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Clash Royale

MPM

Clash Royale · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

clash-royale.json
SHA-25693fbf292426414cb88aa8303250b884829b68df64f627390777fb5207fc2b110

Game Offering

game-offering

Stored mean 68.3 · Standard deviation 1.5 · Range 4.6

Fair Competition
66.5
Growth Efficiency
68.1
Collection & Build
67.7
Free Path
67.4
Light-Spend Convenience
71.1
Top-Ladder
69
Core core

Stored mean 70.5 · Standard deviation 1.3 · Range 3.2

Fair Competition
71.4
Growth Efficiency
69.3
Collection & Build
71.4
Free Path
69.3
Light-Spend Convenience
69.3
Top-Ladder
72.5
Character character

Stored mean 51.3 · Standard deviation 1.2 · Range 3.2

Fair Competition
50.8
Growth Efficiency
50.8
Collection & Build
54
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
50.8

Personality personality

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Harmony harmony

Stored mean 47.6 · Standard deviation 0 · Range 0

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6

Friendliness friendliness

Stored mean 49.2 · Standard deviation 3.5 · Range 9.5

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6
Graphic graphic

Stored mean 86.2 · Standard deviation 1.2 · Range 3.2

Fair Competition
88.9
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Design design

Stored mean 87.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 74.1 · Standard deviation 3.4 · Range 9.5

Fair Competition
74.6
Growth Efficiency
71.4
Collection & Build
74.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Variety variety

Stored mean 82.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Balance balance

Stored mean 56.3 · Standard deviation 7 · Range 19

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
71.4

Dynamism dynamism

Stored mean 83.3 · Standard deviation 3.6 · Range 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5
System system

Stored mean 67.5 · Standard deviation 1.8 · Range 5.3

Fair Competition
65.6
Growth Efficiency
70.4
Collection & Build
67.2
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
65.1
Growth Structure growth-structure

Stored mean 70.1 · Standard deviation 2.3 · Range 6.3

Fair Competition
68.3
Growth Efficiency
73
Collection & Build
73
Free Path
69.8
Light-Spend Convenience
69.8
Top-Ladder
66.7

Progression progression-structure

Stored mean 72.2 · Standard deviation 5.8 · Range 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
66.7

Advancement advancement

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Empowerment empowerment

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Economy economy

Stored mean 58.7 · Standard deviation 4 · Range 9.5

Fair Competition
54
Growth Efficiency
63.5
Collection & Build
57.1
Free Path
63.5
Light-Spend Convenience
60.3
Top-Ladder
54

Balance economic-balance

Stored mean 53.2 · Standard deviation 7 · Range 19

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
47.6

Insufficiency insufficiency

Stored mean 50.8 · Standard deviation 3.5 · Range 9.5

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

Stored mean 72.2 · Standard deviation 5.8 · Range 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
61.9
Content Structure content-structure

Stored mean 73.5 · Standard deviation 1.5 · Range 3.2

Fair Competition
74.6
Growth Efficiency
74.6
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
74.6
Top-Ladder
74.6

Growth growth-content

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Competition competition-content

Stored mean 77.8 · Standard deviation 6.5 · Range 19

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
85.7

Cooperation cooperation-content

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Operation operation

Stored mean 66.8 · Standard deviation 4.5 · Range 13.2

Fair Competition
62.4
Growth Efficiency
64.6
Collection & Build
64.6
Free Path
64.6
Light-Spend Convenience
75.7
Top-Ladder
69.3
Gacha gacha

Stored mean 62.7 · Standard deviation 5.6 · Range 19

Fair Competition
54
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
73
Top-Ladder
63.5

Price price

Stored mean 62.7 · Standard deviation 9.7 · Range 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
76.2

Probability probability

Stored mean 47.6 · Standard deviation 7.8 · Range 23.8

Fair Competition
33.3
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
42.9

Reward Management reward-management

Stored mean 77.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
71.4
Store store

Stored mean 69.8 · Standard deviation 6.3 · Range 17.5

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
65.1
Light-Spend Convenience
82.5
Top-Ladder
73

Reasonableness reasonableness

Stored mean 61.9 · Standard deviation 10.3 · Range 23.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
76.2

Timeliness timeliness

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Convenience convenience

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Event event

Stored mean 68 · Standard deviation 2.7 · Range 6.3

Fair Competition
68.3
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Comprehension comprehension

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7

Contribution contribution

Stored mean 62.7 · Standard deviation 7 · Range 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
76.2

