← Clash of Clans MPM
Clash of Clans · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 70.1 · Standard deviation 5.6 · Range 16
Fair Competition 63.3
Growth Efficiency 71.8
Collection & Build 73.3
Free Path 63.4
Light-Spend Convenience 69.3
Top-Ladder 79.3 Core coreStored mean 74.6 · Standard deviation 6.2 · Range 18.3
Fair Competition 77.2
Growth Efficiency 74.9
Collection & Build 84.4
Free Path 67.7
Light-Spend Convenience 66.1
Top-Ladder 77.2 Character characterStored mean 61.9 · Standard deviation 7.2 · Range 21.4
Fair Competition 60.3
Growth Efficiency 53.2
Collection & Build 67.5
Free Path 60.3
Light-Spend Convenience 55.6
Top-Ladder 74.6 Personality personality Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 71.4
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Harmony harmony Stored mean 66.7 · Standard deviation 9.8 · Range 21.4
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 76.2
Light-Spend Convenience 61.9
Top-Ladder 76.2 Friendliness friendliness Stored mean 61.9 · Standard deviation 10.1 · Range 21.4
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 76.2
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 76.2 Graphic graphicStored mean 82.1 · Standard deviation 7.6 · Range 21.4
Fair Competition 81
Growth Efficiency 81
Collection & Build 95.2
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 88.1 Design design Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100 Quality quality Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100 Motion motion Stored mean 75 · Standard deviation 10.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Mechanics mechanicsStored mean 79.8 · Standard deviation 10.7 · Range 21.4
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 69
Light-Spend Convenience 69
Top-Ladder 69 Variety variety Stored mean 89.3 · Standard deviation 10.7 · Range 21.4
Fair Competition 100
Growth Efficiency 100
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Balance balance Stored mean 75 · Standard deviation 10.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Dynamism dynamism Stored mean 75 · Standard deviation 10.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 System systemStored mean 73.9 · Standard deviation 6.3 · Range 17.2
Fair Competition 68.5
Growth Efficiency 78.8
Collection & Build 69.8
Free Path 70.1
Light-Spend Convenience 70.6
Top-Ladder 85.7 Growth Structure growth-structureStored mean 82.9 · Standard deviation 8 · Range 21.4
Fair Competition 72.2
Growth Efficiency 93.7
Collection & Build 79.4
Free Path 79.4
Light-Spend Convenience 79.4
Top-Ladder 93.7 Progression progression-structure Stored mean 89.3 · Standard deviation 8 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Advancement advancement Stored mean 75 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Empowerment empowerment Stored mean 84.5 · Standard deviation 8 · Range 21.4
Fair Competition 73.8
Growth Efficiency 95.2
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 95.2 Economy economyStored mean 66 · Standard deviation 6.8 · Range 21.4
Fair Competition 56.3
Growth Efficiency 71.4
Collection & Build 63.5
Free Path 63.5
Light-Spend Convenience 63.5
Top-Ladder 77.8 Balance economic-balance Stored mean 75 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Insufficiency insufficiency Stored mean 53.6 · Standard deviation 6.4 · Range 21.4
Fair Competition 45.2
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 66.7 Supplement supplement Stored mean 69.4 · Standard deviation 7.1 · Range 21.4
Fair Competition 59.5
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Content Structure content-structureStored mean 72.9 · Standard deviation 6.7 · Range 19
Fair Competition 77
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 67.5
Light-Spend Convenience 69
Top-Ladder 85.7 Growth growth-content Stored mean 75 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Competition competition-content Stored mean 53.2 · Standard deviation 13.2 · Range 40.5
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 31
Light-Spend Convenience 50
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 90.5 · Standard deviation 9.8 · Range 21.4
Fair Competition 100
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 100
Light-Spend Convenience 85.7
Top-Ladder 100 Operation operationStored mean 61.6 · Standard deviation 10.6 · Range 30.7
