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Summoners War: Sky Arena

MPM

Summoners War: Sky Arena · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

summoners-war.json
SHA-25603931554004087b82d0dadcf8b51b985c656763b1b05532f0a90f23f0ef8565e

Game Offering

game-offering

Stored mean 58.9 · Standard deviation 1.2 · Range 3.7

Fair Competition
57.2
Growth Efficiency
59.6
Collection & Build
59.1
Free Path
58.1
Light-Spend Convenience
58.5
Top-Ladder
60.9
Core core

Stored mean 65 · Standard deviation 0.9 · Range 2.4

Fair Competition
65.9
Growth Efficiency
64.3
Collection & Build
66.4
Free Path
64.6
Light-Spend Convenience
65.1
Top-Ladder
64
Character character

Stored mean 57.7 · Standard deviation 3.9 · Range 11.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
65.9
Free Path
57.9
Light-Spend Convenience
57.9
Top-Ladder
54.8

Personality personality

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Harmony harmony

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Friendliness friendliness

Stored mean 57.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
54.8
Graphic graphic

Stored mean 71.4 · Standard deviation 0.8 · Range 1.6

Fair Competition
72.2
Growth Efficiency
70.6
Collection & Build
72.2
Free Path
72.2
Light-Spend Convenience
70.6
Top-Ladder
70.6

Design design

Stored mean 73.8 · Standard deviation 0 · Range 0

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Quality quality

Stored mean 76.2 · Standard deviation 2.4 · Range 4.8

Fair Competition
78.6
Growth Efficiency
73.8
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
73.8
Top-Ladder
73.8

Motion motion

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 66 · Standard deviation 3 · Range 9.5

Fair Competition
70.6
Growth Efficiency
67.5
Collection & Build
61.1
Free Path
63.5
Light-Spend Convenience
66.7
Top-Ladder
66.7

Variety variety

Stored mean 77.8 · Standard deviation 5.6 · Range 11.9

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Balance balance

Stored mean 60.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Dynamism dynamism

Stored mean 59.9 · Standard deviation 6.1 · Range 16.7

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
54.8
System system

Stored mean 60.4 · Standard deviation 3.3 · Range 9.8

Fair Competition
59.5
Growth Efficiency
65.6
Collection & Build
57.4
Free Path
60.6
Light-Spend Convenience
55.8
Top-Ladder
63.2
Growth Structure growth-structure

Stored mean 67.5 · Standard deviation 5.6 · Range 16.7

Fair Competition
61.1
Growth Efficiency
77.8
Collection & Build
64.3
Free Path
65.9
Light-Spend Convenience
64.3
Top-Ladder
71.4

Progression progression-structure

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Advancement advancement

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Empowerment empowerment

Stored mean 63.5 · Standard deviation 6.8 · Range 16.7

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
71.4
Economy economy

Stored mean 52.1 · Standard deviation 4.2 · Range 10.3

Fair Competition
48.4
Growth Efficiency
58.7
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
48.4
Top-Ladder
50

Balance economic-balance

Stored mean 52.4 · Standard deviation 3.4 · Range 7.1

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

Stored mean 50.8 · Standard deviation 4.9 · Range 11.9

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
45.2
Top-Ladder
50

Supplement supplement

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50
Content Structure content-structure

Stored mean 61.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
69
Growth Efficiency
60.3
Collection & Build
57.9
Free Path
58.7
Light-Spend Convenience
54.8
Top-Ladder
68.3

Growth growth-content

Stored mean 66.3 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
71.4

Competition competition-content

Stored mean 57.9 · Standard deviation 7 · Range 21.4

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
61.9

Cooperation cooperation-content

Stored mean 60.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Operation operation

Stored mean 51.3 · Standard deviation 3.4 · Range 9.3

Fair Competition
46.3
Growth Efficiency
48.9
Collection & Build
53.4
Free Path
49.2
Light-Spend Convenience
54.5
Top-Ladder
55.6
Gacha gacha

Stored mean 51.6 · Standard deviation 6 · Range 15.1

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
58.7
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
60.3

Price price

Stored mean 50.8 · Standard deviation 4.9 · Range 11.9

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
57.1
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
57.1

Probability probability

Stored mean 51.6 · Standard deviation 6.1 · Range 16.7

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
57.1
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
61.9

Reward Management reward-management

Stored mean 52.4 · Standard deviation 7 · Range 16.7

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
61.9
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
61.9
Store store

Stored mean 47.5 · Standard deviation 6.7 · Range 16.7

Fair Competition
42.1
Growth Efficiency
42.1
Collection & Build
45.2
Free Path
42.1
Light-Spend Convenience
58.7
Top-Ladder
54.8

Reasonableness reasonableness

Stored mean 43.7 · Standard deviation 8.7 · Range 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
52.4
Top-Ladder
57.1

Timeliness timeliness

Stored mean 41.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
52.4
Top-Ladder
52.4

Convenience convenience

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
71.4
Top-Ladder
54.8
Event event

Stored mean 54.9 · Standard deviation 3 · Range 8.7

Fair Competition
51.6
Growth Efficiency
54.8
Collection & Build
56.3
Free Path
60.3
Light-Spend Convenience
54.8
Top-Ladder
51.6

