NOVASMCCOMPARE
KOEN
NOVASMC 홈
서브노티카 2

MPM

서브노티카 2 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

subnautica-2.json
SHA-256293bc69f74b776e25fc3f4cd444cfdb713ea6ba2ee587ab4833b801b29b8f482

Game Offering

game-offering

저장된 평균 74.8 · 표준편차 0.9 · 범위 2.5

Fair Competition
74.2
Growth Efficiency
76.2
Collection & Build
75.7
Free Path
74.7
Light-Spend Convenience
73.7
Top-Ladder
74.4
Core core

저장된 평균 63.7 · 표준편차 2.2 · 범위 6.6

Fair Competition
66.1
Growth Efficiency
63.2
Collection & Build
66.9
Free Path
60.3
Light-Spend Convenience
62.4
Top-Ladder
63.2
Character character

저장된 평균 45.2 · 표준편차 3 · 범위 7.1

Fair Competition
49.2
Growth Efficiency
42.1
Collection & Build
49.2
Free Path
42.1
Light-Spend Convenience
43.7
Top-Ladder
45.2

Personality personality

저장된 평균 40.1 · 표준편차 4 · 범위 11.9

Fair Competition
40.5
Growth Efficiency
35.7
Collection & Build
47.6
Free Path
35.7
Light-Spend Convenience
40.5
Top-Ladder
40.5

Harmony harmony

저장된 평균 51.2 · 표준편차 2.7 · 범위 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Friendliness friendliness

저장된 평균 44.4 · 표준편차 4.3 · 범위 9.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
45.2
Graphic graphic

저장된 평균 67.1 · 표준편차 3.7 · 범위 9.5

Fair Competition
72.2
Growth Efficiency
65.9
Collection & Build
68.3
Free Path
62.7
Light-Spend Convenience
70.6
Top-Ladder
62.7

Design design

저장된 평균 82.5 · 표준편차 4.5 · 범위 11.9

Fair Competition
83.3
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
78.6

Quality quality

저장된 평균 57.9 · 표준편차 4.3 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
61.9
Top-Ladder
54.8

Motion motion

저장된 평균 60.7 · 표준편차 5.8 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
54.8
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
54.8
Mechanics mechanics

저장된 평균 78.8 · 표준편차 3.7 · 범위 10.3

Fair Competition
77
Growth Efficiency
81.7
Collection & Build
83.3
Free Path
76.2
Light-Spend Convenience
73
Top-Ladder
81.7

Variety variety

저장된 평균 88.1 · 표준편차 3.6 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

저장된 평균 72.2 · 표준편차 6.7 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
69
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
85.7

Dynamism dynamism

저장된 평균 76.2 · 표준편차 7 · 범위 16.7

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
69
Top-Ladder
73.8
System system

저장된 평균 75.3 · 표준편차 4 · 범위 12.4

Fair Competition
72.2
Growth Efficiency
83.1
Collection & Build
75.4
Free Path
73.5
Light-Spend Convenience
70.6
Top-Ladder
77
Growth Structure growth-structure

저장된 평균 78 · 표준편차 6.1 · 범위 19

Fair Competition
73
Growth Efficiency
88.9
Collection & Build
80.2
Free Path
76.2
Light-Spend Convenience
69.8
Top-Ladder
80.2

Progression progression-structure

저장된 평균 86.5 · 표준편차 4.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Advancement advancement

저장된 평균 73.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
69
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
69

Empowerment empowerment

저장된 평균 74.2 · 표준편차 9.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
69
Light-Spend Convenience
64.3
Top-Ladder
85.7
Economy economy

저장된 평균 76.5 · 표준편차 4.6 · 범위 15.1

Fair Competition
70.6
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
73.8
Top-Ladder
76.2

Balance economic-balance

저장된 평균 84.1 · 표준편차 5.9 · 범위 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
81

Insufficiency insufficiency

저장된 평균 70.6 · 표준편차 5.6 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Supplement supplement

저장된 평균 74.6 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
76.2
Content Structure content-structure

저장된 평균 71.4 · 표준편차 2.7 · 범위 6.3

Fair Competition
73
Growth Efficiency
74.6
Collection & Build
69.8
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
74.6

