NOVASMCCOMPARE
KOEN
NOVASMC 홈
포켓몬 GO

MPM

포켓몬 GO · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

pokemon-go.json
SHA-2562249a7996934912d0c526a305339567185828acd0b9f0f217053054ef032ce55

Game Offering

game-offering

저장된 평균 69.6 · 표준편차 3.6 · 범위 10.9

Fair Competition
68.9
Growth Efficiency
73.3
Collection & Build
70.4
Free Path
69.8
Light-Spend Convenience
72.9
Top-Ladder
62.3
Core core

저장된 평균 69.9 · 표준편차 3.2 · 범위 9.3

Fair Competition
73.8
Growth Efficiency
70.4
Collection & Build
73.5
Free Path
69
Light-Spend Convenience
68.3
Top-Ladder
64.6
Character character

저장된 평균 60.7 · 표준편차 4.1 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
64.3
Light-Spend Convenience
59.5
Top-Ladder
54.8

Personality personality

저장된 평균 56 · 표준편차 7.6 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Harmony harmony

저장된 평균 60.7 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
50

Friendliness friendliness

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 71.4 · 표준편차 5.2 · 범위 15.9

Fair Competition
81
Growth Efficiency
75.4
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
65.1

Design design

저장된 평균 81.7 · 표준편차 4.7 · 범위 11.9

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 62.7 · 표준편차 4.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Motion motion

저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 77.6 · 표준편차 3.8 · 범위 11.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
84.9
Free Path
73.8
Light-Spend Convenience
76.2
Top-Ladder
73.8

Variety variety

저장된 평균 84.5 · 표준편차 7.6 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

저장된 평균 68.7 · 표준편차 4.6 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
78.6
System system

저장된 평균 72.2 · 표준편차 6 · 범위 18.8

Fair Competition
69.3
Growth Efficiency
79.9
Collection & Build
71.4
Free Path
75.4
Light-Spend Convenience
76.2
Top-Ladder
61.1
Growth Structure growth-structure

저장된 평균 78.6 · 표준편차 7.9 · 범위 24.6

Fair Competition
73.8
Growth Efficiency
89.7
Collection & Build
76.2
Free Path
83.3
Light-Spend Convenience
83.3
Top-Ladder
65.1

Progression progression-structure

저장된 평균 82.1 · 표준편차 10.7 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Advancement advancement

저장된 평균 75.8 · 표준편차 11.6 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Empowerment empowerment

저장된 평균 77.8 · 표준편차 5.6 · 범위 19

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
66.7
Economy economy

저장된 평균 69.4 · 표준편차 9 · 범위 23.8

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
57.1

Balance economic-balance

저장된 평균 65.5 · 표준편차 8.7 · 범위 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Insufficiency insufficiency

저장된 평균 67.9 · 표준편차 10.7 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
50

Supplement supplement

저장된 평균 75 · 표준편차 10.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 68.7 · 표준편차 4.2 · 범위 13.5

Fair Competition
74.6
Growth Efficiency
69
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
69
Top-Ladder
61.1

Growth growth-content

저장된 평균 75.4 · 표준편차 7.5 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
66.7

Competition competition-content

저장된 평균 50 · 표준편차 8.6 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
38.1

Cooperation cooperation-content

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
78.6
Operation operation

저장된 평균 66.7 · 표준편차 4.2 · 범위 13

Fair Competition
63.5
Growth Efficiency
69.6
Collection & Build
66.1
Free Path
65.1
Light-Spend Convenience
74.3
Top-Ladder
61.4
Gacha gacha

저장된 평균 65.7 · 표준편차 4.5 · 범위 14.3

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
67.5
Free Path
62.7
Light-Spend Convenience
73.8
Top-Ladder
64.3

Price price

저장된 평균 67.1 · 표준편차 10 · 범위 33.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Probability probability

저장된 평균 50.4 · 표준편차 0.9 · 범위 2.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
52.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Reward Management reward-management

저장된 평균 79.8 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Store store

저장된 평균 65.6 · 표준편차 5.9 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
73
Collection & Build
59.5
Free Path
65.9
Light-Spend Convenience
73.8
Top-Ladder
59.5

Reasonableness reasonableness

저장된 평균 66.7 · 표준편차 3.4 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Timeliness timeliness

저장된 평균 59.1 · 표준편차 9.7 · 범위 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
50

Convenience convenience

저장된 평균 71 · 표준편차 7.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3
Event event

저장된 평균 68.7 · 표준편차 4.6 · 범위 15.1

Fair Competition
69
Growth Efficiency
69
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
75.4
Top-Ladder
60.3

Comprehension comprehension

저장된 평균 75 · 표준편차 8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3

Involvement involvement

저장된 평균 67.5 · 표준편차 4.7 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
64.3

Contribution contribution

저장된 평균 63.5 · 표준편차 5.6 · 범위 19

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Player Value

player-value

저장된 평균 67.5 · 표준편차 3.7 · 범위 11.2

Fair Competition
67.7
Growth Efficiency
70.9
Collection & Build
68.4
Free Path
68.3
Light-Spend Convenience
70.2
Top-Ladder
59.7
Experience · Time experience-time

