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Pokémon GO

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Pokémon GO · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

pokemon-go.json
SHA-2562249a7996934912d0c526a305339567185828acd0b9f0f217053054ef032ce55

Game Offering

game-offering

Stored mean 69.6 · Standard deviation 3.6 · Range 10.9

Fair Competition
68.9
Growth Efficiency
73.3
Collection & Build
70.4
Free Path
69.8
Light-Spend Convenience
72.9
Top-Ladder
62.3
Core core

Stored mean 69.9 · Standard deviation 3.2 · Range 9.3

Fair Competition
73.8
Growth Efficiency
70.4
Collection & Build
73.5
Free Path
69
Light-Spend Convenience
68.3
Top-Ladder
64.6
Character character

Stored mean 60.7 · Standard deviation 4.1 · Range 11.9

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
64.3
Light-Spend Convenience
59.5
Top-Ladder
54.8

Personality personality

Stored mean 56 · Standard deviation 7.6 · Range 21.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Harmony harmony

Stored mean 60.7 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
50

Friendliness friendliness

Stored mean 65.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

Stored mean 71.4 · Standard deviation 5.2 · Range 15.9

Fair Competition
81
Growth Efficiency
75.4
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
65.1

Design design

Stored mean 81.7 · Standard deviation 4.7 · Range 11.9

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

Stored mean 62.7 · Standard deviation 4.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Motion motion

Stored mean 69.8 · Standard deviation 8.3 · Range 21.4

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 77.6 · Standard deviation 3.8 · Range 11.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
84.9
Free Path
73.8
Light-Spend Convenience
76.2
Top-Ladder
73.8

Variety variety

Stored mean 84.5 · Standard deviation 7.6 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

Stored mean 68.7 · Standard deviation 4.6 · Range 11.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

Stored mean 79.8 · Standard deviation 2.7 · Range 7.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
78.6
System system

Stored mean 72.2 · Standard deviation 6 · Range 18.8

Fair Competition
69.3
Growth Efficiency
79.9
Collection & Build
71.4
Free Path
75.4
Light-Spend Convenience
76.2
Top-Ladder
61.1
Growth Structure growth-structure

Stored mean 78.6 · Standard deviation 7.9 · Range 24.6

Fair Competition
73.8
Growth Efficiency
89.7
Collection & Build
76.2
Free Path
83.3
Light-Spend Convenience
83.3
Top-Ladder
65.1

Progression progression-structure

Stored mean 82.1 · Standard deviation 10.7 · Range 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Advancement advancement

Stored mean 75.8 · Standard deviation 11.6 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Empowerment empowerment

Stored mean 77.8 · Standard deviation 5.6 · Range 19

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
66.7
Economy economy

Stored mean 69.4 · Standard deviation 9 · Range 23.8

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
57.1

Balance economic-balance

Stored mean 65.5 · Standard deviation 8.7 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Insufficiency insufficiency

Stored mean 67.9 · Standard deviation 10.7 · Range 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
50

Supplement supplement

Stored mean 75 · Standard deviation 10.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Content Structure content-structure

Stored mean 68.7 · Standard deviation 4.2 · Range 13.5

Fair Competition
74.6
Growth Efficiency
69
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
69
Top-Ladder
61.1

Growth growth-content

Stored mean 75.4 · Standard deviation 7.5 · Range 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
66.7

Competition competition-content

Stored mean 50 · Standard deviation 8.6 · Range 28.6

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
38.1

Cooperation cooperation-content

Stored mean 80.6 · Standard deviation 4.4 · Range 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
78.6
Operation operation

Stored mean 66.7 · Standard deviation 4.2 · Range 13

Fair Competition
63.5
Growth Efficiency
69.6
Collection & Build
66.1
Free Path
65.1
Light-Spend Convenience
74.3
Top-Ladder
61.4
Gacha gacha

Stored mean 65.7 · Standard deviation 4.5 · Range 14.3

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
67.5
Free Path
62.7
Light-Spend Convenience
73.8
Top-Ladder
64.3

Price price

Stored mean 67.1 · Standard deviation 10 · Range 33.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Probability probability

Stored mean 50.4 · Standard deviation 0.9 · Range 2.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
52.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Reward Management reward-management

Stored mean 79.8 · Standard deviation 8.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Store store

Stored mean 65.6 · Standard deviation 5.9 · Range 14.3

Fair Competition
61.9
Growth Efficiency
73
Collection & Build
59.5
Free Path
65.9
Light-Spend Convenience
73.8
Top-Ladder
59.5

Reasonableness reasonableness

Stored mean 66.7 · Standard deviation 3.4 · Range 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Timeliness timeliness

Stored mean 59.1 · Standard deviation 9.7 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
50

Convenience convenience

Stored mean 71 · Standard deviation 7.9 · Range 21.4

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3
Event event

Stored mean 68.7 · Standard deviation 4.6 · Range 15.1

Fair Competition
69
Growth Efficiency
69
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
75.4
Top-Ladder
60.3

Comprehension comprehension

Stored mean 75 · Standard deviation 8 · Range 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3

Involvement involvement

Stored mean 67.5 · Standard deviation 4.7 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
64.3

Contribution contribution

Stored mean 63.5 · Standard deviation 5.6 · Range 19

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Player Value

player-value

Stored mean 67.5 · Standard deviation 3.7 · Range 11.2

Fair Competition
67.7
Growth Efficiency
70.9
Collection & Build
68.4
Free Path
68.3
Light-Spend Convenience
70.2
Top-Ladder
59.7
Experience · Time experience-time

