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Com2uS Pro Baseball V26

MPM

Com2uS Pro Baseball V26 · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

com2us-pro-baseball-v26.json
SHA-25617e3909ba699242083f1376bed4747a59c5a1b48ac9425f67f960178f6ad03a3

Game Offering

game-offering

Stored mean 59.5 · Standard deviation 1.8 · Range 4.9

Fair Competition
61.6
Growth Efficiency
60
Collection & Build
61.1
Free Path
56.7
Light-Spend Convenience
57.6
Top-Ladder
59.8
Core core

Stored mean 57.4 · Standard deviation 5.4 · Range 14.6

Fair Competition
61.6
Growth Efficiency
54.5
Collection & Build
66.1
Free Path
51.6
Light-Spend Convenience
51.6
Top-Ladder
58.7
Character character

Stored mean 47.1 · Standard deviation 7.6 · Range 20.6

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
61.1
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
50

Personality personality

Stored mean 44 · Standard deviation 8.7 · Range 21.4

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Harmony harmony

Stored mean 45.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Friendliness friendliness

Stored mean 52 · Standard deviation 12 · Range 40.5

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
76.2
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

Stored mean 67.3 · Standard deviation 3.3 · Range 8.7

Fair Competition
73
Growth Efficiency
64.3
Collection & Build
69
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
69

Design design

Stored mean 71.4 · Standard deviation 7.1 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Quality quality

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

Stored mean 66.3 · Standard deviation 4.4 · Range 11.9

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 57.7 · Standard deviation 6.4 · Range 18.3

Fair Competition
61.9
Growth Efficiency
58.7
Collection & Build
68.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Variety variety

Stored mean 65.9 · Standard deviation 14.3 · Range 40.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3

Balance balance

Stored mean 50 · Standard deviation 7.1 · Range 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
57.1

Dynamism dynamism

Stored mean 57.1 · Standard deviation 7.1 · Range 14.3

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
50
System system

Stored mean 63.3 · Standard deviation 4.2 · Range 13.8

Fair Competition
64.8
Growth Efficiency
71.4
Collection & Build
63
Free Path
60.6
Light-Spend Convenience
57.7
Top-Ladder
62.4
Growth Structure growth-structure

Stored mean 70.8 · Standard deviation 7.4 · Range 21.4

Fair Competition
73
Growth Efficiency
81
Collection & Build
77
Free Path
63.5
Light-Spend Convenience
59.5
Top-Ladder
70.6

Progression progression-structure

Stored mean 81.7 · Standard deviation 12.3 · Range 26.2

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
90.5

Advancement advancement

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Empowerment empowerment

Stored mean 62.3 · Standard deviation 10.9 · Range 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1
Economy economy

Stored mean 62.2 · Standard deviation 5.7 · Range 15.1

Fair Competition
64.3
Growth Efficiency
69.8
Collection & Build
57.1
Free Path
68.3
Light-Spend Convenience
58.7
Top-Ladder
54.8

Balance economic-balance

Stored mean 54.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

Stored mean 59.1 · Standard deviation 9.1 · Range 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Supplement supplement

Stored mean 72.6 · Standard deviation 9.6 · Range 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
64.3
Content Structure content-structure

Stored mean 57 · Standard deviation 4.6 · Range 13.5

Fair Competition
57.1
Growth Efficiency
63.5
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
61.9

Growth growth-content

Stored mean 68.7 · Standard deviation 9.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Competition competition-content

Stored mean 50 · Standard deviation 7.1 · Range 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
57.1

Cooperation cooperation-content

Stored mean 52.4 · Standard deviation 5.3 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Operation operation

Stored mean 57.7 · Standard deviation 3.2 · Range 9.5

Fair Competition
58.5
Growth Efficiency
54
Collection & Build
54.2
Free Path
57.9
Light-Spend Convenience
63.5
Top-Ladder
58.2
Gacha gacha

