← 일곱 개의 대죄: 오리진MPM
일곱 개의 대죄: 오리진 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 74.7 · 표준편차 7.1 · 범위 16
- Fair Competition
- 69.5
- Growth Efficiency
- 82
- Collection & Build
- 81
- Free Path
- 67.2
- Light-Spend Convenience
- 66.1
- Top-Ladder
- 82.2
Core core
저장된 평균 72.9 · 표준편차 5.4 · 범위 15.3
- Fair Competition
- 74.6
- Growth Efficiency
- 77.8
- Collection & Build
- 78.8
- Free Path
- 68.3
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 74.6
Character character
저장된 평균 69.8 · 표준편차 7.1 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Personality personality
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Harmony harmony
저장된 평균 66.7 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Friendliness friendliness
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Graphic graphic
저장된 평균 80.2 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Design design
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Quality quality
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Motion motion
저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Mechanics mechanics
저장된 평균 68.8 · 표준편차 5 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 76.2
- Collection & Build
- 74.6
- Free Path
- 66.7
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 66.7
Variety variety
저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Balance balance
저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Dynamism dynamism
저장된 평균 68.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
System system
저장된 평균 74 · 표준편차 8.2 · 범위 22.8
- Fair Competition
- 71.4
- Growth Efficiency
- 80.4
- Collection & Build
- 78.8
- Free Path
- 65.6
- Light-Spend Convenience
- 62.4
- Top-Ladder
- 85.2
Growth Structure growth-structure
저장된 평균 82.5 · 표준편차 7.9 · 범위 17.5
- Fair Competition
- 85.7
- Growth Efficiency
- 88.9
- Collection & Build
- 88.9
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 88.9
Progression progression-structure
저장된 평균 83.3 · 표준편차 8.6 · 범위 19
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 90.5
Advancement advancement
저장된 평균 83.3 · 표준편차 8.6 · 범위 19
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 90.5
Empowerment empowerment
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Economy economy
저장된 평균 75.1 · 표준편차 11.1 · 범위 27
- Fair Competition
- 58.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 69.8
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 85.7
Balance economic-balance
저장된 평균 75.4 · 표준편차 12.1 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Insufficiency insufficiency
저장된 평균 72.2 · 표준편차 14.9 · 범위 33.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 85.7
Supplement supplement
저장된 평균 77.8 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Content Structure content-structure
저장된 평균 64.3 · 표준편차 9.8 · 범위 30.2
- Fair Competition
- 69.8
- Growth Efficiency
- 66.7
- Collection & Build
- 61.9
- Free Path
- 55.6
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 81
Growth growth-content
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Competition competition-content
저장된 평균 56.3 · 표준편차 10.8 · 범위 28.6
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 55.6 · 표준편차 15.2 · 범위 47.6
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 42.9
- Free Path
- 52.4
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 85.7
Operation operation
저장된 평균 77.1 · 표준편차 10 · 범위 25.4
- Fair Competition
- 62.4
- Growth Efficiency
- 87.8
- Collection & Build
- 85.2
- Free Path
- 67.7
- Light-Spend Convenience
- 72.5
- Top-Ladder
- 86.8
Gacha gacha
저장된 평균 74.9 · 표준편차 13.1 · 범위 30.2
- Fair Competition
- 63.5
- Growth Efficiency
- 87.3
- Collection & Build
- 87.3
- Free Path
- 58.7
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 88.9
Price price
저장된 평균 77 · 표준편차 15.9 · 범위 42.9
- Fair Competition
- 66.7
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 95.2
Probability probability
저장된 평균 77.8 · 표준편차 8.1 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Reward Management reward-management
저장된 평균 69.8 · 표준편차 16 · 범위 33.3
- Fair Competition
- 57.1
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 85.7
Store store
저장된 평균 79.1 · 표준편차 10.1 · 범위 28.6
- Fair Competition
- 60.3
- Growth Efficiency
- 88.9
- Collection & Build
- 82.5
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Reasonableness reasonableness
저장된 평균 83.3 · 표준편차 8.6 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Timeliness timeliness
저장된 평균 69 · 표준편차 16 · 범위 47.6
- Fair Competition
- 38.1
- Growth Efficiency
- 85.7
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 66.7
Convenience convenience
저장된 평균 84.9 · 표준편차 10.4 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Event event
저장된 평균 77.2 · 표준편차 9.4 · 범위 23.8
- Fair Competition
- 63.5
- Growth Efficiency
- 87.3
- Collection & Build
- 85.7
- Free Path
- 73
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 85.7
Comprehension comprehension
저장된 평균 81 · 표준편차 9.5 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 90.5
Involvement involvement
저장된 평균 77.8 · 표준편차 8.1 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 85.7
Contribution contribution
저장된 평균 73 · 표준편차 12.2 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Player Value
player-value저장된 평균 73.4 · 표준편차 6 · 범위 17.1
- Fair Competition
- 71.1
- Growth Efficiency
