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Clash of Clans

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Clash of Clans · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

clash-of-clans.json
SHA-2564cd47a0437aa1b557985a240deb96200f52d702214739009c52a1eac861c9975

Game Offering

game-offering

Stored mean 70.1 · Standard deviation 5.6 · Range 16

Fair Competition
63.3
Growth Efficiency
71.8
Collection & Build
73.3
Free Path
63.4
Light-Spend Convenience
69.3
Top-Ladder
79.3
Core core

Stored mean 74.6 · Standard deviation 6.2 · Range 18.3

Fair Competition
77.2
Growth Efficiency
74.9
Collection & Build
84.4
Free Path
67.7
Light-Spend Convenience
66.1
Top-Ladder
77.2
Character character

Stored mean 61.9 · Standard deviation 7.2 · Range 21.4

Fair Competition
60.3
Growth Efficiency
53.2
Collection & Build
67.5
Free Path
60.3
Light-Spend Convenience
55.6
Top-Ladder
74.6

Personality personality

Stored mean 57.1 · Standard deviation 10.1 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Harmony harmony

Stored mean 66.7 · Standard deviation 9.8 · Range 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
76.2
Light-Spend Convenience
61.9
Top-Ladder
76.2

Friendliness friendliness

Stored mean 61.9 · Standard deviation 10.1 · Range 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
76.2
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
76.2
Graphic graphic

Stored mean 82.1 · Standard deviation 7.6 · Range 21.4

Fair Competition
81
Growth Efficiency
81
Collection & Build
95.2
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
88.1

Design design

Stored mean 85.7 · Standard deviation 10.1 · Range 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Quality quality

Stored mean 85.7 · Standard deviation 10.1 · Range 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Motion motion

Stored mean 75 · Standard deviation 10.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 79.8 · Standard deviation 10.7 · Range 21.4

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Variety variety

Stored mean 89.3 · Standard deviation 10.7 · Range 21.4

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

Stored mean 75 · Standard deviation 10.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

Stored mean 75 · Standard deviation 10.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

Stored mean 73.9 · Standard deviation 6.3 · Range 17.2

Fair Competition
68.5
Growth Efficiency
78.8
Collection & Build
69.8
Free Path
70.1
Light-Spend Convenience
70.6
Top-Ladder
85.7
Growth Structure growth-structure

Stored mean 82.9 · Standard deviation 8 · Range 21.4

Fair Competition
72.2
Growth Efficiency
93.7
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
79.4
Top-Ladder
93.7

Progression progression-structure

Stored mean 89.3 · Standard deviation 8 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Advancement advancement

Stored mean 75 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Empowerment empowerment

Stored mean 84.5 · Standard deviation 8 · Range 21.4

Fair Competition
73.8
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2
Economy economy

Stored mean 66 · Standard deviation 6.8 · Range 21.4

Fair Competition
56.3
Growth Efficiency
71.4
Collection & Build
63.5
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
77.8

Balance economic-balance

Stored mean 75 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Insufficiency insufficiency

Stored mean 53.6 · Standard deviation 6.4 · Range 21.4

Fair Competition
45.2
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Supplement supplement

Stored mean 69.4 · Standard deviation 7.1 · Range 21.4

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81
Content Structure content-structure

Stored mean 72.9 · Standard deviation 6.7 · Range 19

Fair Competition
77
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
67.5
Light-Spend Convenience
69
Top-Ladder
85.7

Growth growth-content

Stored mean 75 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Competition competition-content

Stored mean 53.2 · Standard deviation 13.2 · Range 40.5

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
31
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 90.5 · Standard deviation 9.8 · Range 21.4

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
100
Operation operation

Stored mean 61.6 · Standard deviation 10.6 · Range 30.7

Fair Competition
44.2
Growth Efficiency
61.6
Collection & Build
65.6
Free Path
52.4
Light-Spend Convenience
71.2
Top-Ladder
74.9
Gacha gacha

Stored mean 55.2 · Standard deviation 16.8 · Range 48.4

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
39.7
Light-Spend Convenience
71.4
Top-Ladder
79.4

Price price

Stored mean 56.7 · Standard deviation 17.9 · Range 54.8

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
85.7

Probability probability

Stored mean 54.4 · Standard deviation 16.3 · Range 45.2

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
76.2

Reward Management reward-management

Stored mean 54.4 · Standard deviation 16.3 · Range 45.2

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
76.2
Store store

Stored mean 63.9 · Standard deviation 15.7 · Range 43.7

Fair Competition
40.5
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
49.2
Light-Spend Convenience
81
Top-Ladder
84.1

Reasonableness reasonableness

Stored mean 68.7 · Standard deviation 16.3 · Range 45.2

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
90.5

Timeliness timeliness

Stored mean 54.4 · Standard deviation 14.6 · Range 40.5

Fair Competition
31
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Convenience convenience

Stored mean 68.7 · Standard deviation 16.3 · Range 45.2

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
90.5
Event event

Stored mean 65.9 · Standard deviation 7.9 · Range 21.4

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
82.5
Free Path
68.3
Light-Spend Convenience
61.1
Top-Ladder
61.1

