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Gardenscapes

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Gardenscapes · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

gardenscapes.json
SHA-2569971236133f47792906f83fb066902625d47c2945b075da0fad5da33d7fd8569

Game Offering

game-offering

Stored mean 60.3 · Standard deviation 1.9 · Range 5.9

Fair Competition
59.4
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
60.9
Light-Spend Convenience
59.2
Top-Ladder
58.4
Core core

Stored mean 65.7 · Standard deviation 2.6 · Range 6.1

Fair Competition
68.3
Growth Efficiency
67.7
Collection & Build
68.3
Free Path
62.2
Light-Spend Convenience
64.8
Top-Ladder
62.7
Character character

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

Stored mean 69.6 · Standard deviation 4.1 · Range 11.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
65.9
Free Path
65.9
Light-Spend Convenience
77
Top-Ladder
65.9

Design design

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Quality quality

Stored mean 71.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
85.7
Top-Ladder
69

Motion motion

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 60.3 · Standard deviation 5.9 · Range 15.9

Fair Competition
69
Growth Efficiency
67.5
Collection & Build
57.9
Free Path
56.3
Light-Spend Convenience
53.2
Top-Ladder
57.9

Variety variety

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

Stored mean 55.6 · Standard deviation 7.9 · Range 16.7

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

Stored mean 55.6 · Standard deviation 5.1 · Range 14.3

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
59.5
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
59.5
System system

Stored mean 63.5 · Standard deviation 6.1 · Range 16.1

Fair Competition
62.4
Growth Efficiency
72
Collection & Build
58.5
Free Path
71.4
Light-Spend Convenience
60.8
Top-Ladder
55.8
Growth Structure growth-structure

Stored mean 68.9 · Standard deviation 11.1 · Range 32.5

Fair Competition
64.3
Growth Efficiency
82.5
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50

Progression progression-structure

Stored mean 83.7 · Standard deviation 11.8 · Range 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
64.3

Advancement advancement

Stored mean 68.7 · Standard deviation 10.8 · Range 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50

Empowerment empowerment

Stored mean 54.4 · Standard deviation 10.8 · Range 31

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
35.7
Economy economy

Stored mean 61.9 · Standard deviation 7.1 · Range 16.7

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
54.8

Balance economic-balance

Stored mean 57.9 · Standard deviation 6.8 · Range 16.7

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
50

Insufficiency insufficiency

Stored mean 56.7 · Standard deviation 7.5 · Range 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
50

Supplement supplement

Stored mean 71 · Standard deviation 7.5 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
64.3
Content Structure content-structure

Stored mean 59.7 · Standard deviation 5.4 · Range 16.7

Fair Competition
65.9
Growth Efficiency
61.9
Collection & Build
49.2
Free Path
61.9
Light-Spend Convenience
56.3
Top-Ladder
62.7

Growth growth-content

Stored mean 68.7 · Standard deviation 10.8 · Range 31

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50

Competition competition-content

Stored mean 53.2 · Standard deviation 10.8 · Range 31

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
35.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
66.7

Cooperation cooperation-content

Stored mean 57.1 · Standard deviation 9.9 · Range 31

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Operation operation

Stored mean 51.7 · Standard deviation 2.9 · Range 9

Fair Competition
47.6
Growth Efficiency
53.2
Collection & Build
51.9
Free Path
49.2
Light-Spend Convenience
51.9
Top-Ladder
56.6
Gacha gacha

Stored mean 54.1 · Standard deviation 6.4 · Range 18.3

Fair Competition
42.9
Growth Efficiency
55.6
Collection & Build
57.1
Free Path
48.4
Light-Spend Convenience
61.1
Top-Ladder
59.5

Price price

Stored mean 54.8 · Standard deviation 18.5 · Range 40.5

Fair Competition
35.7
Growth Efficiency
66.7
Collection & Build
35.7
Free Path
38.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Probability probability

Stored mean 52 · Standard deviation 2.5 · Range 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
52.4

Reward Management reward-management

Stored mean 55.6 · Standard deviation 14.3 · Range 45.2

Fair Competition
40.5
Growth Efficiency
50
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
50
Store store

Stored mean 51.5 · Standard deviation 4.2 · Range 11.1

Fair Competition
47.6
Growth Efficiency
55.6
Collection & Build
46.8
Free Path
48.4
Light-Spend Convenience
52.4
Top-Ladder
57.9

Reasonableness reasonableness

Stored mean 56.7 · Standard deviation 2.5 · Range 7.1

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
57.1

Timeliness timeliness

Stored mean 31 · Standard deviation 5.5 · Range 14.3

Fair Competition
35.7
Growth Efficiency
31
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
21.4
Top-Ladder
35.7

Convenience convenience

Stored mean 66.7 · Standard deviation 14.5 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
81
Top-Ladder
81
Event event

Stored mean 49.6 · Standard deviation 3.6 · Range 10.3

Fair Competition
52.4
Growth Efficiency
48.4
Collection & Build
51.6
Free Path
50.8
Light-Spend Convenience
42.1
Top-Ladder
52.4

Comprehension comprehension

Stored mean 50.8 · Standard deviation 5.1 · Range 14.3

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
40.5
Top-Ladder
54.8

Involvement involvement

Stored mean 46 · Standard deviation 5.1 · Range 14.3

Fair Competition
50
Growth Efficiency
45.2
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
35.7
Top-Ladder
50

Contribution contribution

Stored mean 52 · Standard deviation 2.5 · Range 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
52.4

