NOVASMCCOMPARE
KOEN
NOVASMC 홈
왕자영요

MPM

왕자영요 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

honor-of-kings.json
SHA-2566dbb47fbd819add4b5e5ec55a9d8405d1051ebc14c1e221f80cc2fbe5ba8f8ca

Game Offering

game-offering

저장된 평균 69.3 · 표준편차 4.9 · 범위 13.7

Fair Competition
67.6
Growth Efficiency
71
Collection & Build
64.8
Free Path
62.2
Light-Spend Convenience
75.8
Top-Ladder
74.4
Core core

저장된 평균 72.3 · 표준편차 3.5 · 범위 10.3

Fair Competition
76.5
Growth Efficiency
71.4
Collection & Build
71.2
Free Path
66.1
Light-Spend Convenience
72.2
Top-Ladder
76.2
Character character

저장된 평균 61.2 · 표준편차 4.5 · 범위 12.7

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
67.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Personality personality

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 60.7 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 56 · 표준편차 8.7 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Graphic graphic

저장된 평균 79.9 · 표준편차 5.7 · 범위 16.7

Fair Competition
88.1
Growth Efficiency
84.1
Collection & Build
71.4
Free Path
73.8
Light-Spend Convenience
81
Top-Ladder
81

Design design

저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 77.4 · 표준편차 9.6 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 82.5 · 표준편차 11.9 · 범위 35.7

Fair Competition
100
Growth Efficiency
95.2
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Mechanics mechanics

저장된 평균 75.7 · 표준편차 5.5 · 범위 16.7

Fair Competition
81.7
Growth Efficiency
75.4
Collection & Build
74.6
Free Path
65.1
Light-Spend Convenience
76.2
Top-Ladder
81

Variety variety

저장된 평균 80.6 · 표준편차 9.2 · 범위 31

Fair Competition
95.2
Growth Efficiency
83.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
83.3

Balance balance

저장된 평균 70.6 · 표준편차 9.1 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Dynamism dynamism

저장된 평균 75.8 · 표준편차 7.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
78.6
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
78.6
System system

저장된 평균 70.9 · 표준편차 6.2 · 범위 17.7

Fair Competition
72.8
Growth Efficiency
76.5
Collection & Build
59.3
Free Path
66.4
Light-Spend Convenience
77
Top-Ladder
73.5
Growth Structure growth-structure

저장된 평균 74.9 · 표준편차 7.8 · 범위 20.6

Fair Competition
81
Growth Efficiency
81.7
Collection & Build
61.1
Free Path
67.5
Light-Spend Convenience
78.6
Top-Ladder
79.4

Progression progression-structure

저장된 평균 78.2 · 표준편차 9.7 · 범위 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Advancement advancement

저장된 평균 78.2 · 표준편차 9.7 · 범위 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Empowerment empowerment

저장된 평균 68.3 · 표준편차 11.9 · 범위 35.7

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

저장된 평균 70.1 · 표준편차 7.3 · 범위 17.5

Fair Competition
64.3
Growth Efficiency
79.4
Collection & Build
63.5
Free Path
68.3
Light-Spend Convenience
81
Top-Ladder
64.3

Balance economic-balance

저장된 평균 72.2 · 표준편차 8.3 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3

Insufficiency insufficiency

저장된 평균 68.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
64.3

Supplement supplement

저장된 평균 69.8 · 표준편차 8 · 범위 19

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 67.7 · 표준편차 7.7 · 범위 23.8

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
53.2
Free Path
63.5
Light-Spend Convenience
71.4
Top-Ladder
77

Growth growth-content

저장된 평균 78.2 · 표준편차 9.7 · 범위 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Competition competition-content

저장된 평균 65.1 · 표준편차 12.6 · 범위 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 59.9 · 표준편차 7.8 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4
Operation operation

저장된 평균 64.8 · 표준편차 9.1 · 범위 24.6

Fair Competition
53.7
Growth Efficiency
65.1
Collection & Build
64
Free Path
54
Light-Spend Convenience
78.3
Top-Ladder
73.5
Gacha gacha

저장된 평균 54.9 · 표준편차 10.6 · 범위 28.6

Fair Competition
43.7
Growth Efficiency
54.8
Collection & Build
53.2
Free Path
41.3
Light-Spend Convenience
66.7
Top-Ladder
69.8

Price price

저장된 평균 62.3 · 표준편차 16.2 · 범위 42.9

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
81

Probability probability

저장된 평균 48 · 표준편차 8.8 · 범위 26.2

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
50
Top-Ladder
61.9

Reward Management reward-management

저장된 평균 54.4 · 표준편차 9.1 · 범위 23.8

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
66.7
Store store

저장된 평균 71.3 · 표준편차 12.2 · 범위 34.1

Fair Competition
57.9
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
60.3
Light-Spend Convenience
92.1
Top-Ladder
81.7

Reasonableness reasonableness

저장된 평균 69.4 · 표준편차 13.8 · 범위 38.1

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
52.4
Light-Spend Convenience
90.5
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 65.5 · 표준편차 14.2 · 범위 38.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
47.6
Light-Spend Convenience
85.7
Top-Ladder
81

Convenience convenience

저장된 평균 79 · 표준편차 12.4 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
100
Top-Ladder
78.6
Event event

저장된 평균 68.1 · 표준편차 6.4 · 범위 16.7

Fair Competition
59.5
Growth Efficiency
69
Collection & Build
74.6
Free Path
60.3
Light-Spend Convenience
76.2
Top-Ladder
69

Comprehension comprehension

저장된 평균 75.8 · 표준편차 7.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
78.6
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
78.6

