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Seven Knights Idle Adventure

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Seven Knights Idle Adventure · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

seven-knights-idle.json
SHA-25654523c1c8d4259cb1602cd1f0e09bd250a3385aa36ab437024e1f3b79002a353

Game Offering

game-offering

Stored mean 68.7 · Standard deviation 5 · Range 14.7

Fair Competition
65.2
Growth Efficiency
65.4
Collection & Build
62.4
Free Path
69.2
Light-Spend Convenience
73
Top-Ladder
77.2
Core core

Stored mean 62.3 · Standard deviation 5.8 · Range 16.4

Fair Competition
68.8
Growth Efficiency
52.4
Collection & Build
67.7
Free Path
59.3
Light-Spend Convenience
59.3
Top-Ladder
66.4
Character character

Stored mean 51.3 · Standard deviation 14.5 · Range 45.2

Fair Competition
44.4
Growth Efficiency
35.7
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
56.3

Personality personality

Stored mean 58.7 · Standard deviation 14.8 · Range 40.5

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Harmony harmony

Stored mean 40.9 · Standard deviation 18.5 · Range 47.6

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
61.9
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
69

Friendliness friendliness

Stored mean 54.4 · Standard deviation 17 · Range 54.8

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

Stored mean 68.1 · Standard deviation 6.8 · Range 23

Fair Competition
77.8
Growth Efficiency
69
Collection & Build
54.8
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Design design

Stored mean 61.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

Stored mean 76.2 · Standard deviation 5.3 · Range 14.3

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Motion motion

Stored mean 66.3 · Standard deviation 12 · Range 40.5

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

Stored mean 67.5 · Standard deviation 9.8 · Range 31.7

Fair Competition
84.1
Growth Efficiency
52.4
Collection & Build
67.5
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
73.8

Variety variety

Stored mean 70.6 · Standard deviation 14.9 · Range 40.5

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

Stored mean 54 · Standard deviation 25.8 · Range 54.8

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
90.5

Dynamism dynamism

Stored mean 77.8 · Standard deviation 9.4 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
66.7
System system

Stored mean 75.8 · Standard deviation 8.5 · Range 25.4

Fair Competition
73.3
Growth Efficiency
79.9
Collection & Build
58.7
Free Path
82.5
Light-Spend Convenience
76.5
Top-Ladder
84.1
Growth Structure growth-structure

Stored mean 88.4 · Standard deviation 6.6 · Range 20.6

Fair Competition
87.3
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
93.7
Light-Spend Convenience
85.7
Top-Ladder
96.8

Progression progression-structure

Stored mean 93.7 · Standard deviation 6.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Advancement advancement

Stored mean 92.1 · Standard deviation 5.9 · Range 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
100
Top-Ladder
100

Empowerment empowerment

Stored mean 79.4 · Standard deviation 15.7 · Range 33.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
57.1
Top-Ladder
90.5
Economy economy

Stored mean 71 · Standard deviation 14.7 · Range 38.1

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
52.4
Free Path
87.3
Light-Spend Convenience
77
Top-Ladder
61.9

Balance economic-balance

Stored mean 84.1 · Standard deviation 9 · Range 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Insufficiency insufficiency

Stored mean 59.5 · Standard deviation 19.4 · Range 54.8

Fair Competition
50
Growth Efficiency
90.5
Collection & Build
35.7
Free Path
81
Light-Spend Convenience
50
Top-Ladder
50

Supplement supplement

Stored mean 69.4 · Standard deviation 21.1 · Range 45.2

Fair Competition
50
Growth Efficiency
90.5
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
45.2
Content Structure content-structure

Stored mean 68.1 · Standard deviation 14.2 · Range 46

Fair Competition
75.4
Growth Efficiency
58.7
Collection & Build
47.6
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
93.7

Growth growth-content

Stored mean 91.3 · Standard deviation 10.4 · Range 28.6

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Competition competition-content

Stored mean 63.5 · Standard deviation 19.1 · Range 40.5

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Cooperation cooperation-content

Stored mean 49.6 · Standard deviation 21 · Range 69

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
21.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5
Operation operation

Stored mean 68.1 · Standard deviation 10.7 · Range 29.9

Fair Competition
53.4
Growth Efficiency
64
Collection & Build
60.8
Free Path
65.9
Light-Spend Convenience
83.3
Top-Ladder
81
Gacha gacha

