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Warcraft Rumble

MPM

Warcraft Rumble · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

warcraft-rumble.json
SHA-2563958b1a2512bb93e4bae0303137bdfad765453fdb77af4462de212682a6a3062

Game Offering

game-offering

Stored mean 64.4 · Standard deviation 1.4 · Range 4.3

Fair Competition
63
Growth Efficiency
64.6
Collection & Build
65
Free Path
62.4
Light-Spend Convenience
65
Top-Ladder
66.8
Core core

Stored mean 68.3 · Standard deviation 1.6 · Range 4.5

Fair Competition
67.2
Growth Efficiency
68.3
Collection & Build
70.1
Free Path
66.1
Light-Spend Convenience
67.5
Top-Ladder
70.6
Character character

Stored mean 64.2 · Standard deviation 1.8 · Range 5.6

Fair Competition
61.1
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
62.7
Light-Spend Convenience
65.1
Top-Ladder
65.1

Personality personality

Stored mean 68.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Harmony harmony

Stored mean 70.6 · Standard deviation 1.8 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Friendliness friendliness

Stored mean 53.6 · Standard deviation 3.6 · Range 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

Stored mean 69 · Standard deviation 2.2 · Range 6.3

Fair Competition
69.8
Growth Efficiency
66.7
Collection & Build
69.8
Free Path
68.3
Light-Spend Convenience
66.7
Top-Ladder
73

Design design

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
71.4

Quality quality

Stored mean 67.5 · Standard deviation 4.5 · Range 9.5

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Motion motion

Stored mean 65.1 · Standard deviation 4.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8
Mechanics mechanics

Stored mean 71.7 · Standard deviation 2.4 · Range 6.3

Fair Competition
70.6
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
67.5
Light-Spend Convenience
70.6
Top-Ladder
73.8

Variety variety

Stored mean 79.4 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Balance balance

Stored mean 54.8 · Standard deviation 4.8 · Range 9.5

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5

Dynamism dynamism

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
System system

Stored mean 66.5 · Standard deviation 1.8 · Range 5.8

Fair Competition
64
Growth Efficiency
66.1
Collection & Build
66.7
Free Path
65.1
Light-Spend Convenience
67.2
Top-Ladder
69.8
Growth Structure growth-structure

Stored mean 69.3 · Standard deviation 1.9 · Range 4.8

Fair Competition
65.9
Growth Efficiency
70.6
Collection & Build
70.6
Free Path
67.5
Light-Spend Convenience
70.6
Top-Ladder
70.6

Progression progression-structure

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Advancement advancement

Stored mean 70.6 · Standard deviation 1.8 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

Stored mean 56.3 · Standard deviation 4.5 · Range 9.5

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
59.5
Economy economy

Stored mean 65.3 · Standard deviation 1.7 · Range 4.8

Fair Competition
65.1
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
68.3

Balance economic-balance

Stored mean 68.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4

Insufficiency insufficiency

Stored mean 59.5 · Standard deviation 2.4 · Range 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
61.9

Supplement supplement

Stored mean 68.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Content Structure content-structure

Stored mean 64.8 · Standard deviation 3 · Range 9.5

Fair Competition
61.1
Growth Efficiency
64.3
Collection & Build
65.9
Free Path
62.7
Light-Spend Convenience
64.3
Top-Ladder
70.6

Growth growth-content

Stored mean 78.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Competition competition-content

Stored mean 46.8 · Standard deviation 7.1 · Range 23.8

Fair Competition
50
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
59.5

Cooperation cooperation-content

Stored mean 69 · Standard deviation 2.4 · Range 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Operation operation

Stored mean 58.6 · Standard deviation 1.4 · Range 4.2

Fair Competition
57.7
Growth Efficiency
59.3
Collection & Build
58.2
Free Path
56.1
Light-Spend Convenience
60.3
Top-Ladder
59.8
Gacha gacha

Stored mean 58.7 · Standard deviation 1.8 · Range 4.8

Fair Competition
59.5
Growth Efficiency
61.1
Collection & Build
56.3
Free Path
56.3
Light-Spend Convenience
59.5
Top-Ladder
59.5

Price price

Stored mean 56.3 · Standard deviation 4.5 · Range 9.5

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
59.5

Probability probability

Stored mean 53.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward Management reward-management

Stored mean 66.7 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Store store

Stored mean 56.9 · Standard deviation 3.4 · Range 11.1

Fair Competition
54.8
Growth Efficiency
56.3
Collection & Build
57.9
Free Path
51.6
Light-Spend Convenience
57.9
Top-Ladder
62.7

Reasonableness reasonableness

Stored mean 58.7 · Standard deviation 4.3 · Range 14.3

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
64.3

Timeliness timeliness

Stored mean 49.2 · Standard deviation 5.1 · Range 14.3

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
59.5

Convenience convenience

Stored mean 62.7 · Standard deviation 2.2 · Range 4.8

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
64.3
Event event

Stored mean 60.1 · Standard deviation 1.9 · Range 6.3

Fair Competition
58.7
Growth Efficiency
60.3
Collection & Build
60.3
Free Path
60.3
Light-Spend Convenience
63.5
Top-Ladder
57.1

Comprehension comprehension

Stored mean 70.6 · Standard deviation 1.8 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

