NOVASMCCOMPARE
KOEN
NOVASMC 홈
팰월드

MPM

팰월드 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

palworld--2026-06-21.json
SHA-2564cd2146aa957fb5686f5bafd57c70e8d0ee8ab06201cf5179c2e79fb7f639912

Game Offering

game-offering

저장된 평균 69 · 표준편차 1.2 · 범위 3.1

Fair Competition
68.5
Growth Efficiency
70.7
Collection & Build
70.4
Free Path
69.1
Light-Spend Convenience
67.7
Top-Ladder
67.6
Core core

저장된 평균 69.8 · 표준편차 3.6 · 범위 11.9

Fair Competition
71.2
Growth Efficiency
68.5
Collection & Build
76.7
Free Path
64.8
Light-Spend Convenience
68.5
Top-Ladder
69.3
Character character

저장된 평균 61 · 표준편차 5.9 · 범위 16.7

Fair Competition
61.9
Growth Efficiency
56.3
Collection & Build
73
Free Path
56.3
Light-Spend Convenience
61.9
Top-Ladder
56.3

Personality personality

저장된 평균 60.3 · 표준편차 7.9 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Harmony harmony

저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Friendliness friendliness

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 67.2 · 표준편차 3.9 · 범위 11.1

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
68.3
Free Path
64.3
Light-Spend Convenience
69.8
Top-Ladder
62.7

Design design

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 54 · 표준편차 7.6 · 범위 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
45.2

Motion motion

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 81.3 · 표준편차 6.5 · 범위 15.1

Fair Competition
77.8
Growth Efficiency
84.9
Collection & Build
88.9
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
88.9

Variety variety

저장된 평균 86.1 · 표준편차 7.7 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Balance balance

저장된 평균 71 · 표준편차 6.9 · 범위 16.7

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
76.2

Dynamism dynamism

저장된 평균 86.9 · 표준편차 8.3 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2
System system

저장된 평균 70.3 · 표준편차 4 · 범위 10.8

Fair Competition
68.5
Growth Efficiency
75.7
Collection & Build
64.8
Free Path
72.5
Light-Spend Convenience
66.1
Top-Ladder
74.1
Growth Structure growth-structure

저장된 평균 72.5 · 표준편차 7 · 범위 18.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
65.9
Free Path
69.8
Light-Spend Convenience
64.3
Top-Ladder
82.5

Progression progression-structure

저장된 평균 86.1 · 표준편차 7.7 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
95.2

Advancement advancement

저장된 평균 58.7 · 표준편차 7.6 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
50
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 72.6 · 표준편차 8.3 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

저장된 평균 68.5 · 표준편차 6 · 범위 13.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
77.8
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance economic-balance

저장된 평균 68.3 · 표준편차 5.6 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Insufficiency insufficiency

저장된 평균 68.3 · 표준편차 5.6 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Supplement supplement

저장된 평균 69 · 표준편차 6.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 69.8 · 표준편차 3.2 · 범위 11.1

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
64.3
Free Path
69.8
Light-Spend Convenience
69.8
Top-Ladder
75.4

Growth growth-content

저장된 평균 84.1 · 표준편차 7.9 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Competition competition-content

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 68.3 · 표준편차 9.2 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
59.5
Operation operation

저장된 평균 66.9 · 표준편차 3.6 · 범위 10.6

Fair Competition
65.9
Growth Efficiency
68
Collection & Build
69.6
Free Path
70.1
Light-Spend Convenience
68.5
Top-Ladder
59.5
Gacha gacha

저장된 평균 65.3 · 표준편차 4.2 · 범위 14.3

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
72.2
Free Path
66.7
Light-Spend Convenience
65.1
Top-Ladder
57.9

Price price

저장된 평균 72.2 · 표준편차 8.7 · 범위 26.2

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
59.5

Probability probability

저장된 평균 54.8 · 표준편차 6.9 · 범위 16.7

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Reward Management reward-management

저장된 평균 69 · 표준편차 6.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Store store

저장된 평균 71 · 표준편차 5.8 · 범위 18.3

Fair Competition
71.4
Growth Efficiency
73.8
Collection & Build
65.9
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
62.7

Reasonableness reasonableness

저장된 평균 62.3 · 표준편차 7.7 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
71.4
Top-Ladder
54.8

Timeliness timeliness

저장된 평균 81.7 · 표준편차 8.7 · 범위 26.2

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
95.2
Light-Spend Convenience
90.5
Top-Ladder
69

Convenience convenience

저장된 평균 69 · 표준편차 6.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Event event

저장된 평균 64.4 · 표준편차 5.4 · 범위 14.3

Fair Competition
61.1
Growth Efficiency
65.1
Collection & Build
70.6
Free Path
72.2
Light-Spend Convenience
59.5
Top-Ladder
57.9

Comprehension comprehension

저장된 평균 53.2 · 표준편차 6.4 · 범위 16.7

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
45.2
Top-Ladder
50

Involvement involvement

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3

Contribution contribution

저장된 평균 70.2 · 표준편차 7.7 · 범위 26.2

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
85.7
Light-Spend Convenience
69
Top-Ladder
59.5

