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Honor of Kings

MPM

Honor of Kings · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

honor-of-kings.json
SHA-2566dbb47fbd819add4b5e5ec55a9d8405d1051ebc14c1e221f80cc2fbe5ba8f8ca

Game Offering

game-offering

Stored mean 69.3 · Standard deviation 4.9 · Range 13.7

Fair Competition
67.6
Growth Efficiency
71
Collection & Build
64.8
Free Path
62.2
Light-Spend Convenience
75.8
Top-Ladder
74.4
Core core

Stored mean 72.3 · Standard deviation 3.5 · Range 10.3

Fair Competition
76.5
Growth Efficiency
71.4
Collection & Build
71.2
Free Path
66.1
Light-Spend Convenience
72.2
Top-Ladder
76.2
Character character

Stored mean 61.2 · Standard deviation 4.5 · Range 12.7

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
67.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Personality personality

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

Stored mean 60.7 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Friendliness friendliness

Stored mean 56 · Standard deviation 8.7 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Graphic graphic

Stored mean 79.9 · Standard deviation 5.7 · Range 16.7

Fair Competition
88.1
Growth Efficiency
84.1
Collection & Build
71.4
Free Path
73.8
Light-Spend Convenience
81
Top-Ladder
81

Design design

Stored mean 79.8 · Standard deviation 2.7 · Range 7.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

Stored mean 77.4 · Standard deviation 9.6 · Range 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 82.5 · Standard deviation 11.9 · Range 35.7

Fair Competition
100
Growth Efficiency
95.2
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Mechanics mechanics

Stored mean 75.7 · Standard deviation 5.5 · Range 16.7

Fair Competition
81.7
Growth Efficiency
75.4
Collection & Build
74.6
Free Path
65.1
Light-Spend Convenience
76.2
Top-Ladder
81

Variety variety

Stored mean 80.6 · Standard deviation 9.2 · Range 31

Fair Competition
95.2
Growth Efficiency
83.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
83.3

Balance balance

Stored mean 70.6 · Standard deviation 9.1 · Range 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Dynamism dynamism

Stored mean 75.8 · Standard deviation 7.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
78.6
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
78.6
System system

Stored mean 70.9 · Standard deviation 6.2 · Range 17.7

Fair Competition
72.8
Growth Efficiency
76.5
Collection & Build
59.3
Free Path
66.4
Light-Spend Convenience
77
Top-Ladder
73.5
Growth Structure growth-structure

Stored mean 74.9 · Standard deviation 7.8 · Range 20.6

Fair Competition
81
Growth Efficiency
81.7
Collection & Build
61.1
Free Path
67.5
Light-Spend Convenience
78.6
Top-Ladder
79.4

Progression progression-structure

Stored mean 78.2 · Standard deviation 9.7 · Range 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Advancement advancement

Stored mean 78.2 · Standard deviation 9.7 · Range 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Empowerment empowerment

Stored mean 68.3 · Standard deviation 11.9 · Range 35.7

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

Stored mean 70.1 · Standard deviation 7.3 · Range 17.5

Fair Competition
64.3
Growth Efficiency
79.4
Collection & Build
63.5
Free Path
68.3
Light-Spend Convenience
81
Top-Ladder
64.3

Balance economic-balance

Stored mean 72.2 · Standard deviation 8.3 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3

Insufficiency insufficiency

Stored mean 68.3 · Standard deviation 5.8 · Range 14.3

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
64.3

Supplement supplement

Stored mean 69.8 · Standard deviation 8 · Range 19

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
64.3
Content Structure content-structure

Stored mean 67.7 · Standard deviation 7.7 · Range 23.8

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
53.2
Free Path
63.5
Light-Spend Convenience
71.4
Top-Ladder
77

Growth growth-content

Stored mean 78.2 · Standard deviation 9.7 · Range 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Competition competition-content

Stored mean 65.1 · Standard deviation 12.6 · Range 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Cooperation cooperation-content

