NOVASMCCOMPARE
KOEN
NOVASMC 홈
워크래프트 럼블

MPM

워크래프트 럼블 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

warcraft-rumble.json
SHA-2563958b1a2512bb93e4bae0303137bdfad765453fdb77af4462de212682a6a3062

Game Offering

game-offering

저장된 평균 64.4 · 표준편차 1.4 · 범위 4.3

Fair Competition
63
Growth Efficiency
64.6
Collection & Build
65
Free Path
62.4
Light-Spend Convenience
65
Top-Ladder
66.8
Core core

저장된 평균 68.3 · 표준편차 1.6 · 범위 4.5

Fair Competition
67.2
Growth Efficiency
68.3
Collection & Build
70.1
Free Path
66.1
Light-Spend Convenience
67.5
Top-Ladder
70.6
Character character

저장된 평균 64.2 · 표준편차 1.8 · 범위 5.6

Fair Competition
61.1
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
62.7
Light-Spend Convenience
65.1
Top-Ladder
65.1

Personality personality

저장된 평균 68.3 · 표준편차 2.2 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Harmony harmony

저장된 평균 70.6 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 53.6 · 표준편차 3.6 · 범위 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

저장된 평균 69 · 표준편차 2.2 · 범위 6.3

Fair Competition
69.8
Growth Efficiency
66.7
Collection & Build
69.8
Free Path
68.3
Light-Spend Convenience
66.7
Top-Ladder
73

Design design

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
71.4

Quality quality

저장된 평균 67.5 · 표준편차 4.5 · 범위 9.5

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Motion motion

저장된 평균 65.1 · 표준편차 4.3 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8
Mechanics mechanics

저장된 평균 71.7 · 표준편차 2.4 · 범위 6.3

Fair Competition
70.6
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
67.5
Light-Spend Convenience
70.6
Top-Ladder
73.8

Variety variety

저장된 평균 79.4 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Balance balance

저장된 평균 54.8 · 표준편차 4.8 · 범위 9.5

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5

Dynamism dynamism

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
System system

저장된 평균 66.5 · 표준편차 1.8 · 범위 5.8

Fair Competition
64
Growth Efficiency
66.1
Collection & Build
66.7
Free Path
65.1
Light-Spend Convenience
67.2
Top-Ladder
69.8
Growth Structure growth-structure

저장된 평균 69.3 · 표준편차 1.9 · 범위 4.8

Fair Competition
65.9
Growth Efficiency
70.6
Collection & Build
70.6
Free Path
67.5
Light-Spend Convenience
70.6
Top-Ladder
70.6

Progression progression-structure

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Advancement advancement

저장된 평균 70.6 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 56.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
59.5
Economy economy

저장된 평균 65.3 · 표준편차 1.7 · 범위 4.8

Fair Competition
65.1
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
68.3

Balance economic-balance

저장된 평균 68.3 · 표준편차 2.2 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 59.5 · 표준편차 2.4 · 범위 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
61.9

Supplement supplement

저장된 평균 68.3 · 표준편차 2.2 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Content Structure content-structure

저장된 평균 64.8 · 표준편차 3 · 범위 9.5

Fair Competition
61.1
Growth Efficiency
64.3
Collection & Build
65.9
Free Path
62.7
Light-Spend Convenience
64.3
Top-Ladder
70.6

Growth growth-content

저장된 평균 78.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Competition competition-content

저장된 평균 46.8 · 표준편차 7.1 · 범위 23.8

Fair Competition
50
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
59.5

Cooperation cooperation-content

저장된 평균 69 · 표준편차 2.4 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Operation operation

저장된 평균 58.6 · 표준편차 1.4 · 범위 4.2

Fair Competition
57.7
Growth Efficiency
59.3
Collection & Build
58.2
Free Path
56.1
Light-Spend Convenience
60.3
Top-Ladder
59.8
Gacha gacha

저장된 평균 58.7 · 표준편차 1.8 · 범위 4.8

Fair Competition
59.5
Growth Efficiency
61.1
Collection & Build
56.3
Free Path
56.3
Light-Spend Convenience
59.5
Top-Ladder
59.5

Price price

저장된 평균 56.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
59.5

Probability probability

저장된 평균 53.2 · 표준편차 1.8 · 범위 4.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward Management reward-management

저장된 평균 66.7 · 표준편차 0 · 범위 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Store store

저장된 평균 56.9 · 표준편차 3.4 · 범위 11.1

Fair Competition
54.8
Growth Efficiency
56.3
Collection & Build
57.9
Free Path
51.6
Light-Spend Convenience
57.9
Top-Ladder
62.7

Reasonableness reasonableness

저장된 평균 58.7 · 표준편차 4.3 · 범위 14.3

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
64.3

Timeliness timeliness

저장된 평균 49.2 · 표준편차 5.1 · 범위 14.3

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
59.5

Convenience convenience

저장된 평균 62.7 · 표준편차 2.2 · 범위 4.8

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
64.3
Event event

저장된 평균 60.1 · 표준편차 1.9 · 범위 6.3

Fair Competition
58.7
Growth Efficiency
60.3
Collection & Build
60.3
Free Path
60.3
Light-Spend Convenience
63.5
Top-Ladder
57.1

