← 콜 오브 듀티: 모바일MPM
콜 오브 듀티: 모바일 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 65.8 · 표준편차 4.6 · 범위 13.6
- Fair Competition
- 62.1
- Growth Efficiency
- 68.9
- Collection & Build
- 68.4
- Free Path
- 58.8
- Light-Spend Convenience
- 63.9
- Top-Ladder
- 72.4
Core core
저장된 평균 65.7 · 표준편차 6.3 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 61.1
- Collection & Build
- 74.6
- Free Path
- 57.9
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 73
Character character
저장된 평균 57.9 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 64.3
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 64.3
Personality personality
저장된 평균 57.9 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 64.3
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 57.9 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 64.3
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 64.3
Friendliness friendliness
저장된 평균 57.9 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 64.3
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 69 · 표준편차 10.7 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 54.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Design design
저장된 평균 69 · 표준편차 10.7 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 54.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Quality quality
저장된 평균 69 · 표준편차 10.7 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 54.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Motion motion
저장된 평균 69 · 표준편차 10.7 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 54.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Mechanics mechanics
저장된 평균 70.2 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Variety variety
저장된 평균 70.2 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Balance balance
저장된 평균 70.2 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Dynamism dynamism
저장된 평균 70.2 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
System system
저장된 평균 66 · 표준편차 6 · 범위 15.9
- Fair Competition
- 61.6
- Growth Efficiency
- 75.9
- Collection & Build
- 62.7
- Free Path
- 63.2
- Light-Spend Convenience
- 60.1
- Top-Ladder
- 72.5
Growth Structure growth-structure
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Progression progression-structure
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Advancement advancement
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Empowerment empowerment
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Economy economy
저장된 평균 65.9 · 표준편차 9.7 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Balance economic-balance
저장된 평균 65.9 · 표준편차 9.7 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Insufficiency insufficiency
저장된 평균 65.9 · 표준편차 9.7 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Supplement supplement
저장된 평균 65.9 · 표준편차 9.7 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Content Structure content-structure
저장된 평균 59.1 · 표준편차 10.1 · 범위 27.8
- Fair Competition
- 70.6
- Growth Efficiency
- 56.3
- Collection & Build
- 54.8
- Free Path
- 46.8
- Light-Spend Convenience
- 51.6
- Top-Ladder
- 74.6
Growth growth-content
저장된 평균 61.1 · 표준편차 12.9 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 59.5
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 76.2
Competition competition-content
저장된 평균 61.1 · 표준편차 12.9 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 59.5
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 76.2
Cooperation cooperation-content
저장된 평균 55.2 · 표준편차 10.1 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 40.5
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Operation operation
저장된 평균 65.5 · 표준편차 6.4 · 범위 16.4
- Fair Competition
- 57.9
- Growth Efficiency
- 69.6
- Collection & Build
- 68
- Free Path
- 55.3
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 71.7
Gacha gacha
저장된 평균 66.4 · 표준편차 9.5 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 69.8
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 78.6
Price price
저장된 평균 61.9 · 표준편차 12.4 · 범위 38.1
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Probability probability
저장된 평균 61.9 · 표준편차 12.4 · 범위 38.1
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Reward Management reward-management
저장된 평균 75.4 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Store store
저장된 평균 66.4 · 표준편차 7.3 · 범위 22.2
- Fair Competition
- 59.5
- Growth Efficiency
- 70.6
- Collection & Build
- 65.1
- Free Path
- 57.1
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 66.7
Reasonableness reasonableness
저장된 평균 61.9 · 표준편차 12.4 · 범위 38.1
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Timeliness timeliness
저장된 평균 68.7 · 표준편차 8.7 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 59.5
Convenience convenience
저장된 평균 68.7 · 표준편차 8.7 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 59.5
Event event
저장된 평균 63.8 · 표준편차 5 · 범위 13.5
- Fair Competition
- 59.5
- Growth Efficiency
- 68.3
- Collection & Build
- 67.5
- Free Path
- 56.3
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 69.8
Comprehension comprehension
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 69 · 표준편차 4.8 · 범위 9.5
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Contribution contribution
저장된 평균 55.2 · 표준편차 10.1 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 40.5
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Player Value
