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Palworld · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

palworld.json
SHA-2569c8d7368ad5a801248ec67e7776457676ff78570ed4147bc3b886e9f15890951

Game Offering

game-offering

Stored mean 65.7 · Standard deviation 1.7 · Range 4.8

Fair Competition
66.8
Growth Efficiency
66.2
Collection & Build
66.8
Free Path
66.2
Light-Spend Convenience
66.2
Top-Ladder
62
Core core

Stored mean 65.3 · Standard deviation 2.1 · Range 6.3

Fair Competition
65.6
Growth Efficiency
65.6
Collection & Build
67.2
Free Path
65.6
Light-Spend Convenience
67.2
Top-Ladder
60.8
Character character

Stored mean 48.4 · Standard deviation 5.9 · Range 19

Fair Competition
50
Growth Efficiency
50
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7

Personality personality

Stored mean 50 · Standard deviation 8.2 · Range 28.6

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7

Harmony harmony

Stored mean 47.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7

Friendliness friendliness

Stored mean 47.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7
Graphic graphic

Stored mean 68.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
66.7

Design design

Stored mean 66.7 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
64.3

Quality quality

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Motion motion

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
100
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 79.4 · Standard deviation 1.8 · Range 4.8

Fair Competition
75.4
Growth Efficiency
80.2
Collection & Build
80.2
Free Path
80.2
Light-Spend Convenience
80.2
Top-Ladder
80.2

Variety variety

Stored mean 100 · Standard deviation 0 · Range 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Balance balance

Stored mean 42.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
31
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Dynamism dynamism

Stored mean 95.2 · Standard deviation 0 · Range 0

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2
System system

Stored mean 67.2 · Standard deviation 2 · Range 6.3

Fair Competition
70.4
Growth Efficiency
67.2
Collection & Build
67.2
Free Path
65.6
Light-Spend Convenience
64
Top-Ladder
68.8
Growth Structure growth-structure

Stored mean 72.2 · Standard deviation 8.1 · Range 19

Fair Competition
80.2
Growth Efficiency
75.4
Collection & Build
80.2
Free Path
61.1
Light-Spend Convenience
61.1
Top-Ladder
75.4

Progression progression-structure

Stored mean 95.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Advancement advancement

Stored mean 35.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
45.2
Growth Efficiency
31
Collection & Build
45.2
Free Path
31
Light-Spend Convenience
31
Top-Ladder
31

Empowerment empowerment

Stored mean 85.7 · Standard deviation 13.5 · Range 28.6

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
95.2
Economy economy

Stored mean 69.8 · Standard deviation 2.2 · Range 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7

Balance economic-balance

Stored mean 42.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
38.1

Insufficiency insufficiency

Stored mean 92.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Supplement supplement

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7
Content Structure content-structure

Stored mean 59.5 · Standard deviation 5.5 · Range 14.3

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Growth growth-content

Stored mean 92.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2

Competition competition-content

Stored mean 21.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
16.7
Growth Efficiency
16.7
Collection & Build
16.7
Free Path
31
Light-Spend Convenience
31
Top-Ladder
16.7

Cooperation cooperation-content

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81
Operation operation

Stored mean 64.6 · Standard deviation 3.8 · Range 11.1

Fair Competition
64.3
Growth Efficiency
65.9
Collection & Build
65.9
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
56.3
Gacha gacha

Stored mean 50 · Standard deviation 2.2 · Range 4.8

Fair Competition
53.2
Growth Efficiency
48.4
Collection & Build
53.2
Free Path
48.4
Light-Spend Convenience
48.4
Top-Ladder
48.4

Price price

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Probability probability

Stored mean 31 · Standard deviation 5.3 · Range 14.3

Fair Competition
42.9
Growth Efficiency
28.6
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
28.6
Top-Ladder
28.6

Reward Management reward-management

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Store store

Stored mean 84.9 · Standard deviation 7 · Range 19

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
71.4

Reasonableness reasonableness

Stored mean 71.4 · Standard deviation 10.9 · Range 28.6

Fair Competition
64.3
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
50

Timeliness timeliness

Stored mean 100 · Standard deviation 0 · Range 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Convenience convenience

Stored mean 83.3 · Standard deviation 10.6 · Range 28.6

Fair Competition
78.6
Growth Efficiency
92.9
Collection & Build
78.6
Free Path
92.9
Light-Spend Convenience
92.9
Top-Ladder
64.3
Event event

Stored mean 58.7 · Standard deviation 4.8 · Range 14.3

Fair Competition
58.7
Growth Efficiency
58.7
Collection & Build
58.7
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
49.2

Comprehension comprehension

Stored mean 69 · Standard deviation 9.8 · Range 28.6

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
52.4

Involvement involvement

Stored mean 57.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
45.2

Contribution contribution

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

Stored mean 72.2 · Standard deviation 2.7 · Range 7.8

Fair Competition
75
Growth Efficiency
73.8
Collection & Build
73.3
Free Path
67.2
Light-Spend Convenience
73.7
Top-Ladder
70.1
Experience · Time experience-time

Stored mean 73.9 · Standard deviation 5.2 · Range 15.6

Fair Competition
76.5
Growth Efficiency
74.6
Collection & Build
75.4
Free Path
62.7
Light-Spend Convenience
78.3
Top-Ladder
76.2
Enjoyment enjoyment

Stored mean 78.6 · Standard deviation 8.3 · Range 25.4

Fair Competition
86.5
Growth Efficiency
78.6
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
89.7
Top-Ladder
78.6