Fair Competition 44.2
Growth Efficiency 61.6
Collection & Build 65.6
Free Path 52.4
Light-Spend Convenience 71.2
Top-Ladder 74.9 Gacha gachaStored mean 55.2 · Standard deviation 16.8 · Range 48.4
Fair Competition 31
Growth Efficiency 57.1
Collection & Build 52.4
Free Path 39.7
Light-Spend Convenience 71.4
Top-Ladder 79.4 Price price Stored mean 56.7 · Standard deviation 17.9 · Range 54.8
Fair Competition 31
Growth Efficiency 57.1
Collection & Build 52.4
Free Path 42.9
Light-Spend Convenience 71.4
Top-Ladder 85.7 Probability probability Stored mean 54.4 · Standard deviation 16.3 · Range 45.2
Fair Competition 31
Growth Efficiency 57.1
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 71.4
Top-Ladder 76.2 Reward Management reward-management Stored mean 54.4 · Standard deviation 16.3 · Range 45.2
Fair Competition 31
Growth Efficiency 57.1
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 71.4
Top-Ladder 76.2 Store storeStored mean 63.9 · Standard deviation 15.7 · Range 43.7
Fair Competition 40.5
Growth Efficiency 66.7
Collection & Build 61.9
Free Path 49.2
Light-Spend Convenience 81
Top-Ladder 84.1 Reasonableness reasonableness Stored mean 68.7 · Standard deviation 16.3 · Range 45.2
Fair Competition 45.2
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 85.7
Top-Ladder 90.5 Timeliness timeliness Stored mean 54.4 · Standard deviation 14.6 · Range 40.5
Fair Competition 31
Growth Efficiency 57.1
Collection & Build 52.4
Free Path 42.9
Light-Spend Convenience 71.4
Top-Ladder 71.4 Convenience convenience Stored mean 68.7 · Standard deviation 16.3 · Range 45.2
Fair Competition 45.2
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 85.7
Top-Ladder 90.5 Event eventStored mean 65.9 · Standard deviation 7.9 · Range 21.4
Fair Competition 61.1
Growth Efficiency 61.1
Collection & Build 82.5
Free Path 68.3
Light-Spend Convenience 61.1
Top-Ladder 61.1 Comprehension comprehension Stored mean 69 · Standard deviation 7.9 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 64.3 Involvement involvement Stored mean 59.5 · Standard deviation 7.9 · Range 21.4
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 54.8
Top-Ladder 54.8 Contribution contribution Stored mean 69 · Standard deviation 7.9 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 64.3 Player Value player-valueStored mean 73.2 · Standard deviation 4.5 · Range 15
Fair Competition 75.1
Growth Efficiency 73.4
Collection & Build 72.3
Free Path 66
Light-Spend Convenience 71.5
Top-Ladder 81 Experience · Time experience-timeStored mean 77.2 · Standard deviation 5.5 · Range 18.3
Fair Competition 77.2
Growth Efficiency 78
Collection & Build 68.5
Free Path 73.5
Light-Spend Convenience 78.8
Top-Ladder 86.8 Enjoyment enjoymentStored mean 75.8 · Standard deviation 8.7 · Range 21.4
Fair Competition 84.1
Growth Efficiency 69.8
Collection & Build 62.7
Free Path 69.8
Light-Spend Convenience 84.1
Top-Ladder 84.1 Excitement excitement Stored mean 77.4 · Standard deviation 8.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Amusement amusement Stored mean 77.4 · Standard deviation 8.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Flow flow Stored mean 72.6 · Standard deviation 8.7 · Range 21.4
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 59.5
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 81 Satisfaction satisfactionStored mean 79.8 · Standard deviation 8 · Range 21.4
Fair Competition 69
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 Achievement achievement Stored mean 89.3 · Standard deviation 8 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Completion completion Stored mean 70.2 · Standard deviation 8 · Range 21.4
Fair Competition 59.5
Growth Efficiency 81
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Reward reward Stored mean 79.8 · Standard deviation 8 · Range 21.4
Fair Competition 69
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 Real Benefit real-benefitStored mean 75.9 · Standard deviation 5.7 · Range 19
Fair Competition 78.6
Growth Efficiency 73.8
Collection & Build 66.7
Free Path 74.6
Light-Spend Convenience 76.2
Top-Ladder 85.7 Emotional Relief emotional-relief Stored mean 63.1 · Standard deviation 8.7 · Range 21.4
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 71.4 Social Connection social-connection Stored mean 76.2 · Standard deviation 9.8 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Economic Progress economic-progress Stored mean 88.5 · Standard deviation 8.5 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 85.7
