NOVASMCCOMPARE
KOEN
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퍼즐앤드래곤

MPM

퍼즐앤드래곤 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

puzzle-and-dragons.json
SHA-2565d27564f99b879c3ba0b1325296e99b3c6f986e050a69af43e10b5d792af30ec

Game Offering

game-offering

저장된 평균 63.9 · 표준편차 3.3 · 범위 10.8

Fair Competition
64.6
Growth Efficiency
63.9
Collection & Build
63.8
Free Path
57.5
Light-Spend Convenience
65.4
Top-Ladder
68.3
Core core

저장된 평균 62 · 표준편차 3.1 · 범위 9.5

Fair Competition
67.2
Growth Efficiency
57.7
Collection & Build
64.6
Free Path
60.8
Light-Spend Convenience
60.8
Top-Ladder
60.8
Character character

저장된 평균 38.9 · 표준편차 3.5 · 범위 9.5

Fair Competition
40.5
Growth Efficiency
31
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
40.5

Personality personality

저장된 평균 34.1 · 표준편차 3.5 · 범위 9.5

Fair Competition
35.7
Growth Efficiency
26.2
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Harmony harmony

저장된 평균 34.1 · 표준편차 3.5 · 범위 9.5

Fair Competition
35.7
Growth Efficiency
26.2
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Friendliness friendliness

저장된 평균 48.4 · 표준편차 3.5 · 범위 9.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 73.8 · 표준편차 1.8 · 범위 4.8

Fair Competition
77.8
Growth Efficiency
73
Collection & Build
73
Free Path
73
Light-Spend Convenience
73
Top-Ladder
73

Design design

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

저장된 평균 69 · 표준편차 0 · 범위 0

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Motion motion

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
100
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 73.3 · 표준편차 6.1 · 범위 14.3

Fair Competition
83.3
Growth Efficiency
69
Collection & Build
80.2
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Variety variety

저장된 평균 80.2 · 표준편차 9.1 · 범위 21.4

Fair Competition
95.2
Growth Efficiency
73.8
Collection & Build
90.5
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Balance balance

저장된 평균 61.1 · 표준편차 9.1 · 범위 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Dynamism dynamism

저장된 평균 78.6 · 표준편차 0 · 범위 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
System system

저장된 평균 71 · 표준편차 3.8 · 범위 11.1

Fair Competition
73.5
Growth Efficiency
73.8
Collection & Build
68.3
Free Path
64
Light-Spend Convenience
71.2
Top-Ladder
75.1
Growth Structure growth-structure

저장된 평균 78.8 · 표준편차 6.7 · 범위 18.3

Fair Competition
90.5
Growth Efficiency
83.3
Collection & Build
73.8
Free Path
72.2
Light-Spend Convenience
72.2
Top-Ladder
81

Progression progression-structure

저장된 평균 91.3 · 표준편차 6.4 · 범위 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

저장된 평균 77 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 68.3 · 표준편차 13.2 · 범위 35.7

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
85.7
Economy economy

저장된 평균 76.2 · 표준편차 5.5 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Balance economic-balance

저장된 평균 66.7 · 표준편차 5.5 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 81 · 표준편차 5.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Supplement supplement

저장된 평균 81 · 표준편차 5.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 57.9 · 표준편차 5.3 · 범위 15.1

Fair Competition
63.5
Growth Efficiency
57.1
Collection & Build
54.8
Free Path
48.4
Light-Spend Convenience
60.3
Top-Ladder
63.5

Growth growth-content

저장된 평균 72.2 · 표준편차 9.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
69
Light-Spend Convenience
85.7
Top-Ladder
64.3

Competition competition-content

저장된 평균 52.4 · 표준편차 14.2 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
40.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 49.2 · 표준편차 5.1 · 범위 14.3

Fair Competition
54.8
Growth Efficiency
45.2
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
54.8
Operation operation

저장된 평균 58.9 · 표준편차 7 · 범위 21.4

Fair Competition
53.2
Growth Efficiency
60.3
Collection & Build
58.7
Free Path
47.6
Light-Spend Convenience
64.3
Top-Ladder
69
Gacha gacha

저장된 평균 54 · 표준편차 10.4 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

저장된 평균 56.3 · 표준편차 12.3 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Probability probability

저장된 평균 52.8 · 표준편차 10.4 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
71.4

Reward Management reward-management

저장된 평균 52.8 · 표준편차 10.4 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
71.4
Store store

저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
76.2
Top-Ladder
76.2

Reasonableness reasonableness

저장된 평균 58.3 · 표준편차 13.9 · 범위 35.7

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 58.3 · 표준편차 13.9 · 범위 35.7

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Convenience convenience

저장된 평균 72.6 · 표준편차 13.9 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

저장된 평균 59.5 · 표준편차 0 · 범위 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Comprehension comprehension

