← 서브노티카 2MPM
서브노티카 2 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 74.8 · 표준편차 0.9 · 범위 2.5
- Fair Competition
- 74.2
- Growth Efficiency
- 76.2
- Collection & Build
- 75.7
- Free Path
- 74.7
- Light-Spend Convenience
- 73.7
- Top-Ladder
- 74.4
Core core
저장된 평균 63.7 · 표준편차 2.2 · 범위 6.6
- Fair Competition
- 66.1
- Growth Efficiency
- 63.2
- Collection & Build
- 66.9
- Free Path
- 60.3
- Light-Spend Convenience
- 62.4
- Top-Ladder
- 63.2
Character character
저장된 평균 45.2 · 표준편차 3 · 범위 7.1
- Fair Competition
- 49.2
- Growth Efficiency
- 42.1
- Collection & Build
- 49.2
- Free Path
- 42.1
- Light-Spend Convenience
- 43.7
- Top-Ladder
- 45.2
Personality personality
저장된 평균 40.1 · 표준편차 4 · 범위 11.9
- Fair Competition
- 40.5
- Growth Efficiency
- 35.7
- Collection & Build
- 47.6
- Free Path
- 35.7
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 40.5
Harmony harmony
저장된 평균 51.2 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 44.4 · 표준편차 4.3 · 범위 9.5
- Fair Competition
- 50
- Growth Efficiency
- 40.5
- Collection & Build
- 50
- Free Path
- 40.5
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 45.2
Graphic graphic
저장된 평균 67.1 · 표준편차 3.7 · 범위 9.5
- Fair Competition
- 72.2
- Growth Efficiency
- 65.9
- Collection & Build
- 68.3
- Free Path
- 62.7
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 62.7
Design design
저장된 평균 82.5 · 표준편차 4.5 · 범위 11.9
- Fair Competition
- 83.3
- Growth Efficiency
- 78.6
- Collection & Build
- 90.5
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Quality quality
저장된 평균 57.9 · 표준편차 4.3 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 50
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Motion motion
저장된 평균 60.7 · 표준편차 5.8 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 59.5
- Collection & Build
- 54.8
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 54.8
Mechanics mechanics
저장된 평균 78.8 · 표준편차 3.7 · 범위 10.3
- Fair Competition
- 77
- Growth Efficiency
- 81.7
- Collection & Build
- 83.3
- Free Path
- 76.2
- Light-Spend Convenience
- 73
- Top-Ladder
- 81.7
Variety variety
저장된 평균 88.1 · 표준편차 3.6 · 범위 9.5
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 95.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Balance balance
저장된 평균 72.2 · 표준편차 6.7 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 73.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Dynamism dynamism
저장된 평균 76.2 · 표준편차 7 · 범위 16.7
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 73.8
System system
저장된 평균 75.3 · 표준편차 4 · 범위 12.4
- Fair Competition
- 72.2
- Growth Efficiency
- 83.1
- Collection & Build
- 75.4
- Free Path
- 73.5
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 77
Growth Structure growth-structure
저장된 평균 78 · 표준편차 6.1 · 범위 19
- Fair Competition
- 73
- Growth Efficiency
- 88.9
- Collection & Build
- 80.2
- Free Path
- 76.2
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 80.2
Progression progression-structure
저장된 평균 86.5 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Advancement advancement
저장된 평균 73.4 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 69
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 73.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Empowerment empowerment
저장된 평균 74.2 · 표준편차 9.1 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 69
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Economy economy
저장된 평균 76.5 · 표준편차 4.6 · 범위 15.1
- Fair Competition
- 70.6
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 76.2
Balance economic-balance
저장된 평균 84.1 · 표준편차 5.9 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Insufficiency insufficiency
저장된 평균 70.6 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Supplement supplement
저장된 평균 74.6 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Content Structure content-structure
저장된 평균 71.4 · 표준편차 2.7 · 범위 6.3
- Fair Competition
- 73
- Growth Efficiency
- 74.6
- Collection & Build
- 69.8
- Free Path
- 68.3
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 74.6
Growth growth-content
저장된 평균 81.7 · 표준편차 6.4 · 범위 19
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 81
Competition competition-content
저장된 평균 57.1 · 표준편차 0 · 범위 0
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Cooperation cooperation-content