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 100 Needs · Money needs-moneyStored mean 73.2 · Standard deviation 7.1 · Range 21.7
Fair Competition 74.6
Growth Efficiency 74.3
Collection & Build 78.6
Free Path 61.4
Light-Spend Convenience 67.2
Top-Ladder 83.1 Possession possessionStored mean 65.7 · Standard deviation 13.2 · Range 36.5
Fair Competition 56.3
Growth Efficiency 63.5
Collection & Build 81
Free Path 49.2
Light-Spend Convenience 58.7
Top-Ladder 85.7 Collection collection Stored mean 59.5 · Standard deviation 19.2 · Range 50
Fair Competition 50
Growth Efficiency 50
Collection & Build 85.7
Free Path 35.7
Light-Spend Convenience 50
Top-Ladder 85.7 Customization customization Stored mean 62.7 · Standard deviation 17 · Range 45.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 85.7
Free Path 40.5
Light-Spend Convenience 54.8
Top-Ladder 85.7 Accumulation accumulation Stored mean 75 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Competition Needs competition-needsStored mean 74.1 · Standard deviation 8.6 · Range 23.8
Fair Competition 84.1
Growth Efficiency 69
Collection & Build 69
Free Path 63.5
Light-Spend Convenience 71.4
Top-Ladder 87.3 Dominance dominance Stored mean 63.5 · Standard deviation 9.2 · Range 31
Fair Competition 66.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 45.2
Light-Spend Convenience 64.3
Top-Ladder 76.2 Aspiration aspiration Stored mean 82.5 · Standard deviation 14.1 · Range 40.5
Fair Competition 100
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 59.5
Light-Spend Convenience 78.6
Top-Ladder 100 Recognition recognition Stored mean 76.2 · Standard deviation 9.8 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Growth Needs growth-needsStored mean 79.8 · Standard deviation 7.2 · Range 19
Fair Competition 83.3
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 76.2 Progression progression-needs Stored mean 89.3 · Standard deviation 8 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Mastery mastery Stored mean 75 · Standard deviation 10.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Development development Stored mean 75 · Standard deviation 10.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Engagement · Passion engagement-passionStored mean 69.3 · Standard deviation 3.5 · Range 10.6
Fair Competition 73.5
Growth Efficiency 67.7
Collection & Build 69.8
Free Path 63
Light-Spend Convenience 68.5
Top-Ladder 73 Fairness fairnessStored mean 61.8 · Standard deviation 6.1 · Range 19.8
Fair Competition 73
Growth Efficiency 60.3
Collection & Build 61.9
Free Path 53.2
Light-Spend Convenience 57.9
Top-Ladder 64.3 In-Game Balance in-game-balance Stored mean 61.1 · Standard deviation 4.9 · Range 11.9
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 66.7
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 61.9 Governance governance Stored mean 65.9 · Standard deviation 9.9 · Range 33.3
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 52.4
Light-Spend Convenience 64.3
Top-Ladder 64.3 Inclusivity inclusivity Stored mean 58.3 · Standard deviation 6 · Range 14.3
Fair Competition 66.7
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 52.4
Light-Spend Convenience 54.8
Top-Ladder 66.7 Stability stabilityStored mean 67.9 · Standard deviation 3.6 · Range 7.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Equilibrium equilibrium Stored mean 67.9 · Standard deviation 3.6 · Range 7.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Resilience resilience Stored mean 67.9 · Standard deviation 3.6 · Range 7.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Sustainability sustainability Stored mean 67.9 · Standard deviation 3.6 · Range 7.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Consistency consistencyStored mean 78.2 · Standard deviation 6.8 · Range 19
Fair Competition 76.2
Growth Efficiency 71.4
Collection & Build 83.3
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 90.5 Cohesion cohesion Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Continuity continuity Stored mean 77.4 · Standard deviation 8.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Reliability reliability Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100