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Survivor.io · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

survivorio.json
SHA-2567487ec40575b31c3b529675cda744f5aa790c6e8130140af95b62c2a0c05588e

Game Offering

game-offering

Stored mean 59.3 · Standard deviation 2.7 · Range 7.9

Fair Competition
57.2
Growth Efficiency
61.5
Collection & Build
59
Free Path
54.6
Light-Spend Convenience
60.9
Top-Ladder
62.5
Core core

Stored mean 63.3 · Standard deviation 1.8 · Range 5.3

Fair Competition
62.2
Growth Efficiency
62.2
Collection & Build
67.2
Free Path
61.9
Light-Spend Convenience
63
Top-Ladder
63.2
Character character

Stored mean 33.7 · Standard deviation 5.4 · Range 15.1

Fair Competition
27
Growth Efficiency
27
Collection & Build
42.1
Free Path
36.5
Light-Spend Convenience
36.5
Top-Ladder
33.3

Personality personality

Stored mean 40.5 · Standard deviation 6.6 · Range 19

Fair Competition
33.3
Growth Efficiency
33.3
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
38.1

Harmony harmony

Stored mean 21.4 · Standard deviation 4.8 · Range 9.5

Fair Competition
16.7
Growth Efficiency
16.7
Collection & Build
16.7
Free Path
26.2
Light-Spend Convenience
26.2
Top-Ladder
26.2

Friendliness friendliness

Stored mean 39.3 · Standard deviation 8.9 · Range 26.2

Fair Competition
31
Growth Efficiency
31
Collection & Build
57.1
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
35.7
Graphic graphic

Stored mean 82.5 · Standard deviation 1.6 · Range 3.2

Fair Competition
84.1
Growth Efficiency
84.1
Collection & Build
81
Free Path
81
Light-Spend Convenience
84.1
Top-Ladder
81

Design design

Stored mean 88.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
95.2
Top-Ladder
85.7

Quality quality

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Motion motion

Stored mean 87.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 73.5 · Standard deviation 3.9 · Range 10.3

Fair Competition
75.4
Growth Efficiency
75.4
Collection & Build
78.6
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
75.4

Variety variety

Stored mean 79.4 · Standard deviation 7.9 · Range 16.7

Fair Competition
73.8
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Balance balance

Stored mean 54 · Standard deviation 9.2 · Range 21.4

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
66.7

Dynamism dynamism

Stored mean 87.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
System system

Stored mean 60.4 · Standard deviation 3.2 · Range 10.1

Fair Competition
60.8
Growth Efficiency
66.1
Collection & Build
58.2
Free Path
56.1
Light-Spend Convenience
59
Top-Ladder
62.2
Growth Structure growth-structure

Stored mean 70.5 · Standard deviation 5 · Range 15.1

Fair Competition
70.6
Growth Efficiency
77.8
Collection & Build
73
Free Path
62.7
Light-Spend Convenience
65.9
Top-Ladder
73

Progression progression-structure

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Advancement advancement

Stored mean 63.9 · Standard deviation 11.6 · Range 31

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
45.2
Light-Spend Convenience
54.8
Top-Ladder
76.2

Empowerment empowerment

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Economy economy

Stored mean 56.1 · Standard deviation 6 · Range 16.7

Fair Competition
50.8
Growth Efficiency
66.7
Collection & Build
50
Free Path
55.6
Light-Spend Convenience
61.1
Top-Ladder
52.4

Balance economic-balance

Stored mean 55.2 · Standard deviation 6.1 · Range 16.7

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

Stored mean 42.1 · Standard deviation 10.5 · Range 23.8

Fair Competition
31
Growth Efficiency
52.4
Collection & Build
35.7
Free Path
28.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

Stored mean 71 · Standard deviation 10.4 · Range 26.2

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
54.8
Content Structure content-structure

Stored mean 54.6 · Standard deviation 4.8 · Range 11.1

Fair Competition
61.1
Growth Efficiency
54
Collection & Build
51.6
Free Path
50
Light-Spend Convenience
50
Top-Ladder
61.1

Growth growth-content

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Competition competition-content

Stored mean 54 · Standard deviation 9.2 · Range 21.4

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
66.7

Cooperation cooperation-content

Stored mean 40.1 · Standard deviation 6.5 · Range 21.4

Fair Competition
35.7
Growth Efficiency
31
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
52.4
Operation operation

