← 컴투스프로야구V26MPM
컴투스프로야구V26 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 59.5 · 표준편차 1.8 · 범위 4.9
- Fair Competition
- 61.6
- Growth Efficiency
- 60
- Collection & Build
- 61.1
- Free Path
- 56.7
- Light-Spend Convenience
- 57.6
- Top-Ladder
- 59.8
Core core
저장된 평균 57.4 · 표준편차 5.4 · 범위 14.6
- Fair Competition
- 61.6
- Growth Efficiency
- 54.5
- Collection & Build
- 66.1
- Free Path
- 51.6
- Light-Spend Convenience
- 51.6
- Top-Ladder
- 58.7
Character character
저장된 평균 47.1 · 표준편차 7.6 · 범위 20.6
- Fair Competition
- 50
- Growth Efficiency
- 40.5
- Collection & Build
- 61.1
- Free Path
- 40.5
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 50
Personality personality
저장된 평균 44 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 57.1
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 50
Harmony harmony
저장된 평균 45.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 52 · 표준편차 12 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 76.2
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Graphic graphic
저장된 평균 67.3 · 표준편차 3.3 · 범위 8.7
- Fair Competition
- 73
- Growth Efficiency
- 64.3
- Collection & Build
- 69
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Design design
저장된 평균 71.4 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Quality quality
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Motion motion
저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 76.2
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 57.7 · 표준편차 6.4 · 범위 18.3
- Fair Competition
- 61.9
- Growth Efficiency
- 58.7
- Collection & Build
- 68.3
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Variety variety
저장된 평균 65.9 · 표준편차 14.3 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Balance balance
저장된 평균 50 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Dynamism dynamism
저장된 평균 57.1 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
System system
저장된 평균 63.3 · 표준편차 4.2 · 범위 13.8
- Fair Competition
- 64.8
- Growth Efficiency
- 71.4
- Collection & Build
- 63
- Free Path
- 60.6
- Light-Spend Convenience
- 57.7
- Top-Ladder
- 62.4
Growth Structure growth-structure
저장된 평균 70.8 · 표준편차 7.4 · 범위 21.4
- Fair Competition
- 73
- Growth Efficiency
- 81
- Collection & Build
- 77
- Free Path
- 63.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 70.6
Progression progression-structure
저장된 평균 81.7 · 표준편차 12.3 · 범위 26.2
- Fair Competition
- 90.5
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Advancement advancement
저장된 평균 68.3 · 표준편차 5.6 · 범위 11.9
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Empowerment empowerment
저장된 평균 62.3 · 표준편차 10.9 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Economy economy
저장된 평균 62.2 · 표준편차 5.7 · 범위 15.1
- Fair Competition
- 64.3
- Growth Efficiency
- 69.8
- Collection & Build
- 57.1
- Free Path
- 68.3
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 54.8
Balance economic-balance
저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Insufficiency insufficiency
저장된 평균 59.1 · 표준편차 9.1 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Supplement supplement
저장된 평균 72.6 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 90.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 57 · 표준편차 4.6 · 범위 13.5
- Fair Competition
- 57.1
- Growth Efficiency
- 63.5
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 61.9
Growth growth-content
저장된 평균 68.7 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Competition competition-content
저장된 평균 50 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Cooperation cooperation-content
저장된 평균 52.4 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Operation operation
저장된 평균 57.7 · 표준편차 3.2 · 범위 9.5
- Fair Competition
- 58.5
- Growth Efficiency
- 54
- Collection & Build
- 54.2
- Free Path
- 57.9
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 58.2
Gacha gacha
저장된 평균 53.8 · 표준편차 5.8 · 범위 16.7
- Fair Competition
- 61.1
- Growth Efficiency
- 52.4
- Collection & Build
- 49.2
- Free Path
- 44.4
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 57.1
Price price
저장된 평균 59.5 · 표준편차 14.5 · 범위 42.9
- Fair Competition
- 76.2
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 33.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1
Probability probability
저장된 평균 49.6 · 표준편차 7.9 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 33.3
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Reward Management reward-management
저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 57.1
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Store store
저장된 평균 56.6 · 표준편차 4.6 · 범위 13.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 54.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 63.5
Reasonableness reasonableness
저장된 평균 60.3 · 표준편차 8.2 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1
Timeliness timeliness
저장된 평균 49.6 · 표준편차 7.9 · 범위 23.8
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 57.1
Convenience convenience
저장된 평균 59.9 · 표준편차 11.8 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Event event
저장된 평균 62.7 · 표준편차 7.6 · 범위 20.6
- Fair Competition
- 59.5
- Growth Efficiency
- 54.8
- Collection & Build
- 63.5
- Free Path
- 74.6
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 54
Comprehension comprehension
저장된 평균 72.6 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 90.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 65.9 · 표준편차 8.9 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Contribution contribution
저장된 평균 49.6 · 표준편차 7.9 · 범위 23.8
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 33.3
Player Value
player-value저장된 평균 65.3 · 표준편차 2.2 · 범위 6.4
- Fair Competition
- 66.5
- Growth Efficiency
- 64.1
- Collection & Build
- 69.8
- Free Path
- 63.9
- Light-Spend Convenience
- 63.4
- Top-Ladder
- 64.1
Experience · Time experience-time
저장된 평균 65.8 · 표준편차 3.8 · 범위 9
- Fair Competition
- 63.8
- Growth Efficiency
- 61.9
- Collection & Build
- 69.6
- Free Path
