← 왕자영요MPM
왕자영요 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 69.3 · 표준편차 4.9 · 범위 13.7
- Fair Competition
- 67.6
- Growth Efficiency
- 71
- Collection & Build
- 64.8
- Free Path
- 62.2
- Light-Spend Convenience
- 75.8
- Top-Ladder
- 74.4
Core core
저장된 평균 72.3 · 표준편차 3.5 · 범위 10.3
- Fair Competition
- 76.5
- Growth Efficiency
- 71.4
- Collection & Build
- 71.2
- Free Path
- 66.1
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 76.2
Character character
저장된 평균 61.2 · 표준편차 4.5 · 범위 12.7
- Fair Competition
- 59.5
- Growth Efficiency
- 54.8
- Collection & Build
- 67.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Personality personality
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 60.7 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Friendliness friendliness
저장된 평균 56 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 71.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 79.9 · 표준편차 5.7 · 범위 16.7
- Fair Competition
- 88.1
- Growth Efficiency
- 84.1
- Collection & Build
- 71.4
- Free Path
- 73.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Design design
저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Quality quality
저장된 평균 77.4 · 표준편차 9.6 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Motion motion
저장된 평균 82.5 · 표준편차 11.9 · 범위 35.7
- Fair Competition
- 100
- Growth Efficiency
- 95.2
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Mechanics mechanics
저장된 평균 75.7 · 표준편차 5.5 · 범위 16.7
- Fair Competition
- 81.7
- Growth Efficiency
- 75.4
- Collection & Build
- 74.6
- Free Path
- 65.1
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 81
Variety variety
저장된 평균 80.6 · 표준편차 9.2 · 범위 31
- Fair Competition
- 95.2
- Growth Efficiency
- 83.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 83.3
Balance balance
저장된 평균 70.6 · 표준편차 9.1 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Dynamism dynamism
저장된 평균 75.8 · 표준편차 7.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 78.6
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
System system
저장된 평균 70.9 · 표준편차 6.2 · 범위 17.7
- Fair Competition
- 72.8
- Growth Efficiency
- 76.5
- Collection & Build
- 59.3
- Free Path
- 66.4
- Light-Spend Convenience
- 77
- Top-Ladder
- 73.5
Growth Structure growth-structure
저장된 평균 74.9 · 표준편차 7.8 · 범위 20.6
- Fair Competition
- 81
- Growth Efficiency
- 81.7
- Collection & Build
- 61.1
- Free Path
- 67.5
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 79.4
Progression progression-structure
저장된 평균 78.2 · 표준편차 9.7 · 범위 31
- Fair Competition
- 78.6
- Growth Efficiency
- 90.5
- Collection & Build
- 59.5
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Advancement advancement
저장된 평균 78.2 · 표준편차 9.7 · 범위 31
- Fair Competition
- 78.6
- Growth Efficiency
- 90.5
- Collection & Build
- 59.5
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Empowerment empowerment
저장된 평균 68.3 · 표준편차 11.9 · 범위 35.7
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Economy economy
저장된 평균 70.1 · 표준편차 7.3 · 범위 17.5
- Fair Competition
- 64.3
- Growth Efficiency
- 79.4
- Collection & Build
- 63.5
- Free Path
- 68.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Balance economic-balance
저장된 평균 72.2 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Insufficiency insufficiency
저장된 평균 68.3 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 61.9
- Free Path
- 66.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Supplement supplement
저장된 평균 69.8 · 표준편차 8 · 범위 19
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 61.9
- Free Path
- 66.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 67.7 · 표준편차 7.7 · 범위 23.8
- Fair Competition
- 73
- Growth Efficiency
- 68.3
- Collection & Build
- 53.2
- Free Path
- 63.5
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 77
Growth growth-content
저장된 평균 78.2 · 표준편차 9.7 · 범위 31
- Fair Competition
- 78.6
- Growth Efficiency
- 90.5
- Collection & Build
- 59.5
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Competition competition-content
저장된 평균 65.1 · 표준편차 12.6 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Cooperation cooperation-content
