← 로얄 킹덤MPM
로얄 킹덤 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 64.5 · 표준편차 2 · 범위 5.9
- Fair Competition
- 62
- Growth Efficiency
- 67.9
- Collection & Build
- 65.1
- Free Path
- 62.7
- Light-Spend Convenience
- 63.7
- Top-Ladder
- 65.5
Core core
저장된 평균 68.1 · 표준편차 3.3 · 범위 7.4
- Fair Competition
- 72.5
- Growth Efficiency
- 67.5
- Collection & Build
- 72.8
- Free Path
- 65.3
- Light-Spend Convenience
- 65.3
- Top-Ladder
- 65.3
Character character
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Personality personality
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Friendliness friendliness
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 70.2 · 표준편차 4.2 · 범위 11.1
- Fair Competition
- 78.6
- Growth Efficiency
- 67.5
- Collection & Build
- 73
- Free Path
- 67.5
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 67.5
Design design
저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 69
- Growth Efficiency
- 69
- Collection & Build
- 85.7
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Quality quality
저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 85.7
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Motion motion
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 67.1 · 표준편차 4.1 · 범위 10.3
- Fair Competition
- 74.6
- Growth Efficiency
- 70.6
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Variety variety
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Balance balance
저장된 평균 52 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Dynamism dynamism
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
System system
저장된 평균 71.8 · 표준편차 6.1 · 범위 16.1
- Fair Competition
- 65.3
- Growth Efficiency
- 81
- Collection & Build
- 64.8
- Free Path
- 78
- Light-Spend Convenience
- 69
- Top-Ladder
- 72.5
Growth Structure growth-structure
저장된 평균 72 · 표준편차 6.9 · 범위 18.3
- Fair Competition
- 64.3
- Growth Efficiency
- 82.5
- Collection & Build
- 64.3
- Free Path
- 70.6
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 79.4
Progression progression-structure
저장된 평균 84.1 · 표준편차 6.5 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 95.2
- Collection & Build
- 76.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Advancement advancement
저장된 평균 84.1 · 표준편차 6.5 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 95.2
- Collection & Build
- 76.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Empowerment empowerment
저장된 평균 47.6 · 표준편차 10.5 · 범위 26.2
- Fair Competition
- 40.5
- Growth Efficiency
- 57.1
- Collection & Build
- 40.5
- Free Path
- 40.5
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 66.7
Economy economy
저장된 평균 66.4 · 표준편차 12 · 범위 27
- Fair Competition
- 57.1
- Growth Efficiency
- 84.1
- Collection & Build
- 57.1
- Free Path
- 82.5
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 57.1
Balance economic-balance
저장된 평균 60.3 · 표준편차 14.6 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 50
- Free Path
- 81
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Insufficiency insufficiency
저장된 평균 58.7 · 표준편차 12.3 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 76.2
- Collection & Build
- 50
- Free Path
- 76.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Supplement supplement
저장된 평균 80.2 · 표준편차 9.7 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 95.2
- Collection & Build
- 71.4
- Free Path
- 90.5
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Content Structure content-structure
저장된 평균 77 · 표준편차 3 · 범위 7.9
- Fair Competition
- 74.6
- Growth Efficiency
- 76.2
- Collection & Build
- 73
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 81
Growth growth-content
저장된 평균 84.1 · 표준편차 6.5 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 95.2
- Collection & Build
- 76.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Competition competition-content
저장된 평균 66.7 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Cooperation cooperation-content
저장된 평균 80.2 · 표준편차 8 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Operation operation
저장된 평균 53.5 · 표준편차 5.2 · 범위 14
- Fair Competition
- 48.1
- Growth Efficiency
- 55.3
- Collection & Build
- 57.7
- Free Path
- 44.7
- Light-Spend Convenience
- 56.6
- Top-Ladder
- 58.7
Gacha gacha
저장된 평균 50.7 · 표준편차 9 · 범위 25.4
- Fair Competition
- 44.4
- Growth Efficiency
- 44.4
- Collection & Build
- 68.3
- Free Path
- 42.9
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 56.3
Price price
저장된 평균 38.9 · 표준편차 14.1 · 범위 40.5
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 47.6
- Free Path
- 26.2
- Light-Spend Convenience
- 31
- Top-Ladder
- 66.7
Probability probability
저장된 평균 36.1 · 표준편차 11.5 · 범위 31
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 61.9
- Free Path
- 31
- Light-Spend Convenience
- 31
- Top-Ladder
- 31
Reward Management reward-management
저장된 평균 77 · 표준편차 8.9 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 95.2
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Store store
저장된 평균 51.1 · 표준편차 10.7 · 범위 32.5
- Fair Competition
- 45.2
- Growth Efficiency
- 51.6
- Collection & Build
- 50
- Free Path
- 32.5
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 65.1
Reasonableness reasonableness
저장된 평균 58.7 · 표준편차 11.6 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 61.9
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Timeliness timeliness
저장된 평균 35.7 · 표준편차 9.8 · 범위 31
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 35.7
- Free Path
- 21.4
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 52.4
Convenience convenience
저장된 평균 58.7 · 표준편차 11.6 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 61.9
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Event event
저장된 평균 58.9 · 표준편차 5.4 · 범위 15.1
- Fair Competition
- 54.8
- Growth Efficiency
- 69.8
- Collection & Build
- 54.8
- Free Path
- 58.7
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 54.8
Comprehension comprehension
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 54 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 50
Contribution contribution
저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Player Value
player-value저장된 평균 62.5 · 표준편차 1.3 · 범위 3.7
