NOVASMCCOMPARE
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RF 온라인 넥스트

MPM

RF 온라인 넥스트 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

rf-online-next.json
SHA-256986aa2189e9b8356841e71eb724d127217594b2a611ce36ec0b969bd14e3d762

Game Offering

game-offering

저장된 평균 70.8 · 표준편차 5.9 · 범위 15.5

Fair Competition
64
Growth Efficiency
73.7
Collection & Build
69.5
Free Path
63
Light-Spend Convenience
76.2
Top-Ladder
78.5
Core core

저장된 평균 70.5 · 표준편차 5.4 · 범위 15.9

Fair Competition
65.1
Growth Efficiency
73
Collection & Build
74.1
Free Path
63
Light-Spend Convenience
69.3
Top-Ladder
78.8
Character character

저장된 평균 60.6 · 표준편차 5.8 · 범위 17.5

Fair Competition
60.3
Growth Efficiency
58.7
Collection & Build
66.7
Free Path
50.8
Light-Spend Convenience
58.7
Top-Ladder
68.3

Personality personality

저장된 평균 65.1 · 표준편차 7.1 · 범위 19

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
76.2

Harmony harmony

저장된 평균 57.1 · 표준편차 9.9 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 59.5 · 표준편차 3.6 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

저장된 평균 76.2 · 표준편차 5.3 · 범위 15.9

Fair Competition
71.4
Growth Efficiency
79.4
Collection & Build
74.6
Free Path
69.8
Light-Spend Convenience
76.2
Top-Ladder
85.7

Design design

저장된 평균 76.2 · 표준편차 5.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Quality quality

저장된 평균 78.6 · 표준편차 7.7 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 73.8 · 표준편차 6 · 범위 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 74.9 · 표준편차 7.2 · 범위 19

Fair Competition
63.5
Growth Efficiency
81
Collection & Build
81
Free Path
68.3
Light-Spend Convenience
73
Top-Ladder
82.5

Variety variety

저장된 평균 79.4 · 표준편차 8.5 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5

Balance balance

저장된 평균 67.5 · 표준편차 9.3 · 범위 23.8

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Dynamism dynamism

저장된 평균 77.8 · 표준편차 7.1 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
81
System system

저장된 평균 72 · 표준편차 6.5 · 범위 17.5

Fair Competition
66.1
Growth Efficiency
74.1
Collection & Build
68.3
Free Path
63.5
Light-Spend Convenience
78.8
Top-Ladder
81
Growth Structure growth-structure

저장된 평균 81.5 · 표준편차 8.1 · 범위 27

Fair Competition
82.5
Growth Efficiency
84.1
Collection & Build
77.8
Free Path
66.7
Light-Spend Convenience
84.1
Top-Ladder
93.7

Progression progression-structure

저장된 평균 83.3 · 표준편차 10.2 · 범위 28.6

Fair Competition
90.5
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100

Advancement advancement

저장된 평균 77.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
81

Empowerment empowerment

저장된 평균 83.3 · 표준편차 14.7 · 범위 47.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
100
Economy economy

저장된 평균 70.4 · 표준편차 8.3 · 범위 23.8

Fair Competition
55.6
Growth Efficiency
73
Collection & Build
63.5
Free Path
73
Light-Spend Convenience
79.4
Top-Ladder
77.8

Balance economic-balance

저장된 평균 70.6 · 표준편차 10.4 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
61.9

Insufficiency insufficiency

저장된 평균 69 · 표준편차 10.2 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7

Supplement supplement

저장된 평균 71.4 · 표준편차 14.5 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 64 · 표준편차 7.4 · 범위 22.2

Fair Competition
60.3
Growth Efficiency
65.1
Collection & Build
63.5
Free Path
50.8
Light-Spend Convenience
73
Top-Ladder
71.4

Growth growth-content

저장된 평균 79.4 · 표준편차 9.8 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
90.5

