← RF ONLINE NEXT MPM
RF ONLINE NEXT · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 70.8 · Standard deviation 5.9 · Range 15.5
Fair Competition 64
Growth Efficiency 73.7
Collection & Build 69.5
Free Path 63
Light-Spend Convenience 76.2
Top-Ladder 78.5 Core coreStored mean 70.5 · Standard deviation 5.4 · Range 15.9
Fair Competition 65.1
Growth Efficiency 73
Collection & Build 74.1
Free Path 63
Light-Spend Convenience 69.3
Top-Ladder 78.8 Character characterStored mean 60.6 · Standard deviation 5.8 · Range 17.5
Fair Competition 60.3
Growth Efficiency 58.7
Collection & Build 66.7
Free Path 50.8
Light-Spend Convenience 58.7
Top-Ladder 68.3 Personality personality Stored mean 65.1 · Standard deviation 7.1 · Range 19
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 61.9
Top-Ladder 76.2 Harmony harmony Stored mean 57.1 · Standard deviation 9.9 · Range 33.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 61.9
Free Path 38.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Friendliness friendliness Stored mean 59.5 · Standard deviation 3.6 · Range 9.5
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Graphic graphicStored mean 76.2 · Standard deviation 5.3 · Range 15.9
Fair Competition 71.4
Growth Efficiency 79.4
Collection & Build 74.6
Free Path 69.8
Light-Spend Convenience 76.2
Top-Ladder 85.7 Design design Stored mean 76.2 · Standard deviation 5.5 · Range 14.3
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Quality quality Stored mean 78.6 · Standard deviation 7.7 · Range 19
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Motion motion Stored mean 73.8 · Standard deviation 6 · Range 19
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Mechanics mechanicsStored mean 74.9 · Standard deviation 7.2 · Range 19
Fair Competition 63.5
Growth Efficiency 81
Collection & Build 81
Free Path 68.3
Light-Spend Convenience 73
Top-Ladder 82.5 Variety variety Stored mean 79.4 · Standard deviation 8.5 · Range 23.8
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 90.5 Balance balance Stored mean 67.5 · Standard deviation 9.3 · Range 23.8
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Dynamism dynamism Stored mean 77.8 · Standard deviation 7.1 · Range 19
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 76.2
Light-Spend Convenience 66.7
Top-Ladder 81 System systemStored mean 72 · Standard deviation 6.5 · Range 17.5
Fair Competition 66.1
Growth Efficiency 74.1
Collection & Build 68.3
Free Path 63.5
Light-Spend Convenience 78.8
Top-Ladder 81 Growth Structure growth-structureStored mean 81.5 · Standard deviation 8.1 · Range 27
Fair Competition 82.5
Growth Efficiency 84.1
Collection & Build 77.8
Free Path 66.7
Light-Spend Convenience 84.1
Top-Ladder 93.7 Progression progression-structure Stored mean 83.3 · Standard deviation 10.2 · Range 28.6
Fair Competition 90.5
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Advancement advancement Stored mean 77.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 81 Empowerment empowerment Stored mean 83.3 · Standard deviation 14.7 · Range 47.6
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 52.4
Light-Spend Convenience 85.7
Top-Ladder 100 Economy economyStored mean 70.4 · Standard deviation 8.3 · Range 23.8
Fair Competition 55.6
Growth Efficiency 73
Collection & Build 63.5
Free Path 73
Light-Spend Convenience 79.4
Top-Ladder 77.8 Balance economic-balance Stored mean 70.6 · Standard deviation 10.4 · Range 28.6
Fair Competition 52.4
Growth Efficiency 81
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 61.9 Insufficiency insufficiency Stored mean 69 · Standard deviation 10.2 · Range 28.6
Fair Competition 57.1
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 85.7 Supplement supplement Stored mean 71.4 · Standard deviation 14.5 · Range 33.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 52.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Content Structure content-structureStored mean 64 · Standard deviation 7.4 · Range 22.2
Fair Competition 60.3
Growth Efficiency 65.1
Collection & Build 63.5
Free Path 50.8
Light-Spend Convenience 73
Top-Ladder 71.4 Growth growth-content Stored mean 79.4 · Standard deviation 9.8 · Range 23.8
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 90.5
Top-Ladder 90.5 Competition competition-content Stored mean 48.4 · Standard deviation 7.5 · Range 19
Fair Competition 42.9
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 38.1 Cooperation cooperation-content Stored mean 64.3 · Standard deviation 14.7 · Range 47.6
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 61.9
Free Path 38.1
Light-Spend Convenience 71.4
Top-Ladder 85.7 Operation operationStored mean 69.9 · Standard deviation 7.2 · Range 19.6
Fair Competition 60.8
