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Royal Kingdom · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

royal-kingdom.json
SHA-2563ba0ecd73d42de9d289abeffa41bf770423914229ec55f5900ae9e655e65c2e5

Game Offering

game-offering

Stored mean 64.5 · Standard deviation 2 · Range 5.9

Fair Competition
62
Growth Efficiency
67.9
Collection & Build
65.1
Free Path
62.7
Light-Spend Convenience
63.7
Top-Ladder
65.5
Core core

Stored mean 68.1 · Standard deviation 3.3 · Range 7.4

Fair Competition
72.5
Growth Efficiency
67.5
Collection & Build
72.8
Free Path
65.3
Light-Spend Convenience
65.3
Top-Ladder
65.3
Character character

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

Stored mean 70.2 · Standard deviation 4.2 · Range 11.1

Fair Competition
78.6
Growth Efficiency
67.5
Collection & Build
73
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
67.5

Design design

Stored mean 71.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Quality quality

Stored mean 71.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
85.7
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Motion motion

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 67.1 · Standard deviation 4.1 · Range 10.3

Fair Competition
74.6
Growth Efficiency
70.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Variety variety

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Balance balance

Stored mean 52 · Standard deviation 4.4 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
System system

Stored mean 71.8 · Standard deviation 6.1 · Range 16.1

Fair Competition
65.3
Growth Efficiency
81
Collection & Build
64.8
Free Path
78
Light-Spend Convenience
69
Top-Ladder
72.5
Growth Structure growth-structure

Stored mean 72 · Standard deviation 6.9 · Range 18.3

Fair Competition
64.3
Growth Efficiency
82.5
Collection & Build
64.3
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
79.4

Progression progression-structure

Stored mean 84.1 · Standard deviation 6.5 · Range 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

Stored mean 84.1 · Standard deviation 6.5 · Range 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Empowerment empowerment

Stored mean 47.6 · Standard deviation 10.5 · Range 26.2

Fair Competition
40.5
Growth Efficiency
57.1
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
66.7
Economy economy

Stored mean 66.4 · Standard deviation 12 · Range 27

Fair Competition
57.1
Growth Efficiency
84.1
Collection & Build
57.1
Free Path
82.5
Light-Spend Convenience
60.3
Top-Ladder
57.1

Balance economic-balance

Stored mean 60.3 · Standard deviation 14.6 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
50
Free Path
81
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

Stored mean 58.7 · Standard deviation 12.3 · Range 26.2

Fair Competition
50
Growth Efficiency
76.2
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
50
Top-Ladder
50

Supplement supplement

Stored mean 80.2 · Standard deviation 9.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
71.4
Content Structure content-structure

Stored mean 77 · Standard deviation 3 · Range 7.9

Fair Competition
74.6
Growth Efficiency
76.2
Collection & Build
73
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
81

Growth growth-content

Stored mean 84.1 · Standard deviation 6.5 · Range 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

Stored mean 66.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
76.2

Cooperation cooperation-content

Stored mean 80.2 · Standard deviation 8 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Operation operation

Stored mean 53.5 · Standard deviation 5.2 · Range 14

Fair Competition
48.1
Growth Efficiency
55.3
Collection & Build
57.7
Free Path
44.7
Light-Spend Convenience
56.6
Top-Ladder
58.7
Gacha gacha

Stored mean 50.7 · Standard deviation 9 · Range 25.4

Fair Competition
44.4
Growth Efficiency
44.4
Collection & Build
68.3
Free Path
42.9
Light-Spend Convenience
47.6
Top-Ladder
56.3

Price price

Stored mean 38.9 · Standard deviation 14.1 · Range 40.5

Fair Competition
31
Growth Efficiency
31
Collection & Build
47.6
Free Path
26.2
Light-Spend Convenience
31
Top-Ladder
66.7

Probability probability

Stored mean 36.1 · Standard deviation 11.5 · Range 31

Fair Competition
31
Growth Efficiency
31
Collection & Build
61.9
Free Path
31
Light-Spend Convenience
31
Top-Ladder
31

Reward Management reward-management

Stored mean 77 · Standard deviation 8.9 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Store store

Stored mean 51.1 · Standard deviation 10.7 · Range 32.5

Fair Competition
45.2
Growth Efficiency
51.6
Collection & Build
50
Free Path
32.5
Light-Spend Convenience
61.9
Top-Ladder
65.1

Reasonableness reasonableness

Stored mean 58.7 · Standard deviation 11.6 · Range 33.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

Stored mean 35.7 · Standard deviation 9.8 · Range 31

Fair Competition
31
Growth Efficiency
31
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
42.9
Top-Ladder
52.4

Convenience convenience

Stored mean 58.7 · Standard deviation 11.6 · Range 33.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Event event

Stored mean 58.9 · Standard deviation 5.4 · Range 15.1

Fair Competition
54.8
Growth Efficiency
69.8
Collection & Build
54.8
Free Path
58.7
Light-Spend Convenience
60.3
Top-Ladder
54.8

Comprehension comprehension

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 54 · Standard deviation 7.6 · Range 21.4

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
66.7
Top-Ladder
50

Contribution contribution

Stored mean 55.6 · Standard deviation 7.9 · Range 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

Stored mean 62.5 · Standard deviation 1.3 · Range 3.7

Fair Competition
64.4
Growth Efficiency
61.1
Collection & Build
63.4
Free Path
60.7
Light-Spend Convenience
62.3
Top-Ladder
63.1
Experience · Time experience-time