Stored mean 59.9 · Standard deviation 7.8 · Range 21.4

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4
Operation operation

Stored mean 64.8 · Standard deviation 9.1 · Range 24.6

Fair Competition
53.7
Growth Efficiency
65.1
Collection & Build
64
Free Path
54
Light-Spend Convenience
78.3
Top-Ladder
73.5
Gacha gacha

Stored mean 54.9 · Standard deviation 10.6 · Range 28.6

Fair Competition
43.7
Growth Efficiency
54.8
Collection & Build
53.2
Free Path
41.3
Light-Spend Convenience
66.7
Top-Ladder
69.8

Price price

Stored mean 62.3 · Standard deviation 16.2 · Range 42.9

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
81

Probability probability

Stored mean 48 · Standard deviation 8.8 · Range 26.2

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
50
Top-Ladder
61.9

Reward Management reward-management

Stored mean 54.4 · Standard deviation 9.1 · Range 23.8

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
64.3
Top-Ladder
66.7
Store store

Stored mean 71.3 · Standard deviation 12.2 · Range 34.1

Fair Competition
57.9
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
60.3
Light-Spend Convenience
92.1
Top-Ladder
81.7

Reasonableness reasonableness

Stored mean 69.4 · Standard deviation 13.8 · Range 38.1

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
52.4
Light-Spend Convenience
90.5
Top-Ladder
85.7

Timeliness timeliness

Stored mean 65.5 · Standard deviation 14.2 · Range 38.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
47.6
Light-Spend Convenience
85.7
Top-Ladder
81

Convenience convenience

Stored mean 79 · Standard deviation 12.4 · Range 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
100
Top-Ladder
78.6
Event event

Stored mean 68.1 · Standard deviation 6.4 · Range 16.7

Fair Competition
59.5
Growth Efficiency
69
Collection & Build
74.6
Free Path
60.3
Light-Spend Convenience
76.2
Top-Ladder
69

Comprehension comprehension

Stored mean 75.8 · Standard deviation 7.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
78.6
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
78.6

Involvement involvement

Stored mean 66.3 · Standard deviation 3.7 · Range 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
64.3

Contribution contribution

Stored mean 62.3 · Standard deviation 8.4 · Range 21.4

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Player Value

player-value

Stored mean 68.1 · Standard deviation 5.8 · Range 14.3

Fair Competition
69.7
Growth Efficiency
73.1
Collection & Build
60.5
Free Path
59.9
Light-Spend Convenience
74.2
Top-Ladder
71.4
Experience · Time experience-time

Stored mean 69 · Standard deviation 7.3 · Range 21.7

Fair Competition
65.1
Growth Efficiency
76.2
Collection & Build
59
Free Path
65.6
Light-Spend Convenience
80.7
Top-Ladder
67.7
Enjoyment enjoyment

Stored mean 74.5 · Standard deviation 7.8 · Range 23.8

Fair Competition
74.6
Growth Efficiency
81
Collection & Build
62.7
Free Path
68.3
Light-Spend Convenience
86.5
Top-Ladder
73.8

Excitement excitement

Stored mean 77.8 · Standard deviation 11.1 · Range 31

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Amusement amusement

Stored mean 75 · Standard deviation 10.5 · Range 31

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
95.2
Top-Ladder
78.6

Flow flow

Stored mean 70.6 · Standard deviation 10.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 73 · Standard deviation 9.8 · Range 28.6

Fair Competition
69
Growth Efficiency
87.3
Collection & Build
58.7
Free Path
69.8
Light-Spend Convenience
84.1
Top-Ladder
69

Achievement achievement

Stored mean 79 · Standard deviation 10.8 · Range 35.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Completion completion

Stored mean 68.7 · Standard deviation 11.8 · Range 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
64.3

Reward reward

Stored mean 71.4 · Standard deviation 8.6 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Real Benefit real-benefit

Stored mean 59.7 · Standard deviation 6.1 · Range 19.8

Fair Competition
51.6
Growth Efficiency
60.3
Collection & Build
55.6
Free Path
58.7
Light-Spend Convenience
71.4
Top-Ladder
60.3

