NOVASMCCOMPARE
KOEN
NOVASMC 홈
로얄 킹덤

MPM

로얄 킹덤 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

royal-kingdom.json
SHA-2563ba0ecd73d42de9d289abeffa41bf770423914229ec55f5900ae9e655e65c2e5

Game Offering

game-offering

저장된 평균 64.5 · 표준편차 2 · 범위 5.9

Fair Competition
62
Growth Efficiency
67.9
Collection & Build
65.1
Free Path
62.7
Light-Spend Convenience
63.7
Top-Ladder
65.5
Core core

저장된 평균 68.1 · 표준편차 3.3 · 범위 7.4

Fair Competition
72.5
Growth Efficiency
67.5
Collection & Build
72.8
Free Path
65.3
Light-Spend Convenience
65.3
Top-Ladder
65.3
Character character

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 70.2 · 표준편차 4.2 · 범위 11.1

Fair Competition
78.6
Growth Efficiency
67.5
Collection & Build
73
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
67.5

Design design

저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Quality quality

저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
85.7
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Motion motion

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 67.1 · 표준편차 4.1 · 범위 10.3

Fair Competition
74.6
Growth Efficiency
70.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Variety variety

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Balance balance

저장된 평균 52 · 표준편차 4.4 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
System system

저장된 평균 71.8 · 표준편차 6.1 · 범위 16.1

Fair Competition
65.3
Growth Efficiency
81
Collection & Build
64.8
Free Path
78
Light-Spend Convenience
69
Top-Ladder
72.5
Growth Structure growth-structure

저장된 평균 72 · 표준편차 6.9 · 범위 18.3

Fair Competition
64.3
Growth Efficiency
82.5
Collection & Build
64.3
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
79.4

Progression progression-structure

저장된 평균 84.1 · 표준편차 6.5 · 범위 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

저장된 평균 84.1 · 표준편차 6.5 · 범위 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 47.6 · 표준편차 10.5 · 범위 26.2

Fair Competition
40.5
Growth Efficiency
57.1
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
66.7
Economy economy

저장된 평균 66.4 · 표준편차 12 · 범위 27

Fair Competition
57.1
Growth Efficiency
84.1
Collection & Build
57.1
Free Path
82.5
Light-Spend Convenience
60.3
Top-Ladder
57.1

Balance economic-balance

저장된 평균 60.3 · 표준편차 14.6 · 범위 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
50
Free Path
81
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

저장된 평균 58.7 · 표준편차 12.3 · 범위 26.2

Fair Competition
50
Growth Efficiency
76.2
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
50
Top-Ladder
50

Supplement supplement

저장된 평균 80.2 · 표준편차 9.7 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
71.4
Content Structure content-structure

저장된 평균 77 · 표준편차 3 · 범위 7.9

Fair Competition
74.6
Growth Efficiency
76.2
Collection & Build
73
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
81

Growth growth-content

저장된 평균 84.1 · 표준편차 6.5 · 범위 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

저장된 평균 66.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
76.2

Cooperation cooperation-content

저장된 평균 80.2 · 표준편차 8 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Operation operation

저장된 평균 53.5 · 표준편차 5.2 · 범위 14

Fair Competition
48.1
Growth Efficiency
55.3
Collection & Build
57.7
Free Path
44.7
Light-Spend Convenience
56.6
Top-Ladder
58.7
Gacha gacha

저장된 평균 50.7 · 표준편차 9 · 범위 25.4

Fair Competition
44.4
Growth Efficiency
44.4
Collection & Build
68.3
Free Path
42.9
Light-Spend Convenience
47.6
Top-Ladder
56.3

Price price

저장된 평균 38.9 · 표준편차 14.1 · 범위 40.5

Fair Competition
31
Growth Efficiency
31
Collection & Build
47.6
Free Path
26.2
Light-Spend Convenience
31
Top-Ladder
66.7

Probability probability

저장된 평균 36.1 · 표준편차 11.5 · 범위 31

Fair Competition
31
Growth Efficiency
31
Collection & Build
61.9
Free Path
31
Light-Spend Convenience
31
Top-Ladder
31

Reward Management reward-management

저장된 평균 77 · 표준편차 8.9 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Store store

저장된 평균 51.1 · 표준편차 10.7 · 범위 32.5

Fair Competition
45.2
Growth Efficiency
51.6
Collection & Build
50
Free Path
32.5
Light-Spend Convenience
61.9
Top-Ladder
65.1

Reasonableness reasonableness

저장된 평균 58.7 · 표준편차 11.6 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 35.7 · 표준편차 9.8 · 범위 31

Fair Competition
31
Growth Efficiency
31
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
42.9
Top-Ladder
52.4

Convenience convenience

저장된 평균 58.7 · 표준편차 11.6 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Event event

저장된 평균 58.9 · 표준편차 5.4 · 범위 15.1

Fair Competition
54.8
Growth Efficiency
69.8
Collection & Build
54.8
Free Path
58.7
Light-Spend Convenience
60.3
Top-Ladder
54.8

Comprehension comprehension

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

저장된 평균 54 · 표준편차 7.6 · 범위 21.4

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
66.7
Top-Ladder
50

Contribution contribution

저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

저장된 평균 62.5 · 표준편차 1.3 · 범위 3.7

Fair Competition
64.4
Growth Efficiency
61.1
Collection & Build
63.4
Free Path
60.7
Light-Spend Convenience
62.3
Top-Ladder
63.1
Experience · Time experience-time

