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Puzzle & Dragons · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

puzzle-and-dragons.json
SHA-2565d27564f99b879c3ba0b1325296e99b3c6f986e050a69af43e10b5d792af30ec

Game Offering

game-offering

Stored mean 63.9 · Standard deviation 3.3 · Range 10.8

Fair Competition
64.6
Growth Efficiency
63.9
Collection & Build
63.8
Free Path
57.5
Light-Spend Convenience
65.4
Top-Ladder
68.3
Core core

Stored mean 62 · Standard deviation 3.1 · Range 9.5

Fair Competition
67.2
Growth Efficiency
57.7
Collection & Build
64.6
Free Path
60.8
Light-Spend Convenience
60.8
Top-Ladder
60.8
Character character

Stored mean 38.9 · Standard deviation 3.5 · Range 9.5

Fair Competition
40.5
Growth Efficiency
31
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
40.5

Personality personality

Stored mean 34.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
35.7
Growth Efficiency
26.2
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Harmony harmony

Stored mean 34.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
35.7
Growth Efficiency
26.2
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Friendliness friendliness

Stored mean 48.4 · Standard deviation 3.5 · Range 9.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

Stored mean 73.8 · Standard deviation 1.8 · Range 4.8

Fair Competition
77.8
Growth Efficiency
73
Collection & Build
73
Free Path
73
Light-Spend Convenience
73
Top-Ladder
73

Design design

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

Stored mean 69 · Standard deviation 0 · Range 0

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Motion motion

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
100
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 73.3 · Standard deviation 6.1 · Range 14.3

Fair Competition
83.3
Growth Efficiency
69
Collection & Build
80.2
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Variety variety

Stored mean 80.2 · Standard deviation 9.1 · Range 21.4

Fair Competition
95.2
Growth Efficiency
73.8
Collection & Build
90.5
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Balance balance

Stored mean 61.1 · Standard deviation 9.1 · Range 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Dynamism dynamism

Stored mean 78.6 · Standard deviation 0 · Range 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
System system

Stored mean 71 · Standard deviation 3.8 · Range 11.1

Fair Competition
73.5
Growth Efficiency
73.8
Collection & Build
68.3
Free Path
64
Light-Spend Convenience
71.2
Top-Ladder
75.1
Growth Structure growth-structure

Stored mean 78.8 · Standard deviation 6.7 · Range 18.3

Fair Competition
90.5
Growth Efficiency
83.3
Collection & Build
73.8
Free Path
72.2
Light-Spend Convenience
72.2
Top-Ladder
81

Progression progression-structure

Stored mean 91.3 · Standard deviation 6.4 · Range 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

Stored mean 68.3 · Standard deviation 13.2 · Range 35.7

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
85.7
Economy economy

Stored mean 76.2 · Standard deviation 5.5 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Balance economic-balance

Stored mean 66.7 · Standard deviation 5.5 · Range 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

Stored mean 81 · Standard deviation 5.5 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Supplement supplement

Stored mean 81 · Standard deviation 5.5 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

Stored mean 57.9 · Standard deviation 5.3 · Range 15.1

Fair Competition
63.5
Growth Efficiency
57.1
Collection & Build
54.8
Free Path
48.4
Light-Spend Convenience
60.3
Top-Ladder
63.5

Growth growth-content

Stored mean 72.2 · Standard deviation 9.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
69
Light-Spend Convenience
85.7
Top-Ladder
64.3

Competition competition-content

Stored mean 52.4 · Standard deviation 14.2 · Range 35.7

Fair Competition
71.4
Growth Efficiency
40.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 49.2 · Standard deviation 5.1 · Range 14.3

Fair Competition
54.8
Growth Efficiency
45.2
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
54.8
Operation operation

Stored mean 58.9 · Standard deviation 7 · Range 21.4

Fair Competition
53.2
Growth Efficiency
60.3
Collection & Build
58.7
Free Path
47.6
Light-Spend Convenience
64.3
Top-Ladder
69
Gacha gacha

Stored mean 54 · Standard deviation 10.4 · Range 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

Stored mean 56.3 · Standard deviation 12.3 · Range 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Probability probability

Stored mean 52.8 · Standard deviation 10.4 · Range 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
71.4

Reward Management reward-management

Stored mean 52.8 · Standard deviation 10.4 · Range 28.6

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
71.4
Store store

Stored mean 63.1 · Standard deviation 13.9 · Range 35.7

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
76.2
Top-Ladder
76.2

Reasonableness reasonableness

Stored mean 58.3 · Standard deviation 13.9 · Range 35.7

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

Stored mean 58.3 · Standard deviation 13.9 · Range 35.7

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Convenience convenience

Stored mean 72.6 · Standard deviation 13.9 · Range 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

Stored mean 59.5 · Standard deviation 0 · Range 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Comprehension comprehension

