NOVASMCCOMPARE
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러브앤딥스페이스

MPM

러브앤딥스페이스 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

love-and-deepspace.json
SHA-25689c22222e846398e466836f2ed8d8bd2c496979bd2e3f383e074367ae780c9ca

Game Offering

game-offering

저장된 평균 68.9 · 표준편차 6.3 · 범위 19

Fair Competition
62.8
Growth Efficiency
70.5
Collection & Build
72.5
Free Path
59.2
Light-Spend Convenience
70.5
Top-Ladder
78.2
Core core

저장된 평균 72.6 · 표준편차 8.6 · 범위 24.6

Fair Competition
69.6
Growth Efficiency
63.5
Collection & Build
86
Free Path
61.4
Light-Spend Convenience
77.2
Top-Ladder
78
Character character

저장된 평균 70.2 · 표준편차 15.2 · 범위 43.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
98.4
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
70.6

Personality personality

저장된 평균 75.8 · 표준편차 12.2 · 범위 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
83.3
Top-Ladder
83.3

Harmony harmony

저장된 평균 67.5 · 표준편차 17.2 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 67.5 · 표준편차 17.2 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3
Graphic graphic

저장된 평균 84.1 · 표준편차 9.4 · 범위 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5

Design design

저장된 평균 84.1 · 표준편차 9.4 · 범위 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5

Quality quality

저장된 평균 84.1 · 표준편차 9.4 · 범위 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5

Motion motion

저장된 평균 84.1 · 표준편차 9.4 · 범위 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5
Mechanics mechanics

저장된 평균 63.5 · 표준편차 8.2 · 범위 24.6

Fair Competition
68.3
Growth Efficiency
64.3
Collection & Build
69
Free Path
48.4
Light-Spend Convenience
57.9
Top-Ladder
73

Variety variety

저장된 평균 64.3 · 표준편차 8.2 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 61.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Dynamism dynamism

저장된 평균 64.3 · 표준편차 8.2 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

저장된 평균 70.4 · 표준편차 8 · 범위 18.8

Fair Competition
63
Growth Efficiency
81.5
Collection & Build
65.6
Free Path
65.1
Light-Spend Convenience
65.3
Top-Ladder
81.7
Growth Structure growth-structure

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Progression progression-structure

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Advancement advancement

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7
Economy economy

저장된 평균 64.3 · 표준편차 11.2 · 범위 34.1

Fair Competition
45.2
Growth Efficiency
73
Collection & Build
61.1
Free Path
57.1
Light-Spend Convenience
69.8
Top-Ladder
79.4

Balance economic-balance

저장된 평균 61.1 · 표준편차 9.5 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8

Insufficiency insufficiency

저장된 평균 61.1 · 표준편차 9.5 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8

Supplement supplement

저장된 평균 70.6 · 표준편차 16.8 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
90.5
Content Structure content-structure

저장된 평균 69 · 표준편차 6.3 · 범위 18.3

Fair Competition
67.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
80.2

Growth growth-content

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Competition competition-content

저장된 평균 61.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Cooperation cooperation-content

저장된 평균 67.5 · 표준편차 17.2 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3
Operation operation

저장된 평균 63.8 · 표준편차 8 · 범위 23.8

Fair Competition
55.8
Growth Efficiency
66.7
Collection & Build
65.9
Free Path
51.1
Light-Spend Convenience
68.8
Top-Ladder
74.9
Gacha gacha

저장된 평균 59.3 · 표준편차 17.2 · 범위 57.1

Fair Competition
53.2
Growth Efficiency
55.6
Collection & Build
69
Free Path
30.2
Light-Spend Convenience
60.3
Top-Ladder
87.3

Price price

저장된 평균 70.6 · 표준편차 16.8 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
90.5

Probability probability

저장된 평균 53.6 · 표준편차 21.9 · 범위 69

Fair Competition
57.1
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
16.7
Light-Spend Convenience
45.2
Top-Ladder
85.7

Reward Management reward-management

저장된 평균 53.6 · 표준편차 21.9 · 범위 69

Fair Competition
57.1
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
16.7
Light-Spend Convenience
45.2
Top-Ladder
85.7
Store store

저장된 평균 68.8 · 표준편차 10.5 · 범위 29.4

Fair Competition
52.4
Growth Efficiency
80.2
Collection & Build
64.3
Free Path
61.1
Light-Spend Convenience
81.7
Top-Ladder
73

Reasonableness reasonableness

저장된 평균 70.6 · 표준편차 16.8 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
90.5

Timeliness timeliness

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Convenience convenience

저장된 평균 72.2 · 표준편차 17.3 · 범위 50

Fair Competition
50
Growth Efficiency
100
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3
Event event

