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Palworld · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

palworld--2026-06-21.json
SHA-2564cd2146aa957fb5686f5bafd57c70e8d0ee8ab06201cf5179c2e79fb7f639912

Game Offering

game-offering

Stored mean 69 · Standard deviation 1.2 · Range 3.1

Fair Competition
68.5
Growth Efficiency
70.7
Collection & Build
70.4
Free Path
69.1
Light-Spend Convenience
67.7
Top-Ladder
67.6
Core core

Stored mean 69.8 · Standard deviation 3.6 · Range 11.9

Fair Competition
71.2
Growth Efficiency
68.5
Collection & Build
76.7
Free Path
64.8
Light-Spend Convenience
68.5
Top-Ladder
69.3
Character character

Stored mean 61 · Standard deviation 5.9 · Range 16.7

Fair Competition
61.9
Growth Efficiency
56.3
Collection & Build
73
Free Path
56.3
Light-Spend Convenience
61.9
Top-Ladder
56.3

Personality personality

Stored mean 60.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Harmony harmony

Stored mean 55.6 · Standard deviation 7.9 · Range 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Friendliness friendliness

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

Stored mean 67.2 · Standard deviation 3.9 · Range 11.1

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
68.3
Free Path
64.3
Light-Spend Convenience
69.8
Top-Ladder
62.7

Design design

Stored mean 80.6 · Standard deviation 4.4 · Range 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

Stored mean 54 · Standard deviation 7.6 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
45.2

Motion motion

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 81.3 · Standard deviation 6.5 · Range 15.1

Fair Competition
77.8
Growth Efficiency
84.9
Collection & Build
88.9
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
88.9

Variety variety

Stored mean 86.1 · Standard deviation 7.7 · Range 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Balance balance

Stored mean 71 · Standard deviation 6.9 · Range 16.7

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
76.2

Dynamism dynamism

Stored mean 86.9 · Standard deviation 8.3 · Range 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2
System system

Stored mean 70.3 · Standard deviation 4 · Range 10.8

Fair Competition
68.5
Growth Efficiency
75.7
Collection & Build
64.8
Free Path
72.5
Light-Spend Convenience
66.1
Top-Ladder
74.1
Growth Structure growth-structure

Stored mean 72.5 · Standard deviation 7 · Range 18.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
65.9
Free Path
69.8
Light-Spend Convenience
64.3
Top-Ladder
82.5

Progression progression-structure

Stored mean 86.1 · Standard deviation 7.7 · Range 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
95.2

Advancement advancement

Stored mean 58.7 · Standard deviation 7.6 · Range 21.4

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
50
Top-Ladder
71.4

Empowerment empowerment

Stored mean 72.6 · Standard deviation 8.3 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

Stored mean 68.5 · Standard deviation 6 · Range 13.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
77.8
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance economic-balance

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Insufficiency insufficiency

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Supplement supplement

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Content Structure content-structure

Stored mean 69.8 · Standard deviation 3.2 · Range 11.1

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
64.3
Free Path
69.8
Light-Spend Convenience
69.8
Top-Ladder
75.4

Growth growth-content

Stored mean 84.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Competition competition-content

Stored mean 57.1 · Standard deviation 10.1 · Range 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 68.3 · Standard deviation 9.2 · Range 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
59.5
Operation operation

Stored mean 66.9 · Standard deviation 3.6 · Range 10.6

Fair Competition
65.9
Growth Efficiency
68
Collection & Build
69.6
Free Path
70.1
Light-Spend Convenience
68.5
Top-Ladder
59.5
Gacha gacha

Stored mean 65.3 · Standard deviation 4.2 · Range 14.3

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
72.2
Free Path
66.7
Light-Spend Convenience
65.1
Top-Ladder
57.9

Price price

Stored mean 72.2 · Standard deviation 8.7 · Range 26.2

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
59.5

Probability probability

Stored mean 54.8 · Standard deviation 6.9 · Range 16.7

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Reward Management reward-management

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Store store

Stored mean 71 · Standard deviation 5.8 · Range 18.3

Fair Competition
71.4
Growth Efficiency
73.8
Collection & Build
65.9
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
62.7

Reasonableness reasonableness

Stored mean 62.3 · Standard deviation 7.7 · Range 16.7

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
71.4
Top-Ladder
54.8

Timeliness timeliness

Stored mean 81.7 · Standard deviation 8.7 · Range 26.2

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
95.2
Light-Spend Convenience
90.5
Top-Ladder
69

Convenience convenience

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Event event

Stored mean 64.4 · Standard deviation 5.4 · Range 14.3

Fair Competition
61.1
Growth Efficiency
65.1
Collection & Build
70.6
Free Path
72.2
Light-Spend Convenience
59.5
Top-Ladder
57.9

Comprehension comprehension

Stored mean 53.2 · Standard deviation 6.4 · Range 16.7

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
45.2
Top-Ladder
50

Involvement involvement

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3

Contribution contribution

Stored mean 70.2 · Standard deviation 7.7 · Range 26.2

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
85.7
Light-Spend Convenience
69
Top-Ladder
59.5