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Contribution contribution

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

Stored mean 66.4 · Standard deviation 2.2 · Range 6.2

Fair Competition
68.8
Growth Efficiency
66.8
Collection & Build
64.8
Free Path
63.4
Light-Spend Convenience
64.9
Top-Ladder
69.6
Experience · Time experience-time

Stored mean 66.2 · Standard deviation 2.4 · Range 6.9

Fair Competition
71.2
Growth Efficiency
66.9
Collection & Build
65.6
Free Path
64.6
Light-Spend Convenience
64.3
Top-Ladder
64.8
Enjoyment enjoyment

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Excitement excitement

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Flow flow

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 74.3 · Standard deviation 4 · Range 9.5

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
74.6
Free Path
76.2
Light-Spend Convenience
69
Top-Ladder
69

Achievement achievement

Stored mean 91.3 · Standard deviation 6.4 · Range 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

Stored mean 62.7 · Standard deviation 6.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reward reward

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3
Real Benefit real-benefit

Stored mean 55.3 · Standard deviation 2.5 · Range 7.9

Fair Competition
54
Growth Efficiency
55.6
Collection & Build
55.6
Free Path
50.8
Light-Spend Convenience
57.1
Top-Ladder
58.7

Emotional Relief emotional-relief

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Social Connection social-connection

Stored mean 34.9 · Standard deviation 5.1 · Range 14.3

Fair Competition
40.5
Growth Efficiency
31
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
35.7
Top-Ladder
40.5

Economic Progress economic-progress

Stored mean 81 · Standard deviation 5.5 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Needs · Money needs-money

Stored mean 68 · Standard deviation 6.5 · Range 17.5

Fair Competition
75.4
Growth Efficiency
65.1
Collection & Build
67.5
Free Path
60.3
Light-Spend Convenience
61.9
Top-Ladder
77.8
Possession possession

Stored mean 65.1 · Standard deviation 8.3 · Range 21.4

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
71.4
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81

Collection collection

Stored mean 69.8 · Standard deviation 8.3 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Customization customization

Stored mean 69.8 · Standard deviation 8.3 · Range 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Accumulation accumulation

Stored mean 55.6 · Standard deviation 8.3 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 57.1 · Standard deviation 14.2 · Range 35.7

Fair Competition
76.2
Growth Efficiency
45.2
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
76.2

Dominance dominance

Stored mean 52.4 · Standard deviation 14.2 · Range 35.7

Fair Competition
71.4
Growth Efficiency
40.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
71.4

Aspiration aspiration

Stored mean 66.7 · Standard deviation 14.2 · Range 35.7

Fair Competition
85.7
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
85.7

Recognition recognition

Stored mean 52.4 · Standard deviation 14.2 · Range 35.7

Fair Competition
71.4
Growth Efficiency
40.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
45.2
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 81.7 · Standard deviation 6.4 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
76.2

Progression progression-needs

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Mastery mastery

Stored mean 91.3 · Standard deviation 6.4 · Range 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Development development

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Engagement · Passion engagement-passion

Stored mean 64.9 · Standard deviation 3.3 · Range 8.7

Fair Competition
59.8
Growth Efficiency
68.5
Collection & Build
61.4
Free Path
65.3
Light-Spend Convenience
68.5
Top-Ladder
66.1
Fairness fairness

Stored mean 58.3 · Standard deviation 7.7 · Range 21.4

Fair Competition
55.6
Growth Efficiency
53.2
Collection & Build
53.2
Free Path
60.3
Light-Spend Convenience
53.2
Top-Ladder
74.6

In-Game Balance in-game-balance

Stored mean 59.9 · Standard deviation 7.7 · Range 21.4

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
76.2

Governance governance

Stored mean 59.9 · Standard deviation 7.7 · Range 21.4

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
76.2

Inclusivity inclusivity

Stored mean 55.2 · Standard deviation 7.7 · Range 21.4

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
71.4
Stability stability

Stored mean 67.1 · Standard deviation 9.7 · Range 21.4

Fair Competition
57.9
Growth Efficiency
79.4
Collection & Build
57.9
Free Path
69.8
Light-Spend Convenience
79.4
Top-Ladder
57.9

Equilibrium equilibrium

Stored mean 59.1 · Standard deviation 9.7 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
50

Resilience resilience

Stored mean 68.7 · Standard deviation 9.7 · Range 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
59.5

Sustainability sustainability

Stored mean 73.4 · Standard deviation 9.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3
Consistency consistency

Stored mean 69.4 · Standard deviation 3.6 · Range 7.1

Fair Competition
65.9
Growth Efficiency
73
Collection & Build
73
Free Path
65.9
Light-Spend Convenience
73
Top-Ladder
65.9

Cohesion cohesion

Stored mean 67.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Continuity continuity

Stored mean 67.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

Stored mean 72.6 · Standard deviation 3.6 · Range 7.1

Fair Competition
69
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
69
Light-Spend Convenience
76.2
Top-Ladder
69