저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Operation operation
저장된 평균 85.4 · 표준편차 2.8 · 범위 7.9
- Fair Competition
- 84.1
- Growth Efficiency
- 82.3
- Collection & Build
- 84.7
- Free Path
- 90.2
- Light-Spend Convenience
- 88.1
- Top-Ladder
- 83.1
Gacha gacha
저장된 평균 93.9 · 표준편차 4.1 · 범위 12.7
- Fair Competition
- 93.7
- Growth Efficiency
- 87.3
- Collection & Build
- 96.8
- Free Path
- 100
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 90.5
Price price
저장된 평균 90.5 · 표준편차 5.5 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 95.2
- Free Path
- 100
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 85.7
Probability probability
저장된 평균 96 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 95.2
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2
Reward Management reward-management
저장된 평균 95.2 · 표준편차 3.9 · 범위 9.5
- Fair Competition
- 100
- Growth Efficiency
- 90.5
- Collection & Build
- 95.2
- Free Path
- 100
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 90.5
Store store
저장된 평균 87.7 · 표준편차 4.2 · 범위 11.9
- Fair Competition
- 81.7
- Growth Efficiency
- 90.5
- Collection & Build
- 86.5
- Free Path
- 90.5
- Light-Spend Convenience
- 93.7
- Top-Ladder
- 83.3
Reasonableness reasonableness
저장된 평균 85.7 · 표준편차 2.7 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 85.7
Timeliness timeliness
저장된 평균 100 · 표준편차 0 · 범위 0
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Convenience convenience
저장된 평균 77.4 · 표준편차 10.5 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 64.3
Event event
저장된 평균 74.6 · 표준편차 3.8 · 범위 11.1
- Fair Competition
- 77
- Growth Efficiency
- 69
- Collection & Build
- 70.6
- Free Path
- 80.2
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 75.4
Comprehension comprehension
저장된 평균 67.9 · 표준편차 3.8 · 범위 9.5
- Fair Competition
- 73.8
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 69
Involvement involvement
저장된 평균 74.6 · 표준편차 5.9 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 69
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 78.6
Contribution contribution
저장된 평균 81.3 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 95.2
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Player Value
player-value저장된 평균 74.8 · 표준편차 1.7 · 범위 4.9
- Fair Competition
- 74.4
- Growth Efficiency
- 75.9
- Collection & Build
- 75.7
- Free Path
- 73.3
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 77.2
Experience · Time experience-time
저장된 평균 73.9 · 표준편차 2.5 · 범위 6.3
- Fair Competition
- 73
- Growth Efficiency
- 77.5
- Collection & Build
- 73
- Free Path
- 71.4
- Light-Spend Convenience
- 71.2
- Top-Ladder
- 77
Enjoyment enjoyment
저장된 평균 71 · 표준편차 1.9 · 범위 4.8
- Fair Competition
- 73.8
- Growth Efficiency
- 69.8
- Collection & Build
- 69
- Free Path
- 71.4
- Light-Spend Convenience
- 69
- Top-Ladder
- 73
Excitement excitement
저장된 평균 78.6 · 표준편차 6 · 범위 16.7
- Fair Competition
- 85.7
- Growth Efficiency
- 69
- Collection & Build
- 78.6
- Free Path
- 73.8
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 85.7
Amusement amusement
저장된 평균 59.5 · 표준편차 4.1 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 64.3
Flow flow
저장된 평균 75 · 표준편차 4.1 · 범위 11.9
- Fair Competition
- 81
- Growth Efficiency
- 76.2
- Collection & Build
- 73.8
- Free Path
- 78.6
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 69
Satisfaction satisfaction
저장된 평균 77.8 · 표준편차 5.9 · 범위 17.5
- Fair Competition
- 74.6
- Growth Efficiency
- 87.3
- Collection & Build
- 79.4
- Free Path
- 69.8
- Light-Spend Convenience
- 73
- Top-Ladder
- 82.5
Achievement achievement
저장된 평균 84.1 · 표준편차 9.4 · 범위 28.6
- Fair Competition
- 81
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 90.5
Completion completion
저장된 평균 63.5 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Reward reward
저장된 평균 85.7 · 표준편차 4.8 · 범위 14.3
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Real Benefit real-benefit
저장된 평균 72.8 · 표준편차 2 · 범위 4.8
- Fair Competition
- 70.6
- Growth Efficiency
- 75.4
- Collection & Build
- 70.6
- Free Path
- 73
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 75.4
Emotional Relief emotional-relief
저장된 평균 62.7 · 표준편차 5.4 · 범위 16.7
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 54.8
