← Gardenscapes MPM
Gardenscapes · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-21 · gardenscapes gardenscapes.json Copy source JSONSHA-256 9971236133f47792906f83fb066902625d47c2945b075da0fad5da33d7fd8569Game Offering game-offeringStored mean 60.3 · Standard deviation 1.9 · Range 5.9
Fair Competition 59.4
Growth Efficiency 64.3
Collection & Build 59.5
Free Path 60.9
Light-Spend Convenience 59.2
Top-Ladder 58.4 Core coreStored mean 65.7 · Standard deviation 2.6 · Range 6.1
Fair Competition 68.3
Growth Efficiency 67.7
Collection & Build 68.3
Free Path 62.2
Light-Spend Convenience 64.8
Top-Ladder 62.7 Character characterStored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Personality personality Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Harmony harmony Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Friendliness friendliness Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Graphic graphicStored mean 69.6 · Standard deviation 4.1 · Range 11.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 65.9
Free Path 65.9
Light-Spend Convenience 77
Top-Ladder 65.9 Design design Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Quality quality Stored mean 71.8 · Standard deviation 6.2 · Range 16.7
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 69
Light-Spend Convenience 85.7
Top-Ladder 69 Motion motion Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Mechanics mechanicsStored mean 60.3 · Standard deviation 5.9 · Range 15.9
Fair Competition 69
Growth Efficiency 67.5
Collection & Build 57.9
Free Path 56.3
Light-Spend Convenience 53.2
Top-Ladder 57.9 Variety variety Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Balance balance Stored mean 55.6 · Standard deviation 7.9 · Range 16.7
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Dynamism dynamism Stored mean 55.6 · Standard deviation 5.1 · Range 14.3
Fair Competition 59.5
Growth Efficiency 54.8
Collection & Build 59.5
Free Path 54.8
Light-Spend Convenience 45.2
Top-Ladder 59.5 System systemStored mean 63.5 · Standard deviation 6.1 · Range 16.1
Fair Competition 62.4
Growth Efficiency 72
Collection & Build 58.5
Free Path 71.4
Light-Spend Convenience 60.8
Top-Ladder 55.8 Growth Structure growth-structureStored mean 68.9 · Standard deviation 11.1 · Range 32.5
Fair Competition 64.3
Growth Efficiency 82.5
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 50 Progression progression-structure Stored mean 83.7 · Standard deviation 11.8 · Range 35.7
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 78.6
Top-Ladder 64.3 Advancement advancement Stored mean 68.7 · Standard deviation 10.8 · Range 31
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 50 Empowerment empowerment Stored mean 54.4 · Standard deviation 10.8 · Range 31
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 57.1
Free Path 66.7
Light-Spend Convenience 50
Top-Ladder 35.7 Economy economyStored mean 61.9 · Standard deviation 7.1 · Range 16.7
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 61.9
Top-Ladder 54.8 Balance economic-balance Stored mean 57.9 · Standard deviation 6.8 · Range 16.7
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 50
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 50 Insufficiency insufficiency Stored mean 56.7 · Standard deviation 7.5 · Range 16.7
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 50
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 50 Supplement supplement Stored mean 71 · Standard deviation 7.5 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 64.3 Content Structure content-structureStored mean 59.7 · Standard deviation 5.4 · Range 16.7
Fair Competition 65.9
Growth Efficiency 61.9
Collection & Build 49.2
Free Path 61.9
Light-Spend Convenience 56.3
Top-Ladder 62.7 Growth growth-content Stored mean 68.7 · Standard deviation 10.8 · Range 31
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 50 Competition competition-content Stored mean 53.2 · Standard deviation 10.8 · Range 31
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 35.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 66.7 Cooperation cooperation-content Stored mean 57.1 · Standard deviation 9.9 · Range 31
Fair Competition 66.7
Growth Efficiency 54.8
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Operation operationStored mean 51.7 · Standard deviation 2.9 · Range 9
Fair Competition 47.6
Growth Efficiency 53.2
Collection & Build 51.9
Free Path 49.2
Light-Spend Convenience 51.9
Top-Ladder 56.6 Gacha gachaStored mean 54.1 · Standard deviation 6.4 · Range 18.3
Fair Competition 42.9
Growth Efficiency 55.6