Stored mean 65.5 · Standard deviation 18.4 · Range 46

Fair Competition
50.8
Growth Efficiency
47.6
Collection & Build
82.5
Free Path
44.4
Light-Spend Convenience
77
Top-Ladder
90.5

Price price

Stored mean 58.3 · Standard deviation 29.2 · Range 64.3

Fair Competition
31
Growth Efficiency
31
Collection & Build
81
Free Path
26.2
Light-Spend Convenience
90.5
Top-Ladder
90.5

Probability probability

Stored mean 54.8 · Standard deviation 22.2 · Range 64.3

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
76.2
Free Path
26.2
Light-Spend Convenience
50
Top-Ladder
90.5

Reward Management reward-management

Stored mean 83.3 · Standard deviation 7.7 · Range 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
90.5
Store store

Stored mean 66.9 · Standard deviation 18.6 · Range 47.6

Fair Competition
42.9
Growth Efficiency
67.5
Collection & Build
47.6
Free Path
62.7
Light-Spend Convenience
90.5
Top-Ladder
90.5

Reasonableness reasonableness

Stored mean 62.7 · Standard deviation 20.5 · Range 50

Fair Competition
45.2
Growth Efficiency
59.5
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Timeliness timeliness

Stored mean 63.5 · Standard deviation 21.1 · Range 52.4

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
42.9
Free Path
66.7
Light-Spend Convenience
90.5
Top-Ladder
90.5

Convenience convenience

Stored mean 74.6 · Standard deviation 19.4 · Range 45.2

Fair Competition
45.2
Growth Efficiency
90.5
Collection & Build
50
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
90.5
Event event

Stored mean 71.8 · Standard deviation 12.9 · Range 38.1

Fair Competition
66.7
Growth Efficiency
77
Collection & Build
52.4
Free Path
90.5
Light-Spend Convenience
82.5
Top-Ladder
61.9

Comprehension comprehension

Stored mean 79.4 · Standard deviation 9.2 · Range 26.2

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
73.8

Involvement involvement

Stored mean 74.6 · Standard deviation 12.2 · Range 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
66.7

Contribution contribution

Stored mean 61.5 · Standard deviation 19.6 · Range 54.8

Fair Competition
50
Growth Efficiency
81
Collection & Build
35.7
Free Path
90.5
Light-Spend Convenience
66.7
Top-Ladder
45.2

Player Value

player-value

Stored mean 69.8 · Standard deviation 5.2 · Range 15.6

Fair Competition
74.6
Growth Efficiency
65.9
Collection & Build
60.8
Free Path
70.6
Light-Spend Convenience
70.4
Top-Ladder
76.4
Experience · Time experience-time

Stored mean 76.6 · Standard deviation 6.1 · Range 16.7

Fair Competition
72.8
Growth Efficiency
71.7
Collection & Build
68.3
Free Path
84.9
Light-Spend Convenience
83.1
Top-Ladder
78.8
Enjoyment enjoyment

Stored mean 78.4 · Standard deviation 6.4 · Range 17.5

Fair Competition
82.5
Growth Efficiency
72.2
Collection & Build
68.3
Free Path
84.1
Light-Spend Convenience
85.7
Top-Ladder
77.8

Excitement excitement

Stored mean 73.4 · Standard deviation 19.9 · Range 54.8

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
90.5

Amusement amusement

Stored mean 80.2 · Standard deviation 12.1 · Range 33.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
71.4

Flow flow

Stored mean 81.7 · Standard deviation 16.1 · Range 42.9

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
100
Light-Spend Convenience
100
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 84.5 · Standard deviation 7.2 · Range 19.8

Fair Competition
73.8
Growth Efficiency
77
Collection & Build
88.9
Free Path
93.7
Light-Spend Convenience
90.5
Top-Ladder
83.3

Achievement achievement

Stored mean 93.7 · Standard deviation 6.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Completion completion

Stored mean 72.6 · Standard deviation 15.6 · Range 40.5

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
59.5

Reward reward

Stored mean 87.3 · Standard deviation 7.1 · Range 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Real Benefit real-benefit

Stored mean 66.8 · Standard deviation 10.1 · Range 29.4

Fair Competition
61.9
Growth Efficiency
65.9
Collection & Build
47.6
Free Path
77
Light-Spend Convenience
73
Top-Ladder
75.4

Emotional Relief emotional-relief

Stored mean 69 · Standard deviation 13.1 · Range 33.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
57.1