Competition competition-content

저장된 평균 48.4 · 표준편차 7.5 · 범위 19

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
38.1

Cooperation cooperation-content

저장된 평균 64.3 · 표준편차 14.7 · 범위 47.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
85.7
Operation operation

저장된 평균 69.9 · 표준편차 7.2 · 범위 19.6

Fair Competition
60.8
Growth Efficiency
74.1
Collection & Build
66.1
Free Path
62.4
Light-Spend Convenience
80.4
Top-Ladder
75.7
Gacha gacha

저장된 평균 67.2 · 표준편차 12.1 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
65.1
Free Path
49.2
Light-Spend Convenience
73
Top-Ladder
87.3

Price price

저장된 평균 69.8 · 표준편차 15.5 · 범위 47.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
81
Top-Ladder
95.2

Probability probability

저장된 평균 65.9 · 표준편차 11.5 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reward Management reward-management

저장된 평균 65.9 · 표준편차 10.8 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
47.6
Light-Spend Convenience
66.7
Top-Ladder
81
Store store

저장된 평균 72.8 · 표준편차 7.1 · 범위 19

Fair Competition
65.1
Growth Efficiency
77.8
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
84.1
Top-Ladder
76.2

Reasonableness reasonableness

저장된 평균 76.2 · 표준편차 12 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 66.7 · 표준편차 15.6 · 범위 42.9

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
47.6

Convenience convenience

저장된 평균 75.4 · 표준편차 13.3 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
95.2
Event event

저장된 평균 69.8 · 표준편차 7.7 · 범위 23.8

Fair Competition
60.3
Growth Efficiency
73
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
84.1
Top-Ladder
63.5

Comprehension comprehension

저장된 평균 70.6 · 표준편차 5.8 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
66.7

Involvement involvement

저장된 평균 71.4 · 표준편차 8.7 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Contribution contribution

저장된 평균 67.5 · 표준편차 15.4 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
76.2
Collection & Build
52.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
52.4

Player Value

player-value

저장된 평균 72 · 표준편차 5.9 · 범위 14.1

Fair Competition
63.7
Growth Efficiency
73.5
Collection & Build
75.3
Free Path
64.4
Light-Spend Convenience
77.6
Top-Ladder
77.8
Experience · Time experience-time

저장된 평균 75.3 · 표준편차 5.9 · 범위 16.9

Fair Competition
65.1
Growth Efficiency
75.7
Collection & Build
77.8
Free Path
70.4
Light-Spend Convenience
82
Top-Ladder
81
Enjoyment enjoyment

저장된 평균 76.7 · 표준편차 4.5 · 범위 11.1

Fair Competition
69.8
Growth Efficiency
74.6
Collection & Build
81
Free Path
73
Light-Spend Convenience
81
Top-Ladder
81

Excitement excitement

저장된 평균 78.6 · 표준편차 13.1 · 범위 38.1

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
100

Amusement amusement

저장된 평균 69.8 · 표준편차 12.8 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
52.4

Flow flow

저장된 평균 81.7 · 표준편차 9.3 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
90.5
Satisfaction satisfaction

저장된 평균 81.5 · 표준편차 8.3 · 범위 22.2

Fair Competition
69.8
Growth Efficiency
81
Collection & Build
87.3
Free Path
71.4
Light-Spend Convenience
87.3
Top-Ladder
92.1

Achievement achievement

저장된 평균 85.7 · 표준편차 8.7 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100

Completion completion

저장된 평균 75.4 · 표준편차 15.4 · 범위 47.6

Fair Competition
47.6
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
76.2

Reward reward

저장된 평균 83.3 · 표준편차 9 · 범위 28.6

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100
Real Benefit real-benefit

저장된 평균 67.7 · 표준편차 6.8 · 범위 22.2

Fair Competition
55.6
Growth Efficiency
71.4
Collection & Build
65.1
Free Path
66.7
Light-Spend Convenience
77.8
Top-Ladder
69.8

Emotional Relief emotional-relief

저장된 평균 63.5 · 표준편차 21.1 · 범위 57.1

Fair Competition
33.3
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
42.9

Social Connection social-connection

저장된 평균 56.3 · 표준편차 7.5 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
66.7

