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PUBG Mobile

MPM

PUBG Mobile · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

pubg-mobile.json
SHA-256032852fe09a2735f22bb73cb54592b46e26391ab7bedc256dc1a92d21cdbf0c6

Game Offering

game-offering

Stored mean 63.7 · Standard deviation 9.2 · Range 27.6

Fair Competition
63.6
Growth Efficiency
70.5
Collection & Build
55.3
Free Path
49
Light-Spend Convenience
67.1
Top-Ladder
76.6
Core core

Stored mean 68.1 · Standard deviation 6.7 · Range 16.4

Fair Competition
73.3
Growth Efficiency
73.3
Collection & Build
60.3
Free Path
57.4
Light-Spend Convenience
70.4
Top-Ladder
73.8
Character character

Stored mean 59.7 · Standard deviation 10.5 · Range 30.2

Fair Competition
59.5
Growth Efficiency
48.4
Collection & Build
57.1
Free Path
48.4
Light-Spend Convenience
65.9
Top-Ladder
78.6

Personality personality

Stored mean 52.8 · Standard deviation 12.2 · Range 35.7

Fair Competition
35.7
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
45.2
Light-Spend Convenience
54.8
Top-Ladder
64.3

Harmony harmony

Stored mean 63.1 · Standard deviation 13.9 · Range 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7

Friendliness friendliness

Stored mean 63.1 · Standard deviation 13.9 · Range 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7
Graphic graphic

Stored mean 71.6 · Standard deviation 10.7 · Range 26.2

Fair Competition
79.4
Growth Efficiency
85.7
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
81
Top-Ladder
64.3

Design design

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
64.3

Quality quality

Stored mean 69.4 · Standard deviation 15.5 · Range 35.7

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
64.3

Motion motion

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
64.3
Mechanics mechanics

Stored mean 73 · Standard deviation 9 · Range 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Variety variety

Stored mean 73 · Standard deviation 9 · Range 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Balance balance

Stored mean 73 · Standard deviation 9 · Range 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Dynamism dynamism

Stored mean 73 · Standard deviation 9 · Range 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6
System system

Stored mean 63.9 · Standard deviation 11.2 · Range 29.9

Fair Competition
65.3
Growth Efficiency
74.6
Collection & Build
50
Free Path
50.3
Light-Spend Convenience
63.5
Top-Ladder
79.9
Growth Structure growth-structure

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Progression progression-structure

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Advancement advancement

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Empowerment empowerment

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8
Economy economy

Stored mean 59.9 · Standard deviation 15.4 · Range 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7

Balance economic-balance

Stored mean 59.9 · Standard deviation 15.4 · Range 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7

Insufficiency insufficiency

Stored mean 59.9 · Standard deviation 15.4 · Range 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7

Supplement supplement

Stored mean 59.9 · Standard deviation 15.4 · Range 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7
Content Structure content-structure

Stored mean 63.6 · Standard deviation 10.9 · Range 30.2

Fair Competition
72.2
Growth Efficiency
66.7
Collection & Build
50
Free Path
50.8
Light-Spend Convenience
61.9
Top-Ladder
80.2

Growth growth-content

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Competition competition-content

Stored mean 59.5 · Standard deviation 13.7 · Range 35.7

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
81

Cooperation cooperation-content

Stored mean 63.1 · Standard deviation 13.9 · Range 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7
Operation operation

Stored mean 59.1 · Standard deviation 11.8 · Range 36.8

Fair Competition
52.1
Growth Efficiency
63.8
Collection & Build
55.6
Free Path
39.4
Light-Spend Convenience
67.5
Top-Ladder
76.2
Gacha gacha

Stored mean 50.4 · Standard deviation 13.5 · Range 39.7

Fair Competition
46.8
Growth Efficiency
54.8
Collection & Build
37.3
Free Path
31.7
Light-Spend Convenience
60.3
Top-Ladder
71.4

Price price

Stored mean 59.1 · Standard deviation 20.1 · Range 57.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
45.2
Free Path
28.6
Light-Spend Convenience
81
Top-Ladder
85.7

Probability probability

Stored mean 46 · Standard deviation 10.7 · Range 31

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
50
Top-Ladder
64.3

Reward Management reward-management

Stored mean 46 · Standard deviation 10.7 · Range 31

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
50
Top-Ladder
64.3
Store store

Stored mean 62.3 · Standard deviation 14.2 · Range 38.9

Fair Competition
51.6
Growth Efficiency
69
Collection & Build
57.1
Free Path
39.7
Light-Spend Convenience
77.8
Top-Ladder
78.6

Reasonableness reasonableness

Stored mean 59.9 · Standard deviation 18 · Range 47.6

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
33.3
Light-Spend Convenience
81
Top-Ladder
78.6

Timeliness timeliness

Stored mean 67.1 · Standard deviation 10.9 · Range 28.6

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
78.6

Convenience convenience

Stored mean 59.9 · Standard deviation 18 · Range 47.6

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
33.3
Light-Spend Convenience
81
Top-Ladder
78.6
Event event

Stored mean 64.6 · Standard deviation 10.2 · Range 31.7

Fair Competition
57.9
Growth Efficiency
67.5
Collection & Build
72.2
Free Path
46.8
Light-Spend Convenience
64.3
Top-Ladder
78.6

Comprehension comprehension

Stored mean 64.7 · Standard deviation 12.5 · Range 35.7

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6

Involvement involvement

Stored mean 64.7 · Standard deviation 12.5 · Range 35.7

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6

Contribution contribution

Stored mean 64.3 · Standard deviation 9.9 · Range 28.6

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
78.6

Player Value

player-value

Stored mean 62.9 · Standard deviation 7.8 · Range 22.8

Fair Competition
64.1
Growth Efficiency
69
Collection & Build
55.9
Free Path
49.7
Light-Spend Convenience
65.9
Top-Ladder
72.6
Experience · Time experience-time

