← Palworld MPM
Palworld · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 69 · Standard deviation 1.2 · Range 3.1
Fair Competition 68.5
Growth Efficiency 70.7
Collection & Build 70.4
Free Path 69.1
Light-Spend Convenience 67.7
Top-Ladder 67.6 Core coreStored mean 69.8 · Standard deviation 3.6 · Range 11.9
Fair Competition 71.2
Growth Efficiency 68.5
Collection & Build 76.7
Free Path 64.8
Light-Spend Convenience 68.5
Top-Ladder 69.3 Character characterStored mean 61 · Standard deviation 5.9 · Range 16.7
Fair Competition 61.9
Growth Efficiency 56.3
Collection & Build 73
Free Path 56.3
Light-Spend Convenience 61.9
Top-Ladder 56.3 Personality personality Stored mean 60.3 · Standard deviation 7.9 · Range 16.7
Fair Competition 71.4
Growth Efficiency 54.8
Collection & Build 71.4
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Harmony harmony Stored mean 55.6 · Standard deviation 7.9 · Range 16.7
Fair Competition 50
Growth Efficiency 50
Collection & Build 66.7
Free Path 50
Light-Spend Convenience 66.7
Top-Ladder 50 Friendliness friendliness Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Graphic graphicStored mean 67.2 · Standard deviation 3.9 · Range 11.1
Fair Competition 73.8
Growth Efficiency 64.3
Collection & Build 68.3
Free Path 64.3
Light-Spend Convenience 69.8
Top-Ladder 62.7 Design design Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Quality quality Stored mean 54 · Standard deviation 7.6 · Range 21.4
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 66.7
Top-Ladder 45.2 Motion motion Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Mechanics mechanicsStored mean 81.3 · Standard deviation 6.5 · Range 15.1
Fair Competition 77.8
Growth Efficiency 84.9
Collection & Build 88.9
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 88.9 Variety variety Stored mean 86.1 · Standard deviation 7.7 · Range 16.7
Fair Competition 78.6
Growth Efficiency 95.2
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 95.2 Balance balance Stored mean 71 · Standard deviation 6.9 · Range 16.7
Fair Competition 76.2
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 76.2 Dynamism dynamism Stored mean 86.9 · Standard deviation 8.3 · Range 16.7
Fair Competition 78.6
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 95.2 System systemStored mean 70.3 · Standard deviation 4 · Range 10.8
Fair Competition 68.5
Growth Efficiency 75.7
Collection & Build 64.8
Free Path 72.5
Light-Spend Convenience 66.1
Top-Ladder 74.1 Growth Structure growth-structureStored mean 72.5 · Standard deviation 7 · Range 18.3
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 65.9
Free Path 69.8
Light-Spend Convenience 64.3
Top-Ladder 82.5 Progression progression-structure Stored mean 86.1 · Standard deviation 7.7 · Range 16.7
Fair Competition 78.6
Growth Efficiency 95.2
Collection & Build 78.6
Free Path 90.5
Light-Spend Convenience 78.6
Top-Ladder 95.2 Advancement advancement Stored mean 58.7 · Standard deviation 7.6 · Range 21.4
Fair Competition 54.8
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 50
Top-Ladder 71.4 Empowerment empowerment Stored mean 72.6 · Standard deviation 8.3 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 81 Economy economyStored mean 68.5 · Standard deviation 6 · Range 13.5
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 77.8
Light-Spend Convenience 64.3
Top-Ladder 64.3 Balance economic-balance Stored mean 68.3 · Standard deviation 5.6 · Range 11.9
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 64.3
Top-Ladder 64.3 Insufficiency insufficiency Stored mean 68.3 · Standard deviation 5.6 · Range 11.9
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 64.3
Top-Ladder 64.3 Supplement supplement Stored mean 69 · Standard deviation 6.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 64.3 Content Structure content-structureStored mean 69.8 · Standard deviation 3.2 · Range 11.1
Fair Competition 69.8
Growth Efficiency 69.8
Collection & Build 64.3
Free Path 69.8
Light-Spend Convenience 69.8
Top-Ladder 75.4 Growth growth-content Stored mean 84.1 · Standard deviation 7.9 · Range 16.7
Fair Competition 78.6
Growth Efficiency 95.2
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 95.2 Competition competition-content Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 68.3 · Standard deviation 9.2 · Range 21.4
Fair Competition 59.5
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 81