저장된 평균 72.2 · 표준편차 2.6 · 범위 7.9

Fair Competition
68.3
Growth Efficiency
70.1
Collection & Build
74.1
Free Path
72.8
Light-Spend Convenience
76.2
Top-Ladder
71.7
Enjoyment enjoyment

저장된 평균 72.2 · 표준편차 5.7 · 범위 16.7

Fair Competition
70.6
Growth Efficiency
70.6
Collection & Build
67.5
Free Path
73
Light-Spend Convenience
84.1
Top-Ladder
67.5

Excitement excitement

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

저장된 평균 72.2 · 표준편차 12 · 범위 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
95.2
Top-Ladder
64.3

Flow flow

저장된 평균 71.4 · 표준편차 7.3 · 범위 19

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
66.7
Satisfaction satisfaction

저장된 평균 75.3 · 표준편차 4.2 · 범위 11.9

Fair Competition
72.2
Growth Efficiency
72.2
Collection & Build
84.1
Free Path
75.4
Light-Spend Convenience
75.4
Top-Ladder
72.2

Achievement achievement

저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Completion completion

저장된 평균 68.7 · 표준편차 9.8 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reward reward

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 69 · 표준편차 4 · 범위 13.5

Fair Competition
61.9
Growth Efficiency
67.5
Collection & Build
70.6
Free Path
69.8
Light-Spend Convenience
69
Top-Ladder
75.4

Emotional Relief emotional-relief

저장된 평균 52 · 표준편차 4.4 · 범위 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
61.9
Top-Ladder
50

Social Connection social-connection

저장된 평균 80.2 · 표준편차 8 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Economic Progress economic-progress

저장된 평균 75 · 표준편차 11.7 · 범위 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
95.2
Needs · Money needs-money

저장된 평균 64.6 · 표준편차 4 · 범위 11.1

Fair Competition
69.6
Growth Efficiency
65.3
Collection & Build
66.4
Free Path
58.5
Light-Spend Convenience
60.1
Top-Ladder
67.7
Possession possession

저장된 평균 61.9 · 표준편차 9.3 · 범위 25.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
82.5
Free Path
57.1
Light-Spend Convenience
60.3
Top-Ladder
57.1

Collection collection

저장된 평균 77 · 표준편차 8.9 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4

Customization customization

저장된 평균 39.3 · 표준편차 8 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Accumulation accumulation

저장된 평균 69.4 · 표준편차 11.5 · 범위 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

저장된 평균 62.2 · 표준편차 13.3 · 범위 31

Fair Competition
82.5
Growth Efficiency
53.2
Collection & Build
53.2
Free Path
51.6
Light-Spend Convenience
53.2
Top-Ladder
79.4

Dominance dominance

저장된 평균 57.1 · 표준편차 12 · 범위 31

Fair Competition
76.2
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 69.8 · 표준편차 14.6 · 범위 31

Fair Competition
90.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
90.5

Recognition recognition

저장된 평균 59.5 · 표준편차 13.5 · 범위 31

Fair Competition
81
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2
Growth Needs growth-needs

저장된 평균 69.7 · 표준편차 7.3 · 범위 22.2

Fair Competition
69
Growth Efficiency
85.7
Collection & Build
63.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Progression progression-needs

저장된 평균 84.1 · 표준편차 6.5 · 범위 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Mastery mastery

저장된 평균 72.2 · 표준편차 12 · 범위 31

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

저장된 평균 52.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Engagement · Passion engagement-passion

저장된 평균 50.7 · 표준편차 2.3 · 범위 7.4

Fair Competition
55.3
Growth Efficiency
47.9
Collection & Build
49.7
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
49.7
Fairness fairness

저장된 평균 48.8 · 표준편차 6.1 · 범위 16.7

Fair Competition
60.3
Growth Efficiency
43.7
Collection & Build
43.7
Free Path
52.4
Light-Spend Convenience
43.7
Top-Ladder
49.2

In-Game Balance in-game-balance

저장된 평균 52 · 표준편차 4.4 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

저장된 평균 38.1 · 표준편차 10.5 · 범위 26.2

Fair Competition
57.1
Growth Efficiency
31
Collection & Build
31
Free Path
31
Light-Spend Convenience
31
Top-Ladder
47.6

Inclusivity inclusivity

저장된 평균 56.3 · 표준편차 9.9 · 범위 26.2

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
50
Top-Ladder
50
Stability stability

저장된 평균 37.3 · 표준편차 0 · 범위 0

Fair Competition
37.3
Growth Efficiency
37.3
Collection & Build
37.3
Free Path
37.3
Light-Spend Convenience
37.3
Top-Ladder
37.3

Equilibrium equilibrium

저장된 평균 31 · 표준편차 0 · 범위 0

Fair Competition
31
Growth Efficiency
31
Collection & Build
31
Free Path
31
Light-Spend Convenience
31
Top-Ladder
31

Resilience resilience

저장된 평균 35.7 · 표준편차 0 · 범위 0

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Sustainability sustainability

저장된 평균 45.2 · 표준편차 0 · 범위 0

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2
Consistency consistency

저장된 평균 66 · 표준편차 3.5 · 범위 8.7

Fair Competition
68.3
Growth Efficiency
62.7
Collection & Build
68.3
Free Path
62.7
Light-Spend Convenience
71.4
Top-Ladder
62.7

Cohesion cohesion

저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Continuity continuity

저장된 평균 54.4 · 표준편차 9.8 · 범위 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
76.2
Top-Ladder
50

Reliability reliability

저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
85.7
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69