- 74.4
- Collection & Build
- 78.1
- Free Path
- 67.2
- Light-Spend Convenience
- 66.1
- Top-Ladder
- 83.2
Experience · Time experience-time
저장된 평균 71.9 · 표준편차 5.1 · 범위 15.9
- Fair Competition
- 65.6
- Growth Efficiency
- 71.4
- Collection & Build
- 74.1
- Free Path
- 70.9
- Light-Spend Convenience
- 67.7
- Top-Ladder
- 81.5
Enjoyment enjoyment
저장된 평균 68.8 · 표준편차 4.7 · 범위 12.7
- Fair Competition
- 69.8
- Growth Efficiency
- 63.5
- Collection & Build
- 63.5
- Free Path
- 76.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 73
Excitement excitement
저장된 평균 71.4 · 표준편차 9.5 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 81
Amusement amusement
저장된 평균 70.6 · 표준편차 15.9 · 범위 47.6
- Fair Competition
- 38.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Flow flow
저장된 평균 64.3 · 표준편차 11.9 · 범위 33.3
- Fair Competition
- 85.7
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 66.7
Satisfaction satisfaction
저장된 평균 79.4 · 표준편차 8.3 · 범위 20.6
- Fair Competition
- 71.4
- Growth Efficiency
- 84.1
- Collection & Build
- 92.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Achievement achievement
저장된 평균 84.9 · 표준편차 10.4 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 90.5
Completion completion
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Reward reward
저장된 평균 81.7 · 표준편차 10.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Real Benefit real-benefit
저장된 평균 67.5 · 표준편차 9 · 범위 30.2
- Fair Competition
- 55.6
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 65.1
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 85.7
Emotional Relief emotional-relief
저장된 평균 73 · 표준편차 16.9 · 범위 47.6
- Fair Competition
- 38.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Social Connection social-connection
저장된 평균 50.8 · 표준편차 16.9 · 범위 47.6
- Fair Competition
- 57.1
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 38.1
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 85.7
Economic Progress economic-progress
저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Needs · Money needs-money
저장된 평균 72.4 · 표준편차 11.2 · 범위 30.2
- Fair Competition
- 75.1
- Growth Efficiency
- 74.6
- Collection & Build
- 83.1
- Free Path
- 59.3
- Light-Spend Convenience
- 56.1
- Top-Ladder
- 86.2
Possession possession
저장된 평균 75.1 · 표준편차 13.4 · 범위 38.1
- Fair Competition
- 71.4
- Growth Efficiency
- 77.8
- Collection & Build
- 95.2
- Free Path
- 61.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 87.3
Collection collection
저장된 평균 75.4 · 표준편차 15.9 · 범위 42.9
- Fair Competition
- 71.4
- Growth Efficiency
- 76.2
- Collection & Build
- 100
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 90.5
Customization customization
저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Accumulation accumulation
저장된 평균 78.6 · 표준편차 13.7 · 범위 42.9
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Competition Needs competition-needs
저장된 평균 61.4 · 표준편차 13.7 · 범위 36.5
- Fair Competition
- 74.6
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 44.4
- Light-Spend Convenience
- 44.4
- Top-Ladder
- 81
Dominance dominance
저장된 평균 57.1 · 표준편차 16.5 · 범위 47.6
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 85.7
Aspiration aspiration
저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Recognition recognition
저장된 평균 55.6 · 표준편차 13.7 · 범위 33.3
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 71.4
Growth Needs growth-needs
저장된 평균 80.7 · 표준편차 9.3 · 범위 25.4
- Fair Competition
- 79.4
- Growth Efficiency
- 84.1
- Collection & Build
- 92.1
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 90.5
Progression progression-needs
저장된 평균 83.3 · 표준편차 8.6 · 범위 19
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 90.5
Mastery mastery
저장된 평균 84.1 · 표준편차 15.5 · 범위 42.9
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 100
Development development
저장된 평균 74.6 · 표준편차 6.5 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Engagement · Passion engagement-passion
저장된 평균 75.8 · 표준편차 3.5 · 범위 10.6
- Fair Competition
- 72.5
- Growth Efficiency
- 77.2
- Collection & Build
- 77.2
- Free Path
- 71.4
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 82
Fairness fairness
저장된 평균 72.8 · 표준편차 5.6 · 범위 15.9
- Fair Competition
- 65.1
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
In-Game Balance in-game-balance
저장된 평균 66.7 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Governance governance
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Inclusivity inclusivity
저장된 평균 70.6 · 표준편차 9.7 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Stability stability
저장된 평균 76.2 · 표준편차 4.8 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 85.7
Equilibrium equilibrium
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Resilience resilience
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Sustainability sustainability
저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Consistency consistency
저장된 평균 78.6 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 81
- Growth Efficiency
- 79.4
- Collection & Build
- 79.4
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 79.4
Cohesion cohesion
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Continuity continuity
저장된 평균 69 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Reliability reliability
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7