← 배틀그라운드 모바일MPM
배틀그라운드 모바일 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
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032852fe09a2735f22bb73cb54592b46e26391ab7bedc256dc1a92d21cdbf0c6Game Offering
game-offering저장된 평균 63.7 · 표준편차 9.2 · 범위 27.6
- Fair Competition
- 63.6
- Growth Efficiency
- 70.5
- Collection & Build
- 55.3
- Free Path
- 49
- Light-Spend Convenience
- 67.1
- Top-Ladder
- 76.6
Core core
저장된 평균 68.1 · 표준편차 6.7 · 범위 16.4
- Fair Competition
- 73.3
- Growth Efficiency
- 73.3
- Collection & Build
- 60.3
- Free Path
- 57.4
- Light-Spend Convenience
- 70.4
- Top-Ladder
- 73.8
Character character
저장된 평균 59.7 · 표준편차 10.5 · 범위 30.2
- Fair Competition
- 59.5
- Growth Efficiency
- 48.4
- Collection & Build
- 57.1
- Free Path
- 48.4
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 78.6
Personality personality
저장된 평균 52.8 · 표준편차 12.2 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 45.2
- Collection & Build
- 71.4
- Free Path
- 45.2
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Friendliness friendliness
저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Graphic graphic
저장된 평균 71.6 · 표준편차 10.7 · 범위 26.2
- Fair Competition
- 79.4
- Growth Efficiency
- 85.7
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Design design
저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Quality quality
저장된 평균 69.4 · 표준편차 15.5 · 범위 35.7
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Motion motion
저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 73 · 표준편차 9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Variety variety
저장된 평균 73 · 표준편차 9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Balance balance
저장된 평균 73 · 표준편차 9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Dynamism dynamism
저장된 평균 73 · 표준편차 9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
System system
저장된 평균 63.9 · 표준편차 11.2 · 범위 29.9
- Fair Competition
- 65.3
- Growth Efficiency
- 74.6
- Collection & Build
- 50
- Free Path
- 50.3
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 79.9
Growth Structure growth-structure
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Progression progression-structure
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Advancement advancement
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Empowerment empowerment
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Economy economy
저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Balance economic-balance
저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Insufficiency insufficiency
저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Supplement supplement
저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Content Structure content-structure
저장된 평균 63.6 · 표준편차 10.9 · 범위 30.2
- Fair Competition
- 72.2
- Growth Efficiency
- 66.7
- Collection & Build
- 50
- Free Path
- 50.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 80.2
Growth growth-content
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Competition competition-content
저장된 평균 59.5 · 표준편차 13.7 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 81
Cooperation cooperation-content
저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Operation operation
저장된 평균 59.1 · 표준편차 11.8 · 범위 36.8
- Fair Competition
- 52.1
- Growth Efficiency
- 63.8
- Collection & Build
- 55.6
- Free Path
- 39.4
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 76.2
Gacha gacha
저장된 평균 50.4 · 표준편차 13.5 · 범위 39.7
- Fair Competition
- 46.8
- Growth Efficiency
- 54.8
- Collection & Build
- 37.3
- Free Path
- 31.7
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 71.4
Price price
저장된 평균 59.1 · 표준편차 20.1 · 범위 57.1
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 45.2
- Free Path
- 28.6
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Probability probability
저장된 평균 46 · 표준편차 10.7 · 범위 31
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 33.3
- Free Path
- 33.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Reward Management reward-management
저장된 평균 46 · 표준편차 10.7 · 범위 31
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 33.3
- Free Path
- 33.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Store store
저장된 평균 62.3 · 표준편차 14.2 · 범위 38.9
- Fair Competition
- 51.6
- Growth Efficiency
- 69
- Collection & Build
- 57.1
- Free Path
- 39.7
- Light-Spend Convenience
- 77.8
- Top-Ladder
- 78.6
Reasonableness reasonableness
저장된 평균 59.9 · 표준편차 18 · 범위 47.6
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 33.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 78.6
Timeliness timeliness
저장된 평균 67.1 · 표준편차 10.9 · 범위 28.6
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 78.6
Convenience convenience
저장된 평균 59.9 · 표준편차 18 · 범위 47.6
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 33.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 78.6
Event event
저장된 평균 64.6 · 표준편차 10.2 · 범위 31.7
- Fair Competition
- 57.9
- Growth Efficiency
- 67.5
- Collection & Build
- 72.2
- Free Path
- 46.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Comprehension comprehension
저장된 평균 64.7 · 표준편차 12.5 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Involvement involvement
저장된 평균 64.7 · 표준편차 12.5 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Contribution contribution
저장된 평균 64.3 · 표준편차 9.9 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Player Value
player-value저장된 평균 62.9 · 표준편차 7.8 · 범위 22.8
- Fair Competition
- 64.1
- Growth Efficiency
- 69
- Collection & Build
- 55.9
- Free Path
- 49.7
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 72.6
Experience · Time experience-time
저장된 평균 61.9 · 표준편차 8.4 · 범위 19.6
