← 세븐나이츠 키우기MPM
세븐나이츠 키우기 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 68.7 · 표준편차 5 · 범위 14.7
- Fair Competition
- 65.2
- Growth Efficiency
- 65.4
- Collection & Build
- 62.4
- Free Path
- 69.2
- Light-Spend Convenience
- 73
- Top-Ladder
- 77.2
Core core
저장된 평균 62.3 · 표준편차 5.8 · 범위 16.4
- Fair Competition
- 68.8
- Growth Efficiency
- 52.4
- Collection & Build
- 67.7
- Free Path
- 59.3
- Light-Spend Convenience
- 59.3
- Top-Ladder
- 66.4
Character character
저장된 평균 51.3 · 표준편차 14.5 · 범위 45.2
- Fair Competition
- 44.4
- Growth Efficiency
- 35.7
- Collection & Build
- 81
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 56.3
Personality personality
저장된 평균 58.7 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Harmony harmony
저장된 평균 40.9 · 표준편차 18.5 · 범위 47.6
- Fair Competition
- 21.4
- Growth Efficiency
- 21.4
- Collection & Build
- 61.9
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 69
Friendliness friendliness
저장된 평균 54.4 · 표준편차 17 · 범위 54.8
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Graphic graphic
저장된 평균 68.1 · 표준편차 6.8 · 범위 23
- Fair Competition
- 77.8
- Growth Efficiency
- 69
- Collection & Build
- 54.8
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Design design
저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Quality quality
저장된 평균 76.2 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Motion motion
저장된 평균 66.3 · 표준편차 12 · 범위 40.5
- Fair Competition
- 90.5
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 67.5 · 표준편차 9.8 · 범위 31.7
- Fair Competition
- 84.1
- Growth Efficiency
- 52.4
- Collection & Build
- 67.5
- Free Path
- 63.5
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 73.8
Variety variety
저장된 평균 70.6 · 표준편차 14.9 · 범위 40.5
- Fair Competition
- 90.5
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance balance
저장된 평균 54 · 표준편차 25.8 · 범위 54.8
- Fair Competition
- 90.5
- Growth Efficiency
- 35.7
- Collection & Build
- 35.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 90.5
Dynamism dynamism
저장된 평균 77.8 · 표준편차 9.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 76.2
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 66.7
System system
저장된 평균 75.8 · 표준편차 8.5 · 범위 25.4
- Fair Competition
- 73.3
- Growth Efficiency
- 79.9
- Collection & Build
- 58.7
- Free Path
- 82.5
- Light-Spend Convenience
- 76.5
- Top-Ladder
- 84.1
Growth Structure growth-structure
저장된 평균 88.4 · 표준편차 6.6 · 범위 20.6
- Fair Competition
- 87.3
- Growth Efficiency
- 90.5
- Collection & Build
- 76.2
- Free Path
- 93.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 96.8
Progression progression-structure
저장된 평균 93.7 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Advancement advancement
저장된 평균 92.1 · 표준편차 5.9 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Empowerment empowerment
저장된 평균 79.4 · 표준편차 15.7 · 범위 33.3
- Fair Competition
- 90.5
- Growth Efficiency
- 90.5
- Collection & Build
- 57.1
- Free Path
- 90.5
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 90.5
Economy economy
저장된 평균 71 · 표준편차 14.7 · 범위 38.1
- Fair Competition
- 57.1
- Growth Efficiency
- 90.5
- Collection & Build
- 52.4
- Free Path
- 87.3
- Light-Spend Convenience
- 77
- Top-Ladder
- 61.9
Balance economic-balance
저장된 평균 84.1 · 표준편차 9 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 71.4
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Insufficiency insufficiency
저장된 평균 59.5 · 표준편차 19.4 · 범위 54.8
- Fair Competition
- 50
- Growth Efficiency
- 90.5
- Collection & Build
- 35.7
- Free Path
- 81
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Supplement supplement
저장된 평균 69.4 · 표준편차 21.1 · 범위 45.2
- Fair Competition
- 50
- Growth Efficiency
- 90.5
- Collection & Build
- 50
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 45.2
Content Structure content-structure
저장된 평균 68.1 · 표준편차 14.2 · 범위 46
- Fair Competition
- 75.4
- Growth Efficiency
- 58.7
- Collection & Build
- 47.6
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 93.7
Growth growth-content
저장된 평균 91.3 · 표준편차 10.4 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 71.4
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Competition competition-content
저장된 평균 63.5 · 표준편차 19.1 · 범위 40.5
- Fair Competition
- 90.5
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Cooperation cooperation-content
저장된 평균 49.6 · 표준편차 21 · 범위 69
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 21.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Operation operation
저장된 평균 68.1 · 표준편차 10.7 · 범위 29.9
- Fair Competition
- 53.4
- Growth Efficiency
- 64
- Collection & Build
- 60.8
- Free Path
- 65.9
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 81
Gacha gacha
저장된 평균 65.5 · 표준편차 18.4 · 범위 46
- Fair Competition
- 50.8