- 69.6
- Light-Spend Convenience
- 69.3
- Top-Ladder
- 60.6
Enjoyment enjoyment
저장된 평균 63 · 표준편차 6.9 · 범위 17.5
- Fair Competition
- 68.3
- Growth Efficiency
- 54.8
- Collection & Build
- 59.5
- Free Path
- 68.3
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 54.8
Excitement excitement
저장된 평균 66.3 · 표준편차 12 · 범위 40.5
- Fair Competition
- 90.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Amusement amusement
저장된 평균 61.1 · 표준편차 16.2 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 76.2
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 50
Flow flow
저장된 평균 61.5 · 표준편차 9.2 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 50
Satisfaction satisfaction
저장된 평균 71.7 · 표준편차 5.8 · 범위 17.5
- Fair Competition
- 68.3
- Growth Efficiency
- 72.2
- Collection & Build
- 81
- Free Path
- 77
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 63.5
Achievement achievement
저장된 평균 83.7 · 표준편차 10.1 · 범위 26.2
- Fair Competition
- 90.5
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 76.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Completion completion
저장된 평균 59.1 · 표준편차 10 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 50
Reward reward
저장된 평균 72.2 · 표준편차 12.5 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 90.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 50
Real Benefit real-benefit
저장된 평균 62.7 · 표준편차 4.7 · 범위 13.5
- Fair Competition
- 54.8
- Growth Efficiency
- 58.7
- Collection & Build
- 68.3
- Free Path
- 63.5
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 63.5
Emotional Relief emotional-relief
저장된 평균 59.1 · 표준편차 17.1 · 범위 54.8
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 50
Social Connection social-connection
저장된 평균 45.2 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 64.3
Economic Progress economic-progress
저장된 평균 83.7 · 표준편차 6.8 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 90.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Needs · Money needs-money
저장된 평균 68.1 · 표준편차 9.2 · 범위 24.6
- Fair Competition
- 71.7
- Growth Efficiency
- 66.7
- Collection & Build
- 78.3
- Free Path
- 59
- Light-Spend Convenience
- 54.2
- Top-Ladder
- 78.8
Possession possession
저장된 평균 67.9 · 표준편차 16.1 · 범위 43.7
- Fair Competition
- 59.5
- Growth Efficiency
- 63.5
- Collection & Build
- 93.7
- Free Path
- 54.8
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Collection collection
저장된 평균 65.1 · 표준편차 21.5 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 100
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Customization customization
저장된 평균 63.5 · 표준편차 15.5 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 76.2
Accumulation accumulation
저장된 평균 75 · 표준편차 16.2 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Competition Needs competition-needs
저장된 평균 63.9 · 표준편차 15.4 · 범위 37.3
- Fair Competition
- 82.5
- Growth Efficiency
- 59.5
- Collection & Build
- 68.3
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 82.5
Dominance dominance
저장된 평균 50 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Aspiration aspiration
저장된 평균 80.6 · 표준편차 18.5 · 범위 50
- Fair Competition
- 100
- Growth Efficiency
- 78.6
- Collection & Build
- 90.5
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 100
Recognition recognition
저장된 평균 61.1 · 표준편차 22.9 · 범위 54.8
- Fair Competition
- 90.5
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 90.5
Growth Needs growth-needs
저장된 평균 72.6 · 표준편차 3.7 · 범위 9.5
- Fair Competition
- 73
- Growth Efficiency
- 77
- Collection & Build
- 73
- Free Path
- 77
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 68.3
Progression progression-needs
저장된 평균 76.6 · 표준편차 7.6 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Mastery mastery
저장된 평균 66.3 · 표준편차 12 · 범위 40.5
- Fair Competition
- 90.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Development development
저장된 평균 75 · 표준편차 9 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 78.6
- Free Path
- 90.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Engagement · Passion engagement-passion
저장된 평균 62 · 표준편차 4.3 · 범위 13.8
- Fair Competition
- 64
- Growth Efficiency
- 63.8
- Collection & Build
- 61.6
- Free Path
- 63.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 52.9
Fairness fairness
저장된 평균 54 · 표준편차 6.4 · 범위 19
- Fair Competition
- 63.5
- Growth Efficiency
- 54.8
- Collection & Build
- 58.7
- Free Path
- 44.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 47.6
In-Game Balance in-game-balance
저장된 평균 53.2 · 표준편차 12.1 · 범위 40.5
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 76.2
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Governance governance
저장된 평균 62.7 · 표준편차 8 · 범위 26.2
- Fair Competition
- 76.2
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 57.1
Inclusivity inclusivity
저장된 평균 46 · 표준편차 8.5 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 33.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Stability stability
저장된 평균 64.3 · 표준편차 8.7 · 범위 25.4
- Fair Competition
- 64.3
- Growth Efficiency
- 72.2
- Collection & Build
- 61.9
- Free Path
- 72.2
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 46.8
Equilibrium equilibrium
저장된 평균 69 · 표준편차 7.5 · 범위 19
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1
Resilience resilience
저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 50
Sustainability sustainability
저장된 평균 61.9 · 표준편차 14.5 · 범위 42.9
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 57.1
- Free Path
- 76.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 33.3
Consistency consistency
저장된 평균 67.9 · 표준편차 5.2 · 범위 12.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 73
- Light-Spend Convenience
- 77
- Top-Ladder
- 64.3
Cohesion cohesion
저장된 평균 78.6 · 표준편차 0 · 범위 0
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Continuity continuity
저장된 평균 58.7 · 표준편차 12.3 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 50
Reliability reliability
저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3