← Archero 2 MPM
Archero 2 · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-08-03 · archero-2 archero-2.json Copy source JSONSHA-256 d9ea0fa239f1702f740c13bacd33b65a878d4631c6355a5d87532cd16e6bd270Game Offering game-offeringStored mean 68.6 · Standard deviation 5.4 · Range 16
Fair Competition 66.5
Growth Efficiency 72.8
Collection & Build 64.6
Free Path 62.3
Light-Spend Convenience 67.2
Top-Ladder 78.3 Core coreStored mean 67.8 · Standard deviation 3.1 · Range 9
Fair Competition 68.8
Growth Efficiency 70.4
Collection & Build 68.3
Free Path 63
Light-Spend Convenience 64.6
Top-Ladder 72 Character characterStored mean 40.5 · Standard deviation 3.6 · Range 9.5
Fair Competition 38.1
Growth Efficiency 38.1
Collection & Build 42.9
Free Path 38.1
Light-Spend Convenience 38.1
Top-Ladder 47.6 Personality personality Stored mean 42.9 · Standard deviation 6.7 · Range 14.3
Fair Competition 38.1
Growth Efficiency 38.1
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 38.1
Top-Ladder 52.4 Harmony harmony Stored mean 38.1 · Standard deviation 0 · Range 0
Fair Competition 38.1
Growth Efficiency 38.1
Collection & Build 38.1
Free Path 38.1
Light-Spend Convenience 38.1
Top-Ladder 38.1 Friendliness friendliness Stored mean 40.5 · Standard deviation 5.3 · Range 14.3
Fair Competition 38.1
Growth Efficiency 38.1
Collection & Build 38.1
Free Path 38.1
Light-Spend Convenience 38.1
Top-Ladder 52.4 Graphic graphicStored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Design design Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Quality quality Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Motion motion Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Mechanics mechanicsStored mean 72.5 · Standard deviation 7.8 · Range 22.2
Fair Competition 77.8
Growth Efficiency 82.5
Collection & Build 71.4
Free Path 60.3
Light-Spend Convenience 65.1
Top-Ladder 77.8 Variety variety Stored mean 84.1 · Standard deviation 9 · Range 19
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 Balance balance Stored mean 52.4 · Standard deviation 8.2 · Range 28.6
Fair Competition 52.4
Growth Efficiency 66.7
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 52.4 Dynamism dynamism Stored mean 81 · Standard deviation 9.5 · Range 19
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 System systemStored mean 75.7 · Standard deviation 6.6 · Range 20.6
Fair Competition 77.2
Growth Efficiency 77.2
Collection & Build 67.7
Free Path 72
Light-Spend Convenience 71.4
Top-Ladder 88.4 Growth Structure growth-structureStored mean 89.9 · Standard deviation 6.5 · Range 15.9
Fair Competition 90.5
Growth Efficiency 96.8
Collection & Build 84.1
Free Path 84.1
Light-Spend Convenience 84.1
Top-Ladder 100 Progression progression-structure Stored mean 93.7 · Standard deviation 4.5 · Range 9.5
Fair Competition 90.5
Growth Efficiency 100
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 100 Advancement advancement Stored mean 90.5 · Standard deviation 9.5 · Range 28.6
Fair Competition 90.5
Growth Efficiency 100
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 100 Empowerment empowerment Stored mean 85.7 · Standard deviation 10.6 · Range 28.6
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 100 Economy economyStored mean 68.5 · Standard deviation 9.1 · Range 28.6
Fair Competition 63.5
Growth Efficiency 68.3
Collection & Build 58.7
Free Path 69.8
Light-Spend Convenience 63.5
Top-Ladder 87.3 Balance economic-balance Stored mean 61.9 · Standard deviation 10.6 · Range 28.6
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Insufficiency insufficiency Stored mean 66.7 · Standard deviation 11.7 · Range 28.6
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 81 Supplement supplement Stored mean 77 · Standard deviation 14.1 · Range 42.9
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 90.5
Light-Spend Convenience 71.4
Top-Ladder 100 Content Structure content-structureStored mean 68.5 · Standard deviation 6.9 · Range 17.5
Fair Competition 77.8
Growth Efficiency 66.7
Collection & Build 60.3
Free Path 61.9
Light-Spend Convenience 66.7
Top-Ladder 77.8 Growth growth-content Stored mean 87.3 · Standard deviation 7.1 · Range 19
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Competition competition-content Stored mean 50 · Standard deviation 5.3 · Range 14.3
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 52.4 Cooperation cooperation-content Stored mean 68.3 · Standard deviation 15.7 · Range 33.3
Fair Competition 90.5
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 90.5 Operation operationStored mean 62.3 · Standard deviation 8.6 · Range 22.8
Fair Competition 53.4
Growth Efficiency 70.9
Collection & Build 57.7
Free Path 51.9
Light-Spend Convenience 65.6