Stored mean 54.2 · Standard deviation 6.1 · Range 16.4

Fair Competition
48.7
Growth Efficiency
56.1
Collection & Build
51.6
Free Path
45.8
Light-Spend Convenience
60.8
Top-Ladder
62.2
Gacha gacha

Stored mean 55.8 · Standard deviation 5.9 · Range 14.3

Fair Competition
46.8
Growth Efficiency
59.5
Collection & Build
57.9
Free Path
48.4
Light-Spend Convenience
61.1
Top-Ladder
61.1

Price price

Stored mean 55.6 · Standard deviation 11.1 · Range 23.8

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
66.7

Probability probability

Stored mean 36.5 · Standard deviation 10.5 · Range 31

Fair Competition
31
Growth Efficiency
31
Collection & Build
47.6
Free Path
21.4
Light-Spend Convenience
35.7
Top-Ladder
52.4

Reward Management reward-management

Stored mean 75.4 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
Store store

Stored mean 57.4 · Standard deviation 10.7 · Range 28.6

Fair Competition
50
Growth Efficiency
60.3
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
69.8
Top-Ladder
71.4

Reasonableness reasonableness

Stored mean 52.8 · Standard deviation 10 · Range 23.8

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
66.7

Timeliness timeliness

Stored mean 50.8 · Standard deviation 10.5 · Range 31

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
61.9
Top-Ladder
66.7

Convenience convenience

Stored mean 68.7 · Standard deviation 12.7 · Range 31

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
59.5
Free Path
50
Light-Spend Convenience
81
Top-Ladder
81
Event event

Stored mean 49.3 · Standard deviation 2.7 · Range 7.9

Fair Competition
49.2
Growth Efficiency
48.4
Collection & Build
46.8
Free Path
46
Light-Spend Convenience
51.6
Top-Ladder
54

Comprehension comprehension

Stored mean 50.8 · Standard deviation 3.5 · Range 11.9

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
45.2
Top-Ladder
50

Involvement involvement

Stored mean 51.2 · Standard deviation 5.1 · Range 16.7

Fair Competition
50
Growth Efficiency
45.2
Collection & Build
50
Free Path
50
Light-Spend Convenience
61.9
Top-Ladder
50

Contribution contribution

Stored mean 46 · Standard deviation 8 · Range 23.8

Fair Competition
40.5
Growth Efficiency
47.6
Collection & Build
40.5
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
61.9

Player Value

player-value

Stored mean 66.9 · Standard deviation 2.5 · Range 7.7

Fair Competition
66
Growth Efficiency
70
Collection & Build
66.6
Free Path
62.3
Light-Spend Convenience
66.7
Top-Ladder
69.6
Experience · Time experience-time

Stored mean 72.2 · Standard deviation 1.6 · Range 4.5

Fair Competition
69.6
Growth Efficiency
73.8
Collection & Build
72
Free Path
72.8
Light-Spend Convenience
74.1
Top-Ladder
70.9
Enjoyment enjoyment

Stored mean 82.8 · Standard deviation 1.9 · Range 4.8

Fair Competition
81
Growth Efficiency
84.1
Collection & Build
81
Free Path
84.1
Light-Spend Convenience
85.7
Top-Ladder
81

Excitement excitement

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Amusement amusement

Stored mean 89.7 · Standard deviation 4.3 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
90.5
Top-Ladder
85.7

Flow flow

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 74.3 · Standard deviation 3.3 · Range 8.7

Fair Competition
73
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
69.8
Light-Spend Convenience
74.6
Top-Ladder
71.4

Achievement achievement

Stored mean 84.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Completion completion

Stored mean 65.1 · Standard deviation 10.5 · Range 31

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Reward reward

Stored mean 73.8 · Standard deviation 10.5 · Range 26.2

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
54.8
Real Benefit real-benefit

Stored mean 59.4 · Standard deviation 3.2 · Range 9.5

Fair Competition
54.8
Growth Efficiency
58.7
Collection & Build
56.3
Free Path
64.3
Light-Spend Convenience
61.9
Top-Ladder
60.3

Emotional Relief emotional-relief

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Social Connection social-connection