Comprehension comprehension

저장된 평균 70.6 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

저장된 평균 56.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
50

Contribution contribution

저장된 평균 53.2 · 표준편차 4.5 · 범위 9.5

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
50

Player Value

player-value

저장된 평균 63.4 · 표준편차 1.4 · 범위 4.5

Fair Competition
61.4
Growth Efficiency
63.6
Collection & Build
63.8
Free Path
62.7
Light-Spend Convenience
63
Top-Ladder
65.9
Experience · Time experience-time

저장된 평균 67.2 · 표준편차 2.2 · 범위 6.9

Fair Competition
62.4
Growth Efficiency
67.7
Collection & Build
67.5
Free Path
67.7
Light-Spend Convenience
68.3
Top-Ladder
69.3
Enjoyment enjoyment

저장된 평균 67.2 · 표준편차 2 · 범위 6.3

Fair Competition
63.5
Growth Efficiency
66.7
Collection & Build
69.8
Free Path
67.5
Light-Spend Convenience
69
Top-Ladder
66.7

Excitement excitement

저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Amusement amusement

저장된 평균 64.3 · 표준편차 5.3 · 범위 11.9

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
59.5

Flow flow

저장된 평균 61.1 · 표준편차 2.2 · 범위 4.8

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
59.5
Satisfaction satisfaction

저장된 평균 70.8 · 표준편차 3.8 · 범위 11.1

Fair Competition
62.7
Growth Efficiency
70.6
Collection & Build
73
Free Path
73
Light-Spend Convenience
71.4
Top-Ladder
73.8

Achievement achievement

저장된 평균 80.2 · 표준편차 4.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Completion completion

저장된 평균 62.3 · 표준편차 6.1 · 범위 16.7

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
64.3

Reward reward

저장된 평균 69.8 · 표준편차 2.2 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 63.5 · 표준편차 2.7 · 범위 7.9

Fair Competition
61.1
Growth Efficiency
65.9
Collection & Build
59.5
Free Path
62.7
Light-Spend Convenience
64.3
Top-Ladder
67.5

Emotional Relief emotional-relief

저장된 평균 53.2 · 표준편차 4.5 · 범위 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
59.5

Social Connection social-connection

저장된 평균 65.9 · 표준편차 4.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 71.4 · 표준편차 4.8 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Needs · Money needs-money

저장된 평균 66.3 · 표준편차 2.6 · 범위 7.7

Fair Competition
65.3
Growth Efficiency
66.9
Collection & Build
66.4
Free Path
64
Light-Spend Convenience
63.8
Top-Ladder
71.4
Possession possession

저장된 평균 67.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
73
Free Path
67.5
Light-Spend Convenience
63.5
Top-Ladder
66.7

Collection collection

저장된 평균 67.5 · 표준편차 4.5 · 범위 11.9

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
66.7

Customization customization

저장된 평균 67.5 · 표준편차 7.4 · 범위 21.4

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Accumulation accumulation

저장된 평균 68.3 · 표준편차 2.2 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Competition Needs competition-needs

저장된 평균 62.4 · 표준편차 5.4 · 범위 16.7

Fair Competition
65.1
Growth Efficiency
61.1
Collection & Build
59.5
Free Path
56.3
Light-Spend Convenience
59.5
Top-Ladder
73

Dominance dominance

저장된 평균 54 · 표준편차 7.1 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
66.7

Aspiration aspiration

저장된 평균 69 · 표준편차 2.4 · 범위 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Recognition recognition

저장된 평균 64.3 · 표준편차 7.9 · 범위 21.4

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 68.8 · 표준편차 2.7 · 범위 7.9

Fair Competition
66.7
Growth Efficiency
68.3
Collection & Build
66.7
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
74.6

Progression progression-needs

저장된 평균 71.4 · 표준편차 4.8 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Mastery mastery

저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Development development

저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 56.7 · 표준편차 0.5 · 범위 1.6

Fair Competition
56.3
Growth Efficiency
56.1
Collection & Build
57.7
Free Path
56.3
Light-Spend Convenience
56.9
Top-Ladder
56.9
Fairness fairness

저장된 평균 55.2 · 표준편차 2.8 · 범위 8.7

Fair Competition
56.3
Growth Efficiency
54
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
58.7

In-Game Balance in-game-balance

저장된 평균 63.5 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Governance governance

저장된 평균 54.8 · 표준편차 4.8 · 범위 9.5

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5

Inclusivity inclusivity

저장된 평균 47.2 · 표준편차 5 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
50
Stability stability

저장된 평균 49.9 · 표준편차 1.5 · 범위 4

Fair Competition
50.8
Growth Efficiency
49.2
Collection & Build
50.8
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
46.8

Equilibrium equilibrium

저장된 평균 54.4 · 표준편차 4.4 · 범위 11.9

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
45.2

Resilience resilience

저장된 평균 45.2 · 표준편차 0 · 범위 0

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Sustainability sustainability

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Consistency consistency

저장된 평균 65.1 · 표준편차 1.8 · 범위 6.3

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
68.3
Light-Spend Convenience
65.1
Top-Ladder
65.1

Cohesion cohesion

저장된 평균 65.9 · 표준편차 3.5 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

저장된 평균 61.9 · 표준편차 4.8 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reliability reliability

저장된 평균 67.5 · 표준편차 4.5 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
73.8
Top-Ladder
73.8