Social Connection social-connection

Stored mean 49.6 · Standard deviation 21 · Range 69

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
21.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Economic Progress economic-progress

Stored mean 81.7 · Standard deviation 11.1 · Range 35.7

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
78.6
Needs · Money needs-money

Stored mean 65.7 · Standard deviation 10.3 · Range 26.5

Fair Competition
77.5
Growth Efficiency
60.6
Collection & Build
61.9
Free Path
55.6
Light-Spend Convenience
56.3
Top-Ladder
82
Possession possession

Stored mean 64.8 · Standard deviation 12.5 · Range 39.7

Fair Competition
59.5
Growth Efficiency
50.8
Collection & Build
90.5
Free Path
60.3
Light-Spend Convenience
59.5
Top-Ladder
68.3

Collection collection

Stored mean 64.3 · Standard deviation 21.4 · Range 54.8

Fair Competition
64.3
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
40.5
Light-Spend Convenience
64.3
Top-Ladder
90.5

Customization customization

Stored mean 54.4 · Standard deviation 17 · Range 54.8

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Accumulation accumulation

Stored mean 75.8 · Standard deviation 11.9 · Range 26.2

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 56.2 · Standard deviation 25.6 · Range 64.3

Fair Competition
90.5
Growth Efficiency
54
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
40.5
Top-Ladder
90.5

Dominance dominance

Stored mean 51.6 · Standard deviation 28 · Range 69

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
35.7
Top-Ladder
90.5

Aspiration aspiration

Stored mean 67.9 · Standard deviation 23.1 · Range 54.8

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
90.5

Recognition recognition

Stored mean 49.2 · Standard deviation 29.8 · Range 69

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
35.7
Top-Ladder
90.5
Growth Needs growth-needs

Stored mean 75.9 · Standard deviation 9.2 · Range 27.8

Fair Competition
82.5
Growth Efficiency
77
Collection & Build
59.5
Free Path
80.2
Light-Spend Convenience
69
Top-Ladder
87.3

Progression progression-needs

Stored mean 87.3 · Standard deviation 8.5 · Range 28.6

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
100

Mastery mastery

Stored mean 63.5 · Standard deviation 19.1 · Range 40.5

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Development development

Stored mean 77 · Standard deviation 14.1 · Range 42.9

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4
Engagement · Passion engagement-passion

Stored mean 67.1 · Standard deviation 7.2 · Range 21.4

Fair Competition
73.5
Growth Efficiency
65.3
Collection & Build
52.1
Free Path
71.4
Light-Spend Convenience
71.7
Top-Ladder
68.3
Fairness fairness

Stored mean 65.9 · Standard deviation 12.6 · Range 34.1

Fair Competition
84.1
Growth Efficiency
50
Collection & Build
58.7
Free Path
55.6
Light-Spend Convenience
66.7
Top-Ladder
80.2

In-Game Balance in-game-balance

Stored mean 54.4 · Standard deviation 17 · Range 54.8

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
35.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

Stored mean 63.9 · Standard deviation 27.5 · Range 64.3

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
26.2
Light-Spend Convenience
50
Top-Ladder
90.5

Inclusivity inclusivity

Stored mean 79.4 · Standard deviation 18.8 · Range 50

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
100
Top-Ladder
100
Stability stability

Stored mean 62.8 · Standard deviation 10.5 · Range 33.3

Fair Competition
65.1
Growth Efficiency
68.3
Collection & Build
45.2
Free Path
78.6
Light-Spend Convenience
65.1
Top-Ladder
54.8

Equilibrium equilibrium

Stored mean 54.8 · Standard deviation 14.9 · Range 45.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
35.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
45.2

Resilience resilience

Stored mean 63.1 · Standard deviation 9.7 · Range 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
54.8

Sustainability sustainability

Stored mean 70.6 · Standard deviation 14.9 · Range 40.5

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 72.5 · Standard deviation 10.1 · Range 31

Fair Competition
71.4
Growth Efficiency
77.8
Collection & Build
52.4
Free Path
80.2
Light-Spend Convenience
83.3
Top-Ladder
69.8

Cohesion cohesion

Stored mean 68.3 · Standard deviation 13.5 · Range 40.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
59.5

Continuity continuity

Stored mean 73 · Standard deviation 16 · Range 47.6

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
42.9
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
71.4

Reliability reliability

Stored mean 76.2 · Standard deviation 5.3 · Range 14.3

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6