- Growth Efficiency
- 47.6
- Collection & Build
- 82.5
- Free Path
- 44.4
- Light-Spend Convenience
- 77
- Top-Ladder
- 90.5
Price price
저장된 평균 58.3 · 표준편차 29.2 · 범위 64.3
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 81
- Free Path
- 26.2
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Probability probability
저장된 평균 54.8 · 표준편차 22.2 · 범위 64.3
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 76.2
- Free Path
- 26.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Reward Management reward-management
저장된 평균 83.3 · 표준편차 7.7 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 76.2
- Collection & Build
- 90.5
- Free Path
- 81
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Store store
저장된 평균 66.9 · 표준편차 18.6 · 범위 47.6
- Fair Competition
- 42.9
- Growth Efficiency
- 67.5
- Collection & Build
- 47.6
- Free Path
- 62.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Reasonableness reasonableness
저장된 평균 62.7 · 표준편차 20.5 · 범위 50
- Fair Competition
- 45.2
- Growth Efficiency
- 59.5
- Collection & Build
- 50
- Free Path
- 40.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Timeliness timeliness
저장된 평균 63.5 · 표준편차 21.1 · 범위 52.4
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 42.9
- Free Path
- 66.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Convenience convenience
저장된 평균 74.6 · 표준편차 19.4 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 90.5
- Collection & Build
- 50
- Free Path
- 81
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Event event
저장된 평균 71.8 · 표준편차 12.9 · 범위 38.1
- Fair Competition
- 66.7
- Growth Efficiency
- 77
- Collection & Build
- 52.4
- Free Path
- 90.5
- Light-Spend Convenience
- 82.5
- Top-Ladder
- 61.9
Comprehension comprehension
저장된 평균 79.4 · 표준편차 9.2 · 범위 26.2
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 73.8
Involvement involvement
저장된 평균 74.6 · 표준편차 12.2 · 범위 33.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 66.7
Contribution contribution
저장된 평균 61.5 · 표준편차 19.6 · 범위 54.8
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 35.7
- Free Path
- 90.5
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 45.2
Player Value
player-value저장된 평균 69.8 · 표준편차 5.2 · 범위 15.6
- Fair Competition
- 74.6
- Growth Efficiency
- 65.9
- Collection & Build
- 60.8
- Free Path
- 70.6
- Light-Spend Convenience
- 70.4
- Top-Ladder
- 76.4
Experience · Time experience-time
저장된 평균 76.6 · 표준편차 6.1 · 범위 16.7
- Fair Competition
- 72.8
- Growth Efficiency
- 71.7
- Collection & Build
- 68.3
- Free Path
- 84.9
- Light-Spend Convenience
- 83.1
- Top-Ladder
- 78.8
Enjoyment enjoyment
저장된 평균 78.4 · 표준편차 6.4 · 범위 17.5
- Fair Competition
- 82.5
- Growth Efficiency
- 72.2
- Collection & Build
- 68.3
- Free Path
- 84.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 77.8
Excitement excitement
저장된 평균 73.4 · 표준편차 19.9 · 범위 54.8
- Fair Competition
- 90.5
- Growth Efficiency
- 35.7
- Collection & Build
- 90.5
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 90.5
Amusement amusement
저장된 평균 80.2 · 표준편차 12.1 · 범위 33.3
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 57.1
- Free Path
- 85.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 71.4
Flow flow
저장된 평균 81.7 · 표준편차 16.1 · 범위 42.9
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 57.1
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 71.4
Satisfaction satisfaction
저장된 평균 84.5 · 표준편차 7.2 · 범위 19.8
- Fair Competition
- 73.8
- Growth Efficiency
- 77
- Collection & Build
- 88.9
- Free Path
- 93.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 83.3
Achievement achievement
저장된 평균 93.7 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Completion completion
저장된 평균 72.6 · 표준편차 15.6 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 90.5
- Light-Spend Convenience
- 81
- Top-Ladder
- 59.5
Reward reward
저장된 평균 87.3 · 표준편차 7.1 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Real Benefit real-benefit
저장된 평균 66.8 · 표준편차 10.1 · 범위 29.4
- Fair Competition
- 61.9
- Growth Efficiency
- 65.9
- Collection & Build
- 47.6
- Free Path
- 77
- Light-Spend Convenience
- 73
- Top-Ladder
- 75.4
Emotional Relief emotional-relief
저장된 평균 69 · 표준편차 13.1 · 범위 33.3
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 81
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 57.1
Social Connection social-connection
저장된 평균 49.6 · 표준편차 21 · 범위 69
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 21.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Economic Progress economic-progress
저장된 평균 81.7 · 표준편차 11.1 · 범위 35.7
- Fair Competition
- 78.6
- Growth Efficiency
- 90.5
- Collection & Build
- 64.3
- Free Path
- 100
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Needs · Money needs-money
저장된 평균 65.7 · 표준편차 10.3 · 범위 26.5