저장된 평균 59.9 · 표준편차 7.8 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Operation operation
저장된 평균 64.8 · 표준편차 9.1 · 범위 24.6
- Fair Competition
- 53.7
- Growth Efficiency
- 65.1
- Collection & Build
- 64
- Free Path
- 54
- Light-Spend Convenience
- 78.3
- Top-Ladder
- 73.5
Gacha gacha
저장된 평균 54.9 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 43.7
- Growth Efficiency
- 54.8
- Collection & Build
- 53.2
- Free Path
- 41.3
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 69.8
Price price
저장된 평균 62.3 · 표준편차 16.2 · 범위 42.9
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 81
Probability probability
저장된 평균 48 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 61.9
Reward Management reward-management
저장된 평균 54.4 · 표준편차 9.1 · 범위 23.8
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 66.7
Store store
저장된 평균 71.3 · 표준편차 12.2 · 범위 34.1
- Fair Competition
- 57.9
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 60.3
- Light-Spend Convenience
- 92.1
- Top-Ladder
- 81.7
Reasonableness reasonableness
저장된 평균 69.4 · 표준편차 13.8 · 범위 38.1
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 52.4
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 85.7
Timeliness timeliness
저장된 평균 65.5 · 표준편차 14.2 · 범위 38.1
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 47.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 81
Convenience convenience
저장된 평균 79 · 표준편차 12.4 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 100
- Top-Ladder
- 78.6
Event event
저장된 평균 68.1 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 59.5
- Growth Efficiency
- 69
- Collection & Build
- 74.6
- Free Path
- 60.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 69
Comprehension comprehension
저장된 평균 75.8 · 표준편차 7.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 78.6
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Involvement involvement
저장된 평균 66.3 · 표준편차 3.7 · 범위 9.5
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 61.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Contribution contribution
저장된 평균 62.3 · 표준편차 8.4 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Player Value
player-value저장된 평균 68.1 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 69.7
- Growth Efficiency
- 73.1
- Collection & Build
- 60.5
- Free Path
- 59.9
- Light-Spend Convenience
- 74.2
- Top-Ladder
- 71.4
Experience · Time experience-time
저장된 평균 69 · 표준편차 7.3 · 범위 21.7
- Fair Competition
- 65.1
- Growth Efficiency
- 76.2
- Collection & Build
- 59
- Free Path
- 65.6
- Light-Spend Convenience
- 80.7
- Top-Ladder
- 67.7
Enjoyment enjoyment
저장된 평균 74.5 · 표준편차 7.8 · 범위 23.8
- Fair Competition
- 74.6
- Growth Efficiency
- 81
- Collection & Build
- 62.7
- Free Path
- 68.3
- Light-Spend Convenience
- 86.5
- Top-Ladder
- 73.8
Excitement excitement
저장된 평균 77.8 · 표준편차 11.1 · 범위 31
- Fair Competition
- 95.2
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Amusement amusement
저장된 평균 75 · 표준편차 10.5 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 78.6
Flow flow
저장된 평균 70.6 · 표준편차 10.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 59.5
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Satisfaction satisfaction
저장된 평균 73 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 69
- Growth Efficiency
- 87.3
- Collection & Build
- 58.7
- Free Path
- 69.8
- Light-Spend Convenience
- 84.1
- Top-Ladder
- 69
Achievement achievement
저장된 평균 79 · 표준편차 10.8 · 범위 35.7
- Fair Competition
- 78.6
- Growth Efficiency
- 95.2
- Collection & Build
- 59.5
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Completion completion
저장된 평균 68.7 · 표준편차 11.8 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Reward reward
저장된 평균 71.4 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Real Benefit real-benefit
저장된 평균 59.7 · 표준편차 6.1 · 범위 19.8
- Fair Competition
- 51.6
- Growth Efficiency
- 60.3
- Collection & Build
- 55.6
- Free Path
- 58.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 60.3
Emotional Relief emotional-relief
저장된 평균 46 · 표준편차 11.8 · 범위 33.3
- Fair Competition
- 31
