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배틀그라운드 모바일

MPM

배틀그라운드 모바일 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

pubg-mobile.json
SHA-256032852fe09a2735f22bb73cb54592b46e26391ab7bedc256dc1a92d21cdbf0c6

Game Offering

game-offering

저장된 평균 63.7 · 표준편차 9.2 · 범위 27.6

Fair Competition
63.6
Growth Efficiency
70.5
Collection & Build
55.3
Free Path
49
Light-Spend Convenience
67.1
Top-Ladder
76.6
Core core

저장된 평균 68.1 · 표준편차 6.7 · 범위 16.4

Fair Competition
73.3
Growth Efficiency
73.3
Collection & Build
60.3
Free Path
57.4
Light-Spend Convenience
70.4
Top-Ladder
73.8
Character character

저장된 평균 59.7 · 표준편차 10.5 · 범위 30.2

Fair Competition
59.5
Growth Efficiency
48.4
Collection & Build
57.1
Free Path
48.4
Light-Spend Convenience
65.9
Top-Ladder
78.6

Personality personality

저장된 평균 52.8 · 표준편차 12.2 · 범위 35.7

Fair Competition
35.7
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
45.2
Light-Spend Convenience
54.8
Top-Ladder
64.3

Harmony harmony

저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7

Friendliness friendliness

저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7
Graphic graphic

저장된 평균 71.6 · 표준편차 10.7 · 범위 26.2

Fair Competition
79.4
Growth Efficiency
85.7
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
81
Top-Ladder
64.3

Design design

저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
64.3

Quality quality

저장된 평균 69.4 · 표준편차 15.5 · 범위 35.7

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
64.3

Motion motion

저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 73 · 표준편차 9 · 범위 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Variety variety

저장된 평균 73 · 표준편차 9 · 범위 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Balance balance

저장된 평균 73 · 표준편차 9 · 범위 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Dynamism dynamism

저장된 평균 73 · 표준편차 9 · 범위 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6
System system

저장된 평균 63.9 · 표준편차 11.2 · 범위 29.9

Fair Competition
65.3
Growth Efficiency
74.6
Collection & Build
50
Free Path
50.3
Light-Spend Convenience
63.5
Top-Ladder
79.9
Growth Structure growth-structure

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Progression progression-structure

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Advancement advancement

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Empowerment empowerment

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8
Economy economy

저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7

Balance economic-balance

저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7

Insufficiency insufficiency

저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7

Supplement supplement

저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 63.6 · 표준편차 10.9 · 범위 30.2

Fair Competition
72.2
Growth Efficiency
66.7
Collection & Build
50
Free Path
50.8
Light-Spend Convenience
61.9
Top-Ladder
80.2

Growth growth-content

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Competition competition-content

저장된 평균 59.5 · 표준편차 13.7 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7
Operation operation

저장된 평균 59.1 · 표준편차 11.8 · 범위 36.8

Fair Competition
52.1
Growth Efficiency
63.8
Collection & Build
55.6
Free Path
39.4
Light-Spend Convenience
67.5
Top-Ladder
76.2
Gacha gacha

저장된 평균 50.4 · 표준편차 13.5 · 범위 39.7

Fair Competition
46.8
Growth Efficiency
54.8
Collection & Build
37.3
Free Path
31.7
Light-Spend Convenience
60.3
Top-Ladder
71.4

Price price

저장된 평균 59.1 · 표준편차 20.1 · 범위 57.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
45.2
Free Path
28.6
Light-Spend Convenience
81
Top-Ladder
85.7

Probability probability

저장된 평균 46 · 표준편차 10.7 · 범위 31

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
50
Top-Ladder
64.3

Reward Management reward-management

저장된 평균 46 · 표준편차 10.7 · 범위 31

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
50
Top-Ladder
64.3
Store store

저장된 평균 62.3 · 표준편차 14.2 · 범위 38.9

Fair Competition
51.6
Growth Efficiency
69
Collection & Build
57.1
Free Path
39.7
Light-Spend Convenience
77.8
Top-Ladder
78.6

Reasonableness reasonableness

저장된 평균 59.9 · 표준편차 18 · 범위 47.6

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
33.3
Light-Spend Convenience
81
Top-Ladder
78.6

Timeliness timeliness

저장된 평균 67.1 · 표준편차 10.9 · 범위 28.6

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
78.6

Convenience convenience

저장된 평균 59.9 · 표준편차 18 · 범위 47.6

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
33.3
Light-Spend Convenience
81
Top-Ladder
78.6
Event event

저장된 평균 64.6 · 표준편차 10.2 · 범위 31.7

Fair Competition
57.9
Growth Efficiency
67.5
Collection & Build
72.2
Free Path
46.8
Light-Spend Convenience
64.3
Top-Ladder
78.6

Comprehension comprehension

저장된 평균 64.7 · 표준편차 12.5 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6

Involvement involvement

저장된 평균 64.7 · 표준편차 12.5 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6

Contribution contribution

저장된 평균 64.3 · 표준편차 9.9 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
78.6

Player Value

player-value

저장된 평균 62.9 · 표준편차 7.8 · 범위 22.8

Fair Competition
64.1
Growth Efficiency
69
Collection & Build
55.9
Free Path
49.7
Light-Spend Convenience
65.9
Top-Ladder
72.6
Experience · Time experience-time

