NOVASMCCOMPARE
KOEN
NOVASMC 홈
MLB 9이닝스 26

MPM

MLB 9이닝스 26 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

mlb-9-innings-26.json
SHA-25660862b6b682903da1fa5669972ed96f195666e7e4213f1c2111b953e4749bed8

Game Offering

game-offering

저장된 평균 69.4 · 표준편차 2.1 · 범위 6.8

Fair Competition
67.7
Growth Efficiency
72.9
Collection & Build
69.2
Free Path
66.1
Light-Spend Convenience
70.4
Top-Ladder
69.8
Core core

저장된 평균 72.4 · 표준편차 2.7 · 범위 8.2

Fair Competition
75.7
Growth Efficiency
74.9
Collection & Build
71.7
Free Path
67.5
Light-Spend Convenience
71.7
Top-Ladder
73
Character character

저장된 평균 62.4 · 표준편차 3.3 · 범위 10.3

Fair Competition
65.9
Growth Efficiency
63.5
Collection & Build
64.3
Free Path
55.6
Light-Spend Convenience
63.5
Top-Ladder
61.9

Personality personality

저장된 평균 65.5 · 표준편차 6 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
71.4
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
71.4

Harmony harmony

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 52 · 표준편차 7.9 · 범위 23.8

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
50
Graphic graphic

저장된 평균 80.7 · 표준편차 4.3 · 범위 11.9

Fair Competition
84.1
Growth Efficiency
87.3
Collection & Build
75.4
Free Path
75.4
Light-Spend Convenience
80.2
Top-Ladder
81.7

Design design

저장된 평균 77.4 · 표준편차 3.6 · 범위 7.1

Fair Competition
81
Growth Efficiency
81
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
81
Top-Ladder
73.8

Quality quality

저장된 평균 83.3 · 표준편차 3.4 · 범위 7.1

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 81.3 · 표준편차 8.2 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 74.1 · 표준편차 2.1 · 범위 5.6

Fair Competition
77
Growth Efficiency
73.8
Collection & Build
75.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
75.4

Variety variety

저장된 평균 81 · 표준편차 5.3 · 범위 11.9

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Balance balance

저장된 평균 63.9 · 표준편차 4.6 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Dynamism dynamism

저장된 평균 77.4 · 표준편차 3.6 · 범위 7.1

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
73.8
System system

저장된 평균 72.9 · 표준편차 3.1 · 범위 10.1

Fair Competition
69.3
Growth Efficiency
79.4
Collection & Build
71.4
Free Path
72.2
Light-Spend Convenience
72.2
Top-Ladder
72.8
Growth Structure growth-structure

저장된 평균 80.7 · 표준편차 4 · 범위 11.1

Fair Competition
77.8
Growth Efficiency
88.9
Collection & Build
77.8
Free Path
82.5
Light-Spend Convenience
78.6
Top-Ladder
78.6

Progression progression-structure

저장된 평균 81.7 · 표준편차 7.4 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
95.2
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
81

Advancement advancement

저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
81
Top-Ladder
73.8

Empowerment empowerment

저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81
Economy economy

저장된 평균 72.9 · 표준편차 6.5 · 범위 19.8

Fair Competition
64.3
Growth Efficiency
84.1
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
74.6
Top-Ladder
66.7

Balance economic-balance

저장된 평균 67.9 · 표준편차 4.3 · 범위 11.9

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Insufficiency insufficiency

저장된 평균 68.3 · 표준편차 8.9 · 범위 26.2

Fair Competition
59.5
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
59.5

Supplement supplement

저장된 평균 82.5 · 표준편차 7.5 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
95.2
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
73.8
Content Structure content-structure

저장된 평균 65.1 · 표준편차 4.4 · 범위 15.1

Fair Competition
65.9
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
57.9
Light-Spend Convenience
63.5
Top-Ladder
73

Growth growth-content

저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81

Competition competition-content

저장된 평균 58.7 · 표준편차 11.2 · 범위 35.7

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
35.7
Light-Spend Convenience
59.5
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 56.3 · 표준편차 5.6 · 범위 16.7