Player Value

player-value

저장된 평균 67.9 · 표준편차 0.8 · 범위 2.4

Fair Competition
68.2
Growth Efficiency
68.9
Collection & Build
67.4
Free Path
66.5
Light-Spend Convenience
68
Top-Ladder
68.6
Experience · Time experience-time

저장된 평균 69.4 · 표준편차 1.9 · 범위 5.3

Fair Competition
67.5
Growth Efficiency
71.4
Collection & Build
66.1
Free Path
69.8
Light-Spend Convenience
70.4
Top-Ladder
71.2
Enjoyment enjoyment

저장된 평균 71.6 · 표준편차 3.9 · 범위 12.7

Fair Competition
69.8
Growth Efficiency
73.8
Collection & Build
65.9
Free Path
71.4
Light-Spend Convenience
78.6
Top-Ladder
69.8

Excitement excitement

저장된 평균 82.5 · 표준편차 5.6 · 범위 11.9

Fair Competition
90.5
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
90.5

Amusement amusement

저장된 평균 63.1 · 표준편차 8.8 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
54.8

Flow flow

저장된 평균 69 · 표준편차 6.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 72.8 · 표준편차 4.2 · 범위 11.1

Fair Competition
73
Growth Efficiency
77
Collection & Build
73
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
78.6

Achievement achievement

저장된 평균 86.9 · 표준편차 8.3 · 범위 16.7

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Completion completion

저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Reward reward

저장된 평균 73.8 · 표준편차 6.9 · 범위 16.7

Fair Competition
69
Growth Efficiency
81
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 63.9 · 표준편차 3.8 · 범위 11.1

Fair Competition
59.5
Growth Efficiency
63.5
Collection & Build
59.5
Free Path
70.6
Light-Spend Convenience
65.1
Top-Ladder
65.1

Emotional Relief emotional-relief

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Social Connection social-connection

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Economic Progress economic-progress

저장된 평균 71.8 · 표준편차 7.7 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81
Needs · Money needs-money

저장된 평균 72.9 · 표준편차 4.2 · 범위 13.2

Fair Competition
74.1
Growth Efficiency
75.9
Collection & Build
72.8
Free Path
65.3
Light-Spend Convenience
70.9
Top-Ladder
78.6
Possession possession

저장된 평균 75.9 · 표준편차 6.1 · 범위 16.7

Fair Competition
73
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
80.2
Top-Ladder
69

Collection collection

저장된 평균 83.3 · 표준편차 6.9 · 범위 16.7

Fair Competition
90.5
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Customization customization

저장된 평균 71.8 · 표준편차 7.7 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 72.6 · 표준편차 8.3 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Competition Needs competition-needs

저장된 평균 66.4 · 표준편차 8.6 · 범위 23

Fair Competition
74.6
Growth Efficiency
63.5
Collection & Build
57.9
Free Path
57.9
Light-Spend Convenience
63.5
Top-Ladder
81

Dominance dominance

저장된 평균 65.1 · 표준편차 7.9 · 범위 16.7

Fair Competition
76.2
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
76.2

Aspiration aspiration

저장된 평균 74.2 · 표준편차 10.4 · 범위 26.2

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

저장된 평균 59.9 · 표준편차 10.4 · 범위 26.2

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
76.2
Growth Needs growth-needs

저장된 평균 76.5 · 표준편차 6.9 · 범위 16.7

Fair Competition
74.6
Growth Efficiency
85.7
Collection & Build
74.6
Free Path
69
Light-Spend Convenience
69
Top-Ladder
85.7

Progression progression-needs

저장된 평균 84.1 · 표준편차 7.9 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Mastery mastery

저장된 평균 72.6 · 표준편차 8.3 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Development development

저장된 평균 72.6 · 표준편차 8.3 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Engagement · Passion engagement-passion

저장된 평균 61.4 · 표준편차 2.8 · 범위 8.2

Fair Competition
63
Growth Efficiency
59.3
Collection & Build
63.2
Free Path
64.3
Light-Spend Convenience
62.7
Top-Ladder
56.1
Fairness fairness

저장된 평균 52.6 · 표준편차 3.4 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
56.3
Free Path
54
Light-Spend Convenience
50.8
Top-Ladder
47.6

In-Game Balance in-game-balance

저장된 평균 52 · 표준편차 2.5 · 범위 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
50
Top-Ladder
52.4

Governance governance

저장된 평균 54.8 · 표준편차 6.9 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Inclusivity inclusivity

저장된 평균 51.2 · 표준편차 6.3 · 범위 21.4

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
52.4
Top-Ladder
40.5
Stability stability

저장된 평균 64.3 · 표준편차 2.8 · 범위 9.5

Fair Competition
65.1
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
69
Light-Spend Convenience
65.1
Top-Ladder
59.5

Equilibrium equilibrium

저장된 평균 68.3 · 표준편차 5.6 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Sustainability sustainability

저장된 평균 69 · 표준편차 6.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 67.3 · 표준편차 3.8 · 범위 11.1

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
69.8
Free Path
69.8
Light-Spend Convenience
72.2
Top-Ladder
61.1

Cohesion cohesion

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

저장된 평균 68.3 · 표준편차 9.2 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
59.5

Reliability reliability

저장된 평균 66.7 · 표준편차 5.5 · 범위 16.7

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
59.5