← 클래시 오브 클랜MPM
클래시 오브 클랜 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 70.1 · 표준편차 5.6 · 범위 16
- Fair Competition
- 63.3
- Growth Efficiency
- 71.8
- Collection & Build
- 73.3
- Free Path
- 63.4
- Light-Spend Convenience
- 69.3
- Top-Ladder
- 79.3
Core core
저장된 평균 74.6 · 표준편차 6.2 · 범위 18.3
- Fair Competition
- 77.2
- Growth Efficiency
- 74.9
- Collection & Build
- 84.4
- Free Path
- 67.7
- Light-Spend Convenience
- 66.1
- Top-Ladder
- 77.2
Character character
저장된 평균 61.9 · 표준편차 7.2 · 범위 21.4
- Fair Competition
- 60.3
- Growth Efficiency
- 53.2
- Collection & Build
- 67.5
- Free Path
- 60.3
- Light-Spend Convenience
- 55.6
- Top-Ladder
- 74.6
Personality personality
저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 71.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Harmony harmony
저장된 평균 66.7 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 76.2
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Friendliness friendliness
저장된 평균 61.9 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 76.2
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 76.2
Graphic graphic
저장된 평균 82.1 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 95.2
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 88.1
Design design
저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100
Quality quality
저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100
Motion motion
저장된 평균 75 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 79.8 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 90.5
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Variety variety
저장된 평균 89.3 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Balance balance
저장된 평균 75 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Dynamism dynamism
저장된 평균 75 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
System system
저장된 평균 73.9 · 표준편차 6.3 · 범위 17.2
- Fair Competition
- 68.5
- Growth Efficiency
- 78.8
- Collection & Build
- 69.8
- Free Path
- 70.1
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 85.7
Growth Structure growth-structure
저장된 평균 82.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 72.2
- Growth Efficiency
- 93.7
- Collection & Build
- 79.4
- Free Path
- 79.4
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 93.7
Progression progression-structure
저장된 평균 89.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Advancement advancement
저장된 평균 75 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Empowerment empowerment
저장된 평균 84.5 · 표준편차 8 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 95.2
Economy economy
저장된 평균 66 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 56.3
- Growth Efficiency
- 71.4
- Collection & Build
- 63.5
- Free Path
- 63.5
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 77.8
Balance economic-balance
저장된 평균 75 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Insufficiency insufficiency
저장된 평균 53.6 · 표준편차 6.4 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 66.7
Supplement supplement
저장된 평균 69.4 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 76.2
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Content Structure content-structure
저장된 평균 72.9 · 표준편차 6.7 · 범위 19
- Fair Competition
- 77
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 67.5
- Light-Spend Convenience
- 69
- Top-Ladder
- 85.7
Growth growth-content
저장된 평균 75 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Competition competition-content
저장된 평균 53.2 · 표준편차 13.2 · 범위 40.5
- Fair Competition
- 66.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 31
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 90.5 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 100
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 100
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Operation operation
저장된 평균 61.6 · 표준편차 10.6 · 범위 30.7
- Fair Competition
- 44.2
- Growth Efficiency
- 61.6
- Collection & Build
- 65.6
- Free Path
- 52.4
- Light-Spend Convenience
- 71.2
- Top-Ladder
- 74.9
Gacha gacha
저장된 평균 55.2 · 표준편차 16.8 · 범위 48.4
- Fair Competition
- 31
- Growth Efficiency
- 57.1
- Collection & Build
- 52.4
- Free Path
- 39.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 79.4
Price price
저장된 평균 56.7 · 표준편차 17.9 · 범위 54.8
- Fair Competition
- 31
- Growth Efficiency
- 57.1
- Collection & Build
- 52.4
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Probability probability
저장된 평균 54.4 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 31
- Growth Efficiency
- 57.1
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 76.2
Reward Management reward-management
저장된 평균 54.4 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 31
- Growth Efficiency
- 57.1
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 76.2
Store store
저장된 평균 63.9 · 표준편차 15.7 · 범위 43.7
- Fair Competition
- 40.5
- Growth Efficiency
- 66.7
- Collection & Build
- 61.9
- Free Path
- 49.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 84.1
Reasonableness reasonableness
저장된 평균 68.7 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Timeliness timeliness
저장된 평균 54.4 · 표준편차 14.6 · 범위 40.5
- Fair Competition
- 31
- Growth Efficiency
- 57.1
- Collection & Build
- 52.4
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Convenience convenience
저장된 평균 68.7 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Event event
저장된 평균 65.9 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 61.1
- Growth Efficiency
- 61.1
- Collection & Build
- 82.5
- Free Path
- 68.3
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 61.1
Comprehension comprehension
저장된 평균 69 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 59.5 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 76.2