Social Connection social-connection
저장된 평균 69 · 표준편차 4.6 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 61.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 76.2
Economic Progress economic-progress
저장된 평균 86.5 · 표준편차 7 · 범위 19
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 95.2
Needs · Money needs-money
저장된 평균 75.8 · 표준편차 3.5 · 범위 8.7
- Fair Competition
- 73.3
- Growth Efficiency
- 76.5
- Collection & Build
- 80.7
- Free Path
- 72
- Light-Spend Convenience
- 72.8
- Top-Ladder
- 79.9
Possession possession
저장된 평균 75 · 표준편차 5.8 · 범위 16.7
- Fair Competition
- 70.6
- Growth Efficiency
- 72.2
- Collection & Build
- 87.3
- Free Path
- 70.6
- Light-Spend Convenience
- 73
- Top-Ladder
- 76.2
Collection collection
저장된 평균 79.4 · 표준편차 5.9 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 71.4
- Collection & Build
- 90.5
- Free Path
- 76.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Customization customization
저장된 평균 75 · 표준편차 10.4 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 95.2
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Accumulation accumulation
저장된 평균 70.6 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 71.4
Competition Needs competition-needs
저장된 평균 66.4 · 표준편차 4.4 · 범위 12.7
- Fair Competition
- 63.5
- Growth Efficiency
- 65.1
- Collection & Build
- 69.8
- Free Path
- 63.5
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 74.6
Dominance dominance
저장된 평균 61.1 · 표준편차 4.3 · 범위 9.5
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 66.7
Aspiration aspiration
저장된 평균 80.2 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 85.7
Recognition recognition
저장된 평균 57.9 · 표준편차 6.4 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 71.4
Growth Needs growth-needs
저장된 평균 86.1 · 표준편차 3.5 · 범위 10.3
- Fair Competition
- 85.7
- Growth Efficiency
- 92.1
- Collection & Build
- 84.9
- Free Path
- 81.7
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 88.9
Progression progression-needs
저장된 평균 89.7 · 표준편차 4.3 · 범위 9.5
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Mastery mastery
저장된 평균 79.8 · 표준편차 6.6 · 범위 16.7
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 69
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 85.7
Development development
저장된 평균 88.9 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Engagement · Passion engagement-passion
저장된 평균 74.7 · 표준편차 1.5 · 범위 4.2
- Fair Competition
- 77
- Growth Efficiency
- 73.8
- Collection & Build
- 73.5
- Free Path
- 76.5
- Light-Spend Convenience
- 72.8
- Top-Ladder
- 74.6
Fairness fairness
저장된 평균 73.7 · 표준편차 3.2 · 범위 8.7
- Fair Competition
- 76.2
- Growth Efficiency
- 73
- Collection & Build
- 72.2
- Free Path
- 79.4
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 70.6
In-Game Balance in-game-balance
저장된 평균 62.3 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 54.8
Governance governance
저장된 평균 91.3 · 표준편차 4.3 · 범위 9.5
- Fair Competition
- 95.2
- Growth Efficiency
- 85.7
- Collection & Build
- 95.2
- Free Path
- 95.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Inclusivity inclusivity
저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Stability stability
저장된 평균 78.3 · 표준편차 2.5 · 범위 6.3
- Fair Competition
- 81
- Growth Efficiency
- 77.8
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 82.5
Equilibrium equilibrium
저장된 평균 77 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 85.7
Resilience resilience
저장된 평균 75.4 · 표준편차 3.3 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 76.2
Sustainability sustainability
저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 85.7
- Growth Efficiency
- 81
- Collection & Build
- 76.2
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Consistency consistency
저장된 평균 72.1 · 표준편차 1.3 · 범위 3.2
- Fair Competition
- 73.8
- Growth Efficiency
- 70.6
- Collection & Build
- 72.2
- Free Path
- 73.8
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 70.6
Cohesion cohesion
저장된 평균 82.9 · 표준편차 3.2 · 범위 7.1
- Fair Competition
- 83.3
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Continuity continuity
저장된 평균 67.5 · 표준편차 3 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 65.9 · 표준편차 3.3 · 범위 9.5
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9