Stored mean 72.2 · Standard deviation 2.6 · Range 7.9

Fair Competition
68.3
Growth Efficiency
70.1
Collection & Build
74.1
Free Path
72.8
Light-Spend Convenience
76.2
Top-Ladder
71.7
Enjoyment enjoyment

Stored mean 72.2 · Standard deviation 5.7 · Range 16.7

Fair Competition
70.6
Growth Efficiency
70.6
Collection & Build
67.5
Free Path
73
Light-Spend Convenience
84.1
Top-Ladder
67.5

Excitement excitement

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

Stored mean 72.2 · Standard deviation 12 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
95.2
Top-Ladder
64.3

Flow flow

Stored mean 71.4 · Standard deviation 7.3 · Range 19

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
66.7
Satisfaction satisfaction

Stored mean 75.3 · Standard deviation 4.2 · Range 11.9

Fair Competition
72.2
Growth Efficiency
72.2
Collection & Build
84.1
Free Path
75.4
Light-Spend Convenience
75.4
Top-Ladder
72.2

Achievement achievement

Stored mean 82.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Completion completion

Stored mean 68.7 · Standard deviation 9.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reward reward

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 69 · Standard deviation 4 · Range 13.5

Fair Competition
61.9
Growth Efficiency
67.5
Collection & Build
70.6
Free Path
69.8
Light-Spend Convenience
69
Top-Ladder
75.4

Emotional Relief emotional-relief

Stored mean 52 · Standard deviation 4.4 · Range 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
61.9
Top-Ladder
50

Social Connection social-connection

Stored mean 80.2 · Standard deviation 8 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Economic Progress economic-progress

Stored mean 75 · Standard deviation 11.7 · Range 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
95.2
Needs · Money needs-money

Stored mean 64.6 · Standard deviation 4 · Range 11.1

Fair Competition
69.6
Growth Efficiency
65.3
Collection & Build
66.4
Free Path
58.5
Light-Spend Convenience
60.1
Top-Ladder
67.7
Possession possession

Stored mean 61.9 · Standard deviation 9.3 · Range 25.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
82.5
Free Path
57.1
Light-Spend Convenience
60.3
Top-Ladder
57.1

Collection collection

Stored mean 77 · Standard deviation 8.9 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4

Customization customization

Stored mean 39.3 · Standard deviation 8 · Range 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Accumulation accumulation

Stored mean 69.4 · Standard deviation 11.5 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 62.2 · Standard deviation 13.3 · Range 31

Fair Competition
82.5
Growth Efficiency
53.2
Collection & Build
53.2
Free Path
51.6
Light-Spend Convenience
53.2
Top-Ladder
79.4

Dominance dominance

Stored mean 57.1 · Standard deviation 12 · Range 31

Fair Competition
76.2
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

Stored mean 69.8 · Standard deviation 14.6 · Range 31

Fair Competition
90.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
90.5

Recognition recognition

Stored mean 59.5 · Standard deviation 13.5 · Range 31

Fair Competition
81
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2
Growth Needs growth-needs

Stored mean 69.7 · Standard deviation 7.3 · Range 22.2

Fair Competition
69
Growth Efficiency
85.7
Collection & Build
63.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Progression progression-needs

Stored mean 84.1 · Standard deviation 6.5 · Range 19

Fair Competition
76.2
Growth Efficiency
95.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Mastery mastery

Stored mean 72.2 · Standard deviation 12 · Range 31

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

Stored mean 52.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Engagement · Passion engagement-passion

Stored mean 50.7 · Standard deviation 2.3 · Range 7.4

Fair Competition
55.3
Growth Efficiency
47.9
Collection & Build
49.7
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
49.7
Fairness fairness

Stored mean 48.8 · Standard deviation 6.1 · Range 16.7

Fair Competition
60.3
Growth Efficiency
43.7
Collection & Build
43.7
Free Path
52.4
Light-Spend Convenience
43.7
Top-Ladder
49.2

In-Game Balance in-game-balance

Stored mean 52 · Standard deviation 4.4 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

Stored mean 38.1 · Standard deviation 10.5 · Range 26.2

Fair Competition
57.1
Growth Efficiency
31
Collection & Build
31
Free Path
31
Light-Spend Convenience
31
Top-Ladder
47.6

Inclusivity inclusivity

Stored mean 56.3 · Standard deviation 9.9 · Range 26.2

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
50
Top-Ladder
50
Stability stability

Stored mean 37.3 · Standard deviation 0 · Range 0

Fair Competition
37.3
Growth Efficiency
37.3
Collection & Build
37.3
Free Path
37.3
Light-Spend Convenience
37.3
Top-Ladder
37.3

Equilibrium equilibrium

Stored mean 31 · Standard deviation 0 · Range 0

Fair Competition
31
Growth Efficiency
31
Collection & Build
31
Free Path
31
Light-Spend Convenience
31
Top-Ladder
31

Resilience resilience

Stored mean 35.7 · Standard deviation 0 · Range 0

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Sustainability sustainability

Stored mean 45.2 · Standard deviation 0 · Range 0

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2
Consistency consistency

Stored mean 66 · Standard deviation 3.5 · Range 8.7

Fair Competition
68.3
Growth Efficiency
62.7
Collection & Build
68.3
Free Path
62.7
Light-Spend Convenience
71.4
Top-Ladder
62.7

Cohesion cohesion

Stored mean 71.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Continuity continuity

Stored mean 54.4 · Standard deviation 9.8 · Range 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
76.2
Top-Ladder
50

Reliability reliability

Stored mean 71.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
85.7
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69