Stored mean 53.8 · Standard deviation 5.8 · Range 16.7

Fair Competition
61.1
Growth Efficiency
52.4
Collection & Build
49.2
Free Path
44.4
Light-Spend Convenience
58.7
Top-Ladder
57.1

Price price

Stored mean 59.5 · Standard deviation 14.5 · Range 42.9

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
57.1

Probability probability

Stored mean 49.6 · Standard deviation 7.9 · Range 23.8

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
33.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Reward Management reward-management

Stored mean 52.4 · Standard deviation 3.4 · Range 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1
Store store

Stored mean 56.6 · Standard deviation 4.6 · Range 13.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
61.9
Top-Ladder
63.5

Reasonableness reasonableness

Stored mean 60.3 · Standard deviation 8.2 · Range 26.2

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
57.1

Timeliness timeliness

Stored mean 49.6 · Standard deviation 7.9 · Range 23.8

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
33.3
Top-Ladder
57.1

Convenience convenience

Stored mean 59.9 · Standard deviation 11.8 · Range 26.2

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
50
Light-Spend Convenience
76.2
Top-Ladder
76.2
Event event

Stored mean 62.7 · Standard deviation 7.6 · Range 20.6

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
63.5
Free Path
74.6
Light-Spend Convenience
69.8
Top-Ladder
54

Comprehension comprehension

Stored mean 72.6 · Standard deviation 9.6 · Range 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
64.3

Involvement involvement

Stored mean 65.9 · Standard deviation 8.9 · Range 26.2

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
64.3

Contribution contribution

Stored mean 49.6 · Standard deviation 7.9 · Range 23.8

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
33.3

Player Value

player-value

Stored mean 65.3 · Standard deviation 2.2 · Range 6.4

Fair Competition
66.5
Growth Efficiency
64.1
Collection & Build
69.8
Free Path
63.9
Light-Spend Convenience
63.4
Top-Ladder
64.1
Experience · Time experience-time

Stored mean 65.8 · Standard deviation 3.8 · Range 9

Fair Competition
63.8
Growth Efficiency
61.9
Collection & Build
69.6
Free Path
69.6
Light-Spend Convenience
69.3
Top-Ladder
60.6
Enjoyment enjoyment

Stored mean 63 · Standard deviation 6.9 · Range 17.5

Fair Competition
68.3
Growth Efficiency
54.8
Collection & Build
59.5
Free Path
68.3
Light-Spend Convenience
72.2
Top-Ladder
54.8

Excitement excitement

Stored mean 66.3 · Standard deviation 12 · Range 40.5

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
64.3

Amusement amusement

Stored mean 61.1 · Standard deviation 16.2 · Range 40.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
50

Flow flow

Stored mean 61.5 · Standard deviation 9.2 · Range 26.2

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
50
Satisfaction satisfaction

Stored mean 71.7 · Standard deviation 5.8 · Range 17.5

Fair Competition
68.3
Growth Efficiency
72.2
Collection & Build
81
Free Path
77
Light-Spend Convenience
68.3
Top-Ladder
63.5

Achievement achievement

Stored mean 83.7 · Standard deviation 10.1 · Range 26.2

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
90.5

Completion completion

Stored mean 59.1 · Standard deviation 10 · Range 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50

Reward reward

Stored mean 72.2 · Standard deviation 12.5 · Range 40.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
50
Real Benefit real-benefit

Stored mean 62.7 · Standard deviation 4.7 · Range 13.5

Fair Competition
54.8
Growth Efficiency
58.7
Collection & Build
68.3
Free Path
63.5
Light-Spend Convenience
67.5
Top-Ladder
63.5

Emotional Relief emotional-relief

Stored mean 59.1 · Standard deviation 17.1 · Range 54.8

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
50

Social Connection social-connection

Stored mean 45.2 · Standard deviation 10.6 · Range 28.6

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
64.3

Economic Progress economic-progress

Stored mean 83.7 · Standard deviation 6.8 · Range 14.3

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
76.2
Needs · Money needs-money