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Contribution contribution

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

저장된 평균 66.4 · 표준편차 2.2 · 범위 6.2

Fair Competition
68.8
Growth Efficiency
66.8
Collection & Build
64.8
Free Path
63.4
Light-Spend Convenience
64.9
Top-Ladder
69.6
Experience · Time experience-time

저장된 평균 66.2 · 표준편차 2.4 · 범위 6.9

Fair Competition
71.2
Growth Efficiency
66.9
Collection & Build
65.6
Free Path
64.6
Light-Spend Convenience
64.3
Top-Ladder
64.8
Enjoyment enjoyment

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Excitement excitement

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

저장된 평균 59.5 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Flow flow

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 74.3 · 표준편차 4 · 범위 9.5

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
74.6
Free Path
76.2
Light-Spend Convenience
69
Top-Ladder
69

Achievement achievement

저장된 평균 91.3 · 표준편차 6.4 · 범위 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

저장된 평균 62.7 · 표준편차 6.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reward reward

저장된 평균 69 · 표준편차 6.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3
Real Benefit real-benefit

저장된 평균 55.3 · 표준편차 2.5 · 범위 7.9

Fair Competition
54
Growth Efficiency
55.6
Collection & Build
55.6
Free Path
50.8
Light-Spend Convenience
57.1
Top-Ladder
58.7

Emotional Relief emotional-relief

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Social Connection social-connection

저장된 평균 34.9 · 표준편차 5.1 · 범위 14.3

Fair Competition
40.5
Growth Efficiency
31
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
35.7
Top-Ladder
40.5

Economic Progress economic-progress

저장된 평균 81 · 표준편차 5.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Needs · Money needs-money

저장된 평균 68 · 표준편차 6.5 · 범위 17.5

Fair Competition
75.4
Growth Efficiency
65.1
Collection & Build
67.5
Free Path
60.3
Light-Spend Convenience
61.9
Top-Ladder
77.8
Possession possession

저장된 평균 65.1 · 표준편차 8.3 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
71.4
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81

Collection collection

저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Customization customization

저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 55.6 · 표준편차 8.3 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 57.1 · 표준편차 14.2 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
45.2
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
76.2

Dominance dominance

저장된 평균 52.4 · 표준편차 14.2 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
40.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 66.7 · 표준편차 14.2 · 범위 35.7

Fair Competition
85.7
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
85.7

Recognition recognition

저장된 평균 52.4 · 표준편차 14.2 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
40.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 81.7 · 표준편차 6.4 · 범위 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
76.2

Progression progression-needs

저장된 평균 77 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Mastery mastery

저장된 평균 91.3 · 표준편차 6.4 · 범위 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Development development

저장된 평균 77 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 64.9 · 표준편차 3.3 · 범위 8.7

Fair Competition
59.8
Growth Efficiency
68.5
Collection & Build
61.4
Free Path
65.3
Light-Spend Convenience
68.5
Top-Ladder
66.1
Fairness fairness

저장된 평균 58.3 · 표준편차 7.7 · 범위 21.4

Fair Competition
55.6
Growth Efficiency
53.2
Collection & Build
53.2
Free Path
60.3
Light-Spend Convenience
53.2
Top-Ladder
74.6

In-Game Balance in-game-balance

저장된 평균 59.9 · 표준편차 7.7 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
76.2

Governance governance

저장된 평균 59.9 · 표준편차 7.7 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
76.2

Inclusivity inclusivity

저장된 평균 55.2 · 표준편차 7.7 · 범위 21.4

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
71.4
Stability stability

저장된 평균 67.1 · 표준편차 9.7 · 범위 21.4

Fair Competition
57.9
Growth Efficiency
79.4
Collection & Build
57.9
Free Path
69.8
Light-Spend Convenience
79.4
Top-Ladder
57.9

Equilibrium equilibrium

저장된 평균 59.1 · 표준편차 9.7 · 범위 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
50

Resilience resilience

저장된 평균 68.7 · 표준편차 9.7 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
59.5

Sustainability sustainability

저장된 평균 73.4 · 표준편차 9.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3
Consistency consistency

저장된 평균 69.4 · 표준편차 3.6 · 범위 7.1

Fair Competition
65.9
Growth Efficiency
73
Collection & Build
73
Free Path
65.9
Light-Spend Convenience
73
Top-Ladder
65.9

Cohesion cohesion

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Continuity continuity

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

저장된 평균 72.6 · 표준편차 3.6 · 범위 7.1

Fair Competition
69
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
69
Light-Spend Convenience
76.2
Top-Ladder
69