Player Value

player-value

Stored mean 67.9 · Standard deviation 0.8 · Range 2.4

Fair Competition
68.2
Growth Efficiency
68.9
Collection & Build
67.4
Free Path
66.5
Light-Spend Convenience
68
Top-Ladder
68.6
Experience · Time experience-time

Stored mean 69.4 · Standard deviation 1.9 · Range 5.3

Fair Competition
67.5
Growth Efficiency
71.4
Collection & Build
66.1
Free Path
69.8
Light-Spend Convenience
70.4
Top-Ladder
71.2
Enjoyment enjoyment

Stored mean 71.6 · Standard deviation 3.9 · Range 12.7

Fair Competition
69.8
Growth Efficiency
73.8
Collection & Build
65.9
Free Path
71.4
Light-Spend Convenience
78.6
Top-Ladder
69.8

Excitement excitement

Stored mean 82.5 · Standard deviation 5.6 · Range 11.9

Fair Competition
90.5
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
90.5

Amusement amusement

Stored mean 63.1 · Standard deviation 8.8 · Range 21.4

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
54.8

Flow flow

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 72.8 · Standard deviation 4.2 · Range 11.1

Fair Competition
73
Growth Efficiency
77
Collection & Build
73
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
78.6

Achievement achievement

Stored mean 86.9 · Standard deviation 8.3 · Range 16.7

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Completion completion

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Reward reward

Stored mean 73.8 · Standard deviation 6.9 · Range 16.7

Fair Competition
69
Growth Efficiency
81
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 63.9 · Standard deviation 3.8 · Range 11.1

Fair Competition
59.5
Growth Efficiency
63.5
Collection & Build
59.5
Free Path
70.6
Light-Spend Convenience
65.1
Top-Ladder
65.1

Emotional Relief emotional-relief

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Social Connection social-connection

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Economic Progress economic-progress

Stored mean 71.8 · Standard deviation 7.7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81
Needs · Money needs-money

Stored mean 72.9 · Standard deviation 4.2 · Range 13.2

Fair Competition
74.1
Growth Efficiency
75.9
Collection & Build
72.8
Free Path
65.3
Light-Spend Convenience
70.9
Top-Ladder
78.6
Possession possession

Stored mean 75.9 · Standard deviation 6.1 · Range 16.7

Fair Competition
73
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
80.2
Top-Ladder
69

Collection collection

Stored mean 83.3 · Standard deviation 6.9 · Range 16.7

Fair Competition
90.5
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Customization customization

Stored mean 71.8 · Standard deviation 7.7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Accumulation accumulation

Stored mean 72.6 · Standard deviation 8.3 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 66.4 · Standard deviation 8.6 · Range 23

Fair Competition
74.6
Growth Efficiency
63.5
Collection & Build
57.9
Free Path
57.9
Light-Spend Convenience
63.5
Top-Ladder
81

Dominance dominance

Stored mean 65.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
76.2
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
76.2

Aspiration aspiration

Stored mean 74.2 · Standard deviation 10.4 · Range 26.2

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

Stored mean 59.9 · Standard deviation 10.4 · Range 26.2

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
76.2
Growth Needs growth-needs

Stored mean 76.5 · Standard deviation 6.9 · Range 16.7

Fair Competition
74.6
Growth Efficiency
85.7
Collection & Build
74.6
Free Path
69
Light-Spend Convenience
69
Top-Ladder
85.7

Progression progression-needs

Stored mean 84.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Mastery mastery

Stored mean 72.6 · Standard deviation 8.3 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Development development

Stored mean 72.6 · Standard deviation 8.3 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Engagement · Passion engagement-passion

Stored mean 61.4 · Standard deviation 2.8 · Range 8.2

Fair Competition
63
Growth Efficiency
59.3
Collection & Build
63.2
Free Path
64.3
Light-Spend Convenience
62.7
Top-Ladder
56.1
Fairness fairness

Stored mean 52.6 · Standard deviation 3.4 · Range 9.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
56.3
Free Path
54
Light-Spend Convenience
50.8
Top-Ladder
47.6

In-Game Balance in-game-balance

Stored mean 52 · Standard deviation 2.5 · Range 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
50
Top-Ladder
52.4

Governance governance

Stored mean 54.8 · Standard deviation 6.9 · Range 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Inclusivity inclusivity

Stored mean 51.2 · Standard deviation 6.3 · Range 21.4

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
52.4
Top-Ladder
40.5
Stability stability

Stored mean 64.3 · Standard deviation 2.8 · Range 9.5

Fair Competition
65.1
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
69
Light-Spend Convenience
65.1
Top-Ladder
59.5

Equilibrium equilibrium

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

Stored mean 55.6 · Standard deviation 7.9 · Range 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Sustainability sustainability

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 67.3 · Standard deviation 3.8 · Range 11.1

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
69.8
Free Path
69.8
Light-Spend Convenience
72.2
Top-Ladder
61.1

Cohesion cohesion

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

Stored mean 68.3 · Standard deviation 9.2 · Range 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
59.5

Reliability reliability

Stored mean 66.7 · Standard deviation 5.5 · Range 16.7

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
59.5