Growth growth-content

저장된 평균 81.7 · 표준편차 6.4 · 범위 19

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
81

Competition competition-content

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Operation operation

저장된 평균 85.4 · 표준편차 2.8 · 범위 7.9

Fair Competition
84.1
Growth Efficiency
82.3
Collection & Build
84.7
Free Path
90.2
Light-Spend Convenience
88.1
Top-Ladder
83.1
Gacha gacha

저장된 평균 93.9 · 표준편차 4.1 · 범위 12.7

Fair Competition
93.7
Growth Efficiency
87.3
Collection & Build
96.8
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
90.5

Price price

저장된 평균 90.5 · 표준편차 5.5 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
100
Light-Spend Convenience
90.5
Top-Ladder
85.7

Probability probability

저장된 평균 96 · 표준편차 5.1 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
95.2

Reward Management reward-management

저장된 평균 95.2 · 표준편차 3.9 · 범위 9.5

Fair Competition
100
Growth Efficiency
90.5
Collection & Build
95.2
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
90.5
Store store

저장된 평균 87.7 · 표준편차 4.2 · 범위 11.9

Fair Competition
81.7
Growth Efficiency
90.5
Collection & Build
86.5
Free Path
90.5
Light-Spend Convenience
93.7
Top-Ladder
83.3

Reasonableness reasonableness

저장된 평균 85.7 · 표준편차 2.7 · 범위 9.5

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 100 · 표준편차 0 · 범위 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Convenience convenience

저장된 평균 77.4 · 표준편차 10.5 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
64.3
Event event

저장된 평균 74.6 · 표준편차 3.8 · 범위 11.1

Fair Competition
77
Growth Efficiency
69
Collection & Build
70.6
Free Path
80.2
Light-Spend Convenience
75.4
Top-Ladder
75.4

Comprehension comprehension

저장된 평균 67.9 · 표준편차 3.8 · 범위 9.5

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
69

Involvement involvement

저장된 평균 74.6 · 표준편차 5.9 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
69
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
78.6

Contribution contribution

저장된 평균 81.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
78.6

Player Value

player-value

저장된 평균 74.8 · 표준편차 1.7 · 범위 4.9

Fair Competition
74.4
Growth Efficiency
75.9
Collection & Build
75.7
Free Path
73.3
Light-Spend Convenience
72.2
Top-Ladder
77.2
Experience · Time experience-time

저장된 평균 73.9 · 표준편차 2.5 · 범위 6.3

Fair Competition
73
Growth Efficiency
77.5
Collection & Build
73
Free Path
71.4
Light-Spend Convenience
71.2
Top-Ladder
77
Enjoyment enjoyment

저장된 평균 71 · 표준편차 1.9 · 범위 4.8

Fair Competition
73.8
Growth Efficiency
69.8
Collection & Build
69
Free Path
71.4
Light-Spend Convenience
69
Top-Ladder
73

Excitement excitement

저장된 평균 78.6 · 표준편차 6 · 범위 16.7

Fair Competition
85.7
Growth Efficiency
69
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
78.6
Top-Ladder
85.7

Amusement amusement

저장된 평균 59.5 · 표준편차 4.1 · 범위 9.5

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
64.3

Flow flow

저장된 평균 75 · 표준편차 4.1 · 범위 11.9

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
73.8
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
69
Satisfaction satisfaction

저장된 평균 77.8 · 표준편차 5.9 · 범위 17.5

Fair Competition
74.6
Growth Efficiency
87.3
Collection & Build
79.4
Free Path
69.8
Light-Spend Convenience
73
Top-Ladder
82.5

Achievement achievement

저장된 평균 84.1 · 표준편차 9.4 · 범위 28.6

Fair Competition
81
Growth Efficiency
100
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5

Completion completion

저장된 평균 63.5 · 표준편차 5.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Reward reward

저장된 평균 85.7 · 표준편차 4.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 72.8 · 표준편차 2 · 범위 4.8

Fair Competition
70.6
Growth Efficiency
75.4
Collection & Build
70.6
Free Path
73
Light-Spend Convenience
71.4
Top-Ladder
75.4