Emotional Relief emotional-relief

Stored mean 46 · Standard deviation 11.8 · Range 33.3

Fair Competition
31
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
31

Social Connection social-connection

Stored mean 56.7 · Standard deviation 9.2 · Range 26.2

Fair Competition
59.5
Growth Efficiency
45.2
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 76.2 · Standard deviation 8.4 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6
Needs · Money needs-money

Stored mean 71 · Standard deviation 7.6 · Range 22.8

Fair Competition
75.4
Growth Efficiency
73.8
Collection & Build
64.6
Free Path
57.7
Light-Spend Convenience
74.1
Top-Ladder
80.4
Possession possession

Stored mean 69.6 · Standard deviation 8.4 · Range 24.6

Fair Competition
64.3
Growth Efficiency
69.8
Collection & Build
76.2
Free Path
54
Light-Spend Convenience
74.6
Top-Ladder
78.6

Collection collection

Stored mean 67.5 · Standard deviation 13.2 · Range 40.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Customization customization

Stored mean 71.4 · Standard deviation 13 · Range 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
78.6
Top-Ladder
85.7

Accumulation accumulation

Stored mean 69.8 · Standard deviation 8 · Range 19

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 67.7 · Standard deviation 12.5 · Range 34.1

Fair Competition
84.1
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
84.1

Dominance dominance

Stored mean 65.1 · Standard deviation 12.6 · Range 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Aspiration aspiration

Stored mean 69.8 · Standard deviation 13.9 · Range 40.5

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Recognition recognition

Stored mean 68.3 · Standard deviation 11.9 · Range 35.7

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Growth Needs growth-needs

Stored mean 75.7 · Standard deviation 9.7 · Range 29.4

Fair Competition
77.8
Growth Efficiency
87.3
Collection & Build
57.9
Free Path
69
Light-Spend Convenience
83.3
Top-Ladder
78.6

Progression progression-needs

Stored mean 78.2 · Standard deviation 9.7 · Range 31

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
78.6

Mastery mastery

Stored mean 77 · Standard deviation 9.9 · Range 26.2

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Development development

Stored mean 71.8 · Standard deviation 12.9 · Range 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
78.6
Engagement · Passion engagement-passion

Stored mean 64.3 · Standard deviation 5.2 · Range 13

Fair Competition
68.5
Growth Efficiency
69.3
Collection & Build
57.9
Free Path
56.3
Light-Spend Convenience
67.7
Top-Ladder
66.1
Fairness fairness

Stored mean 63.5 · Standard deviation 6.7 · Range 19.8

Fair Competition
74.6
Growth Efficiency
69
Collection & Build
54.8
Free Path
58.7
Light-Spend Convenience
59.5
Top-Ladder
64.3

In-Game Balance in-game-balance

Stored mean 72.6 · Standard deviation 8.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Governance governance

Stored mean 59.9 · Standard deviation 7.1 · Range 16.7

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Inclusivity inclusivity

Stored mean 57.9 · Standard deviation 8.4 · Range 21.4

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
50
Stability stability

Stored mean 60.4 · Standard deviation 5.4 · Range 15.9

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
50.8
Light-Spend Convenience
66.7
Top-Ladder
64.3

Equilibrium equilibrium

Stored mean 62.3 · Standard deviation 8.4 · Range 21.4

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Resilience resilience

Stored mean 59.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

Stored mean 59.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 69 · Standard deviation 6.3 · Range 17.5

Fair Competition
71.4
Growth Efficiency
74.6
Collection & Build
61.9
Free Path
59.5
Light-Spend Convenience
77
Top-Ladder
69.8

Cohesion cohesion

Stored mean 65.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

Stored mean 64.3 · Standard deviation 12.8 · Range 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
50
Free Path
50
Light-Spend Convenience
81
Top-Ladder
59.5

Reliability reliability

Stored mean 77.4 · Standard deviation 9.6 · Range 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
85.7