Growth Efficiency 74.1
Collection & Build 66.1
Free Path 62.4
Light-Spend Convenience 80.4
Top-Ladder 75.7 Gacha gachaStored mean 67.2 · Standard deviation 12.1 · Range 38.1
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 65.1
Free Path 49.2
Light-Spend Convenience 73
Top-Ladder 87.3 Price price Stored mean 69.8 · Standard deviation 15.5 · Range 47.6
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 47.6
Light-Spend Convenience 81
Top-Ladder 95.2 Probability probability Stored mean 65.9 · Standard deviation 11.5 · Range 33.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 52.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Reward Management reward-management Stored mean 65.9 · Standard deviation 10.8 · Range 33.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 47.6
Light-Spend Convenience 66.7
Top-Ladder 81 Store storeStored mean 72.8 · Standard deviation 7.1 · Range 19
Fair Competition 65.1
Growth Efficiency 77.8
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 84.1
Top-Ladder 76.2 Reasonableness reasonableness Stored mean 76.2 · Standard deviation 12 · Range 33.3
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 85.7
Top-Ladder 85.7 Timeliness timeliness Stored mean 66.7 · Standard deviation 15.6 · Range 42.9
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 90.5
Light-Spend Convenience 81
Top-Ladder 47.6 Convenience convenience Stored mean 75.4 · Standard deviation 13.3 · Range 42.9
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 52.4
Light-Spend Convenience 85.7
Top-Ladder 95.2 Event eventStored mean 69.8 · Standard deviation 7.7 · Range 23.8
Fair Competition 60.3
Growth Efficiency 73
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 84.1
Top-Ladder 63.5 Comprehension comprehension Stored mean 70.6 · Standard deviation 5.8 · Range 19
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 81
Top-Ladder 66.7 Involvement involvement Stored mean 71.4 · Standard deviation 8.7 · Range 28.6
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Contribution contribution Stored mean 67.5 · Standard deviation 15.4 · Range 33.3
Fair Competition 52.4
Growth Efficiency 76.2
Collection & Build 52.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 52.4 Player Value player-valueStored mean 72 · Standard deviation 5.9 · Range 14.1
Fair Competition 63.7
Growth Efficiency 73.5
Collection & Build 75.3
Free Path 64.4
Light-Spend Convenience 77.6
Top-Ladder 77.8 Experience · Time experience-timeStored mean 75.3 · Standard deviation 5.9 · Range 16.9
Fair Competition 65.1
Growth Efficiency 75.7
Collection & Build 77.8
Free Path 70.4
Light-Spend Convenience 82
Top-Ladder 81 Enjoyment enjoymentStored mean 76.7 · Standard deviation 4.5 · Range 11.1
Fair Competition 69.8
Growth Efficiency 74.6
Collection & Build 81
Free Path 73
Light-Spend Convenience 81
Top-Ladder 81 Excitement excitement Stored mean 78.6 · Standard deviation 13.1 · Range 38.1
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 61.9
Light-Spend Convenience 66.7
Top-Ladder 100 Amusement amusement Stored mean 69.8 · Standard deviation 12.8 · Range 33.3
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 52.4 Flow flow Stored mean 81.7 · Standard deviation 9.3 · Range 23.8
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 90.5
Top-Ladder 90.5 Satisfaction satisfactionStored mean 81.5 · Standard deviation 8.3 · Range 22.2
Fair Competition 69.8
Growth Efficiency 81
Collection & Build 87.3
Free Path 71.4
Light-Spend Convenience 87.3
Top-Ladder 92.1 Achievement achievement Stored mean 85.7 · Standard deviation 8.7 · Range 28.6
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Completion completion Stored mean 75.4 · Standard deviation 15.4 · Range 47.6
Fair Competition 47.6
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 71.4
Light-Spend Convenience 90.5
Top-Ladder 76.2 Reward reward Stored mean 83.3 · Standard deviation 9 · Range 28.6
Fair Competition 76.2
Growth Efficiency 81
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Real Benefit real-benefitStored mean 67.7 · Standard deviation 6.8 · Range 22.2
Fair Competition 55.6
Growth Efficiency 71.4
Collection & Build 65.1
Free Path 66.7
Light-Spend Convenience 77.8
Top-Ladder 69.8 Emotional Relief emotional-relief Stored mean 63.5 · Standard deviation 21.1 · Range 57.1
Fair Competition 33.3
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 85.7
Light-Spend Convenience 90.5
Top-Ladder 42.9 Social Connection social-connection Stored mean 56.3 · Standard deviation 7.5 · Range 23.8
Fair Competition 61.9
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 66.7 Economic Progress economic-progress Stored mean 83.3 · Standard deviation 10.2 · Range 28.6
