NOVASMCCOMPARE
KOEN
NOVASMC 홈
아처로 2

MPM

아처로 2 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

archero-2.json
SHA-256d9ea0fa239f1702f740c13bacd33b65a878d4631c6355a5d87532cd16e6bd270

Game Offering

game-offering

저장된 평균 68.6 · 표준편차 5.4 · 범위 16

Fair Competition
66.5
Growth Efficiency
72.8
Collection & Build
64.6
Free Path
62.3
Light-Spend Convenience
67.2
Top-Ladder
78.3
Core core

저장된 평균 67.8 · 표준편차 3.1 · 범위 9

Fair Competition
68.8
Growth Efficiency
70.4
Collection & Build
68.3
Free Path
63
Light-Spend Convenience
64.6
Top-Ladder
72
Character character

저장된 평균 40.5 · 표준편차 3.6 · 범위 9.5

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
47.6

Personality personality

저장된 평균 42.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
52.4

Harmony harmony

저장된 평균 38.1 · 표준편차 0 · 범위 0

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
38.1

Friendliness friendliness

저장된 평균 40.5 · 표준편차 5.3 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
52.4
Graphic graphic

저장된 평균 90.5 · 표준편차 0 · 범위 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Design design

저장된 평균 90.5 · 표준편차 0 · 범위 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Quality quality

저장된 평균 90.5 · 표준편차 0 · 범위 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Motion motion

저장된 평균 90.5 · 표준편차 0 · 범위 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Mechanics mechanics

저장된 평균 72.5 · 표준편차 7.8 · 범위 22.2

Fair Competition
77.8
Growth Efficiency
82.5
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
65.1
Top-Ladder
77.8

Variety variety

저장된 평균 84.1 · 표준편차 9 · 범위 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Balance balance

저장된 평균 52.4 · 표준편차 8.2 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Dynamism dynamism

저장된 평균 81 · 표준편차 9.5 · 범위 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5
System system

저장된 평균 75.7 · 표준편차 6.6 · 범위 20.6

Fair Competition
77.2
Growth Efficiency
77.2
Collection & Build
67.7
Free Path
72
Light-Spend Convenience
71.4
Top-Ladder
88.4
Growth Structure growth-structure

저장된 평균 89.9 · 표준편차 6.5 · 범위 15.9

Fair Competition
90.5
Growth Efficiency
96.8
Collection & Build
84.1
Free Path
84.1
Light-Spend Convenience
84.1
Top-Ladder
100

Progression progression-structure

저장된 평균 93.7 · 표준편차 4.5 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Advancement advancement

저장된 평균 90.5 · 표준편차 9.5 · 범위 28.6

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Empowerment empowerment

저장된 평균 85.7 · 표준편차 10.6 · 범위 28.6

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
100
Economy economy

저장된 평균 68.5 · 표준편차 9.1 · 범위 28.6

Fair Competition
63.5
Growth Efficiency
68.3
Collection & Build
58.7
Free Path
69.8
Light-Spend Convenience
63.5
Top-Ladder
87.3

Balance economic-balance

저장된 평균 61.9 · 표준편차 10.6 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Insufficiency insufficiency

저장된 평균 66.7 · 표준편차 11.7 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
81

Supplement supplement

저장된 평균 77 · 표준편차 14.1 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
71.4
Top-Ladder
100
Content Structure content-structure

저장된 평균 68.5 · 표준편차 6.9 · 범위 17.5

Fair Competition
77.8
Growth Efficiency
66.7
Collection & Build
60.3
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
77.8

Growth growth-content

저장된 평균 87.3 · 표준편차 7.1 · 범위 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Competition competition-content

저장된 평균 50 · 표준편차 5.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Cooperation cooperation-content

저장된 평균 68.3 · 표준편차 15.7 · 범위 33.3

Fair Competition
90.5
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
90.5
Operation operation

저장된 평균 62.3 · 표준편차 8.6 · 범위 22.8

Fair Competition
53.4
Growth Efficiency
70.9
Collection & Build
57.7
Free Path
51.9
Light-Spend Convenience
65.6
Top-Ladder
74.6
Gacha gacha

저장된 평균 50 · 표준편차 12.3 · 범위 34.9

Fair Competition
42.9
Growth Efficiency
54
Collection & Build
36.5
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

저장된 평균 50.8 · 표준편차 20.3 · 범위 47.6

Fair Competition
33.3
Growth Efficiency
47.6
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
81

Probability probability

저장된 평균 50 · 표준편차 12.8 · 범위 33.3

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
38.1
Free Path
33.3
Light-Spend Convenience
47.6
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 49.2 · 표준편차 8.5 · 범위 28.6

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
38.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
66.7
Store store

저장된 평균 69 · 표준편차 10.5 · 범위 25.4

Fair Competition
55.6
Growth Efficiency
81
Collection & Build
68.3
Free Path
55.6
Light-Spend Convenience
73
Top-Ladder
81

Reasonableness reasonableness

저장된 평균 73 · 표준편차 13.7 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Timeliness timeliness

저장된 평균 52.4 · 표준편차 10.6 · 범위 23.8

Fair Competition
38.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
38.1
Light-Spend Convenience
61.9
Top-Ladder
52.4

Convenience convenience

저장된 평균 81.7 · 표준편차 11.1 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100
Event event

저장된 평균 68 · 표준편차 5.5 · 범위 15.9

Fair Competition
61.9
Growth Efficiency
77.8
Collection & Build
68.3
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
71.4

Comprehension comprehension

저장된 평균 81 · 표준편차 9.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Involvement involvement

