← Pokémon GO MPM
Pokémon GO · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-21 · pokemon-go pokemon-go.json Copy source JSONSHA-256 2249a7996934912d0c526a305339567185828acd0b9f0f217053054ef032ce55Game Offering game-offeringStored mean 69.6 · Standard deviation 3.6 · Range 10.9
Fair Competition 68.9
Growth Efficiency 73.3
Collection & Build 70.4
Free Path 69.8
Light-Spend Convenience 72.9
Top-Ladder 62.3 Core coreStored mean 69.9 · Standard deviation 3.2 · Range 9.3
Fair Competition 73.8
Growth Efficiency 70.4
Collection & Build 73.5
Free Path 69
Light-Spend Convenience 68.3
Top-Ladder 64.6 Character characterStored mean 60.7 · Standard deviation 4.1 · Range 11.9
Fair Competition 61.9
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 64.3
Light-Spend Convenience 59.5
Top-Ladder 54.8 Personality personality Stored mean 56 · Standard deviation 7.6 · Range 21.4
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Harmony harmony Stored mean 60.7 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 50
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 50 Friendliness friendliness Stored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 64.3 Graphic graphicStored mean 71.4 · Standard deviation 5.2 · Range 15.9
Fair Competition 81
Growth Efficiency 75.4
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 65.1 Design design Stored mean 81.7 · Standard deviation 4.7 · Range 11.9
Fair Competition 90.5
Growth Efficiency 85.7
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Quality quality Stored mean 62.7 · Standard deviation 4.7 · Range 14.3
Fair Competition 66.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 52.4 Motion motion Stored mean 69.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 85.7
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Mechanics mechanicsStored mean 77.6 · Standard deviation 3.8 · Range 11.1
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 84.9
Free Path 73.8
Light-Spend Convenience 76.2
Top-Ladder 73.8 Variety variety Stored mean 84.5 · Standard deviation 7.6 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Balance balance Stored mean 68.7 · Standard deviation 4.6 · Range 11.9
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Dynamism dynamism Stored mean 79.8 · Standard deviation 2.7 · Range 7.1
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 85.7
Top-Ladder 78.6 System systemStored mean 72.2 · Standard deviation 6 · Range 18.8
Fair Competition 69.3
Growth Efficiency 79.9
Collection & Build 71.4
Free Path 75.4
Light-Spend Convenience 76.2
Top-Ladder 61.1 Growth Structure growth-structureStored mean 78.6 · Standard deviation 7.9 · Range 24.6
Fair Competition 73.8
Growth Efficiency 89.7
Collection & Build 76.2
Free Path 83.3
Light-Spend Convenience 83.3
Top-Ladder 65.1 Progression progression-structure Stored mean 82.1 · Standard deviation 10.7 · Range 35.7
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Advancement advancement Stored mean 75.8 · Standard deviation 11.6 · Range 26.2
Fair Competition 64.3
Growth Efficiency 90.5
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Empowerment empowerment Stored mean 77.8 · Standard deviation 5.6 · Range 19
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 85.7
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 66.7 Economy economyStored mean 69.4 · Standard deviation 9 · Range 23.8
Fair Competition 59.5
Growth Efficiency 81
Collection & Build 66.7
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 57.1 Balance economic-balance Stored mean 65.5 · Standard deviation 8.7 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 57.1 Insufficiency insufficiency Stored mean 67.9 · Standard deviation 10.7 · Range 35.7
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 50 Supplement supplement Stored mean 75 · Standard deviation 10.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Content Structure content-structureStored mean 68.7 · Standard deviation 4.2 · Range 13.5
Fair Competition 74.6
Growth Efficiency 69
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 69
Top-Ladder 61.1 Growth growth-content Stored mean 75.4 · Standard deviation 7.5 · Range 21.4
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 66.7 Competition competition-content Stored mean 50 · Standard deviation 8.6 · Range 28.6
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 50
