NOVASMCCOMPARE
KOEN
NOVASMC HOME
Archero 2

MPM

Archero 2 · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

archero-2.json
SHA-256d9ea0fa239f1702f740c13bacd33b65a878d4631c6355a5d87532cd16e6bd270

Game Offering

game-offering

Stored mean 68.6 · Standard deviation 5.4 · Range 16

Fair Competition
66.5
Growth Efficiency
72.8
Collection & Build
64.6
Free Path
62.3
Light-Spend Convenience
67.2
Top-Ladder
78.3
Core core

Stored mean 67.8 · Standard deviation 3.1 · Range 9

Fair Competition
68.8
Growth Efficiency
70.4
Collection & Build
68.3
Free Path
63
Light-Spend Convenience
64.6
Top-Ladder
72
Character character

Stored mean 40.5 · Standard deviation 3.6 · Range 9.5

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
47.6

Personality personality

Stored mean 42.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
52.4

Harmony harmony

Stored mean 38.1 · Standard deviation 0 · Range 0

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
38.1

Friendliness friendliness

Stored mean 40.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
52.4
Graphic graphic

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Design design

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Quality quality

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Motion motion

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Mechanics mechanics

Stored mean 72.5 · Standard deviation 7.8 · Range 22.2

Fair Competition
77.8
Growth Efficiency
82.5
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
65.1
Top-Ladder
77.8

Variety variety

Stored mean 84.1 · Standard deviation 9 · Range 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Balance balance

Stored mean 52.4 · Standard deviation 8.2 · Range 28.6

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Dynamism dynamism

Stored mean 81 · Standard deviation 9.5 · Range 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5
System system

Stored mean 75.7 · Standard deviation 6.6 · Range 20.6

Fair Competition
77.2
Growth Efficiency
77.2
Collection & Build
67.7
Free Path
72
Light-Spend Convenience
71.4
Top-Ladder
88.4
Growth Structure growth-structure

Stored mean 89.9 · Standard deviation 6.5 · Range 15.9

Fair Competition
90.5
Growth Efficiency
96.8
Collection & Build
84.1
Free Path
84.1
Light-Spend Convenience
84.1
Top-Ladder
100

Progression progression-structure

Stored mean 93.7 · Standard deviation 4.5 · Range 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Advancement advancement

Stored mean 90.5 · Standard deviation 9.5 · Range 28.6

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Empowerment empowerment

Stored mean 85.7 · Standard deviation 10.6 · Range 28.6

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
100
Economy economy

Stored mean 68.5 · Standard deviation 9.1 · Range 28.6

Fair Competition
63.5
Growth Efficiency
68.3
Collection & Build
58.7
Free Path
69.8
Light-Spend Convenience
63.5
Top-Ladder
87.3

Balance economic-balance

Stored mean 61.9 · Standard deviation 10.6 · Range 28.6

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Insufficiency insufficiency

Stored mean 66.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
81

Supplement supplement

Stored mean 77 · Standard deviation 14.1 · Range 42.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
71.4
Top-Ladder
100
Content Structure content-structure

Stored mean 68.5 · Standard deviation 6.9 · Range 17.5

Fair Competition
77.8
Growth Efficiency
66.7
Collection & Build
60.3
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
77.8

Growth growth-content

Stored mean 87.3 · Standard deviation 7.1 · Range 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Competition competition-content

Stored mean 50 · Standard deviation 5.3 · Range 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Cooperation cooperation-content

Stored mean 68.3 · Standard deviation 15.7 · Range 33.3

Fair Competition
90.5
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
90.5
Operation operation

Stored mean 62.3 · Standard deviation 8.6 · Range 22.8

Fair Competition
53.4
Growth Efficiency
70.9
Collection & Build
57.7
Free Path
51.9
Light-Spend Convenience
65.6
Top-Ladder
74.6
Gacha gacha

Stored mean 50 · Standard deviation 12.3 · Range 34.9

Fair Competition
42.9
Growth Efficiency
54
Collection & Build
36.5
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

Stored mean 50.8 · Standard deviation 20.3 · Range 47.6

Fair Competition
33.3
Growth Efficiency
47.6
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
81

Probability probability

Stored mean 50 · Standard deviation 12.8 · Range 33.3

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
38.1
Free Path
33.3
Light-Spend Convenience
47.6
Top-Ladder
66.7

Reward Management reward-management

Stored mean 49.2 · Standard deviation 8.5 · Range 28.6

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
38.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
66.7
Store store

Stored mean 69 · Standard deviation 10.5 · Range 25.4

Fair Competition
55.6
Growth Efficiency
81
Collection & Build
68.3
Free Path
55.6
Light-Spend Convenience
73
Top-Ladder
81

Reasonableness reasonableness

Stored mean 73 · Standard deviation 13.7 · Range 33.3

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Timeliness timeliness

Stored mean 52.4 · Standard deviation 10.6 · Range 23.8

Fair Competition
38.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
38.1
Light-Spend Convenience
61.9
Top-Ladder
52.4

Convenience convenience

Stored mean 81.7 · Standard deviation 11.1 · Range 28.6

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100
Event event

Stored mean 68 · Standard deviation 5.5 · Range 15.9

Fair Competition
61.9
Growth Efficiency
77.8
Collection & Build
68.3
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
71.4

Comprehension comprehension

Stored mean 81 · Standard deviation 9.5 · Range 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Involvement involvement

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Contribution contribution

Stored mean 54 · Standard deviation 6.5 · Range 14.3

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
57.1

Player Value

player-value

Stored mean 73.3 · Standard deviation 4.9 · Range 13.8

Fair Competition
72
Growth Efficiency
74.4
Collection & Build
70
Free Path
70.2
Light-Spend Convenience
69.8
Top-Ladder
83.6
Experience · Time experience-time