Comprehension comprehension

Stored mean 69 · Standard deviation 7.9 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 59.5 · Standard deviation 7.9 · Range 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
54.8

Contribution contribution

Stored mean 69 · Standard deviation 7.9 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Player Value

player-value

Stored mean 73.2 · Standard deviation 4.5 · Range 15

Fair Competition
75.1
Growth Efficiency
73.4
Collection & Build
72.3
Free Path
66
Light-Spend Convenience
71.5
Top-Ladder
81
Experience · Time experience-time

Stored mean 77.2 · Standard deviation 5.5 · Range 18.3

Fair Competition
77.2
Growth Efficiency
78
Collection & Build
68.5
Free Path
73.5
Light-Spend Convenience
78.8
Top-Ladder
86.8
Enjoyment enjoyment

Stored mean 75.8 · Standard deviation 8.7 · Range 21.4

Fair Competition
84.1
Growth Efficiency
69.8
Collection & Build
62.7
Free Path
69.8
Light-Spend Convenience
84.1
Top-Ladder
84.1

Excitement excitement

Stored mean 77.4 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Amusement amusement

Stored mean 77.4 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Flow flow

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81
Satisfaction satisfaction

Stored mean 79.8 · Standard deviation 8 · Range 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Achievement achievement

Stored mean 89.3 · Standard deviation 8 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Completion completion

Stored mean 70.2 · Standard deviation 8 · Range 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Reward reward

Stored mean 79.8 · Standard deviation 8 · Range 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5
Real Benefit real-benefit

Stored mean 75.9 · Standard deviation 5.7 · Range 19

Fair Competition
78.6
Growth Efficiency
73.8
Collection & Build
66.7
Free Path
74.6
Light-Spend Convenience
76.2
Top-Ladder
85.7

Emotional Relief emotional-relief

Stored mean 63.1 · Standard deviation 8.7 · Range 21.4

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Social Connection social-connection

Stored mean 76.2 · Standard deviation 9.8 · Range 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Economic Progress economic-progress

Stored mean 88.5 · Standard deviation 8.5 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

Stored mean 73.2 · Standard deviation 7.1 · Range 21.7

Fair Competition
74.6
Growth Efficiency
74.3
Collection & Build
78.6
Free Path
61.4
Light-Spend Convenience
67.2
Top-Ladder
83.1
Possession possession

Stored mean 65.7 · Standard deviation 13.2 · Range 36.5

Fair Competition
56.3
Growth Efficiency
63.5
Collection & Build
81
Free Path
49.2
Light-Spend Convenience
58.7
Top-Ladder
85.7

Collection collection

Stored mean 59.5 · Standard deviation 19.2 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
85.7
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
85.7

Customization customization

Stored mean 62.7 · Standard deviation 17 · Range 45.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
85.7
Free Path
40.5
Light-Spend Convenience
54.8
Top-Ladder
85.7

Accumulation accumulation

Stored mean 75 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

Stored mean 74.1 · Standard deviation 8.6 · Range 23.8

Fair Competition
84.1
Growth Efficiency
69
Collection & Build
69
Free Path
63.5
Light-Spend Convenience
71.4
Top-Ladder
87.3

Dominance dominance

Stored mean 63.5 · Standard deviation 9.2 · Range 31

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
76.2

Aspiration aspiration

Stored mean 82.5 · Standard deviation 14.1 · Range 40.5

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
59.5
Light-Spend Convenience
78.6
Top-Ladder
100

Recognition recognition

Stored mean 76.2 · Standard deviation 9.8 · Range 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 79.8 · Standard deviation 7.2 · Range 19

Fair Competition
83.3
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Progression progression-needs

Stored mean 89.3 · Standard deviation 8 · Range 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Mastery mastery

Stored mean 75 · Standard deviation 10.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

Stored mean 75 · Standard deviation 10.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 69.3 · Standard deviation 3.5 · Range 10.6

Fair Competition
73.5
Growth Efficiency
67.7
Collection & Build
69.8
Free Path
63
Light-Spend Convenience
68.5
Top-Ladder
73
Fairness fairness

Stored mean 61.8 · Standard deviation 6.1 · Range 19.8

Fair Competition
73
Growth Efficiency
60.3
Collection & Build
61.9
Free Path
53.2
Light-Spend Convenience
57.9
Top-Ladder
64.3

In-Game Balance in-game-balance

Stored mean 61.1 · Standard deviation 4.9 · Range 11.9

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
66.7
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9

Governance governance

Stored mean 65.9 · Standard deviation 9.9 · Range 33.3

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
52.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Inclusivity inclusivity

Stored mean 58.3 · Standard deviation 6 · Range 14.3

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
54.8
Top-Ladder
66.7
Stability stability

Stored mean 67.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Equilibrium equilibrium

Stored mean 67.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Resilience resilience

Stored mean 67.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Sustainability sustainability

Stored mean 67.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3
Consistency consistency

Stored mean 78.2 · Standard deviation 6.8 · Range 19

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
83.3
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5

Cohesion cohesion

Stored mean 71.4 · Standard deviation 10.1 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Continuity continuity

Stored mean 77.4 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Reliability reliability

Stored mean 85.7 · Standard deviation 10.1 · Range 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100