← Puzzle & Dragons MPM
Puzzle & Dragons · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 63.9 · Standard deviation 3.3 · Range 10.8
Fair Competition 64.6
Growth Efficiency 63.9
Collection & Build 63.8
Free Path 57.5
Light-Spend Convenience 65.4
Top-Ladder 68.3 Core coreStored mean 62 · Standard deviation 3.1 · Range 9.5
Fair Competition 67.2
Growth Efficiency 57.7
Collection & Build 64.6
Free Path 60.8
Light-Spend Convenience 60.8
Top-Ladder 60.8 Character characterStored mean 38.9 · Standard deviation 3.5 · Range 9.5
Fair Competition 40.5
Growth Efficiency 31
Collection & Build 40.5
Free Path 40.5
Light-Spend Convenience 40.5
Top-Ladder 40.5 Personality personality Stored mean 34.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 35.7
Growth Efficiency 26.2
Collection & Build 35.7
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 35.7 Harmony harmony Stored mean 34.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 35.7
Growth Efficiency 26.2
Collection & Build 35.7
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 35.7 Friendliness friendliness Stored mean 48.4 · Standard deviation 3.5 · Range 9.5
Fair Competition 50
Growth Efficiency 40.5
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Graphic graphicStored mean 73.8 · Standard deviation 1.8 · Range 4.8
Fair Competition 77.8
Growth Efficiency 73
Collection & Build 73
Free Path 73
Light-Spend Convenience 73
Top-Ladder 73 Design design Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Quality quality Stored mean 69 · Standard deviation 0 · Range 0
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 69 Motion motion Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 100
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 73.3 · Standard deviation 6.1 · Range 14.3
Fair Competition 83.3
Growth Efficiency 69
Collection & Build 80.2
Free Path 69
Light-Spend Convenience 69
Top-Ladder 69 Variety variety Stored mean 80.2 · Standard deviation 9.1 · Range 21.4
Fair Competition 95.2
Growth Efficiency 73.8
Collection & Build 90.5
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Balance balance Stored mean 61.1 · Standard deviation 9.1 · Range 21.4
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 71.4
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Dynamism dynamism Stored mean 78.6 · Standard deviation 0 · Range 0
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 System systemStored mean 71 · Standard deviation 3.8 · Range 11.1
Fair Competition 73.5
Growth Efficiency 73.8
Collection & Build 68.3
Free Path 64
Light-Spend Convenience 71.2
Top-Ladder 75.1 Growth Structure growth-structureStored mean 78.8 · Standard deviation 6.7 · Range 18.3
Fair Competition 90.5
Growth Efficiency 83.3
Collection & Build 73.8
Free Path 72.2
Light-Spend Convenience 72.2
Top-Ladder 81 Progression progression-structure Stored mean 91.3 · Standard deviation 6.4 · Range 14.3
Fair Competition 100
Growth Efficiency 100
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 85.7 Advancement advancement Stored mean 77 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Empowerment empowerment Stored mean 68.3 · Standard deviation 13.2 · Range 35.7
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 59.5
Top-Ladder 85.7 Economy economyStored mean 76.2 · Standard deviation 5.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 81 Balance economic-balance Stored mean 66.7 · Standard deviation 5.5 · Range 14.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 71.4 Insufficiency insufficiency Stored mean 81 · Standard deviation 5.5 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Supplement supplement Stored mean 81 · Standard deviation 5.5 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Content Structure content-structureStored mean 57.9 · Standard deviation 5.3 · Range 15.1
Fair Competition 63.5
Growth Efficiency 57.1
Collection & Build 54.8
Free Path 48.4
Light-Spend Convenience 60.3
Top-Ladder 63.5 Growth growth-content Stored mean 72.2 · Standard deviation 9.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 69
Light-Spend Convenience 85.7
Top-Ladder 64.3 Competition competition-content Stored mean 52.4 · Standard deviation 14.2 · Range 35.7
Fair Competition 71.4
Growth Efficiency 40.5
Collection & Build 50
Free Path 35.7
Light-Spend Convenience 45.2
