← 포켓몬 GOMPM
포켓몬 GO · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
pokemon-go.json SHA-256
2249a7996934912d0c526a305339567185828acd0b9f0f217053054ef032ce55Game Offering
game-offering저장된 평균 69.6 · 표준편차 3.6 · 범위 10.9
- Fair Competition
- 68.9
- Growth Efficiency
- 73.3
- Collection & Build
- 70.4
- Free Path
- 69.8
- Light-Spend Convenience
- 72.9
- Top-Ladder
- 62.3
Core core
저장된 평균 69.9 · 표준편차 3.2 · 범위 9.3
- Fair Competition
- 73.8
- Growth Efficiency
- 70.4
- Collection & Build
- 73.5
- Free Path
- 69
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 64.6
Character character
저장된 평균 60.7 · 표준편차 4.1 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 64.3
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 54.8
Personality personality
저장된 평균 56 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Harmony harmony
저장된 평균 60.7 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 71.4 · 표준편차 5.2 · 범위 15.9
- Fair Competition
- 81
- Growth Efficiency
- 75.4
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 65.1
Design design
저장된 평균 81.7 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 90.5
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Quality quality
저장된 평균 62.7 · 표준편차 4.7 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 52.4
Motion motion
저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 77.6 · 표준편차 3.8 · 범위 11.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 84.9
- Free Path
- 73.8
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 73.8
Variety variety
저장된 평균 84.5 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Balance balance
저장된 평균 68.7 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Dynamism dynamism
저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
System system
저장된 평균 72.2 · 표준편차 6 · 범위 18.8
- Fair Competition
- 69.3
- Growth Efficiency
- 79.9
- Collection & Build
- 71.4
- Free Path
- 75.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 61.1
Growth Structure growth-structure
저장된 평균 78.6 · 표준편차 7.9 · 범위 24.6
- Fair Competition
- 73.8
- Growth Efficiency
- 89.7
- Collection & Build
- 76.2
- Free Path
- 83.3
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 65.1
Progression progression-structure
저장된 평균 82.1 · 표준편차 10.7 · 범위 35.7
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 78.6
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Advancement advancement
저장된 평균 75.8 · 표준편차 11.6 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Empowerment empowerment
저장된 평균 77.8 · 표준편차 5.6 · 범위 19
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 66.7
Economy economy
저장된 평균 69.4 · 표준편차 9 · 범위 23.8
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1
Balance economic-balance
저장된 평균 65.5 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Insufficiency insufficiency
저장된 평균 67.9 · 표준편차 10.7 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Supplement supplement
저장된 평균 75 · 표준편차 10.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 68.7 · 표준편차 4.2 · 범위 13.5
- Fair Competition
- 74.6
- Growth Efficiency
- 69
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 69
- Top-Ladder
- 61.1
Growth growth-content
저장된 평균 75.4 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 66.7
Competition competition-content
저장된 평균 50 · 표준편차 8.6 · 범위 28.6
- Fair Competition
- 66.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 38.1
Cooperation cooperation-content
저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 90.5
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Operation operation
저장된 평균 66.7 · 표준편차 4.2 · 범위 13
- Fair Competition
- 63.5
- Growth Efficiency
- 69.6
- Collection & Build
- 66.1
- Free Path
- 65.1
- Light-Spend Convenience
- 74.3
- Top-Ladder
- 61.4
Gacha gacha
저장된 평균 65.7 · 표준편차 4.5 · 범위 14.3
- Fair Competition
- 59.5
- Growth Efficiency
- 66.7
- Collection & Build
- 67.5
- Free Path
- 62.7
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 64.3
Price price
저장된 평균 67.1 · 표준편차 10 · 범위 33.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 52.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Probability probability
저장된 평균 50.4 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 52.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Reward Management reward-management
저장된 평균 79.8 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Store store
저장된 평균 65.6 · 표준편차 5.9 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 73
- Collection & Build
- 59.5
- Free Path
- 65.9
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 59.5
Reasonableness reasonableness
저장된 평균 66.7 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Timeliness timeliness
저장된 평균 59.1 · 표준편차 9.7 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 61.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Convenience convenience
저장된 평균 71 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Event event
저장된 평균 68.7 · 표준편차 4.6 · 범위 15.1
- Fair Competition
- 69
- Growth Efficiency
- 69
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 60.3
Comprehension comprehension
저장된 평균 75 · 표준편차 8 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 67.5 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Contribution contribution
저장된 평균 63.5 · 표준편차 5.6 · 범위 19
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 52.4
Player Value
player-value저장된 평균 67.5 · 표준편차 3.7 · 범위 11.2
- Fair Competition
- 67.7
- Growth Efficiency
- 70.9
- Collection & Build
- 68.4
- Free Path
- 68.3
- Light-Spend Convenience
- 70.2
- Top-Ladder
- 59.7