Top-Ladder 59.5 Operation operationStored mean 66.9 · Standard deviation 3.6 · Range 10.6
Fair Competition 65.9
Growth Efficiency 68
Collection & Build 69.6
Free Path 70.1
Light-Spend Convenience 68.5
Top-Ladder 59.5 Gacha gachaStored mean 65.3 · Standard deviation 4.2 · Range 14.3
Fair Competition 65.1
Growth Efficiency 65.1
Collection & Build 72.2
Free Path 66.7
Light-Spend Convenience 65.1
Top-Ladder 57.9 Price price Stored mean 72.2 · Standard deviation 8.7 · Range 26.2
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 85.7
Light-Spend Convenience 81
Top-Ladder 59.5 Probability probability Stored mean 54.8 · Standard deviation 6.9 · Range 16.7
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 66.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Reward Management reward-management Stored mean 69 · Standard deviation 6.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Store storeStored mean 71 · Standard deviation 5.8 · Range 18.3
Fair Competition 71.4
Growth Efficiency 73.8
Collection & Build 65.9
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 62.7 Reasonableness reasonableness Stored mean 62.3 · Standard deviation 7.7 · Range 16.7
Fair Competition 71.4
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 71.4
Top-Ladder 54.8 Timeliness timeliness Stored mean 81.7 · Standard deviation 8.7 · Range 26.2
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 95.2
Light-Spend Convenience 90.5
Top-Ladder 69 Convenience convenience Stored mean 69 · Standard deviation 6.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Event eventStored mean 64.4 · Standard deviation 5.4 · Range 14.3
Fair Competition 61.1
Growth Efficiency 65.1
Collection & Build 70.6
Free Path 72.2
Light-Spend Convenience 59.5
Top-Ladder 57.9 Comprehension comprehension Stored mean 53.2 · Standard deviation 6.4 · Range 16.7
Fair Competition 50
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 50
Light-Spend Convenience 45.2
Top-Ladder 50 Involvement involvement Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 64.3 Contribution contribution Stored mean 70.2 · Standard deviation 7.7 · Range 26.2
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 85.7
Light-Spend Convenience 69
Top-Ladder 59.5 Player Value player-valueStored mean 67.9 · Standard deviation 0.8 · Range 2.4
Fair Competition 68.2
Growth Efficiency 68.9
Collection & Build 67.4
Free Path 66.5
Light-Spend Convenience 68
Top-Ladder 68.6 Experience · Time experience-timeStored mean 69.4 · Standard deviation 1.9 · Range 5.3
Fair Competition 67.5
Growth Efficiency 71.4
Collection & Build 66.1
Free Path 69.8
Light-Spend Convenience 70.4
Top-Ladder 71.2 Enjoyment enjoymentStored mean 71.6 · Standard deviation 3.9 · Range 12.7
Fair Competition 69.8
Growth Efficiency 73.8
Collection & Build 65.9
Free Path 71.4
Light-Spend Convenience 78.6
Top-Ladder 69.8 Excitement excitement Stored mean 82.5 · Standard deviation 5.6 · Range 11.9
Fair Competition 90.5
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 90.5 Amusement amusement Stored mean 63.1 · Standard deviation 8.8 · Range 21.4
Fair Competition 54.8
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 54.8 Flow flow Stored mean 69 · Standard deviation 6.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Satisfaction satisfactionStored mean 72.8 · Standard deviation 4.2 · Range 11.1
Fair Competition 73
Growth Efficiency 77
Collection & Build 73
Free Path 67.5
Light-Spend Convenience 67.5
Top-Ladder 78.6 Achievement achievement Stored mean 86.9 · Standard deviation 8.3 · Range 16.7
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 95.2 Completion completion Stored mean 57.5 · Standard deviation 6.2 · Range 16.7
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 71.4
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Reward reward Stored mean 73.8 · Standard deviation 6.9 · Range 16.7
Fair Competition 69
Growth Efficiency 81
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 85.7 Real Benefit real-benefitStored mean 63.9 · Standard deviation 3.8 · Range 11.1
Fair Competition 59.5
Growth Efficiency 63.5
Collection & Build 59.5
Free Path 70.6
Light-Spend Convenience 65.1
Top-Ladder 65.1 Emotional Relief emotional-relief Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Social Connection social-connection Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 81
Top-Ladder 64.3 Economic Progress economic-progress Stored mean 71.8 · Standard deviation 7.7 · Range 16.7
