← MLB 9이닝스 26MPM
MLB 9이닝스 26 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 69.4 · 표준편차 2.1 · 범위 6.8
- Fair Competition
- 67.7
- Growth Efficiency
- 72.9
- Collection & Build
- 69.2
- Free Path
- 66.1
- Light-Spend Convenience
- 70.4
- Top-Ladder
- 69.8
Core core
저장된 평균 72.4 · 표준편차 2.7 · 범위 8.2
- Fair Competition
- 75.7
- Growth Efficiency
- 74.9
- Collection & Build
- 71.7
- Free Path
- 67.5
- Light-Spend Convenience
- 71.7
- Top-Ladder
- 73
Character character
저장된 평균 62.4 · 표준편차 3.3 · 범위 10.3
- Fair Competition
- 65.9
- Growth Efficiency
- 63.5
- Collection & Build
- 64.3
- Free Path
- 55.6
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 61.9
Personality personality
저장된 평균 65.5 · 표준편차 6 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 59.5
- Collection & Build
- 71.4
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 71.4
Harmony harmony
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Friendliness friendliness
저장된 평균 52 · 표준편차 7.9 · 범위 23.8
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 50
Graphic graphic
저장된 평균 80.7 · 표준편차 4.3 · 범위 11.9
- Fair Competition
- 84.1
- Growth Efficiency
- 87.3
- Collection & Build
- 75.4
- Free Path
- 75.4
- Light-Spend Convenience
- 80.2
- Top-Ladder
- 81.7
Design design
저장된 평균 77.4 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Quality quality
저장된 평균 83.3 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Motion motion
저장된 평균 81.3 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Mechanics mechanics
저장된 평균 74.1 · 표준편차 2.1 · 범위 5.6
- Fair Competition
- 77
- Growth Efficiency
- 73.8
- Collection & Build
- 75.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 75.4
Variety variety
저장된 평균 81 · 표준편차 5.3 · 범위 11.9
- Fair Competition
- 85.7
- Growth Efficiency
- 81
- Collection & Build
- 85.7
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Balance balance
저장된 평균 63.9 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Dynamism dynamism
저장된 평균 77.4 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
System system
저장된 평균 72.9 · 표준편차 3.1 · 범위 10.1
- Fair Competition
- 69.3
- Growth Efficiency
- 79.4
- Collection & Build
- 71.4
- Free Path
- 72.2
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 72.8
Growth Structure growth-structure
저장된 평균 80.7 · 표준편차 4 · 범위 11.1
- Fair Competition
- 77.8
- Growth Efficiency
- 88.9
- Collection & Build
- 77.8
- Free Path
- 82.5
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Progression progression-structure
저장된 평균 81.7 · 표준편차 7.4 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 95.2
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Advancement advancement
저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Empowerment empowerment
저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Economy economy
저장된 평균 72.9 · 표준편차 6.5 · 범위 19.8
- Fair Competition
- 64.3
- Growth Efficiency
- 84.1
- Collection & Build
- 71.4
- Free Path
- 76.2
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 66.7
Balance economic-balance
저장된 평균 67.9 · 표준편차 4.3 · 범위 11.9
- Fair Competition
- 59.5
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Insufficiency insufficiency
저장된 평균 68.3 · 표준편차 8.9 · 범위 26.2
- Fair Competition
- 59.5
- Growth Efficiency
- 85.7
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Supplement supplement
저장된 평균 82.5 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Content Structure content-structure
저장된 평균 65.1 · 표준편차 4.4 · 범위 15.1
- Fair Competition
- 65.9
- Growth Efficiency
- 65.1
- Collection & Build
- 65.1
- Free Path
- 57.9
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 73
Growth growth-content
저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Competition competition-content
저장된 평균 58.7 · 표준편차 11.2 · 범위 35.7
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 35.7
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 56.3 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 66.7
Operation operation
저장된 평균 62.8 · 표준편차 3.3 · 범위 9
- Fair Competition
- 58.2
- Growth Efficiency
- 64.6
- Collection & Build
- 64.6
- Free Path
- 58.7
- Light-Spend Convenience
- 67.2
- Top-Ladder
- 63.5
Gacha gacha
저장된 평균 57.3 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 49.2
- Growth Efficiency
- 57.1
- Collection & Build
- 61.1
- Free Path
- 51.6
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 65.9
Price price
저장된 평균 45.6 · 표준편차 13.4 · 범위 38.1
- Fair Competition
- 31
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 28.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 66.7
Probability probability
저장된 평균 48 · 표준편차 5 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 45.2
- Collection & Build
- 52.4
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 57.1
Reward Management reward-management
저장된 평균 78.2 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 81
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Store store
저장된 평균 64.2 · 표준편차 5.1 · 범위 15.1
- Fair Competition
- 60.3
- Growth Efficiency
- 65.9
- Collection & Build
- 63.5
- Free Path
- 59.5
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 61.1
Reasonableness reasonableness
저장된 평균 63.9 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Timeliness timeliness
저장된 평균 59.9 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 59.5
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 59.5
Convenience convenience
저장된 평균 68.7 · 표준편차 8.4 · 범위 26.2
- Fair Competition
- 59.5
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 66.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Event event
저장된 평균 66.9 · 표준편차 2.5 · 범위 7.1
- Fair Competition
- 65.1
- Growth Efficiency
- 70.6
- Collection & Build
- 69
- Free Path
- 65.1
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 63.5
Comprehension comprehension
저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Involvement involvement
저장된 평균 61.5 · 표준편차 3.7 · 범위 9.5
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Contribution contribution
