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Subnautica 2

MPM

Subnautica 2 · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

subnautica-2.json
SHA-256293bc69f74b776e25fc3f4cd444cfdb713ea6ba2ee587ab4833b801b29b8f482

Game Offering

game-offering

Stored mean 74.8 · Standard deviation 0.9 · Range 2.5

Fair Competition
74.2
Growth Efficiency
76.2
Collection & Build
75.7
Free Path
74.7
Light-Spend Convenience
73.7
Top-Ladder
74.4
Core core

Stored mean 63.7 · Standard deviation 2.2 · Range 6.6

Fair Competition
66.1
Growth Efficiency
63.2
Collection & Build
66.9
Free Path
60.3
Light-Spend Convenience
62.4
Top-Ladder
63.2
Character character

Stored mean 45.2 · Standard deviation 3 · Range 7.1

Fair Competition
49.2
Growth Efficiency
42.1
Collection & Build
49.2
Free Path
42.1
Light-Spend Convenience
43.7
Top-Ladder
45.2

Personality personality

Stored mean 40.1 · Standard deviation 4 · Range 11.9

Fair Competition
40.5
Growth Efficiency
35.7
Collection & Build
47.6
Free Path
35.7
Light-Spend Convenience
40.5
Top-Ladder
40.5

Harmony harmony

Stored mean 51.2 · Standard deviation 2.7 · Range 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Friendliness friendliness

Stored mean 44.4 · Standard deviation 4.3 · Range 9.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
45.2
Graphic graphic

Stored mean 67.1 · Standard deviation 3.7 · Range 9.5

Fair Competition
72.2
Growth Efficiency
65.9
Collection & Build
68.3
Free Path
62.7
Light-Spend Convenience
70.6
Top-Ladder
62.7

Design design

Stored mean 82.5 · Standard deviation 4.5 · Range 11.9

Fair Competition
83.3
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
78.6

Quality quality

Stored mean 57.9 · Standard deviation 4.3 · Range 11.9

Fair Competition
61.9
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
61.9
Top-Ladder
54.8

Motion motion

Stored mean 60.7 · Standard deviation 5.8 · Range 16.7

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
54.8
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
54.8
Mechanics mechanics

Stored mean 78.8 · Standard deviation 3.7 · Range 10.3

Fair Competition
77
Growth Efficiency
81.7
Collection & Build
83.3
Free Path
76.2
Light-Spend Convenience
73
Top-Ladder
81.7

Variety variety

Stored mean 88.1 · Standard deviation 3.6 · Range 9.5

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

Stored mean 72.2 · Standard deviation 6.7 · Range 21.4

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
69
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
85.7

Dynamism dynamism

Stored mean 76.2 · Standard deviation 7 · Range 16.7

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
69
Top-Ladder
73.8
System system

Stored mean 75.3 · Standard deviation 4 · Range 12.4

Fair Competition
72.2
Growth Efficiency
83.1
Collection & Build
75.4
Free Path
73.5
Light-Spend Convenience
70.6
Top-Ladder
77
Growth Structure growth-structure

Stored mean 78 · Standard deviation 6.1 · Range 19

Fair Competition
73
Growth Efficiency
88.9
Collection & Build
80.2
Free Path
76.2
Light-Spend Convenience
69.8
Top-Ladder
80.2

Progression progression-structure

Stored mean 86.5 · Standard deviation 4.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Advancement advancement

Stored mean 73.4 · Standard deviation 7.1 · Range 21.4

Fair Competition
69
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
69

Empowerment empowerment

Stored mean 74.2 · Standard deviation 9.1 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
69
Light-Spend Convenience
64.3
Top-Ladder
85.7
Economy economy

Stored mean 76.5 · Standard deviation 4.6 · Range 15.1

Fair Competition
70.6
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
73.8
Top-Ladder
76.2

Balance economic-balance

Stored mean 84.1 · Standard deviation 5.9 · Range 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
81

Insufficiency insufficiency

Stored mean 70.6 · Standard deviation 5.6 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Supplement supplement

Stored mean 74.6 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
76.2
Content Structure content-structure

Stored mean 71.4 · Standard deviation 2.7 · Range 6.3

Fair Competition
73
Growth Efficiency
74.6
Collection & Build
69.8
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
74.6