Stored mean 61.9 · Standard deviation 8.4 · Range 19.6

Fair Competition
60.6
Growth Efficiency
70.4
Collection & Build
51.1
Free Path
50.8
Light-Spend Convenience
68.3
Top-Ladder
70.4
Enjoyment enjoyment

Stored mean 65.5 · Standard deviation 9.6 · Range 25.4

Fair Competition
68.3
Growth Efficiency
74.6
Collection & Build
51.6
Free Path
54
Light-Spend Convenience
77
Top-Ladder
67.5

Excitement excitement

Stored mean 68.3 · Standard deviation 9.7 · Range 23.8

Fair Competition
78.6
Growth Efficiency
73.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Amusement amusement

Stored mean 61.1 · Standard deviation 13 · Range 40.5

Fair Competition
45.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

Stored mean 67.1 · Standard deviation 13.8 · Range 35.7

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 65.5 · Standard deviation 11.2 · Range 29.4

Fair Competition
65.9
Growth Efficiency
81
Collection & Build
51.6
Free Path
52.4
Light-Spend Convenience
64.3
Top-Ladder
77.8

Achievement achievement

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Completion completion

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Reward reward

Stored mean 59.9 · Standard deviation 15.4 · Range 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 54.8 · Standard deviation 7.6 · Range 19.8

Fair Competition
47.6
Growth Efficiency
55.6
Collection & Build
50
Free Path
46
Light-Spend Convenience
63.5
Top-Ladder
65.9

Emotional Relief emotional-relief

Stored mean 41.3 · Standard deviation 13 · Range 33.3

Fair Competition
21.4
Growth Efficiency
45.2
Collection & Build
54.8
Free Path
45.2
Light-Spend Convenience
54.8
Top-Ladder
26.2

Social Connection social-connection

Stored mean 63.1 · Standard deviation 13.9 · Range 35.7

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7

Economic Progress economic-progress

Stored mean 59.9 · Standard deviation 15.4 · Range 42.9

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
85.7
Needs · Money needs-money

Stored mean 66 · Standard deviation 9 · Range 30.7

Fair Competition
66.1
Growth Efficiency
69
Collection & Build
65.1
Free Path
50.8
Light-Spend Convenience
63.8
Top-Ladder
81.5
Possession possession

Stored mean 65.9 · Standard deviation 13.4 · Range 33.3

Fair Competition
50
Growth Efficiency
60.3
Collection & Build
82.5
Free Path
51.6
Light-Spend Convenience
67.5
Top-Ladder
83.3

Collection collection

Stored mean 64.3 · Standard deviation 16.2 · Range 40.5

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
85.7
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
85.7

Customization customization

Stored mean 66.7 · Standard deviation 14 · Range 35.7

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Accumulation accumulation

Stored mean 66.7 · Standard deviation 14.7 · Range 35.7

Fair Competition
50
Growth Efficiency
81
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6
Competition Needs competition-needs

Stored mean 64 · Standard deviation 13.8 · Range 43.7

Fair Competition
74.6
Growth Efficiency
61.1
Collection & Build
57.9
Free Path
43.7
Light-Spend Convenience
59.5
Top-Ladder
87.3

Dominance dominance

Stored mean 54.8 · Standard deviation 14.2 · Range 45.2

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
81

Aspiration aspiration

Stored mean 71.4 · Standard deviation 13.3 · Range 40.5

Fair Competition
81
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

Stored mean 65.9 · Standard deviation 15.9 · Range 45.2

Fair Competition
81
Growth Efficiency
50
Collection & Build
64.3
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
90.5
Growth Needs growth-needs

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Progression progression-needs

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Mastery mastery

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8

Development development

Stored mean 68.3 · Standard deviation 10.7 · Range 31

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
73.8
Engagement · Passion engagement-passion

Stored mean 60.6 · Standard deviation 7.9 · Range 19.8

Fair Competition
65.6
Growth Efficiency
67.5
Collection & Build
51.6
Free Path
47.6
Light-Spend Convenience
65.6
Top-Ladder
65.9
Fairness fairness

Stored mean 55.4 · Standard deviation 7.1 · Range 21.4

Fair Competition
65.9
Growth Efficiency
57.9
Collection & Build
48.4
Free Path
44.4
Light-Spend Convenience
56.3
Top-Ladder
59.5

In-Game Balance in-game-balance

Stored mean 52.8 · Standard deviation 5.2 · Range 16.7

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
54.8

Governance governance

Stored mean 59.1 · Standard deviation 14.7 · Range 45.2

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
64.3
Top-Ladder
64.3

Inclusivity inclusivity

Stored mean 54.4 · Standard deviation 2.9 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
54.8
Top-Ladder
59.5
Stability stability

Stored mean 62 · Standard deviation 9.7 · Range 25.4

Fair Competition
61.1
Growth Efficiency
73
Collection & Build
51.6
Free Path
48.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Equilibrium equilibrium

Stored mean 62.3 · Standard deviation 13.6 · Range 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
78.6

Resilience resilience

Stored mean 59.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

Stored mean 64.3 · Standard deviation 9.9 · Range 28.6

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
78.6
Consistency consistency

Stored mean 64.4 · Standard deviation 9.3 · Range 26.2

Fair Competition
69.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
76.2
Top-Ladder
64.3

Cohesion cohesion

Stored mean 61.9 · Standard deviation 6.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
64.3

Continuity continuity

Stored mean 61.9 · Standard deviation 6.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

Stored mean 69.4 · Standard deviation 15.5 · Range 35.7

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
64.3