Collection & Build 57.1
Free Path 48.4
Light-Spend Convenience 61.1
Top-Ladder 59.5 Price price Stored mean 54.8 · Standard deviation 18.5 · Range 40.5
Fair Competition 35.7
Growth Efficiency 66.7
Collection & Build 35.7
Free Path 38.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Probability probability Stored mean 52 · Standard deviation 2.5 · Range 7.1
Fair Competition 52.4
Growth Efficiency 50
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 50
Top-Ladder 52.4 Reward Management reward-management Stored mean 55.6 · Standard deviation 14.3 · Range 45.2
Fair Competition 40.5
Growth Efficiency 50
Collection & Build 85.7
Free Path 50
Light-Spend Convenience 57.1
Top-Ladder 50 Store storeStored mean 51.5 · Standard deviation 4.2 · Range 11.1
Fair Competition 47.6
Growth Efficiency 55.6
Collection & Build 46.8
Free Path 48.4
Light-Spend Convenience 52.4
Top-Ladder 57.9 Reasonableness reasonableness Stored mean 56.7 · Standard deviation 2.5 · Range 7.1
Fair Competition 57.1
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 61.9
Light-Spend Convenience 54.8
Top-Ladder 57.1 Timeliness timeliness Stored mean 31 · Standard deviation 5.5 · Range 14.3
Fair Competition 35.7
Growth Efficiency 31
Collection & Build 35.7
Free Path 26.2
Light-Spend Convenience 21.4
Top-Ladder 35.7 Convenience convenience Stored mean 66.7 · Standard deviation 14.5 · Range 31
Fair Competition 50
Growth Efficiency 81
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 81 Event eventStored mean 49.6 · Standard deviation 3.6 · Range 10.3
Fair Competition 52.4
Growth Efficiency 48.4
Collection & Build 51.6
Free Path 50.8
Light-Spend Convenience 42.1
Top-Ladder 52.4 Comprehension comprehension Stored mean 50.8 · Standard deviation 5.1 · Range 14.3
Fair Competition 54.8
Growth Efficiency 50
Collection & Build 54.8
Free Path 50
Light-Spend Convenience 40.5
Top-Ladder 54.8 Involvement involvement Stored mean 46 · Standard deviation 5.1 · Range 14.3
Fair Competition 50
Growth Efficiency 45.2
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 35.7
Top-Ladder 50 Contribution contribution Stored mean 52 · Standard deviation 2.5 · Range 7.1
Fair Competition 52.4
Growth Efficiency 50
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 50
Top-Ladder 52.4 Player Value player-valueStored mean 63.7 · Standard deviation 1.5 · Range 5
Fair Competition 62.8
Growth Efficiency 66.4
Collection & Build 63.6
Free Path 63.5
Light-Spend Convenience 64.3
Top-Ladder 61.4 Experience · Time experience-timeStored mean 69.3 · Standard deviation 3.4 · Range 10.3
Fair Competition 66.9
Growth Efficiency 73.8
Collection & Build 68.8
Free Path 70.4
Light-Spend Convenience 72.2
Top-Ladder 63.5 Enjoyment enjoymentStored mean 68 · Standard deviation 4.1 · Range 11.1
Fair Competition 69.8
Growth Efficiency 69.8
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 75.4
Top-Ladder 64.3 Excitement excitement Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Amusement amusement Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Flow flow Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Satisfaction satisfactionStored mean 74.7 · Standard deviation 7.3 · Range 19
Fair Competition 65.9
Growth Efficiency 80.2
Collection & Build 83.3
Free Path 80.2
Light-Spend Convenience 74.6
Top-Ladder 64.3 Achievement achievement Stored mean 82.9 · Standard deviation 10.8 · Range 31
Fair Competition 78.6
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 78.6
Top-Ladder 64.3 Completion completion Stored mean 68.7 · Standard deviation 14.4 · Range 45.2
Fair Competition 54.8
Growth Efficiency 64.3
Collection & Build 100
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Reward reward Stored mean 72.6 · Standard deviation 8.3 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 81
Top-Ladder 64.3 Real Benefit real-benefitStored mean 65.1 · Standard deviation 4 · Range 12.7
Fair Competition 65.1
Growth Efficiency 71.4
Collection & Build 58.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 61.9 Emotional Relief emotional-relief Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Social Connection social-connection Stored mean 57.1 · Standard deviation 9.9 · Range 31
Fair Competition 66.7
Growth Efficiency 54.8
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Economic Progress economic-progress Stored mean 71 · Standard deviation 14.2 · Range 45.2
Fair Competition 64.3
Growth Efficiency 95.2
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 50 Needs · Money needs-moneyStored mean 62.1 · Standard deviation 2.8 · Range 7.9
Fair Competition 62.4