저장된 평균 61.9 · 표준편차 8.4 · 범위 19.6

Fair Competition
60.6
Growth Efficiency
70.4
Collection & Build
51.1
Free Path
50.8
Light-Spend Convenience
68.3
Top-Ladder
70.4
Enjoyment enjoyment

저장된 평균 65.5 · 표준편차 9.6 · 범위 25.4

Fair Competition
68.3
Growth Efficiency
74.6
Collection & Build
51.6
Free Path
54
Light-Spend Convenience
77
Top-Ladder
67.5

Excitement excitement

저장된 평균 68.3 · 표준편차 9.7 · 범위 23.8

Fair Competition
78.6
Growth Efficiency
73.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Amusement amusement

저장된 평균 61.1 · 표준편차 13 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

저장된 평균 67.1 · 표준편차 13.8 · 범위 35.7

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 65.5 · 표준편차 11.2 · 범위 29.4

Fair Competition
65.9
Growth Efficiency
81
Collection & Build
51.6
Free Path
52.4
Light-Spend Convenience
64.3
Top-Ladder
77.8

Achievement achievement

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Completion completion

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Reward reward

저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 54.8 · 표준편차 7.6 · 범위 19.8

Fair Competition
47.6
Growth Efficiency
55.6
Collection & Build
50
Free Path
46
Light-Spend Convenience
63.5
Top-Ladder
65.9

Emotional Relief emotional-relief

저장된 평균 41.3 · 표준편차 13 · 범위 33.3

Fair Competition
21.4
Growth Efficiency
45.2
Collection & Build
54.8
Free Path
45.2
Light-Spend Convenience
54.8
Top-Ladder
26.2

Social Connection social-connection

저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7

Economic Progress economic-progress

저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7
Needs · Money needs-money

저장된 평균 66 · 표준편차 9 · 범위 30.7

Fair Competition
66.1
Growth Efficiency
69
Collection & Build
65.1
Free Path
50.8
Light-Spend Convenience
63.8
Top-Ladder
81.5
Possession possession

저장된 평균 65.9 · 표준편차 13.4 · 범위 33.3

Fair Competition
50
Growth Efficiency
60.3
Collection & Build
82.5
Free Path
51.6
Light-Spend Convenience
67.5
Top-Ladder
83.3

Collection collection

저장된 평균 64.3 · 표준편차 16.2 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
85.7
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
85.7

Customization customization

저장된 평균 66.7 · 표준편차 14 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 66.7 · 표준편차 14.7 · 범위 35.7

Fair Competition
50
Growth Efficiency
81
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6
Competition Needs competition-needs

저장된 평균 64 · 표준편차 13.8 · 범위 43.7

Fair Competition
74.6
Growth Efficiency
61.1
Collection & Build
57.9
Free Path
43.7
Light-Spend Convenience
59.5
Top-Ladder
87.3

Dominance dominance

저장된 평균 54.8 · 표준편차 14.2 · 범위 45.2

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
81

Aspiration aspiration

저장된 평균 71.4 · 표준편차 13.3 · 범위 40.5

Fair Competition
81
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

저장된 평균 65.9 · 표준편차 15.9 · 범위 45.2

Fair Competition
81
Growth Efficiency
50
Collection & Build
64.3
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Progression progression-needs

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Mastery mastery

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Development development

저장된 평균 68.3 · 표준편차 10.7 · 범위 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8
Engagement · Passion engagement-passion

저장된 평균 60.6 · 표준편차 7.9 · 범위 19.8

Fair Competition
65.6
Growth Efficiency
67.5
Collection & Build
51.6
Free Path
47.6
Light-Spend Convenience
65.6
Top-Ladder
65.9
Fairness fairness

저장된 평균 55.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
65.9
Growth Efficiency
57.9
Collection & Build
48.4
Free Path
44.4
Light-Spend Convenience
56.3
Top-Ladder
59.5

In-Game Balance in-game-balance

저장된 평균 52.8 · 표준편차 5.2 · 범위 16.7

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
54.8

Governance governance

저장된 평균 59.1 · 표준편차 14.7 · 범위 45.2

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
64.3
Top-Ladder
64.3

Inclusivity inclusivity

저장된 평균 54.4 · 표준편차 2.9 · 범위 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
54.8
Top-Ladder
59.5
Stability stability

저장된 평균 62 · 표준편차 9.7 · 범위 25.4

Fair Competition
61.1
Growth Efficiency
73
Collection & Build
51.6
Free Path
48.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Equilibrium equilibrium

저장된 평균 62.3 · 표준편차 13.6 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6

Resilience resilience

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 64.3 · 표준편차 9.9 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
78.6
Consistency consistency

저장된 평균 64.4 · 표준편차 9.3 · 범위 26.2

Fair Competition
69.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
76.2
Top-Ladder
64.3

Cohesion cohesion

저장된 평균 61.9 · 표준편차 6.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
64.3

Continuity continuity

저장된 평균 61.9 · 표준편차 6.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

저장된 평균 69.4 · 표준편차 15.5 · 범위 35.7

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
64.3