Player Value

player-value

Stored mean 69.9 · Standard deviation 0.9 · Range 2.8

Fair Competition
68.4
Growth Efficiency
70.4
Collection & Build
69.3
Free Path
71.3
Light-Spend Convenience
69.5
Top-Ladder
70.5
Experience · Time experience-time

Stored mean 71.8 · Standard deviation 1.7 · Range 5.3

Fair Competition
70.4
Growth Efficiency
72.5
Collection & Build
70.9
Free Path
72
Light-Spend Convenience
75.1
Top-Ladder
69.8
Enjoyment enjoyment

Stored mean 77 · Standard deviation 2 · Range 4.8

Fair Competition
79.4
Growth Efficiency
74.6
Collection & Build
74.6
Free Path
77.8
Light-Spend Convenience
79.4
Top-Ladder
76.2

Excitement excitement

Stored mean 83.3 · Standard deviation 3.6 · Range 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Amusement amusement

Stored mean 74.6 · Standard deviation 6.5 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
66.7

Flow flow

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 77.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
82.5
Top-Ladder
73

Achievement achievement

Stored mean 85.7 · Standard deviation 5.5 · Range 14.3

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
90.5
Light-Spend Convenience
95.2
Top-Ladder
81

Completion completion

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Reward reward

Stored mean 78.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 60.8 · Standard deviation 2.5 · Range 6.3

Fair Competition
58.7
Growth Efficiency
65.1
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
63.5
Top-Ladder
60.3

Emotional Relief emotional-relief

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Social Connection social-connection

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 52.4 · Standard deviation 6.7 · Range 19

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4
Needs · Money needs-money

Stored mean 71.2 · Standard deviation 2.6 · Range 8.5

Fair Competition
69.8
Growth Efficiency
72
Collection & Build
71.4
Free Path
69.8
Light-Spend Convenience
67.7
Top-Ladder
76.2
Possession possession

Stored mean 70.6 · Standard deviation 3.6 · Range 11.1

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
77.8
Free Path
71.4
Light-Spend Convenience
68.3
Top-Ladder
68.3

Collection collection

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Customization customization

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Accumulation accumulation

Stored mean 70.6 · Standard deviation 5.8 · Range 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7
Competition Needs competition-needs

Stored mean 69.3 · Standard deviation 7.8 · Range 22.2

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
65.1
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
85.7

Dominance dominance

Stored mean 68.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
85.7

Aspiration aspiration

Stored mean 74.6 · Standard deviation 7.6 · Range 23.8

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
90.5

Recognition recognition

Stored mean 65.1 · Standard deviation 7.1 · Range 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
81
Growth Needs growth-needs

Stored mean 73.5 · Standard deviation 2.4 · Range 6.3

Fair Competition
71.4
Growth Efficiency
77.8
Collection & Build
71.4
Free Path
74.6
Light-Spend Convenience
71.4
Top-Ladder
74.6

Progression progression-needs

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Mastery mastery

Stored mean 83.3 · Standard deviation 3.6 · Range 9.5

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Development development

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Engagement · Passion engagement-passion

Stored mean 66.8 · Standard deviation 2.4 · Range 6.9

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
65.6
Free Path
72
Light-Spend Convenience
65.6
Top-Ladder
65.6
Fairness fairness

Stored mean 58.5 · Standard deviation 2.7 · Range 6.3

Fair Competition
57.1
Growth Efficiency
55.6
Collection & Build
58.7
Free Path
61.9
Light-Spend Convenience
55.6
Top-Ladder
61.9

In-Game Balance in-game-balance

Stored mean 56.3 · Standard deviation 7 · Range 19

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
71.4

Governance governance

Stored mean 58.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Inclusivity inclusivity

Stored mean 60.3 · Standard deviation 7.1 · Range 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
57.1
Stability stability

Stored mean 64.3 · Standard deviation 4.8 · Range 14.3

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
61.9
Free Path
74.6
Light-Spend Convenience
61.9
Top-Ladder
60.3

Equilibrium equilibrium

Stored mean 58.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
57.1

Resilience resilience

Stored mean 72.2 · Standard deviation 4.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
66.7

Sustainability sustainability

Stored mean 61.9 · Standard deviation 7.3 · Range 19

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
57.1
Consistency consistency

Stored mean 77.5 · Standard deviation 1.9 · Range 4.8

Fair Competition
76.2
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
79.4
Light-Spend Convenience
79.4
Top-Ladder
74.6

Cohesion cohesion

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Continuity continuity

Stored mean 75.4 · Standard deviation 5.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Reliability reliability

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7