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 81 Needs · Money needs-moneyStored mean 72.9 · Standard deviation 4.2 · Range 13.2
Fair Competition 74.1
Growth Efficiency 75.9
Collection & Build 72.8
Free Path 65.3
Light-Spend Convenience 70.9
Top-Ladder 78.6 Possession possessionStored mean 75.9 · Standard deviation 6.1 · Range 16.7
Fair Competition 73
Growth Efficiency 78.6
Collection & Build 85.7
Free Path 69
Light-Spend Convenience 80.2
Top-Ladder 69 Collection collection Stored mean 83.3 · Standard deviation 6.9 · Range 16.7
Fair Competition 90.5
Growth Efficiency 78.6
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Customization customization Stored mean 71.8 · Standard deviation 7.7 · Range 16.7
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Accumulation accumulation Stored mean 72.6 · Standard deviation 8.3 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Competition Needs competition-needsStored mean 66.4 · Standard deviation 8.6 · Range 23
Fair Competition 74.6
Growth Efficiency 63.5
Collection & Build 57.9
Free Path 57.9
Light-Spend Convenience 63.5
Top-Ladder 81 Dominance dominance Stored mean 65.1 · Standard deviation 7.9 · Range 16.7
Fair Competition 76.2
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 76.2 Aspiration aspiration Stored mean 74.2 · Standard deviation 10.4 · Range 26.2
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 90.5 Recognition recognition Stored mean 59.9 · Standard deviation 10.4 · Range 26.2
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 66.7
Top-Ladder 76.2 Growth Needs growth-needsStored mean 76.5 · Standard deviation 6.9 · Range 16.7
Fair Competition 74.6
Growth Efficiency 85.7
Collection & Build 74.6
Free Path 69
Light-Spend Convenience 69
Top-Ladder 85.7 Progression progression-needs Stored mean 84.1 · Standard deviation 7.9 · Range 16.7
Fair Competition 78.6
Growth Efficiency 95.2
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 95.2 Mastery mastery Stored mean 72.6 · Standard deviation 8.3 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 81 Development development Stored mean 72.6 · Standard deviation 8.3 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 81 Engagement · Passion engagement-passionStored mean 61.4 · Standard deviation 2.8 · Range 8.2
Fair Competition 63
Growth Efficiency 59.3
Collection & Build 63.2
Free Path 64.3
Light-Spend Convenience 62.7
Top-Ladder 56.1 Fairness fairnessStored mean 52.6 · Standard deviation 3.4 · Range 9.5
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 56.3
Free Path 54
Light-Spend Convenience 50.8
Top-Ladder 47.6 In-Game Balance in-game-balance Stored mean 52 · Standard deviation 2.5 · Range 7.1
Fair Competition 52.4
Growth Efficiency 50
Collection & Build 57.1
Free Path 50
Light-Spend Convenience 50
Top-Ladder 52.4 Governance governance Stored mean 54.8 · Standard deviation 6.9 · Range 16.7
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 61.9
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Inclusivity inclusivity Stored mean 51.2 · Standard deviation 6.3 · Range 21.4
Fair Competition 52.4
Growth Efficiency 50
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 52.4
Top-Ladder 40.5 Stability stabilityStored mean 64.3 · Standard deviation 2.8 · Range 9.5
Fair Competition 65.1
Growth Efficiency 63.5
Collection & Build 63.5
Free Path 69
Light-Spend Convenience 65.1
Top-Ladder 59.5 Equilibrium equilibrium Stored mean 68.3 · Standard deviation 5.6 · Range 11.9
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 64.3
Top-Ladder 64.3 Resilience resilience Stored mean 55.6 · Standard deviation 7.9 · Range 16.7
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 66.7
Top-Ladder 50 Sustainability sustainability Stored mean 69 · Standard deviation 6.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 64.3 Consistency consistencyStored mean 67.3 · Standard deviation 3.8 · Range 11.1
Fair Competition 66.7
Growth Efficiency 64.3
Collection & Build 69.8
Free Path 69.8
Light-Spend Convenience 72.2
Top-Ladder 61.1 Cohesion cohesion Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Continuity continuity Stored mean 68.3 · Standard deviation 9.2 · Range 21.4
Fair Competition 59.5
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 81
Top-Ladder 59.5 Reliability reliability Stored mean 66.7 · Standard deviation 5.5 · Range 16.7
Fair Competition 76.2
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 59.5