Top-Ladder 38.1 Cooperation cooperation-content Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 90.5
Light-Spend Convenience 78.6
Top-Ladder 78.6 Operation operationStored mean 66.7 · Standard deviation 4.2 · Range 13
Fair Competition 63.5
Growth Efficiency 69.6
Collection & Build 66.1
Free Path 65.1
Light-Spend Convenience 74.3
Top-Ladder 61.4 Gacha gachaStored mean 65.7 · Standard deviation 4.5 · Range 14.3
Fair Competition 59.5
Growth Efficiency 66.7
Collection & Build 67.5
Free Path 62.7
Light-Spend Convenience 73.8
Top-Ladder 64.3 Price price Stored mean 67.1 · Standard deviation 10 · Range 33.3
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 52.4
Light-Spend Convenience 85.7
Top-Ladder 71.4 Probability probability Stored mean 50.4 · Standard deviation 0.9 · Range 2.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 52.4
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Reward Management reward-management Stored mean 79.8 · Standard deviation 8.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Store storeStored mean 65.6 · Standard deviation 5.9 · Range 14.3
Fair Competition 61.9
Growth Efficiency 73
Collection & Build 59.5
Free Path 65.9
Light-Spend Convenience 73.8
Top-Ladder 59.5 Reasonableness reasonableness Stored mean 66.7 · Standard deviation 3.4 · Range 7.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Timeliness timeliness Stored mean 59.1 · Standard deviation 9.7 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 50 Convenience convenience Stored mean 71 · Standard deviation 7.9 · Range 21.4
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 64.3 Event eventStored mean 68.7 · Standard deviation 4.6 · Range 15.1
Fair Competition 69
Growth Efficiency 69
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 75.4
Top-Ladder 60.3 Comprehension comprehension Stored mean 75 · Standard deviation 8 · Range 21.4
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 64.3 Involvement involvement Stored mean 67.5 · Standard deviation 4.7 · Range 11.9
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 64.3 Contribution contribution Stored mean 63.5 · Standard deviation 5.6 · Range 19
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 52.4 Player Value player-valueStored mean 67.5 · Standard deviation 3.7 · Range 11.2
Fair Competition 67.7
Growth Efficiency 70.9
Collection & Build 68.4
Free Path 68.3
Light-Spend Convenience 70.2
Top-Ladder 59.7 Experience · Time experience-timeStored mean 74.6 · Standard deviation 6 · Range 16.4
Fair Competition 68.8
Growth Efficiency 81
Collection & Build 73.5
Free Path 77.2
Light-Spend Convenience 81.7
Top-Ladder 65.3 Enjoyment enjoymentStored mean 72.9 · Standard deviation 6.5 · Range 19
Fair Competition 68.3
Growth Efficiency 79.4
Collection & Build 71.4
Free Path 70.6
Light-Spend Convenience 83.3
Top-Ladder 64.3 Excitement excitement Stored mean 74.2 · Standard deviation 7.7 · Range 21.4
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 64.3 Amusement amusement Stored mean 73.4 · Standard deviation 9.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 64.3 Flow flow Stored mean 71 · Standard deviation 7.9 · Range 21.4
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 64.3 Satisfaction satisfactionStored mean 75.7 · Standard deviation 7.3 · Range 20.6
Fair Competition 69
Growth Efficiency 83.3
Collection & Build 80.2
Free Path 78.6
Light-Spend Convenience 80.2
Top-Ladder 62.7 Achievement achievement Stored mean 82.1 · Standard deviation 10.7 · Range 35.7
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Completion completion Stored mean 64.3 · Standard deviation 6.9 · Range 23.8
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 52.4 Reward reward Stored mean 80.6 · Standard deviation 9.4 · Range 26.2
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 90.5
Top-Ladder 71.4 Real Benefit real-benefitStored mean 75.3 · Standard deviation 6.3 · Range 13.5
Fair Competition 69
Growth Efficiency 80.2
Collection & Build 69
Free Path 82.5
Light-Spend Convenience 81.7
Top-Ladder 69 Emotional Relief emotional-relief Stored mean 69.4 · Standard deviation 6.1 · Range 16.7
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 64.3 Social Connection social-connection Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 90.5
Light-Spend Convenience 78.6
Top-Ladder 78.6 Economic Progress economic-progress Stored mean 75.8 · Standard deviation 11.6 · Range 26.2