Growth Efficiency 63.5
Collection & Build 65.3
Free Path 59.3
Light-Spend Convenience 57.4
Top-Ladder 64.6 Possession possessionStored mean 59.1 · Standard deviation 14.4 · Range 45.2
Fair Competition 45.2
Growth Efficiency 54.8
Collection & Build 90.5
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Collection collection Stored mean 54.4 · Standard deviation 14.4 · Range 45.2
Fair Competition 40.5
Growth Efficiency 50
Collection & Build 85.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Customization customization Stored mean 68.7 · Standard deviation 14.4 · Range 45.2
Fair Competition 54.8
Growth Efficiency 64.3
Collection & Build 100
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Accumulation accumulation Stored mean 54.4 · Standard deviation 14.4 · Range 45.2
Fair Competition 40.5
Growth Efficiency 50
Collection & Build 85.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Competition Needs competition-needsStored mean 52.6 · Standard deviation 12.7 · Range 40.5
Fair Competition 61.9
Growth Efficiency 48.4
Collection & Build 34.1
Free Path 48.4
Light-Spend Convenience 48.4
Top-Ladder 74.6 Dominance dominance Stored mean 54.8 · Standard deviation 13.1 · Range 40.5
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 35.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 76.2 Aspiration aspiration Stored mean 58.7 · Standard deviation 12.5 · Range 40.5
Fair Competition 66.7
Growth Efficiency 54.8
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 81 Recognition recognition Stored mean 44.4 · Standard deviation 12.5 · Range 40.5
Fair Competition 52.4
Growth Efficiency 40.5
Collection & Build 26.2
Free Path 40.5
Light-Spend Convenience 40.5
Top-Ladder 66.7 Growth Needs growth-needsStored mean 74.5 · Standard deviation 7.5 · Range 23
Fair Competition 80.2
Growth Efficiency 87.3
Collection & Build 71.4
Free Path 74.6
Light-Spend Convenience 69
Top-Ladder 64.3 Progression progression-needs Stored mean 83.7 · Standard deviation 11.8 · Range 35.7
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 78.6
Top-Ladder 64.3 Mastery mastery Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Development development Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Engagement · Passion engagement-passionStored mean 59.6 · Standard deviation 2.6 · Range 7.1
Fair Competition 59
Growth Efficiency 61.9
Collection & Build 56.6
Free Path 60.8
Light-Spend Convenience 63.2
Top-Ladder 56.1 Fairness fairnessStored mean 53.7 · Standard deviation 3.5 · Range 8.7
Fair Competition 57.9
Growth Efficiency 57.9
Collection & Build 52.4
Free Path 54.8
Light-Spend Convenience 50
Top-Ladder 49.2 In-Game Balance in-game-balance Stored mean 54.8 · Standard deviation 6.9 · Range 16.7
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Governance governance Stored mean 52 · Standard deviation 2.5 · Range 7.1
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 52.4
Light-Spend Convenience 50
Top-Ladder 52.4 Inclusivity inclusivity Stored mean 54.4 · Standard deviation 6.4 · Range 16.7
Fair Competition 50
Growth Efficiency 61.9
Collection & Build 57.1
Free Path 61.9
Light-Spend Convenience 50
Top-Ladder 45.2 Stability stabilityStored mean 56 · Standard deviation 4.3 · Range 10.3
Fair Competition 53.2
Growth Efficiency 61.9
Collection & Build 51.6
Free Path 61.9
Light-Spend Convenience 54
Top-Ladder 53.2 Equilibrium equilibrium Stored mean 59.1 · Standard deviation 11.5 · Range 31
Fair Competition 50
Growth Efficiency 81
Collection & Build 50
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 50 Resilience resilience Stored mean 56.7 · Standard deviation 2.5 · Range 7.1
Fair Competition 57.1
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 61.9
Light-Spend Convenience 54.8
Top-Ladder 57.1 Sustainability sustainability Stored mean 52 · Standard deviation 2.5 · Range 7.1
Fair Competition 52.4
Growth Efficiency 50
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 50
Top-Ladder 52.4 Consistency consistencyStored mean 69.2 · Standard deviation 7.4 · Range 19.8
Fair Competition 65.9
Growth Efficiency 65.9
Collection & Build 65.9
Free Path 65.9
Light-Spend Convenience 85.7
Top-Ladder 65.9 Cohesion cohesion Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 64.3 Continuity continuity Stored mean 68.7 · Standard deviation 9.8 · Range 26.2
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 90.5
Top-Ladder 64.3 Reliability reliability Stored mean 71.8 · Standard deviation 6.2 · Range 16.7
Fair Competition 69
Growth Efficiency 69
Collection & Build 69
Free Path 69
Light-Spend Convenience 85.7
Top-Ladder 69