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 49.2 · Standard deviation 5.1 · Range 14.3
Fair Competition 54.8
Growth Efficiency 45.2
Collection & Build 50
Free Path 40.5
Light-Spend Convenience 50
Top-Ladder 54.8 Operation operationStored mean 58.9 · Standard deviation 7 · Range 21.4
Fair Competition 53.2
Growth Efficiency 60.3
Collection & Build 58.7
Free Path 47.6
Light-Spend Convenience 64.3
Top-Ladder 69 Gacha gachaStored mean 54 · Standard deviation 10.4 · Range 28.6
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 61.9
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 71.4 Price price Stored mean 56.3 · Standard deviation 12.3 · Range 28.6
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 61.9
Free Path 42.9
Light-Spend Convenience 71.4
Top-Ladder 71.4 Probability probability Stored mean 52.8 · Standard deviation 10.4 · Range 28.6
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 61.9
Free Path 42.9
Light-Spend Convenience 50
Top-Ladder 71.4 Reward Management reward-management Stored mean 52.8 · Standard deviation 10.4 · Range 28.6
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 61.9
Free Path 42.9
Light-Spend Convenience 50
Top-Ladder 71.4 Store storeStored mean 63.1 · Standard deviation 13.9 · Range 35.7
Fair Competition 54.8
Growth Efficiency 76.2
Collection & Build 54.8
Free Path 40.5
Light-Spend Convenience 76.2
Top-Ladder 76.2 Reasonableness reasonableness Stored mean 58.3 · Standard deviation 13.9 · Range 35.7
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 35.7
Light-Spend Convenience 71.4
Top-Ladder 71.4 Timeliness timeliness Stored mean 58.3 · Standard deviation 13.9 · Range 35.7
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 35.7
Light-Spend Convenience 71.4
Top-Ladder 71.4 Convenience convenience Stored mean 72.6 · Standard deviation 13.9 · Range 35.7
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 85.7
Top-Ladder 85.7 Event eventStored mean 59.5 · Standard deviation 0 · Range 0
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 59.5 Comprehension comprehension Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Involvement involvement Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Contribution contribution Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Player Value player-valueStored mean 66.4 · Standard deviation 2.2 · Range 6.2
Fair Competition 68.8
Growth Efficiency 66.8
Collection & Build 64.8
Free Path 63.4
Light-Spend Convenience 64.9
Top-Ladder 69.6 Experience · Time experience-timeStored mean 66.2 · Standard deviation 2.4 · Range 6.9
Fair Competition 71.2
Growth Efficiency 66.9
Collection & Build 65.6
Free Path 64.6
Light-Spend Convenience 64.3
Top-Ladder 64.8 Enjoyment enjoymentStored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Excitement excitement Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Amusement amusement Stored mean 59.5 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Flow flow Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Satisfaction satisfactionStored mean 74.3 · Standard deviation 4 · Range 9.5
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 74.6
Free Path 76.2
Light-Spend Convenience 69
Top-Ladder 69 Achievement achievement Stored mean 91.3 · Standard deviation 6.4 · Range 14.3
Fair Competition 100
Growth Efficiency 100
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 85.7 Completion completion Stored mean 62.7 · Standard deviation 6.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 61.9
Light-Spend Convenience 57.1
Top-Ladder 57.1 Reward reward Stored mean 69 · Standard deviation 6.9 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 64.3
Top-Ladder 64.3 Real Benefit real-benefitStored mean 55.3 · Standard deviation 2.5 · Range 7.9
Fair Competition 54
Growth Efficiency 55.6
Collection & Build 55.6
Free Path 50.8
Light-Spend Convenience 57.1
Top-Ladder 58.7 Emotional Relief emotional-relief Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Social Connection social-connection Stored mean 34.9 · Standard deviation 5.1 · Range 14.3
Fair Competition 40.5
Growth Efficiency 31
Collection & Build 35.7
Free Path 26.2
Light-Spend Convenience 35.7
Top-Ladder 40.5 Economic Progress economic-progress Stored mean 81 · Standard deviation 5.5 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Needs · Money needs-moneyStored mean 68 · Standard deviation 6.5 · Range 17.5