Experience · Time experience-time
저장된 평균 74.6 · 표준편차 6 · 범위 16.4
- Fair Competition
- 68.8
- Growth Efficiency
- 81
- Collection & Build
- 73.5
- Free Path
- 77.2
- Light-Spend Convenience
- 81.7
- Top-Ladder
- 65.3
Enjoyment enjoyment
저장된 평균 72.9 · 표준편차 6.5 · 범위 19
- Fair Competition
- 68.3
- Growth Efficiency
- 79.4
- Collection & Build
- 71.4
- Free Path
- 70.6
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 64.3
Excitement excitement
저장된 평균 74.2 · 표준편차 7.7 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Amusement amusement
저장된 평균 73.4 · 표준편차 9.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Flow flow
저장된 평균 71 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Satisfaction satisfaction
저장된 평균 75.7 · 표준편차 7.3 · 범위 20.6
- Fair Competition
- 69
- Growth Efficiency
- 83.3
- Collection & Build
- 80.2
- Free Path
- 78.6
- Light-Spend Convenience
- 80.2
- Top-Ladder
- 62.7
Achievement achievement
저장된 평균 82.1 · 표준편차 10.7 · 범위 35.7
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 78.6
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Completion completion
저장된 평균 64.3 · 표준편차 6.9 · 범위 23.8
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 52.4
Reward reward
저장된 평균 80.6 · 표준편차 9.4 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 71.4
Real Benefit real-benefit
저장된 평균 75.3 · 표준편차 6.3 · 범위 13.5
- Fair Competition
- 69
- Growth Efficiency
- 80.2
- Collection & Build
- 69
- Free Path
- 82.5
- Light-Spend Convenience
- 81.7
- Top-Ladder
- 69
Emotional Relief emotional-relief
저장된 평균 69.4 · 표준편차 6.1 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Social Connection social-connection
저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 90.5
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Economic Progress economic-progress
저장된 평균 75.8 · 표준편차 11.6 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Needs · Money needs-money
저장된 평균 70.8 · 표준편차 3.7 · 범위 11.1
- Fair Competition
- 73.3
- Growth Efficiency
- 75.4
- Collection & Build
- 73.3
- Free Path
- 69.3
- Light-Spend Convenience
- 69
- Top-Ladder
- 64.3
Possession possession
저장된 평균 77.6 · 표준편차 5.2 · 범위 15.9
- Fair Competition
- 73.8
- Growth Efficiency
- 81
- Collection & Build
- 87.3
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 71.4
Collection collection
저장된 평균 84.5 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Customization customization
저장된 평균 68.7 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Accumulation accumulation
저장된 평균 79.8 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Competition Needs competition-needs
저장된 평균 61.5 · 표준편차 3.9 · 범위 11.9
- Fair Competition
- 69
- Growth Efficiency
- 59.5
- Collection & Build
- 63.5
- Free Path
- 60.3
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 57.1
Dominance dominance
저장된 평균 50.8 · 표준편차 10.2 · 범위 33.3
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 38.1
Aspiration aspiration
저장된 평균 65.9 · 표준편차 4.7 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 61.9
Recognition recognition
저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Growth Needs growth-needs
저장된 평균 73.1 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 77
- Growth Efficiency
- 85.7
- Collection & Build
- 69
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Progression progression-needs
저장된 평균 82.1 · 표준편차 10.7 · 범위 35.7
- Fair Competition
- 78.6
- Growth Efficiency
- 100
- Collection & Build
- 78.6
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Mastery mastery
저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Development development
저장된 평균 67.5 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 76.2
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Engagement · Passion engagement-passion
저장된 평균 57.2 · 표준편차 3.8 · 범위 11.6
- Fair Competition
- 61.1
- Growth Efficiency
- 56.3
- Collection & Build
- 58.5
- Free Path
- 58.2
- Light-Spend Convenience
- 59.8
- Top-Ladder
- 49.5
Fairness fairness
저장된 평균 51.5 · 표준편차 3.5 · 범위 11.1
- Fair Competition
- 58.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50.8
- Light-Spend Convenience
- 51.6
- Top-Ladder
- 47.6
In-Game Balance in-game-balance
저장된 평균 54 · 표준편차 4.5 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Governance governance
저장된 평균 49.2 · 표준편차 5.6 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 38.1
Inclusivity inclusivity
저장된 평균 51.2 · 표준편차 3 · 범위 9.5
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 50
- Top-Ladder
- 47.6
Stability stability
저장된 평균 56.9 · 표준편차 4 · 범위 11.9
- Fair Competition
- 61.1
- Growth Efficiency
- 54.8
- Collection & Build
- 57.1
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 49.2
Equilibrium equilibrium
저장된 평균 57.1 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 52.4
Resilience resilience
저장된 평균 50.8 · 표준편차 3 · 범위 9.5
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 47.6
Sustainability sustainability
저장된 평균 62.7 · 표준편차 7.2 · 범위 23.8
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 47.6
Consistency consistency
저장된 평균 63.4 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 63.5
- Growth Efficiency
- 64.3
- Collection & Build
- 68.3
- Free Path
- 64.3
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 51.6
Cohesion cohesion
저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Continuity continuity
저장된 평균 64.3 · 표준편차 6.9 · 범위 23.8
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 52.4
Reliability reliability
저장된 평균 59.5 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 61.9
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 38.1