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7
Operation operation

저장된 평균 62.8 · 표준편차 3.3 · 범위 9

Fair Competition
58.2
Growth Efficiency
64.6
Collection & Build
64.6
Free Path
58.7
Light-Spend Convenience
67.2
Top-Ladder
63.5
Gacha gacha

저장된 평균 57.3 · 표준편차 5.6 · 범위 16.7

Fair Competition
49.2
Growth Efficiency
57.1
Collection & Build
61.1
Free Path
51.6
Light-Spend Convenience
58.7
Top-Ladder
65.9

Price price

저장된 평균 45.6 · 표준편차 13.4 · 범위 38.1

Fair Competition
31
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
28.6
Light-Spend Convenience
57.1
Top-Ladder
66.7

Probability probability

저장된 평균 48 · 표준편차 5 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
45.2
Collection & Build
52.4
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
57.1

Reward Management reward-management

저장된 평균 78.2 · 표준편차 4.6 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
73.8
Store store

저장된 평균 64.2 · 표준편차 5.1 · 범위 15.1

Fair Competition
60.3
Growth Efficiency
65.9
Collection & Build
63.5
Free Path
59.5
Light-Spend Convenience
74.6
Top-Ladder
61.1

Reasonableness reasonableness

저장된 평균 63.9 · 표준편차 4.6 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
66.7
Top-Ladder
59.5

Timeliness timeliness

저장된 평균 59.9 · 표준편차 7.5 · 범위 21.4

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
59.5

Convenience convenience

저장된 평균 68.7 · 표준편차 8.4 · 범위 26.2

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Event event

저장된 평균 66.9 · 표준편차 2.5 · 범위 7.1

Fair Competition
65.1
Growth Efficiency
70.6
Collection & Build
69
Free Path
65.1
Light-Spend Convenience
68.3
Top-Ladder
63.5

Comprehension comprehension

저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
81
Top-Ladder
73.8

Involvement involvement

저장된 평균 61.5 · 표준편차 3.7 · 범위 9.5

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
59.5

Contribution contribution

저장된 평균 59.1 · 표준편차 5.9 · 범위 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Player Value

player-value

저장된 평균 70.7 · 표준편차 2 · 범위 6.6

Fair Competition
70.6
Growth Efficiency
74.1
Collection & Build
69.8
Free Path
67.5
Light-Spend Convenience
70.3
Top-Ladder
72.1
Experience · Time experience-time

저장된 평균 70.1 · 표준편차 2.2 · 범위 6.1

Fair Competition
67.5
Growth Efficiency
73.5
Collection & Build
69
Free Path
67.7
Light-Spend Convenience
72
Top-Ladder
70.9
Enjoyment enjoyment

저장된 평균 71 · 표준편차 3.7 · 범위 11.9

Fair Competition
72.2
Growth Efficiency
73
Collection & Build
69.8
Free Path
63.5
Light-Spend Convenience
72.2
Top-Ladder
75.4

Excitement excitement

저장된 평균 79.8 · 표준편차 6 · 범위 11.9

Fair Competition
85.7
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Amusement amusement

저장된 평균 58.7 · 표준편차 6.8 · 범위 21.4

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
59.5

Flow flow

저장된 평균 74.6 · 표준편차 8.4 · 범위 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
81
Satisfaction satisfaction

저장된 평균 76.1 · 표준편차 3.6 · 범위 11.1

Fair Competition
71.4
Growth Efficiency
82.5
Collection & Build
77
Free Path
77.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Achievement achievement

저장된 평균 82.9 · 표준편차 6.5 · 범위 21.4

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
81

Completion completion

저장된 평균 65.9 · 표준편차 4.9 · 범위 11.9

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
59.5
Top-Ladder
66.7

Reward reward

저장된 평균 79.4 · 표준편차 4.3 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
73.8
Real Benefit real-benefit

저장된 평균 63.2 · 표준편차 3.6 · 범위 11.1

Fair Competition
58.7
Growth Efficiency
65.1
Collection & Build
60.3
Free Path
61.9
Light-Spend Convenience
69.8
Top-Ladder
63.5

