← 젠레스 존 제로MPM
젠레스 존 제로 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 67.4 · 표준편차 5.3 · 범위 13.8
- Fair Competition
- 61.6
- Growth Efficiency
- 69.6
- Collection & Build
- 73
- Free Path
- 59.3
- Light-Spend Convenience
- 67.7
- Top-Ladder
- 73
Core core
저장된 평균 72.9 · 표준편차 7 · 범위 19.8
- Fair Competition
- 73
- Growth Efficiency
- 69
- Collection & Build
- 82.5
- Free Path
- 62.7
- Light-Spend Convenience
- 69
- Top-Ladder
- 81
Character character
저장된 평균 72.6 · 표준편차 11.5 · 범위 35.7
- Fair Competition
- 69
- Growth Efficiency
- 69
- Collection & Build
- 90.5
- Free Path
- 54.8
- Light-Spend Convenience
- 69
- Top-Ladder
- 83.3
Personality personality
저장된 평균 82.1 · 표준편차 11.5 · 범위 35.7
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 92.9
Harmony harmony
저장된 평균 67.9 · 표준편차 11.5 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Friendliness friendliness
저장된 평균 67.9 · 표준편차 11.5 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Graphic graphic
저장된 평균 72.2 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 73.8
- Growth Efficiency
- 69
- Collection & Build
- 73.8
- Free Path
- 69
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Design design
저장된 평균 85.7 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 92.9
- Free Path
- 78.6
- Light-Spend Convenience
- 92.9
- Top-Ladder
- 92.9
Quality quality
저장된 평균 48.8 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 42.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Motion motion
저장된 평균 82.1 · 표준편차 8 · 범위 21.4
- Fair Competition
- 100
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Mechanics mechanics
저장된 평균 73.8 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 69
- Collection & Build
- 83.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Variety variety
저장된 평균 84.5 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 92.9
Balance balance
저장된 평균 52.4 · 표준편차 14.7 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 71.4
Dynamism dynamism
저장된 평균 84.5 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 92.9
System system
저장된 평균 66.3 · 표준편차 6.7 · 범위 16.7
- Fair Competition
- 60.3
- Growth Efficiency
- 76.2
- Collection & Build
- 67.5
- Free Path
- 60.3
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 73.8
Growth Structure growth-structure
저장된 평균 77.4 · 표준편차 11.2 · 범위 28.6
- Fair Competition
- 69
- Growth Efficiency
- 90.5
- Collection & Build
- 83.3
- Free Path
- 61.9
- Light-Spend Convenience
- 69
- Top-Ladder
- 90.5
Progression progression-structure
저장된 평균 86.9 · 표준편차 11.2 · 범위 28.6
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 92.9
- Free Path
- 71.4
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100
Advancement advancement
저장된 평균 72.6 · 표준편차 11.2 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Empowerment empowerment
저장된 평균 72.6 · 표준편차 11.2 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Economy economy
저장된 평균 62.7 · 표준편차 11.1 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Balance economic-balance
저장된 평균 52.4 · 표준편차 10.6 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Insufficiency insufficiency
저장된 평균 66.7 · 표준편차 10.6 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Supplement supplement
저장된 평균 69 · 표준편차 12.8 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 58.7 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 59.5
- Free Path
- 47.6
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Growth growth-content
저장된 평균 72.6 · 표준편차 11.2 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Competition competition-content
저장된 평균 54.8 · 표준편차 18.3 · 범위 50
- Fair Competition
- 85.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 48.8 · 표준편차 6.4 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Operation operation
저장된 평균 63 · 표준편차 7.9 · 범위 23
- Fair Competition
- 51.6
- Growth Efficiency
- 63.5
- Collection & Build
- 69
- Free Path
- 54.8
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 64.3
Gacha gacha
저장된 평균 76.2 · 표준편차 13.3 · 범위 33.3
- Fair Competition
- 64.3
- Growth Efficiency
- 69
- Collection & Build
- 90.5
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Price price
저장된 평균 61.9 · 표준편차 11.4 · 범위 28.6
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Probability probability
저장된 평균 88.1 · 표준편차 12.1 · 범위 28.6
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Reward Management reward-management
저장된 평균 78.6 · 표준편차 17.5 · 범위 42.9
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 100
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Store store
저장된 평균 62.7 · 표준편차 7.9 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 61.9
- Free Path
- 59.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 61.9
Reasonableness reasonableness
저장된 평균 71.4 · 표준편차 10.9 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Timeliness timeliness
저장된 평균 42.9 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 21.4
Convenience convenience
저장된 평균 73.8 · 표준편차 16.3 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 100
- Top-Ladder
- 78.6
Event event
저장된 평균 50 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 40.5
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 47.6
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 40.5
Comprehension comprehension
저장된 평균 59.5 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Involvement involvement
저장된 평균 45.2 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 35.7
Contribution contribution
저장된 평균 45.2 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 35.7
Player Value
player-value저장된 평균 62 · 표준편차 5.7 · 범위 17.2
- Fair Competition
- 58.7
- Growth Efficiency
- 62.7
