NOVASMCCOMPARE
KOEN
NOVASMC HOME
Love and Deepspace

MPM

Love and Deepspace · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

love-and-deepspace.json
SHA-25689c22222e846398e466836f2ed8d8bd2c496979bd2e3f383e074367ae780c9ca

Game Offering

game-offering

Stored mean 68.9 · Standard deviation 6.3 · Range 19

Fair Competition
62.8
Growth Efficiency
70.5
Collection & Build
72.5
Free Path
59.2
Light-Spend Convenience
70.5
Top-Ladder
78.2
Core core

Stored mean 72.6 · Standard deviation 8.6 · Range 24.6

Fair Competition
69.6
Growth Efficiency
63.5
Collection & Build
86
Free Path
61.4
Light-Spend Convenience
77.2
Top-Ladder
78
Character character

Stored mean 70.2 · Standard deviation 15.2 · Range 43.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
98.4
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
70.6

Personality personality

Stored mean 75.8 · Standard deviation 12.2 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
83.3
Top-Ladder
83.3

Harmony harmony

Stored mean 67.5 · Standard deviation 17.2 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Friendliness friendliness

Stored mean 67.5 · Standard deviation 17.2 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3
Graphic graphic

Stored mean 84.1 · Standard deviation 9.4 · Range 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5

Design design

Stored mean 84.1 · Standard deviation 9.4 · Range 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5

Quality quality

Stored mean 84.1 · Standard deviation 9.4 · Range 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5

Motion motion

Stored mean 84.1 · Standard deviation 9.4 · Range 23.8

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
95.2
Top-Ladder
90.5
Mechanics mechanics

Stored mean 63.5 · Standard deviation 8.2 · Range 24.6

Fair Competition
68.3
Growth Efficiency
64.3
Collection & Build
69
Free Path
48.4
Light-Spend Convenience
57.9
Top-Ladder
73

Variety variety

Stored mean 64.3 · Standard deviation 8.2 · Range 28.6

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

Stored mean 61.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Dynamism dynamism

Stored mean 64.3 · Standard deviation 8.2 · Range 28.6

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

Stored mean 70.4 · Standard deviation 8 · Range 18.8

Fair Competition
63
Growth Efficiency
81.5
Collection & Build
65.6
Free Path
65.1
Light-Spend Convenience
65.3
Top-Ladder
81.7
Growth Structure growth-structure

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Progression progression-structure

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Advancement advancement

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Empowerment empowerment

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7
Economy economy

Stored mean 64.3 · Standard deviation 11.2 · Range 34.1

Fair Competition
45.2
Growth Efficiency
73
Collection & Build
61.1
Free Path
57.1
Light-Spend Convenience
69.8
Top-Ladder
79.4

Balance economic-balance

Stored mean 61.1 · Standard deviation 9.5 · Range 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8

Insufficiency insufficiency

Stored mean 61.1 · Standard deviation 9.5 · Range 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8

Supplement supplement

Stored mean 70.6 · Standard deviation 16.8 · Range 45.2

Fair Competition
45.2
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
90.5
Content Structure content-structure

Stored mean 69 · Standard deviation 6.3 · Range 18.3

Fair Competition
67.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
80.2

Growth growth-content

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Competition competition-content

Stored mean 61.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Cooperation cooperation-content

Stored mean 67.5 · Standard deviation 17.2 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3
Operation operation

Stored mean 63.8 · Standard deviation 8 · Range 23.8

Fair Competition
55.8
Growth Efficiency
66.7
Collection & Build
65.9
Free Path
51.1
Light-Spend Convenience
68.8
Top-Ladder
74.9
Gacha gacha

Stored mean 59.3 · Standard deviation 17.2 · Range 57.1

Fair Competition
53.2
Growth Efficiency
55.6
Collection & Build
69
Free Path
30.2
Light-Spend Convenience
60.3
Top-Ladder
87.3

Price price

Stored mean 70.6 · Standard deviation 16.8 · Range 45.2

Fair Competition
45.2
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
90.5

Probability probability

Stored mean 53.6 · Standard deviation 21.9 · Range 69

Fair Competition
57.1
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
16.7
Light-Spend Convenience
45.2
Top-Ladder
85.7

Reward Management reward-management

Stored mean 53.6 · Standard deviation 21.9 · Range 69

Fair Competition
57.1
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
16.7
Light-Spend Convenience
45.2
Top-Ladder
85.7
Store store

Stored mean 68.8 · Standard deviation 10.5 · Range 29.4

Fair Competition
52.4
Growth Efficiency
80.2
Collection & Build
64.3
Free Path
61.1
Light-Spend Convenience
81.7
Top-Ladder
73

Reasonableness reasonableness

Stored mean 70.6 · Standard deviation 16.8 · Range 45.2

Fair Competition
45.2
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
90.5

Timeliness timeliness

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Convenience convenience

Stored mean 72.2 · Standard deviation 17.3 · Range 50

Fair Competition
50
Growth Efficiency
100
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3
Event event