Stored mean 74.6 · Standard deviation 6 · Range 16.4

Fair Competition
68.8
Growth Efficiency
81
Collection & Build
73.5
Free Path
77.2
Light-Spend Convenience
81.7
Top-Ladder
65.3
Enjoyment enjoyment

Stored mean 72.9 · Standard deviation 6.5 · Range 19

Fair Competition
68.3
Growth Efficiency
79.4
Collection & Build
71.4
Free Path
70.6
Light-Spend Convenience
83.3
Top-Ladder
64.3

Excitement excitement

Stored mean 74.2 · Standard deviation 7.7 · Range 21.4

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
64.3

Amusement amusement

Stored mean 73.4 · Standard deviation 9.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

Stored mean 71 · Standard deviation 7.9 · Range 21.4

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 75.7 · Standard deviation 7.3 · Range 20.6

Fair Competition
69
Growth Efficiency
83.3
Collection & Build
80.2
Free Path
78.6
Light-Spend Convenience
80.2
Top-Ladder
62.7

Achievement achievement

Stored mean 82.1 · Standard deviation 10.7 · Range 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Completion completion

Stored mean 64.3 · Standard deviation 6.9 · Range 23.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Reward reward

Stored mean 80.6 · Standard deviation 9.4 · Range 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 75.3 · Standard deviation 6.3 · Range 13.5

Fair Competition
69
Growth Efficiency
80.2
Collection & Build
69
Free Path
82.5
Light-Spend Convenience
81.7
Top-Ladder
69

Emotional Relief emotional-relief

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
64.3

Social Connection social-connection

Stored mean 80.6 · Standard deviation 4.4 · Range 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
78.6

Economic Progress economic-progress

Stored mean 75.8 · Standard deviation 11.6 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Needs · Money needs-money

Stored mean 70.8 · Standard deviation 3.7 · Range 11.1

Fair Competition
73.3
Growth Efficiency
75.4
Collection & Build
73.3
Free Path
69.3
Light-Spend Convenience
69
Top-Ladder
64.3
Possession possession

Stored mean 77.6 · Standard deviation 5.2 · Range 15.9

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
87.3
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
71.4

Collection collection

Stored mean 84.5 · Standard deviation 7.6 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Customization customization

Stored mean 68.7 · Standard deviation 4.6 · Range 11.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

Stored mean 79.8 · Standard deviation 8.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 61.5 · Standard deviation 3.9 · Range 11.9

Fair Competition
69
Growth Efficiency
59.5
Collection & Build
63.5
Free Path
60.3
Light-Spend Convenience
59.5
Top-Ladder
57.1

Dominance dominance

Stored mean 50.8 · Standard deviation 10.2 · Range 33.3

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
38.1

Aspiration aspiration

Stored mean 65.9 · Standard deviation 4.7 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
61.9

Recognition recognition

Stored mean 67.9 · Standard deviation 3.6 · Range 7.1

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 73.1 · Standard deviation 6.8 · Range 21.4

Fair Competition
77
Growth Efficiency
85.7
Collection & Build
69
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Progression progression-needs

Stored mean 82.1 · Standard deviation 10.7 · Range 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Mastery mastery

Stored mean 69.8 · Standard deviation 8.3 · Range 21.4

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

Stored mean 67.5 · Standard deviation 4.7 · Range 11.9

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 57.2 · Standard deviation 3.8 · Range 11.6

Fair Competition
61.1
Growth Efficiency
56.3
Collection & Build
58.5
Free Path
58.2
Light-Spend Convenience
59.8
Top-Ladder
49.5
Fairness fairness

Stored mean 51.5 · Standard deviation 3.5 · Range 11.1

Fair Competition
58.7
Growth Efficiency
50
Collection & Build
50
Free Path
50.8
Light-Spend Convenience
51.6
Top-Ladder
47.6

In-Game Balance in-game-balance

Stored mean 54 · Standard deviation 4.5 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
57.1

Governance governance

Stored mean 49.2 · Standard deviation 5.6 · Range 19

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
38.1

Inclusivity inclusivity

Stored mean 51.2 · Standard deviation 3 · Range 9.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
47.6
Stability stability

Stored mean 56.9 · Standard deviation 4 · Range 11.9

Fair Competition
61.1
Growth Efficiency
54.8
Collection & Build
57.1
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
49.2

Equilibrium equilibrium

Stored mean 57.1 · Standard deviation 6.4 · Range 14.3

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Resilience resilience

Stored mean 50.8 · Standard deviation 3 · Range 9.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
47.6

Sustainability sustainability

Stored mean 62.7 · Standard deviation 7.2 · Range 23.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
47.6
Consistency consistency

Stored mean 63.4 · Standard deviation 5.6 · Range 16.7

Fair Competition
63.5
Growth Efficiency
64.3
Collection & Build
68.3
Free Path
64.3
Light-Spend Convenience
68.3
Top-Ladder
51.6

Cohesion cohesion

Stored mean 66.3 · Standard deviation 4.4 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Continuity continuity

Stored mean 64.3 · Standard deviation 6.9 · Range 23.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Reliability reliability

Stored mean 59.5 · Standard deviation 9.6 · Range 26.2

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
38.1