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컴투스프로야구V26

MPM

컴투스프로야구V26 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

com2us-pro-baseball-v26.json
SHA-25617e3909ba699242083f1376bed4747a59c5a1b48ac9425f67f960178f6ad03a3

Game Offering

game-offering

저장된 평균 59.5 · 표준편차 1.8 · 범위 4.9

Fair Competition
61.6
Growth Efficiency
60
Collection & Build
61.1
Free Path
56.7
Light-Spend Convenience
57.6
Top-Ladder
59.8
Core core

저장된 평균 57.4 · 표준편차 5.4 · 범위 14.6

Fair Competition
61.6
Growth Efficiency
54.5
Collection & Build
66.1
Free Path
51.6
Light-Spend Convenience
51.6
Top-Ladder
58.7
Character character

저장된 평균 47.1 · 표준편차 7.6 · 범위 20.6

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
61.1
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
50

Personality personality

저장된 평균 44 · 표준편차 8.7 · 범위 21.4

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Harmony harmony

저장된 평균 45.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Friendliness friendliness

저장된 평균 52 · 표준편차 12 · 범위 40.5

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
76.2
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 67.3 · 표준편차 3.3 · 범위 8.7

Fair Competition
73
Growth Efficiency
64.3
Collection & Build
69
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
69

Design design

저장된 평균 71.4 · 표준편차 7.1 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Quality quality

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 57.7 · 표준편차 6.4 · 범위 18.3

Fair Competition
61.9
Growth Efficiency
58.7
Collection & Build
68.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Variety variety

저장된 평균 65.9 · 표준편차 14.3 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3

Balance balance

저장된 평균 50 · 표준편차 7.1 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
57.1

Dynamism dynamism

저장된 평균 57.1 · 표준편차 7.1 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
50
System system

저장된 평균 63.3 · 표준편차 4.2 · 범위 13.8

Fair Competition
64.8
Growth Efficiency
71.4
Collection & Build
63
Free Path
60.6
Light-Spend Convenience
57.7
Top-Ladder
62.4
Growth Structure growth-structure

저장된 평균 70.8 · 표준편차 7.4 · 범위 21.4

Fair Competition
73
Growth Efficiency
81
Collection & Build
77
Free Path
63.5
Light-Spend Convenience
59.5
Top-Ladder
70.6

Progression progression-structure

저장된 평균 81.7 · 표준편차 12.3 · 범위 26.2

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
90.5

Advancement advancement

저장된 평균 68.3 · 표준편차 5.6 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Empowerment empowerment

저장된 평균 62.3 · 표준편차 10.9 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1
Economy economy

저장된 평균 62.2 · 표준편차 5.7 · 범위 15.1

Fair Competition
64.3
Growth Efficiency
69.8
Collection & Build
57.1
Free Path
68.3
Light-Spend Convenience
58.7
Top-Ladder
54.8

Balance economic-balance

저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

저장된 평균 59.1 · 표준편차 9.1 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Supplement supplement

저장된 평균 72.6 · 표준편차 9.6 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 57 · 표준편차 4.6 · 범위 13.5

Fair Competition
57.1
Growth Efficiency
63.5
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
61.9

Growth growth-content

저장된 평균 68.7 · 표준편차 9.8 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Competition competition-content

저장된 평균 50 · 표준편차 7.1 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 52.4 · 표준편차 5.3 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Operation operation

저장된 평균 57.7 · 표준편차 3.2 · 범위 9.5

Fair Competition
58.5
Growth Efficiency
54
Collection & Build
54.2
Free Path
57.9
Light-Spend Convenience
63.5
Top-Ladder
58.2
Gacha gacha

저장된 평균 53.8 · 표준편차 5.8 · 범위 16.7

Fair Competition
61.1
Growth Efficiency
52.4
Collection & Build
49.2
Free Path
44.4
Light-Spend Convenience
58.7
Top-Ladder
57.1

Price price

저장된 평균 59.5 · 표준편차 14.5 · 범위 42.9

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
57.1

Probability probability

저장된 평균 49.6 · 표준편차 7.9 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
33.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Reward Management reward-management

저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1
Store store

저장된 평균 56.6 · 표준편차 4.6 · 범위 13.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
61.9
Top-Ladder
63.5

Reasonableness reasonableness

저장된 평균 60.3 · 표준편차 8.2 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
57.1

Timeliness timeliness

저장된 평균 49.6 · 표준편차 7.9 · 범위 23.8

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
33.3
Top-Ladder
57.1

Convenience convenience

저장된 평균 59.9 · 표준편차 11.8 · 범위 26.2

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
50
Light-Spend Convenience
76.2
Top-Ladder
76.2
Event event

저장된 평균 62.7 · 표준편차 7.6 · 범위 20.6

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
63.5
Free Path
74.6
Light-Spend Convenience
69.8
Top-Ladder
54

Comprehension comprehension

저장된 평균 72.6 · 표준편차 9.6 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
64.3

Involvement involvement

저장된 평균 65.9 · 표준편차 8.9 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
64.3

Contribution contribution

저장된 평균 49.6 · 표준편차 7.9 · 범위 23.8

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
33.3

Player Value

player-value

저장된 평균 65.3 · 표준편차 2.2 · 범위 6.4

Fair Competition
66.5
Growth Efficiency
64.1
Collection & Build
69.8
Free Path
63.9
Light-Spend Convenience
63.4
Top-Ladder
64.1
Experience · Time experience-time