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 31
Social Connection social-connection
저장된 평균 56.7 · 표준편차 9.2 · 범위 26.2
- Fair Competition
- 59.5
- Growth Efficiency
- 45.2
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Economic Progress economic-progress
저장된 평균 76.2 · 표준편차 8.4 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 66.7
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Needs · Money needs-money
저장된 평균 71 · 표준편차 7.6 · 범위 22.8
- Fair Competition
- 75.4
- Growth Efficiency
- 73.8
- Collection & Build
- 64.6
- Free Path
- 57.7
- Light-Spend Convenience
- 74.1
- Top-Ladder
- 80.4
Possession possession
저장된 평균 69.6 · 표준편차 8.4 · 범위 24.6
- Fair Competition
- 64.3
- Growth Efficiency
- 69.8
- Collection & Build
- 76.2
- Free Path
- 54
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 78.6
Collection collection
저장된 평균 67.5 · 표준편차 13.2 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Customization customization
저장된 평균 71.4 · 표준편차 13 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 50
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 85.7
Accumulation accumulation
저장된 평균 69.8 · 표준편차 8 · 범위 19
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 61.9
- Free Path
- 66.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 67.7 · 표준편차 12.5 · 범위 34.1
- Fair Competition
- 84.1
- Growth Efficiency
- 64.3
- Collection & Build
- 59.5
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 84.1
Dominance dominance
저장된 평균 65.1 · 표준편차 12.6 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Aspiration aspiration
저장된 평균 69.8 · 표준편차 13.9 · 범위 40.5
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Recognition recognition
저장된 평균 68.3 · 표준편차 11.9 · 범위 35.7
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 75.7 · 표준편차 9.7 · 범위 29.4
- Fair Competition
- 77.8
- Growth Efficiency
- 87.3
- Collection & Build
- 57.9
- Free Path
- 69
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 78.6
Progression progression-needs
저장된 평균 78.2 · 표준편차 9.7 · 범위 31
- Fair Competition
- 78.6
- Growth Efficiency
- 90.5
- Collection & Build
- 59.5
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Mastery mastery
저장된 평균 77 · 표준편차 9.9 · 범위 26.2
- Fair Competition
- 90.5
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Development development
저장된 평균 71.8 · 표준편차 12.9 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Engagement · Passion engagement-passion
저장된 평균 64.3 · 표준편차 5.2 · 범위 13
- Fair Competition
- 68.5
- Growth Efficiency
- 69.3
- Collection & Build
- 57.9
- Free Path
- 56.3
- Light-Spend Convenience
- 67.7
- Top-Ladder
- 66.1
Fairness fairness
저장된 평균 63.5 · 표준편차 6.7 · 범위 19.8
- Fair Competition
- 74.6
- Growth Efficiency
- 69
- Collection & Build
- 54.8
- Free Path
- 58.7
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 64.3
In-Game Balance in-game-balance
저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Governance governance
저장된 평균 59.9 · 표준편차 7.1 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Inclusivity inclusivity
저장된 평균 57.9 · 표준편차 8.4 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 61.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Stability stability
저장된 평균 60.4 · 표준편차 5.4 · 범위 15.9
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 57.1
- Free Path
- 50.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 64.3
Equilibrium equilibrium
저장된 평균 62.3 · 표준편차 8.4 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Resilience resilience
저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Sustainability sustainability
저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 69 · 표준편차 6.3 · 범위 17.5
- Fair Competition
- 71.4
- Growth Efficiency
- 74.6
- Collection & Build
- 61.9
- Free Path
- 59.5
- Light-Spend Convenience
- 77
- Top-Ladder
- 69.8
Cohesion cohesion
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Continuity continuity
저장된 평균 64.3 · 표준편차 12.8 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 81
- Top-Ladder
- 59.5
Reliability reliability
저장된 평균 77.4 · 표준편차 9.6 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7