NOVASMCCOMPARE
KOEN
NOVASMC HOME
Persona5: The Phantom X

MPM

Persona5: The Phantom X · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

persona-5-phantom-x.json
SHA-25639006acfffdcf424d1e9339a17e6f02c2c2d3387dea990b18823687bcb73935a

Game Offering

game-offering

Stored mean 74.1 · Standard deviation 2.6 · Range 7.6

Fair Competition
72.5
Growth Efficiency
72.8
Collection & Build
76.9
Free Path
75
Light-Spend Convenience
69.8
Top-Ladder
77.4
Core core

Stored mean 73.3 · Standard deviation 12.2 · Range 33.3

Fair Competition
73.5
Growth Efficiency
75.1
Collection & Build
76.7
Free Path
70.4
Light-Spend Convenience
67.2
Top-Ladder
76.7
Character character

Stored mean 70.6 · Standard deviation 8.9 · Range 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
76.2

Personality personality

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Harmony harmony

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Friendliness friendliness

Stored mean 64.3 · Standard deviation 7.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Graphic graphic

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Design design

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 63.5 · Standard deviation 10.5 · Range 28.6

Fair Competition
68.3
Growth Efficiency
63.5
Collection & Build
68.3
Free Path
58.7
Light-Spend Convenience
54
Top-Ladder
68.3

Variety variety

Stored mean 73.8 · Standard deviation 10.9 · Range 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Balance balance

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Dynamism dynamism

Stored mean 59.5 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7
System system

Stored mean 76.7 · Standard deviation 14.8 · Range 47.6

Fair Competition
72.5
Growth Efficiency
76.7
Collection & Build
78.3
Free Path
80.4
Light-Spend Convenience
72.5
Top-Ladder
79.9
Growth Structure growth-structure

Stored mean 90.5 · Standard deviation 7.3 · Range 19

Fair Competition
82.5
Growth Efficiency
96.8
Collection & Build
92.1
Free Path
92.1
Light-Spend Convenience
87.3
Top-Ladder
92.1

Progression progression-structure

Stored mean 88.1 · Standard deviation 7.1 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Advancement advancement

Stored mean 92.9 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
85.7

Empowerment empowerment

Stored mean 90.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2
Economy economy

Stored mean 69 · Standard deviation 8.1 · Range 28.6

Fair Competition
66.7
Growth Efficiency
65.1
Collection & Build
69.8
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
74.6

Balance economic-balance

Stored mean 64.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Insufficiency insufficiency

Stored mean 69 · Standard deviation 8.6 · Range 23.8

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
76.2

Supplement supplement

Stored mean 73.8 · Standard deviation 7.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Content Structure content-structure

Stored mean 70.6 · Standard deviation 15.9 · Range 42.9

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
73
Free Path
77.8
Light-Spend Convenience
63.5
Top-Ladder
73

Growth growth-content

Stored mean 90.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Competition competition-content

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Cooperation cooperation-content

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
52.4
Top-Ladder
66.7
Operation operation

Stored mean 72.2 · Standard deviation 13.2 · Range 61.9

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
75.7
Free Path
74.1
Light-Spend Convenience
69.8
Top-Ladder
75.7
Gacha gacha

Stored mean 72.8 · Standard deviation 18 · Range 61.9

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
82.5
Free Path
63.5
Light-Spend Convenience
68.3
Top-Ladder
82.5

Price price

Stored mean 54 · Standard deviation 10.9 · Range 28.6

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
66.7

Probability probability

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Reward Management reward-management

Stored mean 92.9 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100
Store store

Stored mean 71.4 · Standard deviation 8.2 · Range 33.3

Fair Competition
73
Growth Efficiency
63.5
Collection & Build
68.3
Free Path
73
Light-Spend Convenience
77.8
Top-Ladder
73

Reasonableness reasonableness

Stored mean 66.7 · Standard deviation 8.2 · Range 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
66.7

Timeliness timeliness

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
66.7

Convenience convenience

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

Stored mean 72.5 · Standard deviation 11.4 · Range 42.9

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
63.5
Top-Ladder
71.4

Comprehension comprehension

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Involvement involvement

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
52.4
Top-Ladder
66.7

Contribution contribution

Stored mean 69.8 · Standard deviation 8.5 · Range 23.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
57.1
Top-Ladder
66.7