Stored mean 56.3 · Standard deviation 4.5 · Range 9.5

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
50

Contribution contribution

Stored mean 53.2 · Standard deviation 4.5 · Range 9.5

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
50

Player Value

player-value

Stored mean 63.4 · Standard deviation 1.4 · Range 4.5

Fair Competition
61.4
Growth Efficiency
63.6
Collection & Build
63.8
Free Path
62.7
Light-Spend Convenience
63
Top-Ladder
65.9
Experience · Time experience-time

Stored mean 67.2 · Standard deviation 2.2 · Range 6.9

Fair Competition
62.4
Growth Efficiency
67.7
Collection & Build
67.5
Free Path
67.7
Light-Spend Convenience
68.3
Top-Ladder
69.3
Enjoyment enjoyment

Stored mean 67.2 · Standard deviation 2 · Range 6.3

Fair Competition
63.5
Growth Efficiency
66.7
Collection & Build
69.8
Free Path
67.5
Light-Spend Convenience
69
Top-Ladder
66.7

Excitement excitement

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Amusement amusement

Stored mean 64.3 · Standard deviation 5.3 · Range 11.9

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
59.5

Flow flow

Stored mean 61.1 · Standard deviation 2.2 · Range 4.8

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
59.5
Satisfaction satisfaction

Stored mean 70.8 · Standard deviation 3.8 · Range 11.1

Fair Competition
62.7
Growth Efficiency
70.6
Collection & Build
73
Free Path
73
Light-Spend Convenience
71.4
Top-Ladder
73.8

Achievement achievement

Stored mean 80.2 · Standard deviation 4.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Completion completion

Stored mean 62.3 · Standard deviation 6.1 · Range 16.7

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
64.3

Reward reward

Stored mean 69.8 · Standard deviation 2.2 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 63.5 · Standard deviation 2.7 · Range 7.9

Fair Competition
61.1
Growth Efficiency
65.9
Collection & Build
59.5
Free Path
62.7
Light-Spend Convenience
64.3
Top-Ladder
67.5

Emotional Relief emotional-relief

Stored mean 53.2 · Standard deviation 4.5 · Range 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
59.5

Social Connection social-connection

Stored mean 65.9 · Standard deviation 4.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 71.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Needs · Money needs-money

Stored mean 66.3 · Standard deviation 2.6 · Range 7.7

Fair Competition
65.3
Growth Efficiency
66.9
Collection & Build
66.4
Free Path
64
Light-Spend Convenience
63.8
Top-Ladder
71.4
Possession possession

Stored mean 67.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
73
Free Path
67.5
Light-Spend Convenience
63.5
Top-Ladder
66.7

Collection collection

Stored mean 67.5 · Standard deviation 4.5 · Range 11.9

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
66.7

Customization customization

Stored mean 67.5 · Standard deviation 7.4 · Range 21.4

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Accumulation accumulation

Stored mean 68.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Competition Needs competition-needs

Stored mean 62.4 · Standard deviation 5.4 · Range 16.7

Fair Competition
65.1
Growth Efficiency
61.1
Collection & Build
59.5
Free Path
56.3
Light-Spend Convenience
59.5
Top-Ladder
73

Dominance dominance

Stored mean 54 · Standard deviation 7.1 · Range 23.8

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
66.7

Aspiration aspiration

Stored mean 69 · Standard deviation 2.4 · Range 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Recognition recognition

Stored mean 64.3 · Standard deviation 7.9 · Range 21.4

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81
Growth Needs growth-needs

Stored mean 68.8 · Standard deviation 2.7 · Range 7.9

Fair Competition
66.7
Growth Efficiency
68.3
Collection & Build
66.7
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
74.6

Progression progression-needs

Stored mean 71.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Mastery mastery

Stored mean 67.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Development development

Stored mean 67.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4
Engagement · Passion engagement-passion

Stored mean 56.7 · Standard deviation 0.5 · Range 1.6

Fair Competition
56.3
Growth Efficiency
56.1
Collection & Build
57.7
Free Path
56.3
Light-Spend Convenience
56.9
Top-Ladder
56.9
Fairness fairness

Stored mean 55.2 · Standard deviation 2.8 · Range 8.7

Fair Competition
56.3
Growth Efficiency
54
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
58.7

In-Game Balance in-game-balance

Stored mean 63.5 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Governance governance

Stored mean 54.8 · Standard deviation 4.8 · Range 9.5

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5

Inclusivity inclusivity

Stored mean 47.2 · Standard deviation 5 · Range 14.3

Fair Competition
42.9
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
50
Stability stability

Stored mean 49.9 · Standard deviation 1.5 · Range 4

Fair Competition
50.8
Growth Efficiency
49.2
Collection & Build
50.8
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
46.8

Equilibrium equilibrium

Stored mean 54.4 · Standard deviation 4.4 · Range 11.9

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
45.2

Resilience resilience

Stored mean 45.2 · Standard deviation 0 · Range 0

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Sustainability sustainability

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Consistency consistency

Stored mean 65.1 · Standard deviation 1.8 · Range 6.3

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
68.3
Light-Spend Convenience
65.1
Top-Ladder
65.1

Cohesion cohesion

Stored mean 65.9 · Standard deviation 3.5 · Range 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

Stored mean 61.9 · Standard deviation 4.8 · Range 9.5

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reliability reliability

Stored mean 67.5 · Standard deviation 4.5 · Range 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
73.8
Top-Ladder
73.8