저장된 평균 74.6 · 표준편차 6 · 범위 16.4

Fair Competition
68.8
Growth Efficiency
81
Collection & Build
73.5
Free Path
77.2
Light-Spend Convenience
81.7
Top-Ladder
65.3
Enjoyment enjoyment

저장된 평균 72.9 · 표준편차 6.5 · 범위 19

Fair Competition
68.3
Growth Efficiency
79.4
Collection & Build
71.4
Free Path
70.6
Light-Spend Convenience
83.3
Top-Ladder
64.3

Excitement excitement

저장된 평균 74.2 · 표준편차 7.7 · 범위 21.4

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
64.3

Amusement amusement

저장된 평균 73.4 · 표준편차 9.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

저장된 평균 71 · 표준편차 7.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 75.7 · 표준편차 7.3 · 범위 20.6

Fair Competition
69
Growth Efficiency
83.3
Collection & Build
80.2
Free Path
78.6
Light-Spend Convenience
80.2
Top-Ladder
62.7

Achievement achievement

저장된 평균 82.1 · 표준편차 10.7 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Completion completion

저장된 평균 64.3 · 표준편차 6.9 · 범위 23.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Reward reward

저장된 평균 80.6 · 표준편차 9.4 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 75.3 · 표준편차 6.3 · 범위 13.5

Fair Competition
69
Growth Efficiency
80.2
Collection & Build
69
Free Path
82.5
Light-Spend Convenience
81.7
Top-Ladder
69

Emotional Relief emotional-relief

저장된 평균 69.4 · 표준편차 6.1 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
78.6

Economic Progress economic-progress

저장된 평균 75.8 · 표준편차 11.6 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Needs · Money needs-money

저장된 평균 70.8 · 표준편차 3.7 · 범위 11.1

Fair Competition
73.3
Growth Efficiency
75.4
Collection & Build
73.3
Free Path
69.3
Light-Spend Convenience
69
Top-Ladder
64.3
Possession possession

저장된 평균 77.6 · 표준편차 5.2 · 범위 15.9

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
87.3
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
71.4

Collection collection

저장된 평균 84.5 · 표준편차 7.6 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Customization customization

저장된 평균 68.7 · 표준편차 4.6 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 79.8 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 61.5 · 표준편차 3.9 · 범위 11.9

Fair Competition
69
Growth Efficiency
59.5
Collection & Build
63.5
Free Path
60.3
Light-Spend Convenience
59.5
Top-Ladder
57.1

Dominance dominance

저장된 평균 50.8 · 표준편차 10.2 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
38.1

Aspiration aspiration

저장된 평균 65.9 · 표준편차 4.7 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
61.9

Recognition recognition

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 73.1 · 표준편차 6.8 · 범위 21.4

Fair Competition
77
Growth Efficiency
85.7
Collection & Build
69
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Progression progression-needs

저장된 평균 82.1 · 표준편차 10.7 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Mastery mastery

저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

저장된 평균 67.5 · 표준편차 4.7 · 범위 11.9

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 57.2 · 표준편차 3.8 · 범위 11.6

Fair Competition
61.1
Growth Efficiency
56.3
Collection & Build
58.5
Free Path
58.2
Light-Spend Convenience
59.8
Top-Ladder
49.5
Fairness fairness

저장된 평균 51.5 · 표준편차 3.5 · 범위 11.1

Fair Competition
58.7
Growth Efficiency
50
Collection & Build
50
Free Path
50.8
Light-Spend Convenience
51.6
Top-Ladder
47.6

In-Game Balance in-game-balance

저장된 평균 54 · 표준편차 4.5 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
57.1

Governance governance

저장된 평균 49.2 · 표준편차 5.6 · 범위 19

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
38.1

Inclusivity inclusivity

저장된 평균 51.2 · 표준편차 3 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
47.6
Stability stability

저장된 평균 56.9 · 표준편차 4 · 범위 11.9

Fair Competition
61.1
Growth Efficiency
54.8
Collection & Build
57.1
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
49.2

Equilibrium equilibrium

저장된 평균 57.1 · 표준편차 6.4 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Resilience resilience

저장된 평균 50.8 · 표준편차 3 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
47.6

Sustainability sustainability

저장된 평균 62.7 · 표준편차 7.2 · 범위 23.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
47.6
Consistency consistency

저장된 평균 63.4 · 표준편차 5.6 · 범위 16.7

Fair Competition
63.5
Growth Efficiency
64.3
Collection & Build
68.3
Free Path
64.3
Light-Spend Convenience
68.3
Top-Ladder
51.6

Cohesion cohesion

저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Continuity continuity

저장된 평균 64.3 · 표준편차 6.9 · 범위 23.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
52.4

Reliability reliability

저장된 평균 59.5 · 표준편차 9.6 · 범위 26.2

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
38.1