Fair Competition 64.3
Growth Efficiency 90.5
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Needs · Money needs-moneyStored mean 70.8 · Standard deviation 3.7 · Range 11.1
Fair Competition 73.3
Growth Efficiency 75.4
Collection & Build 73.3
Free Path 69.3
Light-Spend Convenience 69
Top-Ladder 64.3 Possession possessionStored mean 77.6 · Standard deviation 5.2 · Range 15.9
Fair Competition 73.8
Growth Efficiency 81
Collection & Build 87.3
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 71.4 Collection collection Stored mean 84.5 · Standard deviation 7.6 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Customization customization Stored mean 68.7 · Standard deviation 4.6 · Range 11.9
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Accumulation accumulation Stored mean 79.8 · Standard deviation 8.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Competition Needs competition-needsStored mean 61.5 · Standard deviation 3.9 · Range 11.9
Fair Competition 69
Growth Efficiency 59.5
Collection & Build 63.5
Free Path 60.3
Light-Spend Convenience 59.5
Top-Ladder 57.1 Dominance dominance Stored mean 50.8 · Standard deviation 10.2 · Range 33.3
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 50
Top-Ladder 38.1 Aspiration aspiration Stored mean 65.9 · Standard deviation 4.7 · Range 14.3
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 61.9 Recognition recognition Stored mean 67.9 · Standard deviation 3.6 · Range 7.1
Fair Competition 71.4
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 71.4 Growth Needs growth-needsStored mean 73.1 · Standard deviation 6.8 · Range 21.4
Fair Competition 77
Growth Efficiency 85.7
Collection & Build 69
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 64.3 Progression progression-needs Stored mean 82.1 · Standard deviation 10.7 · Range 35.7
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Mastery mastery Stored mean 69.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 76.2
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Development development Stored mean 67.5 · Standard deviation 4.7 · Range 11.9
Fair Competition 76.2
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Engagement · Passion engagement-passionStored mean 57.2 · Standard deviation 3.8 · Range 11.6
Fair Competition 61.1
Growth Efficiency 56.3
Collection & Build 58.5
Free Path 58.2
Light-Spend Convenience 59.8
Top-Ladder 49.5 Fairness fairnessStored mean 51.5 · Standard deviation 3.5 · Range 11.1
Fair Competition 58.7
Growth Efficiency 50
Collection & Build 50
Free Path 50.8
Light-Spend Convenience 51.6
Top-Ladder 47.6 In-Game Balance in-game-balance Stored mean 54 · Standard deviation 4.5 · Range 11.9
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 54.8
Top-Ladder 57.1 Governance governance Stored mean 49.2 · Standard deviation 5.6 · Range 19
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 38.1 Inclusivity inclusivity Stored mean 51.2 · Standard deviation 3 · Range 9.5
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 52.4
Light-Spend Convenience 50
Top-Ladder 47.6 Stability stabilityStored mean 56.9 · Standard deviation 4 · Range 11.9
Fair Competition 61.1
Growth Efficiency 54.8
Collection & Build 57.1
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 49.2 Equilibrium equilibrium Stored mean 57.1 · Standard deviation 6.4 · Range 14.3
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 52.4 Resilience resilience Stored mean 50.8 · Standard deviation 3 · Range 9.5
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 47.6 Sustainability sustainability Stored mean 62.7 · Standard deviation 7.2 · Range 23.8
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 47.6 Consistency consistencyStored mean 63.4 · Standard deviation 5.6 · Range 16.7
Fair Competition 63.5
Growth Efficiency 64.3
Collection & Build 68.3
Free Path 64.3
Light-Spend Convenience 68.3
Top-Ladder 51.6 Cohesion cohesion Stored mean 66.3 · Standard deviation 4.4 · Range 11.9
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 76.2
Top-Ladder 64.3 Continuity continuity Stored mean 64.3 · Standard deviation 6.9 · Range 23.8
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 52.4 Reliability reliability Stored mean 59.5 · Standard deviation 9.6 · Range 26.2
Fair Competition 61.9
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 38.1