Growth growth-content

Stored mean 81.7 · Standard deviation 6.4 · Range 19

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
81

Competition competition-content

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Cooperation cooperation-content

Stored mean 75.4 · Standard deviation 5.8 · Range 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Operation operation

Stored mean 85.4 · Standard deviation 2.8 · Range 7.9

Fair Competition
84.1
Growth Efficiency
82.3
Collection & Build
84.7
Free Path
90.2
Light-Spend Convenience
88.1
Top-Ladder
83.1
Gacha gacha

Stored mean 93.9 · Standard deviation 4.1 · Range 12.7

Fair Competition
93.7
Growth Efficiency
87.3
Collection & Build
96.8
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
90.5

Price price

Stored mean 90.5 · Standard deviation 5.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
100
Light-Spend Convenience
90.5
Top-Ladder
85.7

Probability probability

Stored mean 96 · Standard deviation 5.1 · Range 14.3

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
95.2

Reward Management reward-management

Stored mean 95.2 · Standard deviation 3.9 · Range 9.5

Fair Competition
100
Growth Efficiency
90.5
Collection & Build
95.2
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
90.5
Store store

Stored mean 87.7 · Standard deviation 4.2 · Range 11.9

Fair Competition
81.7
Growth Efficiency
90.5
Collection & Build
86.5
Free Path
90.5
Light-Spend Convenience
93.7
Top-Ladder
83.3

Reasonableness reasonableness

Stored mean 85.7 · Standard deviation 2.7 · Range 9.5

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
85.7

Timeliness timeliness

Stored mean 100 · Standard deviation 0 · Range 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Convenience convenience

Stored mean 77.4 · Standard deviation 10.5 · Range 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
64.3
Event event

Stored mean 74.6 · Standard deviation 3.8 · Range 11.1

Fair Competition
77
Growth Efficiency
69
Collection & Build
70.6
Free Path
80.2
Light-Spend Convenience
75.4
Top-Ladder
75.4

Comprehension comprehension

Stored mean 67.9 · Standard deviation 3.8 · Range 9.5

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
69

Involvement involvement

Stored mean 74.6 · Standard deviation 5.9 · Range 16.7

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
69
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
78.6

Contribution contribution

Stored mean 81.3 · Standard deviation 6.2 · Range 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
78.6

Player Value

player-value

Stored mean 74.8 · Standard deviation 1.7 · Range 4.9

Fair Competition
74.4
Growth Efficiency
75.9
Collection & Build
75.7
Free Path
73.3
Light-Spend Convenience
72.2
Top-Ladder
77.2
Experience · Time experience-time

Stored mean 73.9 · Standard deviation 2.5 · Range 6.3

Fair Competition
73
Growth Efficiency
77.5
Collection & Build
73
Free Path
71.4
Light-Spend Convenience
71.2
Top-Ladder
77
Enjoyment enjoyment

Stored mean 71 · Standard deviation 1.9 · Range 4.8

Fair Competition
73.8
Growth Efficiency
69.8
Collection & Build
69
Free Path
71.4
Light-Spend Convenience
69
Top-Ladder
73

Excitement excitement

Stored mean 78.6 · Standard deviation 6 · Range 16.7

Fair Competition
85.7
Growth Efficiency
69
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
78.6
Top-Ladder
85.7

Amusement amusement

Stored mean 59.5 · Standard deviation 4.1 · Range 9.5

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
64.3

Flow flow

Stored mean 75 · Standard deviation 4.1 · Range 11.9

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
73.8
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
69
Satisfaction satisfaction

Stored mean 77.8 · Standard deviation 5.9 · Range 17.5

Fair Competition
74.6
Growth Efficiency
87.3
Collection & Build
79.4
Free Path
69.8
Light-Spend Convenience
73
Top-Ladder
82.5

Achievement achievement

Stored mean 84.1 · Standard deviation 9.4 · Range 28.6

Fair Competition
81
Growth Efficiency
100
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5

Completion completion

Stored mean 63.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Reward reward

Stored mean 85.7 · Standard deviation 4.8 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 72.8 · Standard deviation 2 · Range 4.8