Involvement involvement

저장된 평균 66.3 · 표준편차 3.7 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
64.3

Contribution contribution

저장된 평균 62.3 · 표준편차 8.4 · 범위 21.4

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Player Value

player-value

저장된 평균 68.1 · 표준편차 5.8 · 범위 14.3

Fair Competition
69.7
Growth Efficiency
73.1
Collection & Build
60.5
Free Path
59.9
Light-Spend Convenience
74.2
Top-Ladder
71.4
Experience · Time experience-time

저장된 평균 69 · 표준편차 7.3 · 범위 21.7

Fair Competition
65.1
Growth Efficiency
76.2
Collection & Build
59
Free Path
65.6
Light-Spend Convenience
80.7
Top-Ladder
67.7
Enjoyment enjoyment

저장된 평균 74.5 · 표준편차 7.8 · 범위 23.8

Fair Competition
74.6
Growth Efficiency
81
Collection & Build
62.7
Free Path
68.3
Light-Spend Convenience
86.5
Top-Ladder
73.8

Excitement excitement

저장된 평균 77.8 · 표준편차 11.1 · 범위 31

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Amusement amusement

저장된 평균 75 · 표준편차 10.5 · 범위 31

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
95.2
Top-Ladder
78.6

Flow flow

저장된 평균 70.6 · 표준편차 10.8 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 73 · 표준편차 9.8 · 범위 28.6

Fair Competition
69
Growth Efficiency
87.3
Collection & Build
58.7
Free Path
69.8
Light-Spend Convenience
84.1
Top-Ladder
69

Achievement achievement

저장된 평균 79 · 표준편차 10.8 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Completion completion

저장된 평균 68.7 · 표준편차 11.8 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
64.3

Reward reward

저장된 평균 71.4 · 표준편차 8.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Real Benefit real-benefit

저장된 평균 59.7 · 표준편차 6.1 · 범위 19.8

Fair Competition
51.6
Growth Efficiency
60.3
Collection & Build
55.6
Free Path
58.7
Light-Spend Convenience
71.4
Top-Ladder
60.3

Emotional Relief emotional-relief

저장된 평균 46 · 표준편차 11.8 · 범위 33.3

Fair Competition
31
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
31

Social Connection social-connection

저장된 평균 56.7 · 표준편차 9.2 · 범위 26.2

Fair Competition
59.5
Growth Efficiency
45.2
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 76.2 · 표준편차 8.4 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6
Needs · Money needs-money

저장된 평균 71 · 표준편차 7.6 · 범위 22.8

Fair Competition
75.4
Growth Efficiency
73.8
Collection & Build
64.6
Free Path
57.7
Light-Spend Convenience
74.1
Top-Ladder
80.4
Possession possession

저장된 평균 69.6 · 표준편차 8.4 · 범위 24.6

Fair Competition
64.3
Growth Efficiency
69.8
Collection & Build
76.2
Free Path
54
Light-Spend Convenience
74.6
Top-Ladder
78.6

Collection collection

저장된 평균 67.5 · 표준편차 13.2 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Customization customization

저장된 평균 71.4 · 표준편차 13 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
78.6
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 69.8 · 표준편차 8 · 범위 19

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
64.3
Competition Needs competition-needs

저장된 평균 67.7 · 표준편차 12.5 · 범위 34.1

Fair Competition
84.1
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
84.1

Dominance dominance

저장된 평균 65.1 · 표준편차 12.6 · 범위 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Aspiration aspiration

저장된 평균 69.8 · 표준편차 13.9 · 범위 40.5

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

저장된 평균 68.3 · 표준편차 11.9 · 범위 35.7

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 75.7 · 표준편차 9.7 · 범위 29.4

Fair Competition
77.8
Growth Efficiency
87.3
Collection & Build
57.9
Free Path
69
Light-Spend Convenience
83.3
Top-Ladder
78.6

Progression progression-needs

저장된 평균 78.2 · 표준편차 9.7 · 범위 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Mastery mastery

저장된 평균 77 · 표준편차 9.9 · 범위 26.2

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Development development

저장된 평균 71.8 · 표준편차 12.9 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
78.6
Engagement · Passion engagement-passion

저장된 평균 64.3 · 표준편차 5.2 · 범위 13

Fair Competition
68.5
Growth Efficiency
69.3
Collection & Build
57.9
Free Path
56.3
Light-Spend Convenience
67.7
Top-Ladder
66.1
Fairness fairness

저장된 평균 63.5 · 표준편차 6.7 · 범위 19.8

Fair Competition
74.6
Growth Efficiency
69
Collection & Build
54.8
Free Path
58.7
Light-Spend Convenience
59.5
Top-Ladder
64.3

In-Game Balance in-game-balance

저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Governance governance

저장된 평균 59.9 · 표준편차 7.1 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Inclusivity inclusivity

저장된 평균 57.9 · 표준편차 8.4 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
50
Stability stability

저장된 평균 60.4 · 표준편차 5.4 · 범위 15.9

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
50.8
Light-Spend Convenience
66.7
Top-Ladder
64.3

Equilibrium equilibrium

저장된 평균 62.3 · 표준편차 8.4 · 범위 21.4

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Resilience resilience

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 69 · 표준편차 6.3 · 범위 17.5

Fair Competition
71.4
Growth Efficiency
74.6
Collection & Build
61.9
Free Path
59.5
Light-Spend Convenience
77
Top-Ladder
69.8

Cohesion cohesion

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

저장된 평균 64.3 · 표준편차 12.8 · 범위 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
50
Free Path
50
Light-Spend Convenience
81
Top-Ladder
59.5

Reliability reliability

저장된 평균 77.4 · 표준편차 9.6 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
85.7