Player Value

player-value

Stored mean 63.7 · Standard deviation 1.5 · Range 5

Fair Competition
62.8
Growth Efficiency
66.4
Collection & Build
63.6
Free Path
63.5
Light-Spend Convenience
64.3
Top-Ladder
61.4
Experience · Time experience-time

Stored mean 69.3 · Standard deviation 3.4 · Range 10.3

Fair Competition
66.9
Growth Efficiency
73.8
Collection & Build
68.8
Free Path
70.4
Light-Spend Convenience
72.2
Top-Ladder
63.5
Enjoyment enjoyment

Stored mean 68 · Standard deviation 4.1 · Range 11.1

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
75.4
Top-Ladder
64.3

Excitement excitement

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Amusement amusement

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Flow flow

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 74.7 · Standard deviation 7.3 · Range 19

Fair Competition
65.9
Growth Efficiency
80.2
Collection & Build
83.3
Free Path
80.2
Light-Spend Convenience
74.6
Top-Ladder
64.3

Achievement achievement

Stored mean 82.9 · Standard deviation 10.8 · Range 31

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
64.3

Completion completion

Stored mean 68.7 · Standard deviation 14.4 · Range 45.2

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reward reward

Stored mean 72.6 · Standard deviation 8.3 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
Real Benefit real-benefit

Stored mean 65.1 · Standard deviation 4 · Range 12.7

Fair Competition
65.1
Growth Efficiency
71.4
Collection & Build
58.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
61.9

Emotional Relief emotional-relief

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Social Connection social-connection

Stored mean 57.1 · Standard deviation 9.9 · Range 31

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 71 · Standard deviation 14.2 · Range 45.2

Fair Competition
64.3
Growth Efficiency
95.2
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
50
Needs · Money needs-money

Stored mean 62.1 · Standard deviation 2.8 · Range 7.9

Fair Competition
62.4
Growth Efficiency
63.5
Collection & Build
65.3
Free Path
59.3
Light-Spend Convenience
57.4
Top-Ladder
64.6
Possession possession

Stored mean 59.1 · Standard deviation 14.4 · Range 45.2

Fair Competition
45.2
Growth Efficiency
54.8
Collection & Build
90.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Collection collection

Stored mean 54.4 · Standard deviation 14.4 · Range 45.2

Fair Competition
40.5
Growth Efficiency
50
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Customization customization

Stored mean 68.7 · Standard deviation 14.4 · Range 45.2

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

Stored mean 54.4 · Standard deviation 14.4 · Range 45.2

Fair Competition
40.5
Growth Efficiency
50
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Competition Needs competition-needs

Stored mean 52.6 · Standard deviation 12.7 · Range 40.5

Fair Competition
61.9
Growth Efficiency
48.4
Collection & Build
34.1
Free Path
48.4
Light-Spend Convenience
48.4
Top-Ladder
74.6

Dominance dominance

Stored mean 54.8 · Standard deviation 13.1 · Range 40.5

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
35.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Aspiration aspiration

Stored mean 58.7 · Standard deviation 12.5 · Range 40.5

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81

Recognition recognition

Stored mean 44.4 · Standard deviation 12.5 · Range 40.5

Fair Competition
52.4
Growth Efficiency
40.5
Collection & Build
26.2
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
66.7
Growth Needs growth-needs

Stored mean 74.5 · Standard deviation 7.5 · Range 23

Fair Competition
80.2
Growth Efficiency
87.3
Collection & Build
71.4
Free Path
74.6
Light-Spend Convenience
69
Top-Ladder
64.3

Progression progression-needs

Stored mean 83.7 · Standard deviation 11.8 · Range 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
64.3

Mastery mastery

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 59.6 · Standard deviation 2.6 · Range 7.1

Fair Competition
59
Growth Efficiency
61.9
Collection & Build
56.6
Free Path
60.8
Light-Spend Convenience
63.2
Top-Ladder
56.1
Fairness fairness

Stored mean 53.7 · Standard deviation 3.5 · Range 8.7

Fair Competition
57.9
Growth Efficiency
57.9
Collection & Build
52.4
Free Path
54.8
Light-Spend Convenience
50
Top-Ladder
49.2

In-Game Balance in-game-balance

Stored mean 54.8 · Standard deviation 6.9 · Range 16.7

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

Stored mean 52 · Standard deviation 2.5 · Range 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
52.4

Inclusivity inclusivity

Stored mean 54.4 · Standard deviation 6.4 · Range 16.7

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
45.2
Stability stability

Stored mean 56 · Standard deviation 4.3 · Range 10.3

Fair Competition
53.2
Growth Efficiency
61.9
Collection & Build
51.6
Free Path
61.9
Light-Spend Convenience
54
Top-Ladder
53.2

Equilibrium equilibrium

Stored mean 59.1 · Standard deviation 11.5 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
50

Resilience resilience

Stored mean 56.7 · Standard deviation 2.5 · Range 7.1

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
57.1

Sustainability sustainability

Stored mean 52 · Standard deviation 2.5 · Range 7.1

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
52.4
Consistency consistency

Stored mean 69.2 · Standard deviation 7.4 · Range 19.8

Fair Competition
65.9
Growth Efficiency
65.9
Collection & Build
65.9
Free Path
65.9
Light-Spend Convenience
85.7
Top-Ladder
65.9

Cohesion cohesion

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Continuity continuity

Stored mean 68.7 · Standard deviation 9.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3

Reliability reliability

Stored mean 71.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
85.7
Top-Ladder
69