NOVASMCCOMPARE
KOEN
NOVASMC 홈
가든스케이프

MPM

가든스케이프 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

gardenscapes.json
SHA-2569971236133f47792906f83fb066902625d47c2945b075da0fad5da33d7fd8569

Game Offering

game-offering

저장된 평균 60.3 · 표준편차 1.9 · 범위 5.9

Fair Competition
59.4
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
60.9
Light-Spend Convenience
59.2
Top-Ladder
58.4
Core core

저장된 평균 65.7 · 표준편차 2.6 · 범위 6.1

Fair Competition
68.3
Growth Efficiency
67.7
Collection & Build
68.3
Free Path
62.2
Light-Spend Convenience
64.8
Top-Ladder
62.7
Character character

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 69.6 · 표준편차 4.1 · 범위 11.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
65.9
Free Path
65.9
Light-Spend Convenience
77
Top-Ladder
65.9

Design design

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Quality quality

저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
85.7
Top-Ladder
69

Motion motion

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 60.3 · 표준편차 5.9 · 범위 15.9

Fair Competition
69
Growth Efficiency
67.5
Collection & Build
57.9
Free Path
56.3
Light-Spend Convenience
53.2
Top-Ladder
57.9

Variety variety

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

저장된 평균 55.6 · 표준편차 5.1 · 범위 14.3

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
59.5
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
59.5
System system

저장된 평균 63.5 · 표준편차 6.1 · 범위 16.1

Fair Competition
62.4
Growth Efficiency
72
Collection & Build
58.5
Free Path
71.4
Light-Spend Convenience
60.8
Top-Ladder
55.8
Growth Structure growth-structure

저장된 평균 68.9 · 표준편차 11.1 · 범위 32.5

Fair Competition
64.3
Growth Efficiency
82.5
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50

Progression progression-structure

저장된 평균 83.7 · 표준편차 11.8 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
64.3

Advancement advancement

저장된 평균 68.7 · 표준편차 10.8 · 범위 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50

Empowerment empowerment

저장된 평균 54.4 · 표준편차 10.8 · 범위 31

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
35.7
Economy economy

저장된 평균 61.9 · 표준편차 7.1 · 범위 16.7

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
54.8

Balance economic-balance

저장된 평균 57.9 · 표준편차 6.8 · 범위 16.7

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
50

Insufficiency insufficiency

저장된 평균 56.7 · 표준편차 7.5 · 범위 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
50

Supplement supplement

저장된 평균 71 · 표준편차 7.5 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 59.7 · 표준편차 5.4 · 범위 16.7

Fair Competition
65.9
Growth Efficiency
61.9
Collection & Build
49.2
Free Path
61.9
Light-Spend Convenience
56.3
Top-Ladder
62.7

Growth growth-content

저장된 평균 68.7 · 표준편차 10.8 · 범위 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50

Competition competition-content

저장된 평균 53.2 · 표준편차 10.8 · 범위 31

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
35.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
66.7

Cooperation cooperation-content

저장된 평균 57.1 · 표준편차 9.9 · 범위 31

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Operation operation

저장된 평균 51.7 · 표준편차 2.9 · 범위 9

Fair Competition
47.6
Growth Efficiency
53.2
Collection & Build
51.9
Free Path
49.2
Light-Spend Convenience
51.9
Top-Ladder
56.6
Gacha gacha

저장된 평균 54.1 · 표준편차 6.4 · 범위 18.3

Fair Competition
42.9
Growth Efficiency
55.6
Collection & Build
57.1
Free Path
48.4
Light-Spend Convenience
61.1
Top-Ladder
59.5

Price price

저장된 평균 54.8 · 표준편차 18.5 · 범위 40.5

Fair Competition
35.7
Growth Efficiency
66.7
Collection & Build
35.7
Free Path
38.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Probability probability

저장된 평균 52 · 표준편차 2.5 · 범위 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
52.4

Reward Management reward-management

저장된 평균 55.6 · 표준편차 14.3 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
50
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
50
Store store

저장된 평균 51.5 · 표준편차 4.2 · 범위 11.1

Fair Competition
47.6
Growth Efficiency
55.6
Collection & Build
46.8
Free Path
48.4
Light-Spend Convenience
52.4
Top-Ladder
57.9

Reasonableness reasonableness

저장된 평균 56.7 · 표준편차 2.5 · 범위 7.1

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
57.1

Timeliness timeliness

저장된 평균 31 · 표준편차 5.5 · 범위 14.3

Fair Competition
35.7
Growth Efficiency
31
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
21.4
Top-Ladder
35.7

Convenience convenience

저장된 평균 66.7 · 표준편차 14.5 · 범위 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
81
Top-Ladder
81
Event event

저장된 평균 49.6 · 표준편차 3.6 · 범위 10.3

Fair Competition
52.4
Growth Efficiency
48.4
Collection & Build
51.6
Free Path
50.8
Light-Spend Convenience
42.1
Top-Ladder
52.4

Comprehension comprehension

저장된 평균 50.8 · 표준편차 5.1 · 범위 14.3

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
40.5
Top-Ladder
54.8

Involvement involvement

저장된 평균 46 · 표준편차 5.1 · 범위 14.3

Fair Competition
50
Growth Efficiency
45.2
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
35.7
Top-Ladder
50