Stored mean 76.7 · Standard deviation 5.9 · Range 16.4

Fair Competition
70.4
Growth Efficiency
79.9
Collection & Build
67.2
Free Path
81.5
Light-Spend Convenience
77.8
Top-Ladder
83.6
Enjoyment enjoyment

Stored mean 78.3 · Standard deviation 7.9 · Range 19

Fair Competition
68.3
Growth Efficiency
85.7
Collection & Build
68.3
Free Path
87.3
Light-Spend Convenience
76.2
Top-Ladder
84.1

Excitement excitement

Stored mean 78.6 · Standard deviation 9.8 · Range 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
95.2

Amusement amusement

Stored mean 82.5 · Standard deviation 15.5 · Range 42.9

Fair Competition
57.1
Growth Efficiency
95.2
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
76.2

Flow flow

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
81
Satisfaction satisfaction

Stored mean 80.2 · Standard deviation 7.4 · Range 17.5

Fair Competition
69.8
Growth Efficiency
87.3
Collection & Build
69.8
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
82.5

Achievement achievement

Stored mean 95.2 · Standard deviation 3.9 · Range 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
100

Completion completion

Stored mean 71.4 · Standard deviation 10.6 · Range 28.6

Fair Competition
52.4
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Reward reward

Stored mean 73.8 · Standard deviation 10.9 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
52.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Real Benefit real-benefit

Stored mean 71.7 · Standard deviation 6.4 · Range 20.6

Fair Competition
73
Growth Efficiency
66.7
Collection & Build
63.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
84.1

Emotional Relief emotional-relief

Stored mean 60.3 · Standard deviation 16.2 · Range 42.9

Fair Competition
38.1
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
81
Light-Spend Convenience
81
Top-Ladder
52.4

Social Connection social-connection

Stored mean 59.5 · Standard deviation 25.9 · Range 61.9

Fair Competition
90.5
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
100

Economic Progress economic-progress

Stored mean 95.2 · Standard deviation 3.9 · Range 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
100
Needs · Money needs-money

Stored mean 74.3 · Standard deviation 9.9 · Range 29.6

Fair Competition
78.3
Growth Efficiency
72
Collection & Build
77.8
Free Path
61.9
Light-Spend Convenience
64
Top-Ladder
91.5
Possession possession

Stored mean 75.9 · Standard deviation 14.8 · Range 39.7

Fair Competition
73
Growth Efficiency
73
Collection & Build
96.8
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
93.7

Collection collection

Stored mean 67.5 · Standard deviation 20.5 · Range 57.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
100
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
90.5

Customization customization

Stored mean 77.8 · Standard deviation 16.9 · Range 42.9

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
90.5

Accumulation accumulation

Stored mean 82.5 · Standard deviation 11.6 · Range 28.6

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
100
Competition Needs competition-needs

Stored mean 60.3 · Standard deviation 17.6 · Range 47.6

Fair Competition
79.4
Growth Efficiency
50.8
Collection & Build
55.6
Free Path
41.3
Light-Spend Convenience
46
Top-Ladder
88.9

Dominance dominance

Stored mean 46.8 · Standard deviation 12.1 · Range 38.1

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
66.7

Aspiration aspiration

Stored mean 74.6 · Standard deviation 16 · Range 42.9

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
100

Recognition recognition

Stored mean 59.5 · Standard deviation 25.9 · Range 61.9

Fair Competition
90.5
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
100
Growth Needs growth-needs

Stored mean 86.5 · Standard deviation 4.4 · Range 11.1

Fair Competition
82.5
Growth Efficiency
92.1
Collection & Build
81
Free Path
87.3
Light-Spend Convenience
84.1
Top-Ladder
92.1

Progression progression-needs

Stored mean 95.2 · Standard deviation 3.9 · Range 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
100

Mastery mastery

Stored mean 81 · Standard deviation 9.5 · Range 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Development development

Stored mean 83.3 · Standard deviation 8.6 · Range 28.6

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 69 · Standard deviation 3.5 · Range 10.6

Fair Competition
67.2
Growth Efficiency
71.4
Collection & Build
65.1
Free Path
67.2
Light-Spend Convenience
67.7
Top-Ladder
75.7
Fairness fairness

Stored mean 61.4 · Standard deviation 8.6 · Range 23.8

Fair Competition
60.3
Growth Efficiency
66.7
Collection & Build
54
Free Path
54
Light-Spend Convenience
55.6
Top-Ladder
77.8

In-Game Balance in-game-balance

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Governance governance

Stored mean 71.4 · Standard deviation 11 · Range 38.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Inclusivity inclusivity

Stored mean 50.8 · Standard deviation 13.7 · Range 38.1

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
76.2
Stability stability

Stored mean 65.1 · Standard deviation 0 · Range 0

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
65.1

Equilibrium equilibrium

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

Stored mean 52.4 · Standard deviation 0 · Range 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Sustainability sustainability

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

Stored mean 80.7 · Standard deviation 3.2 · Range 7.9

Fair Competition
76.2
Growth Efficiency
82.5
Collection & Build
76.2
Free Path
82.5
Light-Spend Convenience
82.5
Top-Ladder
84.1

Cohesion cohesion

Stored mean 74.6 · Standard deviation 7.1 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Continuity continuity

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Reliability reliability

Stored mean 93.7 · Standard deviation 2.2 · Range 4.8

Fair Competition
90.5
Growth Efficiency
95.2
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2