- Fair Competition
- 60.6
- Growth Efficiency
- 70.4
- Collection & Build
- 51.1
- Free Path
- 50.8
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 70.4
Enjoyment enjoyment
저장된 평균 65.5 · 표준편차 9.6 · 범위 25.4
- Fair Competition
- 68.3
- Growth Efficiency
- 74.6
- Collection & Build
- 51.6
- Free Path
- 54
- Light-Spend Convenience
- 77
- Top-Ladder
- 67.5
Excitement excitement
저장된 평균 68.3 · 표준편차 9.7 · 범위 23.8
- Fair Competition
- 78.6
- Growth Efficiency
- 73.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Amusement amusement
저장된 평균 61.1 · 표준편차 13 · 범위 40.5
- Fair Competition
- 45.2
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Flow flow
저장된 평균 67.1 · 표준편차 13.8 · 범위 35.7
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Satisfaction satisfaction
저장된 평균 65.5 · 표준편차 11.2 · 범위 29.4
- Fair Competition
- 65.9
- Growth Efficiency
- 81
- Collection & Build
- 51.6
- Free Path
- 52.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 77.8
Achievement achievement
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Completion completion
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Reward reward
저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Real Benefit real-benefit
저장된 평균 54.8 · 표준편차 7.6 · 범위 19.8
- Fair Competition
- 47.6
- Growth Efficiency
- 55.6
- Collection & Build
- 50
- Free Path
- 46
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 65.9
Emotional Relief emotional-relief
저장된 평균 41.3 · 표준편차 13 · 범위 33.3
- Fair Competition
- 21.4
- Growth Efficiency
- 45.2
- Collection & Build
- 54.8
- Free Path
- 45.2
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 26.2
Social Connection social-connection
저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Economic Progress economic-progress
저장된 평균 59.9 · 표준편차 15.4 · 범위 42.9
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Needs · Money needs-money
저장된 평균 66 · 표준편차 9 · 범위 30.7
- Fair Competition
- 66.1
- Growth Efficiency
- 69
- Collection & Build
- 65.1
- Free Path
- 50.8
- Light-Spend Convenience
- 63.8
- Top-Ladder
- 81.5
Possession possession
저장된 평균 65.9 · 표준편차 13.4 · 범위 33.3
- Fair Competition
- 50
- Growth Efficiency
- 60.3
- Collection & Build
- 82.5
- Free Path
- 51.6
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 83.3
Collection collection
저장된 평균 64.3 · 표준편차 16.2 · 범위 40.5
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 54.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Customization customization
저장된 평균 66.7 · 표준편차 14 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 50
- Collection & Build
- 81
- Free Path
- 54.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Accumulation accumulation
저장된 평균 66.7 · 표준편차 14.7 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Competition Needs competition-needs
저장된 평균 64 · 표준편차 13.8 · 범위 43.7
- Fair Competition
- 74.6
- Growth Efficiency
- 61.1
- Collection & Build
- 57.9
- Free Path
- 43.7
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 87.3
Dominance dominance
저장된 평균 54.8 · 표준편차 14.2 · 범위 45.2
- Fair Competition
- 61.9
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 81
Aspiration aspiration
저장된 평균 71.4 · 표준편차 13.3 · 범위 40.5
- Fair Competition
- 81
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Recognition recognition
저장된 평균 65.9 · 표준편차 15.9 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Growth Needs growth-needs
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Progression progression-needs
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Mastery mastery
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Development development
저장된 평균 68.3 · 표준편차 10.7 · 범위 31
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Engagement · Passion engagement-passion
저장된 평균 60.6 · 표준편차 7.9 · 범위 19.8
- Fair Competition
- 65.6
- Growth Efficiency
- 67.5
- Collection & Build
- 51.6
- Free Path
- 47.6
- Light-Spend Convenience
- 65.6
- Top-Ladder
- 65.9
Fairness fairness
저장된 평균 55.4 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 65.9
- Growth Efficiency
- 57.9
- Collection & Build
- 48.4
- Free Path
- 44.4
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 59.5
In-Game Balance in-game-balance
저장된 평균 52.8 · 표준편차 5.2 · 범위 16.7
- Fair Competition
- 61.9
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 54.8
Governance governance
저장된 평균 59.1 · 표준편차 14.7 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 45.2
- Free Path
- 35.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Inclusivity inclusivity
저장된 평균 54.4 · 표준편차 2.9 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 59.5
Stability stability
저장된 평균 62 · 표준편차 9.7 · 범위 25.4
- Fair Competition
- 61.1
- Growth Efficiency
- 73
- Collection & Build
- 51.6
- Free Path
- 48.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Equilibrium equilibrium
저장된 평균 62.3 · 표준편차 13.6 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 81
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Resilience resilience
저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Sustainability sustainability
저장된 평균 64.3 · 표준편차 9.9 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Consistency consistency
저장된 평균 64.4 · 표준편차 9.3 · 범위 26.2
- Fair Competition
- 69.8
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Cohesion cohesion
저장된 평균 61.9 · 표준편차 6.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 57.1
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Continuity continuity
저장된 평균 61.9 · 표준편차 6.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 57.1
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 69.4 · 표준편차 15.5 · 범위 35.7
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3