Stored mean 68.1 · Standard deviation 9.2 · Range 24.6

Fair Competition
71.7
Growth Efficiency
66.7
Collection & Build
78.3
Free Path
59
Light-Spend Convenience
54.2
Top-Ladder
78.8
Possession possession

Stored mean 67.9 · Standard deviation 16.1 · Range 43.7

Fair Competition
59.5
Growth Efficiency
63.5
Collection & Build
93.7
Free Path
54.8
Light-Spend Convenience
50
Top-Ladder
85.7

Collection collection

Stored mean 65.1 · Standard deviation 21.5 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Customization customization

Stored mean 63.5 · Standard deviation 15.5 · Range 40.5

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Accumulation accumulation

Stored mean 75 · Standard deviation 16.2 · Range 40.5

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
90.5
Competition Needs competition-needs

Stored mean 63.9 · Standard deviation 15.4 · Range 37.3

Fair Competition
82.5
Growth Efficiency
59.5
Collection & Build
68.3
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
82.5

Dominance dominance

Stored mean 50 · Standard deviation 7.1 · Range 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
57.1

Aspiration aspiration

Stored mean 80.6 · Standard deviation 18.5 · Range 50

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
100

Recognition recognition

Stored mean 61.1 · Standard deviation 22.9 · Range 54.8

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
64.3
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
90.5
Growth Needs growth-needs

Stored mean 72.6 · Standard deviation 3.7 · Range 9.5

Fair Competition
73
Growth Efficiency
77
Collection & Build
73
Free Path
77
Light-Spend Convenience
67.5
Top-Ladder
68.3

Progression progression-needs

Stored mean 76.6 · Standard deviation 7.6 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Mastery mastery

Stored mean 66.3 · Standard deviation 12 · Range 40.5

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
64.3

Development development

Stored mean 75 · Standard deviation 9 · Range 26.2

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 62 · Standard deviation 4.3 · Range 13.8

Fair Competition
64
Growth Efficiency
63.8
Collection & Build
61.6
Free Path
63.2
Light-Spend Convenience
66.7
Top-Ladder
52.9
Fairness fairness

Stored mean 54 · Standard deviation 6.4 · Range 19

Fair Competition
63.5
Growth Efficiency
54.8
Collection & Build
58.7
Free Path
44.4
Light-Spend Convenience
54.8
Top-Ladder
47.6

In-Game Balance in-game-balance

Stored mean 53.2 · Standard deviation 12.1 · Range 40.5

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
76.2
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

Stored mean 62.7 · Standard deviation 8 · Range 26.2

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
57.1

Inclusivity inclusivity

Stored mean 46 · Standard deviation 8.5 · Range 23.8

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
33.3
Light-Spend Convenience
50
Top-Ladder
35.7
Stability stability

Stored mean 64.3 · Standard deviation 8.7 · Range 25.4

Fair Competition
64.3
Growth Efficiency
72.2
Collection & Build
61.9
Free Path
72.2
Light-Spend Convenience
68.3
Top-Ladder
46.8

Equilibrium equilibrium

Stored mean 69 · Standard deviation 7.5 · Range 19

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
57.1

Resilience resilience

Stored mean 61.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50

Sustainability sustainability

Stored mean 61.9 · Standard deviation 14.5 · Range 42.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
33.3
Consistency consistency

Stored mean 67.9 · Standard deviation 5.2 · Range 12.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
73
Light-Spend Convenience
77
Top-Ladder
64.3

Cohesion cohesion

Stored mean 78.6 · Standard deviation 0 · Range 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Continuity continuity

Stored mean 58.7 · Standard deviation 12.3 · Range 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
50

Reliability reliability

Stored mean 66.3 · Standard deviation 4.4 · Range 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3