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Comprehension comprehension

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Contribution contribution

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Player Value

player-value

Stored mean 65.8 · Standard deviation 6.7 · Range 19.8

Fair Competition
60.3
Growth Efficiency
67
Collection & Build
71.3
Free Path
56.6
Light-Spend Convenience
63
Top-Ladder
76.4
Experience · Time experience-time

Stored mean 67.9 · Standard deviation 8.1 · Range 23.3

Fair Competition
53.4
Growth Efficiency
73
Collection & Build
76.7
Free Path
60.8
Light-Spend Convenience
71.7
Top-Ladder
71.7
Enjoyment enjoyment

Stored mean 69.6 · Standard deviation 11.8 · Range 33.3

Fair Competition
54.8
Growth Efficiency
88.1
Collection & Build
69
Free Path
59.5
Light-Spend Convenience
81.7
Top-Ladder
64.3

Excitement excitement

Stored mean 64.3 · Standard deviation 8.2 · Range 28.6

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Amusement amusement

Stored mean 72.2 · Standard deviation 17.3 · Range 50

Fair Competition
50
Growth Efficiency
100
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3

Flow flow

Stored mean 72.2 · Standard deviation 17.3 · Range 50

Fair Competition
50
Growth Efficiency
100
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 68.8 · Standard deviation 9.1 · Range 26.2

Fair Competition
57.1
Growth Efficiency
73.8
Collection & Build
74.6
Free Path
61.1
Light-Spend Convenience
62.7
Top-Ladder
83.3

Achievement achievement

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Completion completion

Stored mean 67.5 · Standard deviation 20.5 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Reward reward

Stored mean 61.1 · Standard deviation 9.5 · Range 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8
Real Benefit real-benefit

Stored mean 65.3 · Standard deviation 11.9 · Range 38.1

Fair Competition
48.4
Growth Efficiency
57.1
Collection & Build
86.5
Free Path
61.9
Light-Spend Convenience
70.6
Top-Ladder
67.5

Emotional Relief emotional-relief

Stored mean 67.5 · Standard deviation 17.2 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Social Connection social-connection

Stored mean 67.5 · Standard deviation 17.2 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Economic Progress economic-progress

Stored mean 61.1 · Standard deviation 9.5 · Range 28.6

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
73.8
Needs · Money needs-money

Stored mean 65.8 · Standard deviation 11.8 · Range 36.8

Fair Competition
63.8
Growth Efficiency
65.3
Collection & Build
72.2
Free Path
50.5
Light-Spend Convenience
55.8
Top-Ladder
87.3
Possession possession

Stored mean 61.2 · Standard deviation 19.3 · Range 51.6

Fair Competition
47.6
Growth Efficiency
48.4
Collection & Build
90.5
Free Path
38.9
Light-Spend Convenience
57.9
Top-Ladder
84.1

Collection collection

Stored mean 48.8 · Standard deviation 18.8 · Range 54.8

Fair Competition
42.9
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
16.7
Light-Spend Convenience
45.2
Top-Ladder
71.4

Customization customization

Stored mean 67.5 · Standard deviation 20.5 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Accumulation accumulation

Stored mean 67.5 · Standard deviation 20.5 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5
Competition Needs competition-needs

Stored mean 63.8 · Standard deviation 14.1 · Range 43.7

Fair Competition
67.5
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
46.8
Light-Spend Convenience
51.6
Top-Ladder
90.5

Dominance dominance

Stored mean 61.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Aspiration aspiration

Stored mean 67.5 · Standard deviation 20.5 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

Stored mean 61.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5
Growth Needs growth-needs

Stored mean 72.5 · Standard deviation 12.2 · Range 30.2

Fair Competition
76.2
Growth Efficiency
88.1
Collection & Build
59.5
Free Path
65.9
Light-Spend Convenience
57.9
Top-Ladder
87.3

Progression progression-needs

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Mastery mastery

Stored mean 61.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Development development

Stored mean 77.8 · Standard deviation 12.4 · Range 35.7

Fair Competition
76.2
Growth Efficiency
100
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 63.6 · Standard deviation 3.6 · Range 11.6

Fair Competition
63.8
Growth Efficiency
62.7
Collection & Build
65.1
Free Path
58.5
Light-Spend Convenience
61.4
Top-Ladder
70.1
Fairness fairness

Stored mean 62.4 · Standard deviation 11.3 · Range 31

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
54.8
Free Path
50.8
Light-Spend Convenience
51.6
Top-Ladder
81.7

In-Game Balance in-game-balance

Stored mean 61.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Governance governance

Stored mean 61.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
90.5

Inclusivity inclusivity

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3
Stability stability

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Equilibrium equilibrium

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 64.8 · Standard deviation 6.1 · Range 18.3

Fair Competition
57.9
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
62.7
Light-Spend Convenience
68.3
Top-Ladder
64.3

Cohesion cohesion

Stored mean 67.5 · Standard deviation 17.2 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Continuity continuity

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reliability reliability

Stored mean 63.5 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3