Excitement excitement

Stored mean 84.1 · Standard deviation 16 · Range 47.6

Fair Competition
100
Growth Efficiency
81
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
95.2
Top-Ladder
95.2

Amusement amusement

Stored mean 61.9 · Standard deviation 9.8 · Range 28.6

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
45.2

Flow flow

Stored mean 89.7 · Standard deviation 12.1 · Range 33.3

Fair Competition
100
Growth Efficiency
95.2
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
95.2
Satisfaction satisfaction

Stored mean 84.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
87.3
Growth Efficiency
82.5
Collection & Build
87.3
Free Path
73
Light-Spend Convenience
87.3
Top-Ladder
87.3

Achievement achievement

Stored mean 97.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100

Completion completion

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Reward reward

Stored mean 83.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
95.2
Top-Ladder
81
Real Benefit real-benefit

Stored mean 59.1 · Standard deviation 4.9 · Range 14.3

Fair Competition
55.6
Growth Efficiency
62.7
Collection & Build
65.1
Free Path
50.8
Light-Spend Convenience
57.9
Top-Ladder
62.7

Emotional Relief emotional-relief

Stored mean 31 · Standard deviation 21.8 · Range 57.1

Fair Competition
16.7
Growth Efficiency
16.7
Collection & Build
73.8
Free Path
16.7
Light-Spend Convenience
16.7
Top-Ladder
45.2

Social Connection social-connection

Stored mean 46.4 · Standard deviation 15.8 · Range 50

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
21.4
Free Path
35.7
Light-Spend Convenience
57.1
Top-Ladder
42.9

Economic Progress economic-progress

Stored mean 100 · Standard deviation 0 · Range 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100
Needs · Money needs-money

Stored mean 78.7 · Standard deviation 3.1 · Range 7.9

Fair Competition
80.7
Growth Efficiency
78.3
Collection & Build
81.5
Free Path
75.1
Light-Spend Convenience
74.3
Top-Ladder
82.3
Possession possession

Stored mean 78.2 · Standard deviation 4.4 · Range 14.3

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
87.3
Free Path
77.8
Light-Spend Convenience
75.4
Top-Ladder
77.8

Collection collection

Stored mean 91.7 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
100

Customization customization

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Accumulation accumulation

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
66.7
Competition Needs competition-needs

Stored mean 61.1 · Standard deviation 7 · Range 16.7

Fair Competition
70.6
Growth Efficiency
58.7
Collection & Build
58.7
Free Path
54
Light-Spend Convenience
54
Top-Ladder
70.6

Dominance dominance

Stored mean 61.9 · Standard deviation 14.7 · Range 35.7

Fair Competition
81
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81

Aspiration aspiration

Stored mean 85.7 · Standard deviation 13.5 · Range 28.6

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
95.2

Recognition recognition

Stored mean 35.7 · Standard deviation 0 · Range 0

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7
Growth Needs growth-needs

Stored mean 96.8 · Standard deviation 2.2 · Range 4.8

Fair Competition
98.4
Growth Efficiency
98.4
Collection & Build
98.4
Free Path
93.7
Light-Spend Convenience
93.7
Top-Ladder
98.4

Progression progression-needs

Stored mean 95.2 · Standard deviation 0 · Range 0

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2

Mastery mastery

Stored mean 95.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Development development

Stored mean 100 · Standard deviation 0 · Range 0

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100
Engagement · Passion engagement-passion

Stored mean 63.9 · Standard deviation 5.8 · Range 16.7

Fair Competition
67.7
Growth Efficiency
68.5
Collection & Build
63
Free Path
63.8
Light-Spend Convenience
68.5
Top-Ladder
51.9
Fairness fairness

Stored mean 77.8 · Standard deviation 10.2 · Range 28.6

Fair Competition
84.9
Growth Efficiency
84.9
Collection & Build
75.4
Free Path
80.2
Light-Spend Convenience
84.9
Top-Ladder
56.3

In-Game Balance in-game-balance

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
66.7

Governance governance

Stored mean 66.7 · Standard deviation 19.8 · Range 57.1

Fair Competition
88.1
Growth Efficiency
73.8
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
88.1
Top-Ladder
31

Inclusivity inclusivity

Stored mean 92.9 · Standard deviation 10.9 · Range 28.6

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
71.4
Stability stability

Stored mean 52.4 · Standard deviation 3.5 · Range 9.5

Fair Competition
55.6
Growth Efficiency
55.6
Collection & Build
55.6
Free Path
46
Light-Spend Convenience
50.8
Top-Ladder
50.8

Equilibrium equilibrium

Stored mean 21.4 · Standard deviation 0 · Range 0

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
21.4

Resilience resilience

Stored mean 47.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7

Sustainability sustainability

Stored mean 88.1 · Standard deviation 10.9 · Range 28.6

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
95.2
Consistency consistency

Stored mean 61.5 · Standard deviation 6.8 · Range 21.4

Fair Competition
62.7
Growth Efficiency
65.1
Collection & Build
57.9
Free Path
65.1
Light-Spend Convenience
69.8
Top-Ladder
48.4

Cohesion cohesion

Stored mean 66.7 · Standard deviation 9.8 · Range 28.6

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
50

Continuity continuity

Stored mean 67.9 · Standard deviation 16.2 · Range 35.7

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
45.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
45.2

Reliability reliability

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50