- Collection & Build
- 69.6
- Free Path
- 52.4
- Light-Spend Convenience
- 60.8
- Top-Ladder
- 67.7
Experience · Time experience-time
저장된 평균 59.8 · 표준편차 5.1 · 범위 13.5
- Fair Competition
- 51.6
- Growth Efficiency
- 62.7
- Collection & Build
- 65.1
- Free Path
- 54
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 63.5
Enjoyment enjoyment
저장된 평균 61.9 · 표준편차 7.3 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 64.3
Excitement excitement
저장된 평균 67.9 · 표준편차 9.9 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Amusement amusement
저장된 평균 57.1 · 표준편차 13 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Flow flow
저장된 평균 60.7 · 표준편차 5.5 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Satisfaction satisfaction
저장된 평균 65.9 · 표준편차 7.7 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 69
- Collection & Build
- 76.2
- Free Path
- 54.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 73.8
Achievement achievement
저장된 평균 70.2 · 표준편차 9.6 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Completion completion
저장된 평균 56 · 표준편차 9.6 · 범위 28.6
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 42.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Reward reward
저장된 평균 71.4 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 78.6
Real Benefit real-benefit
저장된 평균 51.6 · 표준편차 5.9 · 범위 16.7
- Fair Competition
- 40.5
- Growth Efficiency
- 47.6
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 52.4
Emotional Relief emotional-relief
저장된 평균 44 · 표준편차 15.7 · 범위 50
- Fair Competition
- 35.7
- Growth Efficiency
- 21.4
- Collection & Build
- 35.7
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Social Connection social-connection
저장된 평균 44 · 표준편차 10.4 · 범위 28.6
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 42.9
Economic Progress economic-progress
저장된 평균 66.7 · 표준편차 10.6 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Needs · Money needs-money
저장된 평균 66.7 · 표준편차 9.9 · 범위 27
- Fair Competition
- 68.3
- Growth Efficiency
- 65.1
- Collection & Build
- 78.6
- Free Path
- 51.6
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 78.6
Possession possession
저장된 평균 65.9 · 표준편차 13.6 · 범위 38.1
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 88.1
- Free Path
- 52.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Collection collection
저장된 평균 76.2 · 표준편차 18.7 · 범위 50
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 100
- Free Path
- 50
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100
Customization customization
저장된 평균 64.3 · 표준편차 16 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Accumulation accumulation
저장된 평균 57.1 · 표준편차 14.3 · 범위 42.9
- Fair Competition
- 35.7
- Growth Efficiency
- 71.4
- Collection & Build
- 78.6
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Competition Needs competition-needs
저장된 평균 63.9 · 표준편차 15.7 · 범위 40.5
- Fair Competition
- 83.3
- Growth Efficiency
- 54.8
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Dominance dominance
저장된 평균 54.8 · 표준편차 18.3 · 범위 50
- Fair Competition
- 85.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 78.6 · 표준편차 18 · 범위 50
- Fair Competition
- 100
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 100
Recognition recognition
저장된 평균 58.3 · 표준편차 15.7 · 범위 50
- Fair Competition
- 64.3
- Growth Efficiency
- 35.7
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Growth Needs growth-needs
저장된 평균 70.2 · 표준편차 9.4 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 78.6
- Collection & Build
- 83.3
- Free Path
- 57.1
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 71.4
Progression progression-needs
저장된 평균 86.9 · 표준편차 11.2 · 범위 28.6
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 92.9
- Free Path
- 71.4
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 100
Mastery mastery
저장된 평균 63.1 · 표준편차 10.4 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Development development
저장된 평균 60.7 · 표준편차 11.5 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 78.6
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Engagement · Passion engagement-passion
저장된 평균 59.5 · 표준편차 4.4 · 범위 13.5
- Fair Competition
- 56.3
- Growth Efficiency
- 60.3
- Collection & Build
- 65.1
- Free Path
- 51.6
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 61.1
Fairness fairness
저장된 평균 60.7 · 표준편차 4.5 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 59.5
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 64.3
In-Game Balance in-game-balance
저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Governance governance
저장된 평균 63.1 · 표준편차 6.4 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Inclusivity inclusivity
저장된 평균 48.8 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Stability stability
저장된 평균 54 · 표준편차 6.5 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 64.3
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Equilibrium equilibrium
저장된 평균 45.2 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 35.7
Resilience resilience
저장된 평균 51.2 · 표준편차 8.7 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Sustainability sustainability
저장된 평균 65.5 · 표준편차 8.7 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 63.9 · 표준편차 6.4 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 69
Cohesion cohesion
저장된 평균 85.7 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 92.9
- Free Path
- 78.6
- Light-Spend Convenience
- 92.9
- Top-Ladder
- 92.9
Continuity continuity
저장된 평균 57.1 · 표준편차 13 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 48.8 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 42.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50