Emotional Relief emotional-relief

저장된 평균 62.7 · 표준편차 5.4 · 범위 16.7

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
54.8

Social Connection social-connection

저장된 평균 69 · 표준편차 4.6 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
76.2

Economic Progress economic-progress

저장된 평균 86.5 · 표준편차 7 · 범위 19

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
95.2
Needs · Money needs-money

저장된 평균 75.8 · 표준편차 3.5 · 범위 8.7

Fair Competition
73.3
Growth Efficiency
76.5
Collection & Build
80.7
Free Path
72
Light-Spend Convenience
72.8
Top-Ladder
79.9
Possession possession

저장된 평균 75 · 표준편차 5.8 · 범위 16.7

Fair Competition
70.6
Growth Efficiency
72.2
Collection & Build
87.3
Free Path
70.6
Light-Spend Convenience
73
Top-Ladder
76.2

Collection collection

저장된 평균 79.4 · 표준편차 5.9 · 범위 19

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
81

Customization customization

저장된 평균 75 · 표준편차 10.4 · 범위 31

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
76.2

Accumulation accumulation

저장된 평균 70.6 · 표준편차 4.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 66.4 · 표준편차 4.4 · 범위 12.7

Fair Competition
63.5
Growth Efficiency
65.1
Collection & Build
69.8
Free Path
63.5
Light-Spend Convenience
61.9
Top-Ladder
74.6

Dominance dominance

저장된 평균 61.1 · 표준편차 4.3 · 범위 9.5

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Aspiration aspiration

저장된 평균 80.2 · 표준편차 5.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
85.7

Recognition recognition

저장된 평균 57.9 · 표준편차 6.4 · 범위 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 86.1 · 표준편차 3.5 · 범위 10.3

Fair Competition
85.7
Growth Efficiency
92.1
Collection & Build
84.9
Free Path
81.7
Light-Spend Convenience
83.3
Top-Ladder
88.9

Progression progression-needs

저장된 평균 89.7 · 표준편차 4.3 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5

Mastery mastery

저장된 평균 79.8 · 표준편차 6.6 · 범위 16.7

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
69
Light-Spend Convenience
78.6
Top-Ladder
85.7

Development development

저장된 평균 88.9 · 표준편차 3.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
90.5
Engagement · Passion engagement-passion

저장된 평균 74.7 · 표준편차 1.5 · 범위 4.2

Fair Competition
77
Growth Efficiency
73.8
Collection & Build
73.5
Free Path
76.5
Light-Spend Convenience
72.8
Top-Ladder
74.6
Fairness fairness

저장된 평균 73.7 · 표준편차 3.2 · 범위 8.7

Fair Competition
76.2
Growth Efficiency
73
Collection & Build
72.2
Free Path
79.4
Light-Spend Convenience
70.6
Top-Ladder
70.6

In-Game Balance in-game-balance

저장된 평균 62.3 · 표준편차 6.4 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
59.5
Top-Ladder
54.8

Governance governance

저장된 평균 91.3 · 표준편차 4.3 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
90.5

Inclusivity inclusivity

저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Stability stability

저장된 평균 78.3 · 표준편차 2.5 · 범위 6.3

Fair Competition
81
Growth Efficiency
77.8
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
82.5

Equilibrium equilibrium

저장된 평균 77 · 표준편차 4.3 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
85.7

Resilience resilience

저장된 평균 75.4 · 표준편차 3.3 · 범위 9.5

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Sustainability sustainability

저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7
Consistency consistency

저장된 평균 72.1 · 표준편차 1.3 · 범위 3.2

Fair Competition
73.8
Growth Efficiency
70.6
Collection & Build
72.2
Free Path
73.8
Light-Spend Convenience
71.4
Top-Ladder
70.6

Cohesion cohesion

저장된 평균 82.9 · 표준편차 3.2 · 범위 7.1

Fair Competition
83.3
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

저장된 평균 67.5 · 표준편차 3 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
64.3

Reliability reliability

저장된 평균 65.9 · 표준편차 3.3 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
61.9