Economic Progress economic-progress

저장된 평균 83.3 · 표준편차 10.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

저장된 평균 71.3 · 표준편차 7.7 · 범위 23.3

Fair Competition
67.2
Growth Efficiency
70.9
Collection & Build
81
Free Path
57.7
Light-Spend Convenience
72
Top-Ladder
78.8
Possession possession

저장된 평균 71.4 · 표준편차 12.3 · 범위 39.7

Fair Competition
68.3
Growth Efficiency
66.7
Collection & Build
90.5
Free Path
50.8
Light-Spend Convenience
71.4
Top-Ladder
81

Collection collection

저장된 평균 64.3 · 표준편차 16.2 · 범위 52.4

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
95.2
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Customization customization

저장된 평균 71.4 · 표준편차 12.9 · 범위 33.3

Fair Competition
76.2
Growth Efficiency
52.4
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 78.6 · 표준편차 13.1 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 62.4 · 표준편차 8 · 범위 23.8

Fair Competition
60.3
Growth Efficiency
61.9
Collection & Build
73
Free Path
49.2
Light-Spend Convenience
58.7
Top-Ladder
71.4

Dominance dominance

저장된 평균 47.6 · 표준편차 9.1 · 범위 23.8

Fair Competition
38.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
33.3

Aspiration aspiration

저장된 평균 78.6 · 표준편차 15.5 · 범위 47.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
100

Recognition recognition

저장된 평균 61.1 · 표준편차 11.5 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 79.9 · 표준편차 5.2 · 범위 12.7

Fair Competition
73
Growth Efficiency
84.1
Collection & Build
79.4
Free Path
73
Light-Spend Convenience
85.7
Top-Ladder
84.1

Progression progression-needs

저장된 평균 81 · 표준편차 9.9 · 범위 28.6

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100

Mastery mastery

저장된 평균 83.3 · 표준편차 10.2 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
100

Development development

저장된 평균 75.4 · 표준편차 14.9 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
52.4
Engagement · Passion engagement-passion

저장된 평균 69.6 · 표준편차 6.6 · 범위 20.1

Fair Competition
58.7
Growth Efficiency
74.1
Collection & Build
67.2
Free Path
65.1
Light-Spend Convenience
78.8
Top-Ladder
73.5
Fairness fairness

저장된 평균 61.4 · 표준편차 6.3 · 범위 20.6

Fair Competition
50.8
Growth Efficiency
65.1
Collection & Build
61.9
Free Path
58.7
Light-Spend Convenience
71.4
Top-Ladder
60.3

In-Game Balance in-game-balance

저장된 평균 65.9 · 표준편차 5.1 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
66.7

Governance governance

저장된 평균 64.3 · 표준편차 6 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Inclusivity inclusivity

저장된 평균 54 · 표준편차 13.4 · 범위 42.9

Fair Competition
33.3
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
42.9
Stability stability

저장된 평균 69.6 · 표준편차 9.3 · 범위 30.2

Fair Competition
54
Growth Efficiency
73
Collection & Build
65.1
Free Path
66.7
Light-Spend Convenience
84.1
Top-Ladder
74.6

Equilibrium equilibrium

저장된 평균 72.2 · 표준편차 11.1 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
76.2

Resilience resilience

저장된 평균 64.3 · 표준편차 9 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
76.2
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

저장된 평균 72.2 · 표준편차 11.1 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
76.2
Consistency consistency

저장된 평균 77.8 · 표준편차 6.1 · 범위 15.9

Fair Competition
71.4
Growth Efficiency
84.1
Collection & Build
74.6
Free Path
69.8
Light-Spend Convenience
81
Top-Ladder
85.7

Cohesion cohesion

저장된 평균 76.2 · 표준편차 5.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Continuity continuity

저장된 평균 78.6 · 표준편차 9 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Reliability reliability

저장된 평균 78.6 · 표준편차 7.7 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
85.7