← 팰월드MPM
팰월드 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 65.7 · 표준편차 1.7 · 범위 4.8
- Fair Competition
- 66.8
- Growth Efficiency
- 66.2
- Collection & Build
- 66.8
- Free Path
- 66.2
- Light-Spend Convenience
- 66.2
- Top-Ladder
- 62
Core core
저장된 평균 65.3 · 표준편차 2.1 · 범위 6.3
- Fair Competition
- 65.6
- Growth Efficiency
- 65.6
- Collection & Build
- 67.2
- Free Path
- 65.6
- Light-Spend Convenience
- 67.2
- Top-Ladder
- 60.8
Character character
저장된 평균 48.4 · 표준편차 5.9 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Personality personality
저장된 평균 50 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Harmony harmony
저장된 평균 47.6 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Friendliness friendliness
저장된 평균 47.6 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Graphic graphic
저장된 평균 68.3 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Design design
저장된 평균 66.7 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Quality quality
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Motion motion
저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 100
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Mechanics mechanics
저장된 평균 79.4 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 75.4
- Growth Efficiency
- 80.2
- Collection & Build
- 80.2
- Free Path
- 80.2
- Light-Spend Convenience
- 80.2
- Top-Ladder
- 80.2
Variety variety
저장된 평균 100 · 표준편차 0 · 범위 0
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Balance balance
저장된 평균 42.9 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 31
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Dynamism dynamism
저장된 평균 95.2 · 표준편차 0 · 범위 0
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 95.2
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 95.2
System system
저장된 평균 67.2 · 표준편차 2 · 범위 6.3
- Fair Competition
- 70.4
- Growth Efficiency
- 67.2
- Collection & Build
- 67.2
- Free Path
- 65.6
- Light-Spend Convenience
- 64
- Top-Ladder
- 68.8
Growth Structure growth-structure
저장된 평균 72.2 · 표준편차 8.1 · 범위 19
- Fair Competition
- 80.2
- Growth Efficiency
- 75.4
- Collection & Build
- 80.2
- Free Path
- 61.1
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 75.4
Progression progression-structure
저장된 평균 95.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Advancement advancement
저장된 평균 35.7 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 45.2
- Growth Efficiency
- 31
- Collection & Build
- 45.2
- Free Path
- 31
- Light-Spend Convenience
- 31
- Top-Ladder
- 31
Empowerment empowerment
저장된 평균 85.7 · 표준편차 13.5 · 범위 28.6
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 95.2
Economy economy
저장된 평균 69.8 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Balance economic-balance
저장된 평균 42.9 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 38.1
Insufficiency insufficiency
저장된 평균 92.9 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 95.2
Supplement supplement
저장된 평균 73.8 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 66.7
Content Structure content-structure
저장된 평균 59.5 · 표준편차 5.5 · 범위 14.3
- Fair Competition
- 59.5
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Growth growth-content
저장된 평균 92.9 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 95.2
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 95.2
Competition competition-content
저장된 평균 21.4 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 16.7
- Growth Efficiency
- 16.7
- Collection & Build
- 16.7
- Free Path
- 31
- Light-Spend Convenience
- 31
- Top-Ladder
- 16.7
Cooperation cooperation-content
저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 66.7
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Operation operation
저장된 평균 64.6 · 표준편차 3.8 · 범위 11.1
- Fair Competition
- 64.3
- Growth Efficiency
- 65.9
- Collection & Build
- 65.9
- Free Path
- 67.5
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 56.3
Gacha gacha
저장된 평균 50 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 53.2
- Growth Efficiency
- 48.4
- Collection & Build
- 53.2
- Free Path
- 48.4
- Light-Spend Convenience
- 48.4
- Top-Ladder
- 48.4
Price price
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Probability probability
저장된 평균 31 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 28.6
- Collection & Build
- 28.6
- Free Path
- 28.6
- Light-Spend Convenience
- 28.6
- Top-Ladder
- 28.6
Reward Management reward-management
저장된 평균 69 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Store store
저장된 평균 84.9 · 표준편차 7 · 범위 19
- Fair Competition
- 81
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 71.4
Reasonableness reasonableness
저장된 평균 71.4 · 표준편차 10.9 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 50
Timeliness timeliness
저장된 평균 100 · 표준편차 0 · 범위 0
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Convenience convenience
저장된 평균 83.3 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 78.6
- Growth Efficiency
- 92.9
- Collection & Build
- 78.6
- Free Path
- 92.9
- Light-Spend Convenience
- 92.9
- Top-Ladder
- 64.3
Event event
저장된 평균 58.7 · 표준편차 4.8 · 범위 14.3
- Fair Competition
- 58.7
- Growth Efficiency
- 58.7
- Collection & Build
- 58.7
- Free Path
- 63.5
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 49.2
Comprehension comprehension
저장된 평균 69 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 52.4
Involvement involvement
저장된 평균 57.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 45.2
Contribution contribution
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Player Value
player-value저장된 평균 72.2 · 표준편차 2.7 · 범위 7.8
- Fair Competition
- 75
- Growth Efficiency
- 73.8
- Collection & Build
- 73.3
- Free Path
- 67.2
- Light-Spend Convenience
- 73.7
- Top-Ladder
- 70.1
Experience · Time experience-time
저장된 평균 73.9 · 표준편차 5.2 · 범위 15.6
- Fair Competition
- 76.5
- Growth Efficiency
- 74.6
- Collection & Build
- 75.4
- Free Path
- 62.7
- Light-Spend Convenience
- 78.3
- Top-Ladder
- 76.2
Enjoyment enjoyment