Emotional Relief emotional-relief

저장된 평균 50.8 · 표준편차 7.6 · 범위 23.8

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
50

Social Connection social-connection

저장된 평균 56.3 · 표준편차 5.6 · 범위 16.7

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Economic Progress economic-progress

저장된 평균 82.5 · 표준편차 7.5 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
95.2
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
73.8
Needs · Money needs-money

저장된 평균 75.9 · 표준편차 3.7 · 범위 10.1

Fair Competition
77.8
Growth Efficiency
81.2
Collection & Build
75.1
Free Path
71.4
Light-Spend Convenience
71.2
Top-Ladder
78.6
Possession possession

저장된 평균 80.8 · 표준편차 4.3 · 범위 11.1

Fair Competition
81.7
Growth Efficiency
84.9
Collection & Build
84.1
Free Path
76.2
Light-Spend Convenience
73.8
Top-Ladder
84.1

Collection collection

저장된 평균 79.8 · 표준편차 6 · 범위 11.9

Fair Competition
85.7
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Customization customization

저장된 평균 82.5 · 표준편차 7.5 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
81
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 80.2 · 표준편차 4.9 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 68.4 · 표준편차 4.2 · 범위 13.5

Fair Competition
71.4
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
61.1
Light-Spend Convenience
66.7
Top-Ladder
74.6

Dominance dominance

저장된 평균 59.9 · 표준편차 8.8 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
42.9
Light-Spend Convenience
59.5
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 81.3 · 표준편차 4 · 범위 11.9

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81

Recognition recognition

저장된 평균 63.9 · 표준편차 4.6 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
66.7
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 78.4 · 표준편차 5.9 · 범위 17.5

Fair Competition
80.2
Growth Efficiency
90.5
Collection & Build
73
Free Path
77
Light-Spend Convenience
73
Top-Ladder
77

Progression progression-needs

저장된 평균 80.6 · 표준편차 7.9 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
95.2
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
73.8

Mastery mastery

저장된 평균 81.3 · 표준편차 8.2 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Development development

저장된 평균 73.4 · 표준편차 5.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 66.2 · 표준편차 1.5 · 범위 4.5

Fair Competition
66.7
Growth Efficiency
67.5
Collection & Build
65.3
Free Path
63.2
Light-Spend Convenience
67.7
Top-Ladder
66.9
Fairness fairness

저장된 평균 60.3 · 표준편차 2.6 · 범위 6.3

Fair Competition
63.5
Growth Efficiency
61.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
63.5

In-Game Balance in-game-balance

저장된 평균 59.1 · 표준편차 6.4 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
66.7

Governance governance

저장된 평균 64.3 · 표준편차 3.4 · 범위 7.1

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
66.7
Top-Ladder
66.7

Inclusivity inclusivity

저장된 평균 57.5 · 표준편차 4 · 범위 11.9

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
57.1
Stability stability

저장된 평균 64.8 · 표준편차 0.7 · 범위 1.6

Fair Competition
64.3
Growth Efficiency
65.9
Collection & Build
65.9
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Equilibrium equilibrium

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
59.5

Resilience resilience

저장된 평균 63.1 · 표준편차 3.6 · 범위 7.1

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
66.7
Top-Ladder
66.7

Sustainability sustainability

저장된 평균 65.9 · 표준편차 4.9 · 범위 11.9

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
59.5
Top-Ladder
66.7
Consistency consistency

저장된 평균 73.5 · 표준편차 3.4 · 범위 11.1

Fair Competition
72.2
Growth Efficiency
75.4
Collection & Build
73
Free Path
68.3
Light-Spend Convenience
79.4
Top-Ladder
73

Cohesion cohesion

저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
78.6

Continuity continuity

저장된 평균 59.9 · 표준편차 7.5 · 범위 21.4

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
59.5

Reliability reliability

저장된 평균 78.6 · 표준편차 3.4 · 범위 7.1

Fair Competition
81
Growth Efficiency
81
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
81
Top-Ladder
81