- Free Path
- 61.9
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Contribution contribution
저장된 평균 69 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Player Value
player-value저장된 평균 73.2 · 표준편차 4.5 · 범위 15
- Fair Competition
- 75.1
- Growth Efficiency
- 73.4
- Collection & Build
- 72.3
- Free Path
- 66
- Light-Spend Convenience
- 71.5
- Top-Ladder
- 81
Experience · Time experience-time
저장된 평균 77.2 · 표준편차 5.5 · 범위 18.3
- Fair Competition
- 77.2
- Growth Efficiency
- 78
- Collection & Build
- 68.5
- Free Path
- 73.5
- Light-Spend Convenience
- 78.8
- Top-Ladder
- 86.8
Enjoyment enjoyment
저장된 평균 75.8 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 84.1
- Growth Efficiency
- 69.8
- Collection & Build
- 62.7
- Free Path
- 69.8
- Light-Spend Convenience
- 84.1
- Top-Ladder
- 84.1
Excitement excitement
저장된 평균 77.4 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Amusement amusement
저장된 평균 77.4 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Flow flow
저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 66.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Satisfaction satisfaction
저장된 평균 79.8 · 표준편차 8 · 범위 21.4
- Fair Competition
- 69
- Growth Efficiency
- 90.5
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 90.5
Achievement achievement
저장된 평균 89.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Completion completion
저장된 평균 70.2 · 표준편차 8 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Reward reward
저장된 평균 79.8 · 표준편차 8 · 범위 21.4
- Fair Competition
- 69
- Growth Efficiency
- 90.5
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 90.5
Real Benefit real-benefit
저장된 평균 75.9 · 표준편차 5.7 · 범위 19
- Fair Competition
- 78.6
- Growth Efficiency
- 73.8
- Collection & Build
- 66.7
- Free Path
- 74.6
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 85.7
Emotional Relief emotional-relief
저장된 평균 63.1 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Social Connection social-connection
저장된 평균 76.2 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Economic Progress economic-progress
저장된 평균 88.5 · 표준편차 8.5 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Needs · Money needs-money
저장된 평균 73.2 · 표준편차 7.1 · 범위 21.7
- Fair Competition
- 74.6
- Growth Efficiency
- 74.3
- Collection & Build
- 78.6
- Free Path
- 61.4
- Light-Spend Convenience
- 67.2
- Top-Ladder
- 83.1
Possession possession
저장된 평균 65.7 · 표준편차 13.2 · 범위 36.5
- Fair Competition
- 56.3
- Growth Efficiency
- 63.5
- Collection & Build
- 81
- Free Path
- 49.2
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 85.7
Collection collection
저장된 평균 59.5 · 표준편차 19.2 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Customization customization
저장된 평균 62.7 · 표준편차 17 · 범위 45.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 85.7
- Free Path
- 40.5
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 85.7
Accumulation accumulation
저장된 평균 75 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Competition Needs competition-needs
저장된 평균 74.1 · 표준편차 8.6 · 범위 23.8
- Fair Competition
- 84.1
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 63.5
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 87.3
Dominance dominance
저장된 평균 63.5 · 표준편차 9.2 · 범위 31
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Aspiration aspiration
저장된 평균 82.5 · 표준편차 14.1 · 범위 40.5
- Fair Competition
- 100
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 59.5
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100
Recognition recognition
저장된 평균 76.2 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Growth Needs growth-needs
저장된 평균 79.8 · 표준편차 7.2 · 범위 19
- Fair Competition
- 83.3
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 76.2
Progression progression-needs
저장된 평균 89.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Mastery mastery
저장된 평균 75 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Development development
저장된 평균 75 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Engagement · Passion engagement-passion
저장된 평균 69.3 · 표준편차 3.5 · 범위 10.6
- Fair Competition
- 73.5
- Growth Efficiency
- 67.7
- Collection & Build
- 69.8
- Free Path
- 63
- Light-Spend Convenience
- 68.5
- Top-Ladder
- 73
Fairness fairness
저장된 평균 61.8 · 표준편차 6.1 · 범위 19.8
- Fair Competition
- 73
- Growth Efficiency
- 60.3
- Collection & Build
- 61.9
- Free Path
- 53.2
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 64.3
In-Game Balance in-game-balance
저장된 평균 61.1 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 66.7
- Growth Efficiency
- 61.9
- Collection & Build
- 66.7
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 61.9
Governance governance
저장된 평균 65.9 · 표준편차 9.9 · 범위 33.3
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 52.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Inclusivity inclusivity
저장된 평균 58.3 · 표준편차 6 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 52.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 66.7
Stability stability
저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Equilibrium equilibrium
저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Resilience resilience
저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Sustainability sustainability
저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 78.2 · 표준편차 6.8 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 71.4
- Collection & Build
- 83.3
- Free Path
- 71.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 90.5
Cohesion cohesion
저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Continuity continuity
저장된 평균 77.4 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Reliability reliability
저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100