NOVASMCCOMPARE
KOEN
NOVASMC 홈
클래시 로얄

MPM

클래시 로얄 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

clash-royale.json
SHA-25693fbf292426414cb88aa8303250b884829b68df64f627390777fb5207fc2b110

Game Offering

game-offering

저장된 평균 68.3 · 표준편차 1.5 · 범위 4.6

Fair Competition
66.5
Growth Efficiency
68.1
Collection & Build
67.7
Free Path
67.4
Light-Spend Convenience
71.1
Top-Ladder
69
Core core

저장된 평균 70.5 · 표준편차 1.3 · 범위 3.2

Fair Competition
71.4
Growth Efficiency
69.3
Collection & Build
71.4
Free Path
69.3
Light-Spend Convenience
69.3
Top-Ladder
72.5
Character character

저장된 평균 51.3 · 표준편차 1.2 · 범위 3.2

Fair Competition
50.8
Growth Efficiency
50.8
Collection & Build
54
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
50.8

Personality personality

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Harmony harmony

저장된 평균 47.6 · 표준편차 0 · 범위 0

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6

Friendliness friendliness

저장된 평균 49.2 · 표준편차 3.5 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6
Graphic graphic

저장된 평균 86.2 · 표준편차 1.2 · 범위 3.2

Fair Competition
88.9
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Design design

저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 74.1 · 표준편차 3.4 · 범위 9.5

Fair Competition
74.6
Growth Efficiency
71.4
Collection & Build
74.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Variety variety

저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Balance balance

저장된 평균 56.3 · 표준편차 7 · 범위 19

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
71.4

Dynamism dynamism

저장된 평균 83.3 · 표준편차 3.6 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5
System system

저장된 평균 67.5 · 표준편차 1.8 · 범위 5.3

Fair Competition
65.6
Growth Efficiency
70.4
Collection & Build
67.2
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
65.1
Growth Structure growth-structure

저장된 평균 70.1 · 표준편차 2.3 · 범위 6.3

Fair Competition
68.3
Growth Efficiency
73
Collection & Build
73
Free Path
69.8
Light-Spend Convenience
69.8
Top-Ladder
66.7

Progression progression-structure

저장된 평균 72.2 · 표준편차 5.8 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
66.7

Advancement advancement

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Empowerment empowerment

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Economy economy

저장된 평균 58.7 · 표준편차 4 · 범위 9.5

Fair Competition
54
Growth Efficiency
63.5
Collection & Build
57.1
Free Path
63.5
Light-Spend Convenience
60.3
Top-Ladder
54

Balance economic-balance

저장된 평균 53.2 · 표준편차 7 · 범위 19

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
47.6

Insufficiency insufficiency

저장된 평균 50.8 · 표준편차 3.5 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

저장된 평균 72.2 · 표준편차 5.8 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
61.9
Content Structure content-structure

저장된 평균 73.5 · 표준편차 1.5 · 범위 3.2

Fair Competition
74.6
Growth Efficiency
74.6
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
74.6
Top-Ladder
74.6

Growth growth-content

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Competition competition-content

저장된 평균 77.8 · 표준편차 6.5 · 범위 19

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
85.7

Cooperation cooperation-content

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Operation operation

저장된 평균 66.8 · 표준편차 4.5 · 범위 13.2

Fair Competition
62.4
Growth Efficiency
64.6
Collection & Build
64.6
Free Path
64.6
Light-Spend Convenience
75.7
Top-Ladder
69.3
Gacha gacha

저장된 평균 62.7 · 표준편차 5.6 · 범위 19

Fair Competition
54
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
73
Top-Ladder
63.5

Price price

저장된 평균 62.7 · 표준편차 9.7 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
76.2

Probability probability

저장된 평균 47.6 · 표준편차 7.8 · 범위 23.8

Fair Competition
33.3
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
42.9

Reward Management reward-management

저장된 평균 77.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
71.4
Store store

저장된 평균 69.8 · 표준편차 6.3 · 범위 17.5

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
65.1
Light-Spend Convenience
82.5
Top-Ladder
73

Reasonableness reasonableness

저장된 평균 61.9 · 표준편차 10.3 · 범위 23.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
76.2

Timeliness timeliness

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Convenience convenience

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Event event

저장된 평균 68 · 표준편차 2.7 · 범위 6.3

Fair Competition
68.3
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Comprehension comprehension

