NOVASMCCOMPARE
KOEN
NOVASMC 홈
클래시 오브 클랜

MPM

클래시 오브 클랜 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

clash-of-clans.json
SHA-2564cd47a0437aa1b557985a240deb96200f52d702214739009c52a1eac861c9975

Game Offering

game-offering

저장된 평균 70.1 · 표준편차 5.6 · 범위 16

Fair Competition
63.3
Growth Efficiency
71.8
Collection & Build
73.3
Free Path
63.4
Light-Spend Convenience
69.3
Top-Ladder
79.3
Core core

저장된 평균 74.6 · 표준편차 6.2 · 범위 18.3

Fair Competition
77.2
Growth Efficiency
74.9
Collection & Build
84.4
Free Path
67.7
Light-Spend Convenience
66.1
Top-Ladder
77.2
Character character

저장된 평균 61.9 · 표준편차 7.2 · 범위 21.4

Fair Competition
60.3
Growth Efficiency
53.2
Collection & Build
67.5
Free Path
60.3
Light-Spend Convenience
55.6
Top-Ladder
74.6

Personality personality

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Harmony harmony

저장된 평균 66.7 · 표준편차 9.8 · 범위 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
76.2
Light-Spend Convenience
61.9
Top-Ladder
76.2

Friendliness friendliness

저장된 평균 61.9 · 표준편차 10.1 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
76.2
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
76.2
Graphic graphic

저장된 평균 82.1 · 표준편차 7.6 · 범위 21.4

Fair Competition
81
Growth Efficiency
81
Collection & Build
95.2
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
88.1

Design design

저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Quality quality

저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Motion motion

저장된 평균 75 · 표준편차 10.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 79.8 · 표준편차 10.7 · 범위 21.4

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Variety variety

저장된 평균 89.3 · 표준편차 10.7 · 범위 21.4

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

저장된 평균 75 · 표준편차 10.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

저장된 평균 75 · 표준편차 10.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

저장된 평균 73.9 · 표준편차 6.3 · 범위 17.2

Fair Competition
68.5
Growth Efficiency
78.8
Collection & Build
69.8
Free Path
70.1
Light-Spend Convenience
70.6
Top-Ladder
85.7
Growth Structure growth-structure

저장된 평균 82.9 · 표준편차 8 · 범위 21.4

Fair Competition
72.2
Growth Efficiency
93.7
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
79.4
Top-Ladder
93.7

Progression progression-structure

저장된 평균 89.3 · 표준편차 8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Advancement advancement

저장된 평균 75 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 84.5 · 표준편차 8 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2
Economy economy

저장된 평균 66 · 표준편차 6.8 · 범위 21.4

Fair Competition
56.3
Growth Efficiency
71.4
Collection & Build
63.5
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
77.8

Balance economic-balance

저장된 평균 75 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Insufficiency insufficiency

저장된 평균 53.6 · 표준편차 6.4 · 범위 21.4

Fair Competition
45.2
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Supplement supplement

저장된 평균 69.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81
Content Structure content-structure

저장된 평균 72.9 · 표준편차 6.7 · 범위 19

Fair Competition
77
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
67.5
Light-Spend Convenience
69
Top-Ladder
85.7

Growth growth-content

저장된 평균 75 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Competition competition-content

저장된 평균 53.2 · 표준편차 13.2 · 범위 40.5

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
31
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 90.5 · 표준편차 9.8 · 범위 21.4

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
100
Operation operation

저장된 평균 61.6 · 표준편차 10.6 · 범위 30.7

Fair Competition
44.2
Growth Efficiency
61.6
Collection & Build
65.6
Free Path
52.4
Light-Spend Convenience
71.2
Top-Ladder
74.9
Gacha gacha

저장된 평균 55.2 · 표준편차 16.8 · 범위 48.4

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
39.7
Light-Spend Convenience
71.4
Top-Ladder
79.4

Price price

저장된 평균 56.7 · 표준편차 17.9 · 범위 54.8

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
85.7

Probability probability

저장된 평균 54.4 · 표준편차 16.3 · 범위 45.2

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
76.2

Reward Management reward-management

저장된 평균 54.4 · 표준편차 16.3 · 범위 45.2

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
76.2
Store store

저장된 평균 63.9 · 표준편차 15.7 · 범위 43.7

Fair Competition
40.5
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
49.2
Light-Spend Convenience
81
Top-Ladder
84.1

Reasonableness reasonableness

저장된 평균 68.7 · 표준편차 16.3 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
90.5

Timeliness timeliness

저장된 평균 54.4 · 표준편차 14.6 · 범위 40.5

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Convenience convenience

저장된 평균 68.7 · 표준편차 16.3 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
90.5
Event event

저장된 평균 65.9 · 표준편차 7.9 · 범위 21.4

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
82.5
Free Path
68.3
Light-Spend Convenience
61.1
Top-Ladder
61.1