- Fair Competition
- 64.4
- Growth Efficiency
- 61.1
- Collection & Build
- 63.4
- Free Path
- 60.7
- Light-Spend Convenience
- 62.3
- Top-Ladder
- 63.1
Experience · Time experience-time
저장된 평균 72.2 · 표준편차 2.6 · 범위 7.9
- Fair Competition
- 68.3
- Growth Efficiency
- 70.1
- Collection & Build
- 74.1
- Free Path
- 72.8
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 71.7
Enjoyment enjoyment
저장된 평균 72.2 · 표준편차 5.7 · 범위 16.7
- Fair Competition
- 70.6
- Growth Efficiency
- 70.6
- Collection & Build
- 67.5
- Free Path
- 73
- Light-Spend Convenience
- 84.1
- Top-Ladder
- 67.5
Excitement excitement
저장된 평균 73 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Amusement amusement
저장된 평균 72.2 · 표준편차 12 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 64.3
Flow flow
저장된 평균 71.4 · 표준편차 7.3 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 76.2
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 66.7
Satisfaction satisfaction
저장된 평균 75.3 · 표준편차 4.2 · 범위 11.9
- Fair Competition
- 72.2
- Growth Efficiency
- 72.2
- Collection & Build
- 84.1
- Free Path
- 75.4
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 72.2
Achievement achievement
저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 90.5
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Completion completion
저장된 평균 68.7 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Reward reward
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Real Benefit real-benefit
저장된 평균 69 · 표준편차 4 · 범위 13.5
- Fair Competition
- 61.9
- Growth Efficiency
- 67.5
- Collection & Build
- 70.6
- Free Path
- 69.8
- Light-Spend Convenience
- 69
- Top-Ladder
- 75.4
Emotional Relief emotional-relief
저장된 평균 52 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 50
Social Connection social-connection
저장된 평균 80.2 · 표준편차 8 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Economic Progress economic-progress
저장된 평균 75 · 표준편차 11.7 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 95.2
Needs · Money needs-money
저장된 평균 64.6 · 표준편차 4 · 범위 11.1
- Fair Competition
- 69.6
- Growth Efficiency
- 65.3
- Collection & Build
- 66.4
- Free Path
- 58.5
- Light-Spend Convenience
- 60.1
- Top-Ladder
- 67.7
Possession possession
저장된 평균 61.9 · 표준편차 9.3 · 범위 25.4
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 82.5
- Free Path
- 57.1
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 57.1
Collection collection
저장된 평균 77 · 표준편차 8.9 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 95.2
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Customization customization
저장된 평균 39.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 57.1
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 35.7
Accumulation accumulation
저장된 평균 69.4 · 표준편차 11.5 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 95.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 62.2 · 표준편차 13.3 · 범위 31
- Fair Competition
- 82.5
- Growth Efficiency
- 53.2
- Collection & Build
- 53.2
- Free Path
- 51.6
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 79.4
Dominance dominance
저장된 평균 57.1 · 표준편차 12 · 범위 31
- Fair Competition
- 76.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 69.8 · 표준편차 14.6 · 범위 31
- Fair Competition
- 90.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 90.5
Recognition recognition
저장된 평균 59.5 · 표준편차 13.5 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 76.2
Growth Needs growth-needs
저장된 평균 69.7 · 표준편차 7.3 · 범위 22.2
- Fair Competition
- 69
- Growth Efficiency
- 85.7
- Collection & Build
- 63.5
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Progression progression-needs
저장된 평균 84.1 · 표준편차 6.5 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 95.2
- Collection & Build
- 76.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Mastery mastery
저장된 평균 72.2 · 표준편차 12 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Development development
저장된 평균 52.8 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Engagement · Passion engagement-passion
저장된 평균 50.7 · 표준편차 2.3 · 범위 7.4
- Fair Competition
- 55.3
- Growth Efficiency
- 47.9
- Collection & Build
- 49.7
- Free Path
- 50.8
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 49.7
Fairness fairness
저장된 평균 48.8 · 표준편차 6.1 · 범위 16.7
- Fair Competition
- 60.3
- Growth Efficiency
- 43.7
- Collection & Build
- 43.7
- Free Path
- 52.4
- Light-Spend Convenience
- 43.7
- Top-Ladder
- 49.2
In-Game Balance in-game-balance
저장된 평균 52 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Governance governance
저장된 평균 38.1 · 표준편차 10.5 · 범위 26.2
- Fair Competition
- 57.1
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 31
- Light-Spend Convenience
- 31
- Top-Ladder
- 47.6
Inclusivity inclusivity
저장된 평균 56.3 · 표준편차 9.9 · 범위 26.2
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 76.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Stability stability
저장된 평균 37.3 · 표준편차 0 · 범위 0
- Fair Competition
- 37.3
- Growth Efficiency
- 37.3
- Collection & Build
- 37.3
- Free Path
- 37.3
- Light-Spend Convenience
- 37.3
- Top-Ladder
- 37.3
Equilibrium equilibrium
저장된 평균 31 · 표준편차 0 · 범위 0
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 31
- Light-Spend Convenience
- 31
- Top-Ladder
- 31
Resilience resilience
저장된 평균 35.7 · 표준편차 0 · 범위 0
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 35.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 35.7
Sustainability sustainability
저장된 평균 45.2 · 표준편차 0 · 범위 0
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Consistency consistency
저장된 평균 66 · 표준편차 3.5 · 범위 8.7
- Fair Competition
- 68.3
- Growth Efficiency
- 62.7
- Collection & Build
- 68.3
- Free Path
- 62.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 62.7
Cohesion cohesion
저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 69
- Growth Efficiency
- 69
- Collection & Build
- 85.7
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Continuity continuity
저장된 평균 54.4 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 50
Reliability reliability
저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 85.7
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69