Contribution contribution

저장된 평균 52 · 표준편차 2.5 · 범위 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
52.4

Player Value

player-value

저장된 평균 63.7 · 표준편차 1.5 · 범위 5

Fair Competition
62.8
Growth Efficiency
66.4
Collection & Build
63.6
Free Path
63.5
Light-Spend Convenience
64.3
Top-Ladder
61.4
Experience · Time experience-time

저장된 평균 69.3 · 표준편차 3.4 · 범위 10.3

Fair Competition
66.9
Growth Efficiency
73.8
Collection & Build
68.8
Free Path
70.4
Light-Spend Convenience
72.2
Top-Ladder
63.5
Enjoyment enjoyment

저장된 평균 68 · 표준편차 4.1 · 범위 11.1

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
75.4
Top-Ladder
64.3

Excitement excitement

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Amusement amusement

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Flow flow

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 74.7 · 표준편차 7.3 · 범위 19

Fair Competition
65.9
Growth Efficiency
80.2
Collection & Build
83.3
Free Path
80.2
Light-Spend Convenience
74.6
Top-Ladder
64.3

Achievement achievement

저장된 평균 82.9 · 표준편차 10.8 · 범위 31

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
64.3

Completion completion

저장된 평균 68.7 · 표준편차 14.4 · 범위 45.2

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reward reward

저장된 평균 72.6 · 표준편차 8.3 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
Real Benefit real-benefit

저장된 평균 65.1 · 표준편차 4 · 범위 12.7

Fair Competition
65.1
Growth Efficiency
71.4
Collection & Build
58.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
61.9

Emotional Relief emotional-relief

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 57.1 · 표준편차 9.9 · 범위 31

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 71 · 표준편차 14.2 · 범위 45.2

Fair Competition
64.3
Growth Efficiency
95.2
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50
Needs · Money needs-money

저장된 평균 62.1 · 표준편차 2.8 · 범위 7.9

Fair Competition
62.4
Growth Efficiency
63.5
Collection & Build
65.3
Free Path
59.3
Light-Spend Convenience
57.4
Top-Ladder
64.6
Possession possession

저장된 평균 59.1 · 표준편차 14.4 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
54.8
Collection & Build
90.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Collection collection

저장된 평균 54.4 · 표준편차 14.4 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
50
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Customization customization

저장된 평균 68.7 · 표준편차 14.4 · 범위 45.2

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 54.4 · 표준편차 14.4 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
50
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Competition Needs competition-needs

저장된 평균 52.6 · 표준편차 12.7 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
48.4
Collection & Build
34.1
Free Path
48.4
Light-Spend Convenience
48.4
Top-Ladder
74.6

Dominance dominance

저장된 평균 54.8 · 표준편차 13.1 · 범위 40.5

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
35.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Aspiration aspiration

저장된 평균 58.7 · 표준편차 12.5 · 범위 40.5

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81

Recognition recognition

저장된 평균 44.4 · 표준편차 12.5 · 범위 40.5

Fair Competition
52.4
Growth Efficiency
40.5
Collection & Build
26.2
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
66.7
Growth Needs growth-needs

저장된 평균 74.5 · 표준편차 7.5 · 범위 23

Fair Competition
80.2
Growth Efficiency
87.3
Collection & Build
71.4
Free Path
74.6
Light-Spend Convenience
69
Top-Ladder
64.3

Progression progression-needs

저장된 평균 83.7 · 표준편차 11.8 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
64.3

Mastery mastery

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 59.6 · 표준편차 2.6 · 범위 7.1

Fair Competition
59
Growth Efficiency
61.9
Collection & Build
56.6
Free Path
60.8
Light-Spend Convenience
63.2
Top-Ladder
56.1
Fairness fairness

저장된 평균 53.7 · 표준편차 3.5 · 범위 8.7

Fair Competition
57.9
Growth Efficiency
57.9
Collection & Build
52.4
Free Path
54.8
Light-Spend Convenience
50
Top-Ladder
49.2

In-Game Balance in-game-balance

저장된 평균 54.8 · 표준편차 6.9 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

저장된 평균 52 · 표준편차 2.5 · 범위 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
52.4

Inclusivity inclusivity

저장된 평균 54.4 · 표준편차 6.4 · 범위 16.7

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
45.2
Stability stability

저장된 평균 56 · 표준편차 4.3 · 범위 10.3

Fair Competition
53.2
Growth Efficiency
61.9
Collection & Build
51.6
Free Path
61.9
Light-Spend Convenience
54
Top-Ladder
53.2

Equilibrium equilibrium

저장된 평균 59.1 · 표준편차 11.5 · 범위 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
50

Resilience resilience

저장된 평균 56.7 · 표준편차 2.5 · 범위 7.1

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
57.1

Sustainability sustainability

저장된 평균 52 · 표준편차 2.5 · 범위 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
52.4
Consistency consistency

저장된 평균 69.2 · 표준편차 7.4 · 범위 19.8

Fair Competition
65.9
Growth Efficiency
65.9
Collection & Build
65.9
Free Path
65.9
Light-Spend Convenience
85.7
Top-Ladder
65.9

Cohesion cohesion

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Continuity continuity

저장된 평균 68.7 · 표준편차 9.8 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3

Reliability reliability

저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
85.7
Top-Ladder
69