저장된 평균 65.8 · 표준편차 3.8 · 범위 9

Fair Competition
63.8
Growth Efficiency
61.9
Collection & Build
69.6
Free Path
69.6
Light-Spend Convenience
69.3
Top-Ladder
60.6
Enjoyment enjoyment

저장된 평균 63 · 표준편차 6.9 · 범위 17.5

Fair Competition
68.3
Growth Efficiency
54.8
Collection & Build
59.5
Free Path
68.3
Light-Spend Convenience
72.2
Top-Ladder
54.8

Excitement excitement

저장된 평균 66.3 · 표준편차 12 · 범위 40.5

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
64.3

Amusement amusement

저장된 평균 61.1 · 표준편차 16.2 · 범위 40.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
50

Flow flow

저장된 평균 61.5 · 표준편차 9.2 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
50
Satisfaction satisfaction

저장된 평균 71.7 · 표준편차 5.8 · 범위 17.5

Fair Competition
68.3
Growth Efficiency
72.2
Collection & Build
81
Free Path
77
Light-Spend Convenience
68.3
Top-Ladder
63.5

Achievement achievement

저장된 평균 83.7 · 표준편차 10.1 · 범위 26.2

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
90.5

Completion completion

저장된 평균 59.1 · 표준편차 10 · 범위 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50

Reward reward

저장된 평균 72.2 · 표준편차 12.5 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
50
Real Benefit real-benefit

저장된 평균 62.7 · 표준편차 4.7 · 범위 13.5

Fair Competition
54.8
Growth Efficiency
58.7
Collection & Build
68.3
Free Path
63.5
Light-Spend Convenience
67.5
Top-Ladder
63.5

Emotional Relief emotional-relief

저장된 평균 59.1 · 표준편차 17.1 · 범위 54.8

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
50

Social Connection social-connection

저장된 평균 45.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
64.3

Economic Progress economic-progress

저장된 평균 83.7 · 표준편차 6.8 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
76.2
Needs · Money needs-money

저장된 평균 68.1 · 표준편차 9.2 · 범위 24.6

Fair Competition
71.7
Growth Efficiency
66.7
Collection & Build
78.3
Free Path
59
Light-Spend Convenience
54.2
Top-Ladder
78.8
Possession possession

저장된 평균 67.9 · 표준편차 16.1 · 범위 43.7

Fair Competition
59.5
Growth Efficiency
63.5
Collection & Build
93.7
Free Path
54.8
Light-Spend Convenience
50
Top-Ladder
85.7

Collection collection

저장된 평균 65.1 · 표준편차 21.5 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Customization customization

저장된 평균 63.5 · 표준편차 15.5 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Accumulation accumulation

저장된 평균 75 · 표준편차 16.2 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
90.5
Competition Needs competition-needs

저장된 평균 63.9 · 표준편차 15.4 · 범위 37.3

Fair Competition
82.5
Growth Efficiency
59.5
Collection & Build
68.3
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
82.5

Dominance dominance

저장된 평균 50 · 표준편차 7.1 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
57.1

Aspiration aspiration

저장된 평균 80.6 · 표준편차 18.5 · 범위 50

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
100

Recognition recognition

저장된 평균 61.1 · 표준편차 22.9 · 범위 54.8

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
64.3
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 72.6 · 표준편차 3.7 · 범위 9.5

Fair Competition
73
Growth Efficiency
77
Collection & Build
73
Free Path
77
Light-Spend Convenience
67.5
Top-Ladder
68.3

Progression progression-needs

저장된 평균 76.6 · 표준편차 7.6 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Mastery mastery

저장된 평균 66.3 · 표준편차 12 · 범위 40.5

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
64.3

Development development

저장된 평균 75 · 표준편차 9 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 62 · 표준편차 4.3 · 범위 13.8

Fair Competition
64
Growth Efficiency
63.8
Collection & Build
61.6
Free Path
63.2
Light-Spend Convenience
66.7
Top-Ladder
52.9
Fairness fairness

저장된 평균 54 · 표준편차 6.4 · 범위 19

Fair Competition
63.5
Growth Efficiency
54.8
Collection & Build
58.7
Free Path
44.4
Light-Spend Convenience
54.8
Top-Ladder
47.6

In-Game Balance in-game-balance

저장된 평균 53.2 · 표준편차 12.1 · 범위 40.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
76.2
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

저장된 평균 62.7 · 표준편차 8 · 범위 26.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
57.1

Inclusivity inclusivity

저장된 평균 46 · 표준편차 8.5 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
33.3
Light-Spend Convenience
50
Top-Ladder
35.7
Stability stability

저장된 평균 64.3 · 표준편차 8.7 · 범위 25.4

Fair Competition
64.3
Growth Efficiency
72.2
Collection & Build
61.9
Free Path
72.2
Light-Spend Convenience
68.3
Top-Ladder
46.8

Equilibrium equilibrium

저장된 평균 69 · 표준편차 7.5 · 범위 19

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
57.1

Resilience resilience

저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50

Sustainability sustainability

저장된 평균 61.9 · 표준편차 14.5 · 범위 42.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
33.3
Consistency consistency

저장된 평균 67.9 · 표준편차 5.2 · 범위 12.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
73
Light-Spend Convenience
77
Top-Ladder
64.3

Cohesion cohesion

저장된 평균 78.6 · 표준편차 0 · 범위 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Continuity continuity

저장된 평균 58.7 · 표준편차 12.3 · 범위 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
50

Reliability reliability

저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3