Comprehension comprehension

Stored mean 59.1 · Standard deviation 4.4 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
54.8

Involvement involvement

Stored mean 53.6 · Standard deviation 4.3 · Range 11.9

Fair Competition
50
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
50

Contribution contribution

Stored mean 52 · Standard deviation 2.9 · Range 7.1

Fair Competition
50
Growth Efficiency
54.8
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

Stored mean 62.1 · Standard deviation 1 · Range 2.9

Fair Competition
63.8
Growth Efficiency
62.8
Collection & Build
60.9
Free Path
60.8
Light-Spend Convenience
62
Top-Ladder
62.4
Experience · Time experience-time

Stored mean 58.2 · Standard deviation 1.6 · Range 4

Fair Competition
57.1
Growth Efficiency
60.1
Collection & Build
56.1
Free Path
59.3
Light-Spend Convenience
59.8
Top-Ladder
56.9
Enjoyment enjoyment

Stored mean 60.8 · Standard deviation 4.6 · Range 14.3

Fair Competition
57.9
Growth Efficiency
62.7
Collection & Build
54.8
Free Path
62.7
Light-Spend Convenience
69
Top-Ladder
57.9

Excitement excitement

Stored mean 62.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
54.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Amusement amusement

Stored mean 59.9 · Standard deviation 6.1 · Range 16.7

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
54.8

Flow flow

Stored mean 59.9 · Standard deviation 6.1 · Range 16.7

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
54.8
Satisfaction satisfaction

Stored mean 61.4 · Standard deviation 2 · Range 5.6

Fair Competition
57.9
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
62.7
Light-Spend Convenience
60.3
Top-Ladder
60.3

Achievement achievement

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Completion completion

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Reward reward

Stored mean 59.9 · Standard deviation 6.1 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
54.8
Real Benefit real-benefit

Stored mean 52.4 · Standard deviation 2 · Range 5.6

Fair Competition
55.6
Growth Efficiency
54
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
52.4

Emotional Relief emotional-relief

Stored mean 45.2 · Standard deviation 0 · Range 0

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Social Connection social-connection

Stored mean 58.7 · Standard deviation 6.2 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9

Economic Progress economic-progress

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50
Needs · Money needs-money

Stored mean 64.6 · Standard deviation 2.9 · Range 7.1

Fair Competition
68
Growth Efficiency
63.8
Collection & Build
66.7
Free Path
60.8
Light-Spend Convenience
61.1
Top-Ladder
67.5
Possession possession

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Collection collection

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Customization customization

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 59.8 · Standard deviation 8.3 · Range 19.8

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
51.6
Light-Spend Convenience
54.8
Top-Ladder
71.4

Dominance dominance

Stored mean 56.3 · Standard deviation 4.3 · Range 11.9

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
61.9

Aspiration aspiration

Stored mean 62.7 · Standard deviation 13 · Range 31

Fair Competition
81
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
81

Recognition recognition

Stored mean 60.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 67.1 · Standard deviation 2.7 · Range 7.9

Fair Competition
68.3
Growth Efficiency
72.2
Collection & Build
64.3
Free Path
66.7
Light-Spend Convenience
64.3
Top-Ladder
66.7

Progression progression-needs

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4

Mastery mastery

Stored mean 77 · Standard deviation 4.7 · Range 11.9

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Development development

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Engagement · Passion engagement-passion

Stored mean 63.5 · Standard deviation 2 · Range 6.1

Fair Competition
66.1
Growth Efficiency
64.6
Collection & Build
60.1
Free Path
62.4
Light-Spend Convenience
65.1
Top-Ladder
63
Fairness fairness

Stored mean 62.7 · Standard deviation 5.6 · Range 18.3

Fair Competition
74.6
Growth Efficiency
61.9
Collection & Build
56.3
Free Path
61.1
Light-Spend Convenience
61.1
Top-Ladder
61.1

In-Game Balance in-game-balance

Stored mean 74.6 · Standard deviation 5.6 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Governance governance

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Inclusivity inclusivity

Stored mean 56 · Standard deviation 7.2 · Range 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Stability stability

Stored mean 57.7 · Standard deviation 2.9 · Range 6.3

Fair Competition
54.8
Growth Efficiency
60.3
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
61.1
Top-Ladder
60.3

Equilibrium equilibrium

Stored mean 52 · Standard deviation 4.4 · Range 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
61.9
Top-Ladder
50

Resilience resilience

Stored mean 51.2 · Standard deviation 2.7 · Range 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
50

Sustainability sustainability

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Consistency consistency

Stored mean 70.2 · Standard deviation 1.9 · Range 5.6

Fair Competition
69
Growth Efficiency
71.4
Collection & Build
69
Free Path
71.4
Light-Spend Convenience
73
Top-Ladder
67.5

Cohesion cohesion

Stored mean 73.8 · Standard deviation 0 · Range 0

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Continuity continuity

Stored mean 59.9 · Standard deviation 6.1 · Range 16.7

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
54.8

Reliability reliability

Stored mean 77 · Standard deviation 2.2 · Range 4.8

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
73.8
Top-Ladder
73.8