player-value저장된 평균 67.4 · 표준편차 3.4 · 범위 10
- Fair Competition
- 65.8
- Growth Efficiency
- 71.5
- Collection & Build
- 68.9
- Free Path
- 61.6
- Light-Spend Convenience
- 66.1
- Top-Ladder
- 70.5
Experience · Time experience-time
저장된 평균 69.3 · 표준편차 3.7 · 범위 10.1
- Fair Competition
- 63.2
- Growth Efficiency
- 73.3
- Collection & Build
- 69.3
- Free Path
- 65.6
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 72
Enjoyment enjoyment
저장된 평균 72.2 · 표준편차 7.2 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Excitement excitement
저장된 평균 72.2 · 표준편차 7.2 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Amusement amusement
저장된 평균 72.2 · 표준편차 7.2 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Flow flow
저장된 평균 72.2 · 표준편차 7.2 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Satisfaction satisfaction
저장된 평균 74.3 · 표준편차 9 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 81
- Free Path
- 66.7
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 73.8
Achievement achievement
저장된 평균 73.8 · 표준편차 11.4 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Completion completion
저장된 평균 73.8 · 표준편차 11.4 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Reward reward
저장된 평균 75.4 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Real Benefit real-benefit
저장된 평균 61.2 · 표준편차 5.3 · 범위 16.7
- Fair Competition
- 51.6
- Growth Efficiency
- 65.1
- Collection & Build
- 62.7
- Free Path
- 58.7
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 68.3
Emotional Relief emotional-relief
저장된 평균 62.7 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Social Connection social-connection
저장된 평균 55.2 · 표준편차 10.1 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 40.5
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Economic Progress economic-progress
저장된 평균 65.9 · 표준편차 9.7 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Needs · Money needs-money
저장된 평균 66.7 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 66.7
- Growth Efficiency
- 68.3
- Collection & Build
- 74.6
- Free Path
- 52.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 78.6
Possession possession
저장된 평균 66.7 · 표준편차 13.5 · 범위 40.5
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Collection collection
저장된 평균 66.7 · 표준편차 13.5 · 범위 40.5
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Customization customization
저장된 평균 66.7 · 표준편차 13.5 · 범위 40.5
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Accumulation accumulation
저장된 평균 66.7 · 표준편차 13.5 · 범위 40.5
- Fair Competition
- 54.8
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Competition Needs competition-needs
저장된 평균 60.3 · 표준편차 17.7 · 범위 50
- Fair Competition
- 81
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Dominance dominance
저장된 평균 60.3 · 표준편차 17.7 · 범위 50
- Fair Competition
- 81
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Aspiration aspiration
저장된 평균 60.3 · 표준편차 17.7 · 범위 50
- Fair Competition
- 81
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Recognition recognition
저장된 평균 60.3 · 표준편차 17.7 · 범위 50
- Fair Competition
- 81
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Growth Needs growth-needs
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Progression progression-needs
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Mastery mastery
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Development development
저장된 평균 73 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 73.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Engagement · Passion engagement-passion
저장된 평균 66.3 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 67.5
- Growth Efficiency
- 73
- Collection & Build
- 62.7
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 61.1
Fairness fairness
저장된 평균 63.1 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 59.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
In-Game Balance in-game-balance
저장된 평균 63.1 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 59.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Governance governance
저장된 평균 63.1 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 59.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Inclusivity inclusivity
저장된 평균 63.1 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 59.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Stability stability
저장된 평균 67.5 · 표준편차 7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Equilibrium equilibrium
저장된 평균 67.5 · 표준편차 7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Resilience resilience
저장된 평균 67.5 · 표준편차 7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Sustainability sustainability
저장된 평균 67.5 · 표준편차 7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Consistency consistency
저장된 평균 68.3 · 표준편차 4 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 73.8
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Cohesion cohesion
저장된 평균 68.3 · 표준편차 4 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 73.8
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Continuity continuity
저장된 평균 68.3 · 표준편차 4 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 73.8
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 68.3 · 표준편차 4 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 73.8
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3