Comprehension comprehension

저장된 평균 69 · 표준편차 7.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

저장된 평균 59.5 · 표준편차 7.9 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
54.8

Contribution contribution

저장된 평균 69 · 표준편차 7.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Player Value

player-value

저장된 평균 73.2 · 표준편차 4.5 · 범위 15

Fair Competition
75.1
Growth Efficiency
73.4
Collection & Build
72.3
Free Path
66
Light-Spend Convenience
71.5
Top-Ladder
81
Experience · Time experience-time

저장된 평균 77.2 · 표준편차 5.5 · 범위 18.3

Fair Competition
77.2
Growth Efficiency
78
Collection & Build
68.5
Free Path
73.5
Light-Spend Convenience
78.8
Top-Ladder
86.8
Enjoyment enjoyment

저장된 평균 75.8 · 표준편차 8.7 · 범위 21.4

Fair Competition
84.1
Growth Efficiency
69.8
Collection & Build
62.7
Free Path
69.8
Light-Spend Convenience
84.1
Top-Ladder
84.1

Excitement excitement

저장된 평균 77.4 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Amusement amusement

저장된 평균 77.4 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Flow flow

저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81
Satisfaction satisfaction

저장된 평균 79.8 · 표준편차 8 · 범위 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Achievement achievement

저장된 평균 89.3 · 표준편차 8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Completion completion

저장된 평균 70.2 · 표준편차 8 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Reward reward

저장된 평균 79.8 · 표준편차 8 · 범위 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5
Real Benefit real-benefit

저장된 평균 75.9 · 표준편차 5.7 · 범위 19

Fair Competition
78.6
Growth Efficiency
73.8
Collection & Build
66.7
Free Path
74.6
Light-Spend Convenience
76.2
Top-Ladder
85.7

Emotional Relief emotional-relief

저장된 평균 63.1 · 표준편차 8.7 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Social Connection social-connection

저장된 평균 76.2 · 표준편차 9.8 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Economic Progress economic-progress

저장된 평균 88.5 · 표준편차 8.5 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

저장된 평균 73.2 · 표준편차 7.1 · 범위 21.7

Fair Competition
74.6
Growth Efficiency
74.3
Collection & Build
78.6
Free Path
61.4
Light-Spend Convenience
67.2
Top-Ladder
83.1
Possession possession

저장된 평균 65.7 · 표준편차 13.2 · 범위 36.5

Fair Competition
56.3
Growth Efficiency
63.5
Collection & Build
81
Free Path
49.2
Light-Spend Convenience
58.7
Top-Ladder
85.7

Collection collection

저장된 평균 59.5 · 표준편차 19.2 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
85.7
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
85.7

Customization customization

저장된 평균 62.7 · 표준편차 17 · 범위 45.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
85.7
Free Path
40.5
Light-Spend Convenience
54.8
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 75 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 74.1 · 표준편차 8.6 · 범위 23.8

Fair Competition
84.1
Growth Efficiency
69
Collection & Build
69
Free Path
63.5
Light-Spend Convenience
71.4
Top-Ladder
87.3

Dominance dominance

저장된 평균 63.5 · 표준편차 9.2 · 범위 31

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
76.2

Aspiration aspiration

저장된 평균 82.5 · 표준편차 14.1 · 범위 40.5

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
59.5
Light-Spend Convenience
78.6
Top-Ladder
100

Recognition recognition

저장된 평균 76.2 · 표준편차 9.8 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Growth Needs growth-needs

저장된 평균 79.8 · 표준편차 7.2 · 범위 19

Fair Competition
83.3
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Progression progression-needs

저장된 평균 89.3 · 표준편차 8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Mastery mastery

저장된 평균 75 · 표준편차 10.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

저장된 평균 75 · 표준편차 10.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 69.3 · 표준편차 3.5 · 범위 10.6

Fair Competition
73.5
Growth Efficiency
67.7
Collection & Build
69.8
Free Path
63
Light-Spend Convenience
68.5
Top-Ladder
73
Fairness fairness

저장된 평균 61.8 · 표준편차 6.1 · 범위 19.8

Fair Competition
73
Growth Efficiency
60.3
Collection & Build
61.9
Free Path
53.2
Light-Spend Convenience
57.9
Top-Ladder
64.3

In-Game Balance in-game-balance

저장된 평균 61.1 · 표준편차 4.9 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
66.7
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9

Governance governance

저장된 평균 65.9 · 표준편차 9.9 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
52.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Inclusivity inclusivity

저장된 평균 58.3 · 표준편차 6 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
54.8
Top-Ladder
66.7
Stability stability

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Equilibrium equilibrium

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Resilience resilience

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3
Consistency consistency

저장된 평균 78.2 · 표준편차 6.8 · 범위 19

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
83.3
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5

Cohesion cohesion

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Continuity continuity

저장된 평균 77.4 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Reliability reliability

저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100