Fair Competition
70.6
Growth Efficiency
75.4
Collection & Build
70.6
Free Path
73
Light-Spend Convenience
71.4
Top-Ladder
75.4

Emotional Relief emotional-relief

Stored mean 62.7 · Standard deviation 5.4 · Range 16.7

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
54.8

Social Connection social-connection

Stored mean 69 · Standard deviation 4.6 · Range 14.3

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
76.2

Economic Progress economic-progress

Stored mean 86.5 · Standard deviation 7 · Range 19

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
95.2
Needs · Money needs-money

Stored mean 75.8 · Standard deviation 3.5 · Range 8.7

Fair Competition
73.3
Growth Efficiency
76.5
Collection & Build
80.7
Free Path
72
Light-Spend Convenience
72.8
Top-Ladder
79.9
Possession possession

Stored mean 75 · Standard deviation 5.8 · Range 16.7

Fair Competition
70.6
Growth Efficiency
72.2
Collection & Build
87.3
Free Path
70.6
Light-Spend Convenience
73
Top-Ladder
76.2

Collection collection

Stored mean 79.4 · Standard deviation 5.9 · Range 19

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
81

Customization customization

Stored mean 75 · Standard deviation 10.4 · Range 31

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
76.2

Accumulation accumulation

Stored mean 70.6 · Standard deviation 4.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 66.4 · Standard deviation 4.4 · Range 12.7

Fair Competition
63.5
Growth Efficiency
65.1
Collection & Build
69.8
Free Path
63.5
Light-Spend Convenience
61.9
Top-Ladder
74.6

Dominance dominance

Stored mean 61.1 · Standard deviation 4.3 · Range 9.5

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Aspiration aspiration

Stored mean 80.2 · Standard deviation 5.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
85.7

Recognition recognition

Stored mean 57.9 · Standard deviation 6.4 · Range 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 86.1 · Standard deviation 3.5 · Range 10.3

Fair Competition
85.7
Growth Efficiency
92.1
Collection & Build
84.9
Free Path
81.7
Light-Spend Convenience
83.3
Top-Ladder
88.9

Progression progression-needs

Stored mean 89.7 · Standard deviation 4.3 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5

Mastery mastery

Stored mean 79.8 · Standard deviation 6.6 · Range 16.7

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
69
Light-Spend Convenience
78.6
Top-Ladder
85.7

Development development

Stored mean 88.9 · Standard deviation 3.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
90.5
Engagement · Passion engagement-passion

Stored mean 74.7 · Standard deviation 1.5 · Range 4.2

Fair Competition
77
Growth Efficiency
73.8
Collection & Build
73.5
Free Path
76.5
Light-Spend Convenience
72.8
Top-Ladder
74.6
Fairness fairness

Stored mean 73.7 · Standard deviation 3.2 · Range 8.7

Fair Competition
76.2
Growth Efficiency
73
Collection & Build
72.2
Free Path
79.4
Light-Spend Convenience
70.6
Top-Ladder
70.6

In-Game Balance in-game-balance

Stored mean 62.3 · Standard deviation 6.4 · Range 16.7

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
59.5
Top-Ladder
54.8

Governance governance

Stored mean 91.3 · Standard deviation 4.3 · Range 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
90.5

Inclusivity inclusivity

Stored mean 67.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Stability stability

Stored mean 78.3 · Standard deviation 2.5 · Range 6.3

Fair Competition
81
Growth Efficiency
77.8
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
82.5

Equilibrium equilibrium

Stored mean 77 · Standard deviation 4.3 · Range 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
85.7

Resilience resilience

Stored mean 75.4 · Standard deviation 3.3 · Range 9.5

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Sustainability sustainability

Stored mean 82.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7
Consistency consistency

Stored mean 72.1 · Standard deviation 1.3 · Range 3.2

Fair Competition
73.8
Growth Efficiency
70.6
Collection & Build
72.2
Free Path
73.8
Light-Spend Convenience
71.4
Top-Ladder
70.6

Cohesion cohesion

Stored mean 82.9 · Standard deviation 3.2 · Range 7.1

Fair Competition
83.3
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

Stored mean 67.5 · Standard deviation 3 · Range 7.1

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
64.3

Reliability reliability

Stored mean 65.9 · Standard deviation 3.3 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
61.9