Fair Competition 75.4
Growth Efficiency 65.1
Collection & Build 67.5
Free Path 60.3
Light-Spend Convenience 61.9
Top-Ladder 77.8 Possession possessionStored mean 65.1 · Standard deviation 8.3 · Range 21.4
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 71.4
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 81 Collection collection Stored mean 69.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Customization customization Stored mean 69.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Accumulation accumulation Stored mean 55.6 · Standard deviation 8.3 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 61.9
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Competition Needs competition-needsStored mean 57.1 · Standard deviation 14.2 · Range 35.7
Fair Competition 76.2
Growth Efficiency 45.2
Collection & Build 54.8
Free Path 40.5
Light-Spend Convenience 50
Top-Ladder 76.2 Dominance dominance Stored mean 52.4 · Standard deviation 14.2 · Range 35.7
Fair Competition 71.4
Growth Efficiency 40.5
Collection & Build 50
Free Path 35.7
Light-Spend Convenience 45.2
Top-Ladder 71.4 Aspiration aspiration Stored mean 66.7 · Standard deviation 14.2 · Range 35.7
Fair Competition 85.7
Growth Efficiency 54.8
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 59.5
Top-Ladder 85.7 Recognition recognition Stored mean 52.4 · Standard deviation 14.2 · Range 35.7
Fair Competition 71.4
Growth Efficiency 40.5
Collection & Build 50
Free Path 35.7
Light-Spend Convenience 45.2
Top-Ladder 71.4 Growth Needs growth-needsStored mean 81.7 · Standard deviation 6.4 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 76.2
Top-Ladder 76.2 Progression progression-needs Stored mean 77 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Mastery mastery Stored mean 91.3 · Standard deviation 6.4 · Range 14.3
Fair Competition 100
Growth Efficiency 100
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 85.7 Development development Stored mean 77 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Engagement · Passion engagement-passionStored mean 64.9 · Standard deviation 3.3 · Range 8.7
Fair Competition 59.8
Growth Efficiency 68.5
Collection & Build 61.4
Free Path 65.3
Light-Spend Convenience 68.5
Top-Ladder 66.1 Fairness fairnessStored mean 58.3 · Standard deviation 7.7 · Range 21.4
Fair Competition 55.6
Growth Efficiency 53.2
Collection & Build 53.2
Free Path 60.3
Light-Spend Convenience 53.2
Top-Ladder 74.6 In-Game Balance in-game-balance Stored mean 59.9 · Standard deviation 7.7 · Range 21.4
Fair Competition 57.1
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 61.9
Light-Spend Convenience 54.8
Top-Ladder 76.2 Governance governance Stored mean 59.9 · Standard deviation 7.7 · Range 21.4
Fair Competition 57.1
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 61.9
Light-Spend Convenience 54.8
Top-Ladder 76.2 Inclusivity inclusivity Stored mean 55.2 · Standard deviation 7.7 · Range 21.4
Fair Competition 52.4
Growth Efficiency 50
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 50
Top-Ladder 71.4 Stability stabilityStored mean 67.1 · Standard deviation 9.7 · Range 21.4
Fair Competition 57.9
Growth Efficiency 79.4
Collection & Build 57.9
Free Path 69.8
Light-Spend Convenience 79.4
Top-Ladder 57.9 Equilibrium equilibrium Stored mean 59.1 · Standard deviation 9.7 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 50 Resilience resilience Stored mean 68.7 · Standard deviation 9.7 · Range 21.4
Fair Competition 59.5
Growth Efficiency 81
Collection & Build 59.5
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 59.5 Sustainability sustainability Stored mean 73.4 · Standard deviation 9.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 64.3 Consistency consistencyStored mean 69.4 · Standard deviation 3.6 · Range 7.1
Fair Competition 65.9
Growth Efficiency 73
Collection & Build 73
Free Path 65.9
Light-Spend Convenience 73
Top-Ladder 65.9 Cohesion cohesion Stored mean 67.9 · Standard deviation 3.6 · Range 7.1
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Continuity continuity Stored mean 67.9 · Standard deviation 3.6 · Range 7.1
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Reliability reliability Stored mean 72.6 · Standard deviation 3.6 · Range 7.1
Fair Competition 69
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 69
Light-Spend Convenience 76.2
Top-Ladder 69