저장된 평균 78.6 · 표준편차 8.3 · 범위 25.4
- Fair Competition
- 86.5
- Growth Efficiency
- 78.6
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 89.7
- Top-Ladder
- 78.6
Excitement excitement
저장된 평균 84.1 · 표준편차 16 · 범위 47.6
- Fair Competition
- 100
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 52.4
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 95.2
Amusement amusement
저장된 평균 61.9 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 45.2
Flow flow
저장된 평균 89.7 · 표준편차 12.1 · 범위 33.3
- Fair Competition
- 100
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2
Satisfaction satisfaction
저장된 평균 84.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 87.3
- Growth Efficiency
- 82.5
- Collection & Build
- 87.3
- Free Path
- 73
- Light-Spend Convenience
- 87.3
- Top-Ladder
- 87.3
Achievement achievement
저장된 평균 97.6 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Completion completion
저장된 평균 71.4 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Reward reward
저장된 평균 83.3 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 95.2
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 81
Real Benefit real-benefit
저장된 평균 59.1 · 표준편차 4.9 · 범위 14.3
- Fair Competition
- 55.6
- Growth Efficiency
- 62.7
- Collection & Build
- 65.1
- Free Path
- 50.8
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 62.7
Emotional Relief emotional-relief
저장된 평균 31 · 표준편차 21.8 · 범위 57.1
- Fair Competition
- 16.7
- Growth Efficiency
- 16.7
- Collection & Build
- 73.8
- Free Path
- 16.7
- Light-Spend Convenience
- 16.7
- Top-Ladder
- 45.2
Social Connection social-connection
저장된 평균 46.4 · 표준편차 15.8 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 21.4
- Free Path
- 35.7
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 42.9
Economic Progress economic-progress
저장된 평균 100 · 표준편차 0 · 범위 0
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Needs · Money needs-money
저장된 평균 78.7 · 표준편차 3.1 · 범위 7.9
- Fair Competition
- 80.7
- Growth Efficiency
- 78.3
- Collection & Build
- 81.5
- Free Path
- 75.1
- Light-Spend Convenience
- 74.3
- Top-Ladder
- 82.3
Possession possession
저장된 평균 78.2 · 표준편차 4.4 · 범위 14.3
- Fair Competition
- 73
- Growth Efficiency
- 77.8
- Collection & Build
- 87.3
- Free Path
- 77.8
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 77.8
Collection collection
저장된 평균 91.7 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100
Customization customization
저장된 평균 69 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Accumulation accumulation
저장된 평균 73.8 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 66.7
Competition Needs competition-needs
저장된 평균 61.1 · 표준편차 7 · 범위 16.7
- Fair Competition
- 70.6
- Growth Efficiency
- 58.7
- Collection & Build
- 58.7
- Free Path
- 54
- Light-Spend Convenience
- 54
- Top-Ladder
- 70.6
Dominance dominance
저장된 평균 61.9 · 표준편차 14.7 · 범위 35.7
- Fair Competition
- 81
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 81
Aspiration aspiration
저장된 평균 85.7 · 표준편차 13.5 · 범위 28.6
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 95.2
Recognition recognition
저장된 평균 35.7 · 표준편차 0 · 범위 0
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 35.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 35.7
Growth Needs growth-needs
저장된 평균 96.8 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 98.4
- Growth Efficiency
- 98.4
- Collection & Build
- 98.4
- Free Path
- 93.7
- Light-Spend Convenience
- 93.7
- Top-Ladder
- 98.4
Progression progression-needs
저장된 평균 95.2 · 표준편차 0 · 범위 0
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 95.2
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 95.2
Mastery mastery
저장된 평균 95.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Development development
저장된 평균 100 · 표준편차 0 · 범위 0
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Engagement · Passion engagement-passion
저장된 평균 63.9 · 표준편차 5.8 · 범위 16.7
- Fair Competition
- 67.7
- Growth Efficiency
- 68.5
- Collection & Build
- 63
- Free Path
- 63.8
- Light-Spend Convenience
- 68.5
- Top-Ladder
- 51.9
Fairness fairness
저장된 평균 77.8 · 표준편차 10.2 · 범위 28.6
- Fair Competition
- 84.9
- Growth Efficiency
- 84.9
- Collection & Build
- 75.4
- Free Path
- 80.2
- Light-Spend Convenience
- 84.9
- Top-Ladder
- 56.3
In-Game Balance in-game-balance
저장된 평균 73.8 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Governance governance
저장된 평균 66.7 · 표준편차 19.8 · 범위 57.1
- Fair Competition
- 88.1
- Growth Efficiency
- 73.8
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 88.1
- Top-Ladder
- 31
Inclusivity inclusivity
저장된 평균 92.9 · 표준편차 10.9 · 범위 28.6
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 71.4
Stability stability
저장된 평균 52.4 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 55.6
- Growth Efficiency
- 55.6
- Collection & Build
- 55.6
- Free Path
- 46
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 50.8
Equilibrium equilibrium
저장된 평균 21.4 · 표준편차 0 · 범위 0
- Fair Competition
- 21.4
- Growth Efficiency
- 21.4
- Collection & Build
- 21.4
- Free Path
- 21.4
- Light-Spend Convenience
- 21.4
- Top-Ladder
- 21.4
Resilience resilience
저장된 평균 47.6 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Sustainability sustainability
저장된 평균 88.1 · 표준편차 10.9 · 범위 28.6
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 66.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 95.2
Consistency consistency
저장된 평균 61.5 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 62.7
- Growth Efficiency
- 65.1
- Collection & Build
- 57.9
- Free Path
- 65.1
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 48.4
Cohesion cohesion
저장된 평균 66.7 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 50
Continuity continuity
저장된 평균 67.9 · 표준편차 16.2 · 범위 35.7
- Fair Competition
- 73.8
- Growth Efficiency
- 81
- Collection & Build
- 45.2
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 45.2
Reliability reliability
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50