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Needs · Money needs-moneyStored mean 71.3 · Standard deviation 7.7 · Range 23.3
Fair Competition 67.2
Growth Efficiency 70.9
Collection & Build 81
Free Path 57.7
Light-Spend Convenience 72
Top-Ladder 78.8 Possession possessionStored mean 71.4 · Standard deviation 12.3 · Range 39.7
Fair Competition 68.3
Growth Efficiency 66.7
Collection & Build 90.5
Free Path 50.8
Light-Spend Convenience 71.4
Top-Ladder 81 Collection collection Stored mean 64.3 · Standard deviation 16.2 · Range 52.4
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 95.2
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 71.4 Customization customization Stored mean 71.4 · Standard deviation 12.9 · Range 33.3
Fair Competition 76.2
Growth Efficiency 52.4
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 85.7 Accumulation accumulation Stored mean 78.6 · Standard deviation 13.1 · Range 38.1
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 52.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Competition Needs competition-needsStored mean 62.4 · Standard deviation 8 · Range 23.8
Fair Competition 60.3
Growth Efficiency 61.9
Collection & Build 73
Free Path 49.2
Light-Spend Convenience 58.7
Top-Ladder 71.4 Dominance dominance Stored mean 47.6 · Standard deviation 9.1 · Range 23.8
Fair Competition 38.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 47.6
Light-Spend Convenience 52.4
Top-Ladder 33.3 Aspiration aspiration Stored mean 78.6 · Standard deviation 15.5 · Range 47.6
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 90.5
Free Path 52.4
Light-Spend Convenience 71.4
Top-Ladder 100 Recognition recognition Stored mean 61.1 · Standard deviation 11.5 · Range 33.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 47.6
Light-Spend Convenience 52.4
Top-Ladder 81 Growth Needs growth-needsStored mean 79.9 · Standard deviation 5.2 · Range 12.7
Fair Competition 73
Growth Efficiency 84.1
Collection & Build 79.4
Free Path 73
Light-Spend Convenience 85.7
Top-Ladder 84.1 Progression progression-needs Stored mean 81 · Standard deviation 9.9 · Range 28.6
Fair Competition 76.2
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Mastery mastery Stored mean 83.3 · Standard deviation 10.2 · Range 33.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 85.7
Top-Ladder 100 Development development Stored mean 75.4 · Standard deviation 14.9 · Range 38.1
Fair Competition 57.1
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 52.4 Engagement · Passion engagement-passionStored mean 69.6 · Standard deviation 6.6 · Range 20.1
Fair Competition 58.7
Growth Efficiency 74.1
Collection & Build 67.2
Free Path 65.1
Light-Spend Convenience 78.8
Top-Ladder 73.5 Fairness fairnessStored mean 61.4 · Standard deviation 6.3 · Range 20.6
Fair Competition 50.8
Growth Efficiency 65.1
Collection & Build 61.9
Free Path 58.7
Light-Spend Convenience 71.4
Top-Ladder 60.3 In-Game Balance in-game-balance Stored mean 65.9 · Standard deviation 5.1 · Range 14.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 66.7
Top-Ladder 66.7 Governance governance Stored mean 64.3 · Standard deviation 6 · Range 14.3
Fair Competition 61.9
Growth Efficiency 66.7
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 71.4 Inclusivity inclusivity Stored mean 54 · Standard deviation 13.4 · Range 42.9
Fair Competition 33.3
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 42.9 Stability stabilityStored mean 69.6 · Standard deviation 9.3 · Range 30.2
Fair Competition 54
Growth Efficiency 73
Collection & Build 65.1
Free Path 66.7
Light-Spend Convenience 84.1
Top-Ladder 74.6 Equilibrium equilibrium Stored mean 72.2 · Standard deviation 11.1 · Range 38.1
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 90.5
Top-Ladder 76.2 Resilience resilience Stored mean 64.3 · Standard deviation 9 · Range 23.8
Fair Competition 57.1
Growth Efficiency 76.2
Collection & Build 52.4
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 71.4 Sustainability sustainability Stored mean 72.2 · Standard deviation 11.1 · Range 38.1
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 90.5
Top-Ladder 76.2 Consistency consistencyStored mean 77.8 · Standard deviation 6.1 · Range 15.9
Fair Competition 71.4
Growth Efficiency 84.1
Collection & Build 74.6
Free Path 69.8
Light-Spend Convenience 81
Top-Ladder 85.7 Cohesion cohesion Stored mean 76.2 · Standard deviation 5.5 · Range 14.3
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Continuity continuity Stored mean 78.6 · Standard deviation 9 · Range 23.8
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Reliability reliability Stored mean 78.6 · Standard deviation 7.7 · Range 19
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 85.7
Top-Ladder 85.7