- Fair Competition
- 77.5
- Growth Efficiency
- 60.6
- Collection & Build
- 61.9
- Free Path
- 55.6
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 82
Possession possession
저장된 평균 64.8 · 표준편차 12.5 · 범위 39.7
- Fair Competition
- 59.5
- Growth Efficiency
- 50.8
- Collection & Build
- 90.5
- Free Path
- 60.3
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 68.3
Collection collection
저장된 평균 64.3 · 표준편차 21.4 · 범위 54.8
- Fair Competition
- 64.3
- Growth Efficiency
- 35.7
- Collection & Build
- 90.5
- Free Path
- 40.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Customization customization
저장된 평균 54.4 · 표준편차 17 · 범위 54.8
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Accumulation accumulation
저장된 평균 75.8 · 표준편차 11.9 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 90.5
- Free Path
- 90.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 56.2 · 표준편차 25.6 · 범위 64.3
- Fair Competition
- 90.5
- Growth Efficiency
- 54
- Collection & Build
- 35.7
- Free Path
- 26.2
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 90.5
Dominance dominance
저장된 평균 51.6 · 표준편차 28 · 범위 69
- Fair Competition
- 90.5
- Growth Efficiency
- 35.7
- Collection & Build
- 35.7
- Free Path
- 21.4
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 90.5
Aspiration aspiration
저장된 평균 67.9 · 표준편차 23.1 · 범위 54.8
- Fair Competition
- 90.5
- Growth Efficiency
- 90.5
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Recognition recognition
저장된 평균 49.2 · 표준편차 29.8 · 범위 69
- Fair Competition
- 90.5
- Growth Efficiency
- 35.7
- Collection & Build
- 21.4
- Free Path
- 21.4
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 90.5
Growth Needs growth-needs
저장된 평균 75.9 · 표준편차 9.2 · 범위 27.8
- Fair Competition
- 82.5
- Growth Efficiency
- 77
- Collection & Build
- 59.5
- Free Path
- 80.2
- Light-Spend Convenience
- 69
- Top-Ladder
- 87.3
Progression progression-needs
저장된 평균 87.3 · 표준편차 8.5 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 71.4
- Free Path
- 90.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Mastery mastery
저장된 평균 63.5 · 표준편차 19.1 · 범위 40.5
- Fair Competition
- 90.5
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Development development
저장된 평균 77 · 표준편차 14.1 · 범위 42.9
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 57.1
- Free Path
- 100
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Engagement · Passion engagement-passion
저장된 평균 67.1 · 표준편차 7.2 · 범위 21.4
- Fair Competition
- 73.5
- Growth Efficiency
- 65.3
- Collection & Build
- 52.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.7
- Top-Ladder
- 68.3
Fairness fairness
저장된 평균 65.9 · 표준편차 12.6 · 범위 34.1
- Fair Competition
- 84.1
- Growth Efficiency
- 50
- Collection & Build
- 58.7
- Free Path
- 55.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 80.2
In-Game Balance in-game-balance
저장된 평균 54.4 · 표준편차 17 · 범위 54.8
- Fair Competition
- 90.5
- Growth Efficiency
- 50
- Collection & Build
- 35.7
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Governance governance
저장된 평균 63.9 · 표준편차 27.5 · 범위 64.3
- Fair Competition
- 90.5
- Growth Efficiency
- 35.7
- Collection & Build
- 90.5
- Free Path
- 26.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Inclusivity inclusivity
저장된 평균 79.4 · 표준편차 18.8 · 범위 50
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 90.5
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Stability stability
저장된 평균 62.8 · 표준편차 10.5 · 범위 33.3
- Fair Competition
- 65.1
- Growth Efficiency
- 68.3
- Collection & Build
- 45.2
- Free Path
- 78.6
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 54.8
Equilibrium equilibrium
저장된 평균 54.8 · 표준편차 14.9 · 범위 45.2
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 35.7
- Free Path
- 81
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 45.2
Resilience resilience
저장된 평균 63.1 · 표준편차 9.7 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 54.8
Sustainability sustainability
저장된 평균 70.6 · 표준편차 14.9 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 50
- Free Path
- 90.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 72.5 · 표준편차 10.1 · 범위 31
- Fair Competition
- 71.4
- Growth Efficiency
- 77.8
- Collection & Build
- 52.4
- Free Path
- 80.2
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 69.8
Cohesion cohesion
저장된 평균 68.3 · 표준편차 13.5 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 50
- Free Path
- 90.5
- Light-Spend Convenience
- 81
- Top-Ladder
- 59.5
Continuity continuity
저장된 평균 73 · 표준편차 16 · 범위 47.6
- Fair Competition
- 71.4
- Growth Efficiency
- 90.5
- Collection & Build
- 42.9
- Free Path
- 71.4
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 71.4
Reliability reliability
저장된 평균 76.2 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6