Player Value

player-value

Stored mean 71.4 · Standard deviation 4.5 · Range 13.8

Fair Competition
71.3
Growth Efficiency
70
Collection & Build
76.9
Free Path
71.4
Light-Spend Convenience
63.1
Top-Ladder
75.8
Experience · Time experience-time

Stored mean 69.6 · Standard deviation 17.8 · Range 71.4

Fair Competition
72.5
Growth Efficiency
64.6
Collection & Build
72.5
Free Path
73
Light-Spend Convenience
62.4
Top-Ladder
72.5
Enjoyment enjoyment

Stored mean 66.7 · Standard deviation 11.1 · Range 28.6

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
68.3
Light-Spend Convenience
60.3
Top-Ladder
66.7

Excitement excitement

Stored mean 71.4 · Standard deviation 10.6 · Range 28.6

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Amusement amusement

Stored mean 63.5 · Standard deviation 11.9 · Range 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
52.4

Flow flow

Stored mean 65.1 · Standard deviation 9 · Range 28.6

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
66.7
Satisfaction satisfaction

Stored mean 73 · Standard deviation 18.6 · Range 57.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
76.2

Achievement achievement

Stored mean 92.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Completion completion

Stored mean 50 · Standard deviation 5.3 · Range 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward reward

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
81
Real Benefit real-benefit

Stored mean 69 · Standard deviation 21.4 · Range 71.4

Fair Competition
74.6
Growth Efficiency
60.3
Collection & Build
69.8
Free Path
74.6
Light-Spend Convenience
60.3
Top-Ladder
74.6

Emotional Relief emotional-relief

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Social Connection social-connection

Stored mean 50 · Standard deviation 13.7 · Range 42.9

Fair Competition
71.4
Growth Efficiency
28.6
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
57.1

Economic Progress economic-progress

Stored mean 95.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

Stored mean 74 · Standard deviation 16 · Range 57.1

Fair Competition
72.5
Growth Efficiency
75.1
Collection & Build
83.6
Free Path
69.3
Light-Spend Convenience
59.8
Top-Ladder
83.6
Possession possession

Stored mean 67.2 · Standard deviation 16.2 · Range 57.1

Fair Competition
63.5
Growth Efficiency
66.7
Collection & Build
87.3
Free Path
54
Light-Spend Convenience
49.2
Top-Ladder
82.5

Collection collection

Stored mean 59.5 · Standard deviation 21.4 · Range 57.1

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
95.2
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
81

Customization customization

Stored mean 71.4 · Standard deviation 11.7 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7

Accumulation accumulation

Stored mean 70.6 · Standard deviation 10.1 · Range 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81
Competition Needs competition-needs

Stored mean 67.5 · Standard deviation 12.1 · Range 42.9

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
73
Free Path
58.7
Light-Spend Convenience
54
Top-Ladder
77.8

Dominance dominance

Stored mean 66.7 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Aspiration aspiration

Stored mean 73.8 · Standard deviation 10.9 · Range 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Recognition recognition

Stored mean 61.9 · Standard deviation 15.8 · Range 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 87.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Progression progression-needs

Stored mean 90.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Mastery mastery

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Development development

Stored mean 85.7 · Standard deviation 13.5 · Range 28.6

Fair Competition
66.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
66.7
Top-Ladder
95.2
Engagement · Passion engagement-passion

Stored mean 70.7 · Standard deviation 11.8 · Range 47.6

Fair Competition
68.8
Growth Efficiency
70.4
Collection & Build
74.6
Free Path
72
Light-Spend Convenience
67.2
Top-Ladder
71.4
Fairness fairness

Stored mean 68.5 · Standard deviation 9.3 · Range 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
69.8
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
69.8

In-Game Balance in-game-balance

Stored mean 71.4 · Standard deviation 10.6 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Governance governance

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Inclusivity inclusivity

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
52.4
Stability stability

Stored mean 65.1 · Standard deviation 8.1 · Range 33.3

Fair Competition
60.3
Growth Efficiency
65.1
Collection & Build
69.8
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
65.1

Equilibrium equilibrium

Stored mean 64.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Resilience resilience

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

Stored mean 78.6 · Standard deviation 12.8 · Range 47.6

Fair Competition
79.4
Growth Efficiency
74.6
Collection & Build
84.1
Free Path
79.4
Light-Spend Convenience
74.6
Top-Ladder
79.4

Cohesion cohesion

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Reliability reliability

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7