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Contribution contribution

저장된 평균 54 · 표준편차 6.5 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
57.1

Player Value

player-value

저장된 평균 73.3 · 표준편차 4.9 · 범위 13.8

Fair Competition
72
Growth Efficiency
74.4
Collection & Build
70
Free Path
70.2
Light-Spend Convenience
69.8
Top-Ladder
83.6
Experience · Time experience-time

저장된 평균 76.7 · 표준편차 5.9 · 범위 16.4

Fair Competition
70.4
Growth Efficiency
79.9
Collection & Build
67.2
Free Path
81.5
Light-Spend Convenience
77.8
Top-Ladder
83.6
Enjoyment enjoyment

저장된 평균 78.3 · 표준편차 7.9 · 범위 19

Fair Competition
68.3
Growth Efficiency
85.7
Collection & Build
68.3
Free Path
87.3
Light-Spend Convenience
76.2
Top-Ladder
84.1

Excitement excitement

저장된 평균 78.6 · 표준편차 9.8 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
95.2

Amusement amusement

저장된 평균 82.5 · 표준편차 15.5 · 범위 42.9

Fair Competition
57.1
Growth Efficiency
95.2
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
76.2

Flow flow

저장된 평균 73.8 · 표준편차 7.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
81
Satisfaction satisfaction

저장된 평균 80.2 · 표준편차 7.4 · 범위 17.5

Fair Competition
69.8
Growth Efficiency
87.3
Collection & Build
69.8
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
82.5

Achievement achievement

저장된 평균 95.2 · 표준편차 3.9 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
100

Completion completion

저장된 평균 71.4 · 표준편차 10.6 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Reward reward

저장된 평균 73.8 · 표준편차 10.9 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
52.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Real Benefit real-benefit

저장된 평균 71.7 · 표준편차 6.4 · 범위 20.6

Fair Competition
73
Growth Efficiency
66.7
Collection & Build
63.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
84.1

Emotional Relief emotional-relief

저장된 평균 60.3 · 표준편차 16.2 · 범위 42.9

Fair Competition
38.1
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
81
Light-Spend Convenience
81
Top-Ladder
52.4

Social Connection social-connection

저장된 평균 59.5 · 표준편차 25.9 · 범위 61.9

Fair Competition
90.5
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
100

Economic Progress economic-progress

저장된 평균 95.2 · 표준편차 3.9 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
100
Needs · Money needs-money

저장된 평균 74.3 · 표준편차 9.9 · 범위 29.6

Fair Competition
78.3
Growth Efficiency
72
Collection & Build
77.8
Free Path
61.9
Light-Spend Convenience
64
Top-Ladder
91.5
Possession possession

저장된 평균 75.9 · 표준편차 14.8 · 범위 39.7

Fair Competition
73
Growth Efficiency
73
Collection & Build
96.8
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
93.7

Collection collection

저장된 평균 67.5 · 표준편차 20.5 · 범위 57.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
100
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
90.5

Customization customization

저장된 평균 77.8 · 표준편차 16.9 · 범위 42.9

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
90.5

Accumulation accumulation

저장된 평균 82.5 · 표준편차 11.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
100
Competition Needs competition-needs

저장된 평균 60.3 · 표준편차 17.6 · 범위 47.6

Fair Competition
79.4
Growth Efficiency
50.8
Collection & Build
55.6
Free Path
41.3
Light-Spend Convenience
46
Top-Ladder
88.9

Dominance dominance

저장된 평균 46.8 · 표준편차 12.1 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
66.7

Aspiration aspiration

저장된 평균 74.6 · 표준편차 16 · 범위 42.9

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
100

Recognition recognition

저장된 평균 59.5 · 표준편차 25.9 · 범위 61.9

Fair Competition
90.5
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
100
Growth Needs growth-needs

저장된 평균 86.5 · 표준편차 4.4 · 범위 11.1

Fair Competition
82.5
Growth Efficiency
92.1
Collection & Build
81
Free Path
87.3
Light-Spend Convenience
84.1
Top-Ladder
92.1

Progression progression-needs

저장된 평균 95.2 · 표준편차 3.9 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
100

Mastery mastery

저장된 평균 81 · 표준편차 9.5 · 범위 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Development development

저장된 평균 83.3 · 표준편차 8.6 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 69 · 표준편차 3.5 · 범위 10.6

Fair Competition
67.2
Growth Efficiency
71.4
Collection & Build
65.1
Free Path
67.2
Light-Spend Convenience
67.7
Top-Ladder
75.7
Fairness fairness

저장된 평균 61.4 · 표준편차 8.6 · 범위 23.8

Fair Competition
60.3
Growth Efficiency
66.7
Collection & Build
54
Free Path
54
Light-Spend Convenience
55.6
Top-Ladder
77.8

In-Game Balance in-game-balance

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Governance governance

저장된 평균 71.4 · 표준편차 11 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Inclusivity inclusivity

저장된 평균 50.8 · 표준편차 13.7 · 범위 38.1

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
76.2
Stability stability

저장된 평균 65.1 · 표준편차 0 · 범위 0

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
65.1

Equilibrium equilibrium

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

저장된 평균 52.4 · 표준편차 0 · 범위 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Sustainability sustainability

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

저장된 평균 80.7 · 표준편차 3.2 · 범위 7.9

Fair Competition
76.2
Growth Efficiency
82.5
Collection & Build
76.2
Free Path
82.5
Light-Spend Convenience
82.5
Top-Ladder
84.1

Cohesion cohesion

저장된 평균 74.6 · 표준편차 7.1 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Continuity continuity

저장된 평균 73.8 · 표준편차 7.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Reliability reliability

저장된 평균 93.7 · 표준편차 2.2 · 범위 4.8

Fair Competition
90.5
Growth Efficiency
95.2
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2