Top-Ladder 74.6 Gacha gachaStored mean 50 · Standard deviation 12.3 · Range 34.9
Fair Competition 42.9
Growth Efficiency 54
Collection & Build 36.5
Free Path 38.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Price price Stored mean 50.8 · Standard deviation 20.3 · Range 47.6
Fair Competition 33.3
Growth Efficiency 47.6
Collection & Build 33.3
Free Path 33.3
Light-Spend Convenience 76.2
Top-Ladder 81 Probability probability Stored mean 50 · Standard deviation 12.8 · Range 33.3
Fair Competition 47.6
Growth Efficiency 66.7
Collection & Build 38.1
Free Path 33.3
Light-Spend Convenience 47.6
Top-Ladder 66.7 Reward Management reward-management Stored mean 49.2 · Standard deviation 8.5 · Range 28.6
Fair Competition 47.6
Growth Efficiency 47.6
Collection & Build 38.1
Free Path 47.6
Light-Spend Convenience 47.6
Top-Ladder 66.7 Store storeStored mean 69 · Standard deviation 10.5 · Range 25.4
Fair Competition 55.6
Growth Efficiency 81
Collection & Build 68.3
Free Path 55.6
Light-Spend Convenience 73
Top-Ladder 81 Reasonableness reasonableness Stored mean 73 · Standard deviation 13.7 · Range 33.3
Fair Competition 57.1
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 90.5 Timeliness timeliness Stored mean 52.4 · Standard deviation 10.6 · Range 23.8
Fair Competition 38.1
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 38.1
Light-Spend Convenience 61.9
Top-Ladder 52.4 Convenience convenience Stored mean 81.7 · Standard deviation 11.1 · Range 28.6
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Event eventStored mean 68 · Standard deviation 5.5 · Range 15.9
Fair Competition 61.9
Growth Efficiency 77.8
Collection & Build 68.3
Free Path 61.9
Light-Spend Convenience 66.7
Top-Ladder 71.4 Comprehension comprehension Stored mean 81 · Standard deviation 9.5 · Range 19
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 Involvement involvement Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Contribution contribution Stored mean 54 · Standard deviation 6.5 · Range 14.3
Fair Competition 47.6
Growth Efficiency 61.9
Collection & Build 47.6
Free Path 47.6
Light-Spend Convenience 61.9
Top-Ladder 57.1 Player Value player-valueStored mean 73.3 · Standard deviation 4.9 · Range 13.8
Fair Competition 72
Growth Efficiency 74.4
Collection & Build 70
Free Path 70.2
Light-Spend Convenience 69.8
Top-Ladder 83.6 Experience · Time experience-timeStored mean 76.7 · Standard deviation 5.9 · Range 16.4
Fair Competition 70.4
Growth Efficiency 79.9
Collection & Build 67.2
Free Path 81.5
Light-Spend Convenience 77.8
Top-Ladder 83.6 Enjoyment enjoymentStored mean 78.3 · Standard deviation 7.9 · Range 19
Fair Competition 68.3
Growth Efficiency 85.7
Collection & Build 68.3
Free Path 87.3
Light-Spend Convenience 76.2
Top-Ladder 84.1 Excitement excitement Stored mean 78.6 · Standard deviation 9.8 · Range 28.6
Fair Competition 81
Growth Efficiency 81
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 66.7
Top-Ladder 95.2 Amusement amusement Stored mean 82.5 · Standard deviation 15.5 · Range 42.9
Fair Competition 57.1
Growth Efficiency 95.2
Collection & Build 71.4
Free Path 100
Light-Spend Convenience 95.2
Top-Ladder 76.2 Flow flow Stored mean 73.8 · Standard deviation 7.1 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 66.7
Top-Ladder 81 Satisfaction satisfactionStored mean 80.2 · Standard deviation 7.4 · Range 17.5
Fair Competition 69.8
Growth Efficiency 87.3
Collection & Build 69.8
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 82.5 Achievement achievement Stored mean 95.2 · Standard deviation 3.9 · Range 9.5
Fair Competition 90.5
Growth Efficiency 100
Collection & Build 90.5
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 100 Completion completion Stored mean 71.4 · Standard deviation 10.6 · Range 28.6
Fair Competition 52.4
Growth Efficiency 81
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Reward reward Stored mean 73.8 · Standard deviation 10.9 · Range 28.6
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 52.4
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Real Benefit real-benefitStored mean 71.7 · Standard deviation 6.4 · Range 20.6
Fair Competition 73
Growth Efficiency 66.7
Collection & Build 63.5
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 84.1 Emotional Relief emotional-relief Stored mean 60.3 · Standard deviation 16.2 · Range 42.9
Fair Competition 38.1
Growth Efficiency 61.9
Collection & Build 47.6
Free Path 81
Light-Spend Convenience 81
Top-Ladder 52.4 Social Connection social-connection Stored mean 59.5 · Standard deviation 25.9 · Range 61.9
Fair Competition 90.5
Growth Efficiency 38.1
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 38.1
Top-Ladder 100 Economic Progress economic-progress Stored mean 95.2 · Standard deviation 3.9 · Range 9.5