저장된 평균 59.1 · 표준편차 5.9 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Player Value
player-value저장된 평균 70.7 · 표준편차 2 · 범위 6.6
- Fair Competition
- 70.6
- Growth Efficiency
- 74.1
- Collection & Build
- 69.8
- Free Path
- 67.5
- Light-Spend Convenience
- 70.3
- Top-Ladder
- 72.1
Experience · Time experience-time
저장된 평균 70.1 · 표준편차 2.2 · 범위 6.1
- Fair Competition
- 67.5
- Growth Efficiency
- 73.5
- Collection & Build
- 69
- Free Path
- 67.7
- Light-Spend Convenience
- 72
- Top-Ladder
- 70.9
Enjoyment enjoyment
저장된 평균 71 · 표준편차 3.7 · 범위 11.9
- Fair Competition
- 72.2
- Growth Efficiency
- 73
- Collection & Build
- 69.8
- Free Path
- 63.5
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 75.4
Excitement excitement
저장된 평균 79.8 · 표준편차 6 · 범위 11.9
- Fair Competition
- 85.7
- Growth Efficiency
- 73.8
- Collection & Build
- 85.7
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Amusement amusement
저장된 평균 58.7 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 59.5
Flow flow
저장된 평균 74.6 · 표준편차 8.4 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Satisfaction satisfaction
저장된 평균 76.1 · 표준편차 3.6 · 범위 11.1
- Fair Competition
- 71.4
- Growth Efficiency
- 82.5
- Collection & Build
- 77
- Free Path
- 77.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Achievement achievement
저장된 평균 82.9 · 표준편차 6.5 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Completion completion
저장된 평균 65.9 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 59.5
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Reward reward
저장된 평균 79.4 · 표준편차 4.3 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 81
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Real Benefit real-benefit
저장된 평균 63.2 · 표준편차 3.6 · 범위 11.1
- Fair Competition
- 58.7
- Growth Efficiency
- 65.1
- Collection & Build
- 60.3
- Free Path
- 61.9
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 63.5
Emotional Relief emotional-relief
저장된 평균 50.8 · 표준편차 7.6 · 범위 23.8
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 50
Social Connection social-connection
저장된 평균 56.3 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 66.7
Economic Progress economic-progress
저장된 평균 82.5 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Needs · Money needs-money
저장된 평균 75.9 · 표준편차 3.7 · 범위 10.1
- Fair Competition
- 77.8
- Growth Efficiency
- 81.2
- Collection & Build
- 75.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.2
- Top-Ladder
- 78.6
Possession possession
저장된 평균 80.8 · 표준편차 4.3 · 범위 11.1
- Fair Competition
- 81.7
- Growth Efficiency
- 84.9
- Collection & Build
- 84.1
- Free Path
- 76.2
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 84.1
Collection collection
저장된 평균 79.8 · 표준편차 6 · 범위 11.9
- Fair Competition
- 85.7
- Growth Efficiency
- 73.8
- Collection & Build
- 85.7
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Customization customization
저장된 평균 82.5 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Accumulation accumulation
저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Competition Needs competition-needs
저장된 평균 68.4 · 표준편차 4.2 · 범위 13.5
- Fair Competition
- 71.4
- Growth Efficiency
- 68.3
- Collection & Build
- 68.3
- Free Path
- 61.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 74.6
Dominance dominance
저장된 평균 59.9 · 표준편차 8.8 · 범위 28.6
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 42.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 81.3 · 표준편차 4 · 범위 11.9
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Recognition recognition
저장된 평균 63.9 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Growth Needs growth-needs
저장된 평균 78.4 · 표준편차 5.9 · 범위 17.5
- Fair Competition
- 80.2
- Growth Efficiency
- 90.5
- Collection & Build
- 73
- Free Path
- 77
- Light-Spend Convenience
- 73
- Top-Ladder
- 77
Progression progression-needs
저장된 평균 80.6 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 95.2
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Mastery mastery
저장된 평균 81.3 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Development development
저장된 평균 73.4 · 표준편차 5.9 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Engagement · Passion engagement-passion
저장된 평균 66.2 · 표준편차 1.5 · 범위 4.5
- Fair Competition
- 66.7
- Growth Efficiency
- 67.5
- Collection & Build
- 65.3
- Free Path
- 63.2
- Light-Spend Convenience
- 67.7
- Top-Ladder
- 66.9
Fairness fairness
저장된 평균 60.3 · 표준편차 2.6 · 범위 6.3
- Fair Competition
- 63.5
- Growth Efficiency
- 61.1
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 63.5
In-Game Balance in-game-balance
저장된 평균 59.1 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 61.9
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 66.7
Governance governance
저장된 평균 64.3 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 66.7
- Free Path
- 59.5
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Inclusivity inclusivity
저장된 평균 57.5 · 표준편차 4 · 범위 11.9
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 50
- Free Path
- 61.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Stability stability
저장된 평균 64.8 · 표준편차 0.7 · 범위 1.6
- Fair Competition
- 64.3
- Growth Efficiency
- 65.9
- Collection & Build
- 65.9
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Equilibrium equilibrium
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Resilience resilience
저장된 평균 63.1 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Sustainability sustainability
저장된 평균 65.9 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 59.5
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Consistency consistency
저장된 평균 73.5 · 표준편차 3.4 · 범위 11.1
- Fair Competition
- 72.2
- Growth Efficiency
- 75.4
- Collection & Build
- 73
- Free Path
- 68.3
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 73
Cohesion cohesion
저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Continuity continuity
저장된 평균 59.9 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 59.5
Reliability reliability
저장된 평균 78.6 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 81