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7

Contribution contribution

저장된 평균 62.7 · 표준편차 7 · 범위 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
76.2

Player Value

player-value

저장된 평균 69.9 · 표준편차 0.9 · 범위 2.8

Fair Competition
68.4
Growth Efficiency
70.4
Collection & Build
69.3
Free Path
71.3
Light-Spend Convenience
69.5
Top-Ladder
70.5
Experience · Time experience-time

저장된 평균 71.8 · 표준편차 1.7 · 범위 5.3

Fair Competition
70.4
Growth Efficiency
72.5
Collection & Build
70.9
Free Path
72
Light-Spend Convenience
75.1
Top-Ladder
69.8
Enjoyment enjoyment

저장된 평균 77 · 표준편차 2 · 범위 4.8

Fair Competition
79.4
Growth Efficiency
74.6
Collection & Build
74.6
Free Path
77.8
Light-Spend Convenience
79.4
Top-Ladder
76.2

Excitement excitement

저장된 평균 83.3 · 표준편차 3.6 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Amusement amusement

저장된 평균 74.6 · 표준편차 6.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
66.7

Flow flow

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 77.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
82.5
Top-Ladder
73

Achievement achievement

저장된 평균 85.7 · 표준편차 5.5 · 범위 14.3

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
90.5
Light-Spend Convenience
95.2
Top-Ladder
81

Completion completion

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Reward reward

저장된 평균 78.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 60.8 · 표준편차 2.5 · 범위 6.3

Fair Competition
58.7
Growth Efficiency
65.1
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
63.5
Top-Ladder
60.3

Emotional Relief emotional-relief

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 52.4 · 표준편차 6.7 · 범위 19

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4
Needs · Money needs-money

저장된 평균 71.2 · 표준편차 2.6 · 범위 8.5

Fair Competition
69.8
Growth Efficiency
72
Collection & Build
71.4
Free Path
69.8
Light-Spend Convenience
67.7
Top-Ladder
76.2
Possession possession

저장된 평균 70.6 · 표준편차 3.6 · 범위 11.1

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
77.8
Free Path
71.4
Light-Spend Convenience
68.3
Top-Ladder
68.3

Collection collection

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Customization customization

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 70.6 · 표준편차 5.8 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7
Competition Needs competition-needs

저장된 평균 69.3 · 표준편차 7.8 · 범위 22.2

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
65.1
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
85.7

Dominance dominance

저장된 평균 68.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
85.7

Aspiration aspiration

저장된 평균 74.6 · 표준편차 7.6 · 범위 23.8

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
90.5

Recognition recognition

저장된 평균 65.1 · 표준편차 7.1 · 범위 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 73.5 · 표준편차 2.4 · 범위 6.3

Fair Competition
71.4
Growth Efficiency
77.8
Collection & Build
71.4
Free Path
74.6
Light-Spend Convenience
71.4
Top-Ladder
74.6

Progression progression-needs

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Mastery mastery

저장된 평균 83.3 · 표준편차 3.6 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Development development

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Engagement · Passion engagement-passion

저장된 평균 66.8 · 표준편차 2.4 · 범위 6.9

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
65.6
Free Path
72
Light-Spend Convenience
65.6
Top-Ladder
65.6
Fairness fairness

저장된 평균 58.5 · 표준편차 2.7 · 범위 6.3

Fair Competition
57.1
Growth Efficiency
55.6
Collection & Build
58.7
Free Path
61.9
Light-Spend Convenience
55.6
Top-Ladder
61.9

In-Game Balance in-game-balance

저장된 평균 56.3 · 표준편차 7 · 범위 19

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
71.4

Governance governance

저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Inclusivity inclusivity

저장된 평균 60.3 · 표준편차 7.1 · 범위 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
57.1
Stability stability

저장된 평균 64.3 · 표준편차 4.8 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
61.9
Free Path
74.6
Light-Spend Convenience
61.9
Top-Ladder
60.3

Equilibrium equilibrium

저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
57.1

Resilience resilience

저장된 평균 72.2 · 표준편차 4.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
66.7

Sustainability sustainability

저장된 평균 61.9 · 표준편차 7.3 · 범위 19

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
57.1
Consistency consistency

저장된 평균 77.5 · 표준편차 1.9 · 범위 4.8

Fair Competition
76.2
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
79.4
Light-Spend Convenience
79.4
Top-Ladder
74.6

Cohesion cohesion

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Continuity continuity

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Reliability reliability

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7