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Comprehension comprehension

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Contribution contribution

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Player Value

player-value

저장된 평균 65.8 · 표준편차 6.7 · 범위 19.8

Fair Competition
60.3
Growth Efficiency
67
Collection & Build
71.3
Free Path
56.6
Light-Spend Convenience
63
Top-Ladder
76.4
Experience · Time experience-time

저장된 평균 67.9 · 표준편차 8.1 · 범위 23.3

Fair Competition
53.4
Growth Efficiency
73
Collection & Build
76.7
Free Path
60.8
Light-Spend Convenience
71.7
Top-Ladder
71.7
Enjoyment enjoyment

저장된 평균 69.6 · 표준편차 11.8 · 범위 33.3

Fair Competition
54.8
Growth Efficiency
88.1
Collection & Build
69
Free Path
59.5
Light-Spend Convenience
81.7
Top-Ladder
64.3

Excitement excitement

저장된 평균 64.3 · 표준편차 8.2 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Amusement amusement

저장된 평균 72.2 · 표준편차 17.3 · 범위 50

Fair Competition
50
Growth Efficiency
100
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3

Flow flow

저장된 평균 72.2 · 표준편차 17.3 · 범위 50

Fair Competition
50
Growth Efficiency
100
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 68.8 · 표준편차 9.1 · 범위 26.2

Fair Competition
57.1
Growth Efficiency
73.8
Collection & Build
74.6
Free Path
61.1
Light-Spend Convenience
62.7
Top-Ladder
83.3

Achievement achievement

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Completion completion

저장된 평균 67.5 · 표준편차 20.5 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Reward reward

저장된 평균 61.1 · 표준편차 9.5 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8
Real Benefit real-benefit

저장된 평균 65.3 · 표준편차 11.9 · 범위 38.1

Fair Competition
48.4
Growth Efficiency
57.1
Collection & Build
86.5
Free Path
61.9
Light-Spend Convenience
70.6
Top-Ladder
67.5

Emotional Relief emotional-relief

저장된 평균 67.5 · 표준편차 17.2 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 67.5 · 표준편차 17.2 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Economic Progress economic-progress

저장된 평균 61.1 · 표준편차 9.5 · 범위 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8
Needs · Money needs-money

저장된 평균 65.8 · 표준편차 11.8 · 범위 36.8

Fair Competition
63.8
Growth Efficiency
65.3
Collection & Build
72.2
Free Path
50.5
Light-Spend Convenience
55.8
Top-Ladder
87.3
Possession possession

저장된 평균 61.2 · 표준편차 19.3 · 범위 51.6

Fair Competition
47.6
Growth Efficiency
48.4
Collection & Build
90.5
Free Path
38.9
Light-Spend Convenience
57.9
Top-Ladder
84.1

Collection collection

저장된 평균 48.8 · 표준편차 18.8 · 범위 54.8

Fair Competition
42.9
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
16.7
Light-Spend Convenience
45.2
Top-Ladder
71.4

Customization customization

저장된 평균 67.5 · 표준편차 20.5 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Accumulation accumulation

저장된 평균 67.5 · 표준편차 20.5 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5
Competition Needs competition-needs

저장된 평균 63.8 · 표준편차 14.1 · 범위 43.7

Fair Competition
67.5
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
46.8
Light-Spend Convenience
51.6
Top-Ladder
90.5

Dominance dominance

저장된 평균 61.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Aspiration aspiration

저장된 평균 67.5 · 표준편차 20.5 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

저장된 평균 61.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 72.5 · 표준편차 12.2 · 범위 30.2

Fair Competition
76.2
Growth Efficiency
88.1
Collection & Build
59.5
Free Path
65.9
Light-Spend Convenience
57.9
Top-Ladder
87.3

Progression progression-needs

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Mastery mastery

저장된 평균 61.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Development development

저장된 평균 77.8 · 표준편차 12.4 · 범위 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 63.6 · 표준편차 3.6 · 범위 11.6

Fair Competition
63.8
Growth Efficiency
62.7
Collection & Build
65.1
Free Path
58.5
Light-Spend Convenience
61.4
Top-Ladder
70.1
Fairness fairness

저장된 평균 62.4 · 표준편차 11.3 · 범위 31

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
54.8
Free Path
50.8
Light-Spend Convenience
51.6
Top-Ladder
81.7

In-Game Balance in-game-balance

저장된 평균 61.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Governance governance

저장된 평균 61.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Inclusivity inclusivity

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3
Stability stability

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Equilibrium equilibrium

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 64.8 · 표준편차 6.1 · 범위 18.3

Fair Competition
57.9
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
62.7
Light-Spend Convenience
68.3
Top-Ladder
64.3

Cohesion cohesion

저장된 평균 67.5 · 표준편차 17.2 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Continuity continuity

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reliability reliability

저장된 평균 63.5 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3