Stored mean 40.1 · Standard deviation 6.5 · Range 21.4

Fair Competition
35.7
Growth Efficiency
31
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
52.4

Economic Progress economic-progress

Stored mean 68.3 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3
Needs · Money needs-money

Stored mean 66.3 · Standard deviation 4.1 · Range 12.2

Fair Competition
68
Growth Efficiency
68
Collection & Build
68.8
Free Path
59.3
Light-Spend Convenience
62.4
Top-Ladder
71.4
Possession possession

Stored mean 66.5 · Standard deviation 5.5 · Range 14.3

Fair Competition
61.1
Growth Efficiency
72.2
Collection & Build
74.6
Free Path
60.3
Light-Spend Convenience
62.7
Top-Ladder
68.3

Collection collection

Stored mean 60.3 · Standard deviation 10.5 · Range 31

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
45.2
Light-Spend Convenience
59.5
Top-Ladder
76.2

Customization customization

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 56.6 · Standard deviation 10.1 · Range 31

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
58.7
Free Path
42.1
Light-Spend Convenience
51.6
Top-Ladder
73

Dominance dominance

Stored mean 51.6 · Standard deviation 12.4 · Range 35.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
31
Light-Spend Convenience
45.2
Top-Ladder
66.7

Aspiration aspiration

Stored mean 60.3 · Standard deviation 10.5 · Range 31

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
45.2
Light-Spend Convenience
59.5
Top-Ladder
76.2

Recognition recognition

Stored mean 57.9 · Standard deviation 11.6 · Range 31

Fair Competition
71.4
Growth Efficiency
45.2
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2
Growth Needs growth-needs

Stored mean 75.8 · Standard deviation 3.3 · Range 8.7

Fair Competition
78.6
Growth Efficiency
81.7
Collection & Build
73
Free Path
75.4
Light-Spend Convenience
73
Top-Ladder
73

Progression progression-needs

Stored mean 82.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Mastery mastery

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Development development

Stored mean 77.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
73.8
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
73.8
Engagement · Passion engagement-passion

Stored mean 62.1 · Standard deviation 4.5 · Range 13.2

Fair Competition
60.3
Growth Efficiency
68.3
Collection & Build
59
Free Path
55
Light-Spend Convenience
63.5
Top-Ladder
66.4
Fairness fairness

Stored mean 60.3 · Standard deviation 3.7 · Range 11.1

Fair Competition
62.7
Growth Efficiency
64.3
Collection & Build
58.7
Free Path
53.2
Light-Spend Convenience
60.3
Top-Ladder
62.7

In-Game Balance in-game-balance

Stored mean 56.7 · Standard deviation 7.5 · Range 16.7

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

Stored mean 53.6 · Standard deviation 10.9 · Range 31

Fair Competition
61.9
Growth Efficiency
45.2
Collection & Build
61.9
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 70.6 · Standard deviation 8.1 · Range 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
64.3
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
71.4
Stability stability

Stored mean 57.7 · Standard deviation 5.8 · Range 14.3

Fair Competition
53.2
Growth Efficiency
64.3
Collection & Build
53.2
Free Path
50
Light-Spend Convenience
61.1
Top-Ladder
64.3

Equilibrium equilibrium

Stored mean 50 · Standard deviation 10.7 · Range 31

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
61.9
Top-Ladder
66.7

Resilience resilience

Stored mean 61.1 · Standard deviation 7.7 · Range 26.2

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
59.5
Free Path
61.9
Light-Spend Convenience
59.5
Top-Ladder
50

Sustainability sustainability

Stored mean 61.9 · Standard deviation 9 · Range 23.8

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
76.2
Consistency consistency

Stored mean 68.3 · Standard deviation 4.8 · Range 14.3

Fair Competition
65.1
Growth Efficiency
76.2
Collection & Build
65.1
Free Path
61.9
Light-Spend Convenience
69
Top-Ladder
72.2

Cohesion cohesion

Stored mean 65.5 · Standard deviation 5.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
59.5
Top-Ladder
64.3

Continuity continuity

Stored mean 63.1 · Standard deviation 12 · Range 31

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
45.2
Light-Spend Convenience
71.4
Top-Ladder
76.2

Reliability reliability

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2