Fair Competition 90.5
Growth Efficiency 100
Collection & Build 90.5
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 100 Needs · Money needs-moneyStored mean 74.3 · Standard deviation 9.9 · Range 29.6
Fair Competition 78.3
Growth Efficiency 72
Collection & Build 77.8
Free Path 61.9
Light-Spend Convenience 64
Top-Ladder 91.5 Possession possessionStored mean 75.9 · Standard deviation 14.8 · Range 39.7
Fair Competition 73
Growth Efficiency 73
Collection & Build 96.8
Free Path 57.1
Light-Spend Convenience 61.9
Top-Ladder 93.7 Collection collection Stored mean 67.5 · Standard deviation 20.5 · Range 57.1
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 100
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 90.5 Customization customization Stored mean 77.8 · Standard deviation 16.9 · Range 42.9
Fair Competition 90.5
Growth Efficiency 71.4
Collection & Build 100
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 90.5 Accumulation accumulation Stored mean 82.5 · Standard deviation 11.6 · Range 28.6
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 100 Competition Needs competition-needsStored mean 60.3 · Standard deviation 17.6 · Range 47.6
Fair Competition 79.4
Growth Efficiency 50.8
Collection & Build 55.6
Free Path 41.3
Light-Spend Convenience 46
Top-Ladder 88.9 Dominance dominance Stored mean 46.8 · Standard deviation 12.1 · Range 38.1
Fair Competition 57.1
Growth Efficiency 42.9
Collection & Build 42.9
Free Path 28.6
Light-Spend Convenience 42.9
Top-Ladder 66.7 Aspiration aspiration Stored mean 74.6 · Standard deviation 16 · Range 42.9
Fair Competition 90.5
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 100 Recognition recognition Stored mean 59.5 · Standard deviation 25.9 · Range 61.9
Fair Competition 90.5
Growth Efficiency 38.1
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 38.1
Top-Ladder 100 Growth Needs growth-needsStored mean 86.5 · Standard deviation 4.4 · Range 11.1
Fair Competition 82.5
Growth Efficiency 92.1
Collection & Build 81
Free Path 87.3
Light-Spend Convenience 84.1
Top-Ladder 92.1 Progression progression-needs Stored mean 95.2 · Standard deviation 3.9 · Range 9.5
Fair Competition 90.5
Growth Efficiency 100
Collection & Build 90.5
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 100 Mastery mastery Stored mean 81 · Standard deviation 9.5 · Range 19
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 Development development Stored mean 83.3 · Standard deviation 8.6 · Range 28.6
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 81
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Engagement · Passion engagement-passionStored mean 69 · Standard deviation 3.5 · Range 10.6
Fair Competition 67.2
Growth Efficiency 71.4
Collection & Build 65.1
Free Path 67.2
Light-Spend Convenience 67.7
Top-Ladder 75.7 Fairness fairnessStored mean 61.4 · Standard deviation 8.6 · Range 23.8
Fair Competition 60.3
Growth Efficiency 66.7
Collection & Build 54
Free Path 54
Light-Spend Convenience 55.6
Top-Ladder 77.8 In-Game Balance in-game-balance Stored mean 61.9 · Standard deviation 6.7 · Range 14.3
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 66.7 Governance governance Stored mean 71.4 · Standard deviation 11 · Range 38.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 52.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 Inclusivity inclusivity Stored mean 50.8 · Standard deviation 13.7 · Range 38.1
Fair Competition 42.9
Growth Efficiency 61.9
Collection & Build 42.9
Free Path 38.1
Light-Spend Convenience 42.9
Top-Ladder 76.2 Stability stabilityStored mean 65.1 · Standard deviation 0 · Range 0
Fair Competition 65.1
Growth Efficiency 65.1
Collection & Build 65.1
Free Path 65.1
Light-Spend Convenience 65.1
Top-Ladder 65.1 Equilibrium equilibrium Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Resilience resilience Stored mean 52.4 · Standard deviation 0 · Range 0
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Sustainability sustainability Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Consistency consistencyStored mean 80.7 · Standard deviation 3.2 · Range 7.9
Fair Competition 76.2
Growth Efficiency 82.5
Collection & Build 76.2
Free Path 82.5
Light-Spend Convenience 82.5
Top-Ladder 84.1 Cohesion cohesion Stored mean 74.6 · Standard deviation 7.1 · Range 19
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 Continuity continuity Stored mean 73.8 · Standard deviation 7.1 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Reliability reliability Stored mean 93.7 · Standard deviation 2.2 · Range 4.8
Fair Competition 90.5
Growth Efficiency 95.2
Collection & Build 90.5
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 95.2